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EVE Corporation - Page 1882

Forum Index > General Games
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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
abominare
Profile Joined March 2010
United States1216 Posts
August 27 2014 19:39 GMT
#37621
Kind of contemplating playing again. Probably won't be able to log in at prime pvp times anyways, but whats the over and under on l4's these days?

may or may not be able to fly one or two ships

http://eveboard.com/pilot/Abominare pass tlnet
DiracMonopole
Profile Joined May 2010
United States1555 Posts
August 27 2014 20:06 GMT
#37622
Kwark i dont have time to update my queues what makes you think I can do 350+
abominare
Profile Joined March 2010
United States1216 Posts
August 27 2014 20:15 GMT
#37623
I'll update them, but you'll end up with enough PI capacity to squat on the entirety of the new eden cluster.
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
Last Edited: 2014-08-28 02:15:52
August 28 2014 02:15 GMT
#37624
+ Show Spoiler +
First they came for the Tracking Enhacers, and I did not speak out—
Because I didn't have tracking enhacers fitted

Then they came for the Tier 3 Battlecrusiers, and I did not speak out—
Because I was not a Tier 3 Pilot

Then they came for the Skirmish Boosts, and I did not speak out—
Because I was not a Linked Pilot

Then they came for my Rapid Lights
-and there was no one left to speak for me


This is gold
Don't you ever gf me back -Chessur
419
Profile Blog Joined December 2010
Russian Federation3632 Posts
August 28 2014 03:47 GMT
#37625
On August 26 2014 23:04 0m3ga wrote:
BBQ would you join me in my crusade? ))

+ Show Spoiler +

[Proteus, warlords support]
Caldari Navy Co-Processor
Caldari Navy Co-Processor
Caldari Navy Co-Processor
Reactor Control Unit II
Reactor Control Unit II

Command Processor I
Command Processor I
Command Processor I
Experimental 10MN Microwarpdrive I

Skirmish Warfare Link - Evasive Maneuvers II
Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Rapid Deployment II
Armored Warfare Link - Passive Defense II
Covert Ops Cloaking Device II
Dark Blood Large EMP Smartbomb
Dark Blood Large EMP Smartbomb

Medium Processor Overclocking Unit I
Medium Ancillary Current Router I
Medium Ancillary Current Router I

Proteus Defensive - Warfare Processor
Proteus Electronics - CPU Efficiency Gate
Proteus Engineering - Power Core Multiplier
Proteus Offensive - Covert Reconfiguration
Proteus Propulsion - Gravitational Capacitor



Ultimate on-grid boosting pvp

use explosive scrub ((
?
3d12
Profile Joined August 2014
United States100 Posts
August 28 2014 19:16 GMT
#37626
I wouldn't mind joining in. I've got all racial BCs to V with specialty in Amarr/Minmatar. Haven't flown a BS yet, but I'm skilled for it.

I usually tool around in frigates looking for small-gang PvP. Any place for that in this organization? What's the corp's "big picture," anyway?
I've got the wit of the staircase with atomic clock precision and the phases of the moon directing all of my decisions, like this...
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
August 29 2014 00:26 GMT
#37627
We just genocided a MoA bomber gang, posting battlereport soon.
Don't you ever gf me back -Chessur
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2014-09-01 07:24:44
September 01 2014 06:51 GMT
#37628
So burner missions.... doable in average 2 minutes 8m isk and 10-15K lp in low. Chance to drop faction loot, can do most in a daredevil. I'm averaging nearly 1 in 5 mission is a burner.

Time to play the refuse mission lottery on an agent cluster and abuse standings.
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
September 01 2014 07:48 GMT
#37629
yeah it amuses me that right now they're killing something like 5 player ships per burner dying. Its like people didn't read anything about them before they ran one.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2014-09-01 10:27:30
September 01 2014 10:10 GMT
#37630
would a vengeance be able to run most burner missions? I was thinking about fitting one out like this and ofcourse adapt hardeners to the mission mob

[Vengeance, New Setup 1]
Ballistic Control System II
Core C-Type Armor EM Hardener
Shadow Serpentis Armor Thermic Hardener
Centii A-Type Small Armor Repairer

1MN Afterburner II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I

Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Small Diminishing Power System Drain I

Small Warhead Calefaction Catalyst I
Small Warhead Calefaction Catalyst I

I already saw in a video that the guristas burner likes to run away and pull range. I would be doing the missions for the guristas in venal so I guess I would not get that mission? Not sure though.
Oshuy
Profile Joined September 2011
Netherlands529 Posts
September 01 2014 13:28 GMT
#37631
Not sure how well you'll hit with dual webs. From what I read it's mostly triple web without a prop module for a veng.
(all I can tell first hand is my T1 rifter with dual web couldn't track the dramiel with autocanons)
Coooot
jopirg
Profile Joined August 2010
United States81 Posts
Last Edited: 2014-09-01 17:45:02
September 01 2014 17:13 GMT
#37632
He's using rockets so it shouldn't be a problem.

Edit: The diminishing returns on a third web is ridiculous anyway.
DiracMonopole
Profile Joined May 2010
United States1555 Posts
September 01 2014 20:20 GMT
#37633
Keep in mind that some of the burners will 1 shot your cap and then keep it at 0.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 01 2014 20:25 GMT
#37634
so a cap booster is mandatory for those or would the NOS be enough?
abominare
Profile Joined March 2010
United States1216 Posts
September 01 2014 20:41 GMT
#37635
On September 01 2014 16:48 Jaaaaasper wrote:
yeah it amuses me that right now they're killing something like 5 player ships per burner dying. Its like people didn't read anything about them before they ran one.


I've managed to lose quite a few ships.

I honestly think they might be a little buggy. Would run one beat it handily, would get the mission again and suddenly it gives no fucks about your tank. It might be lag though my connection was acting up last night though.
abominare
Profile Joined March 2010
United States1216 Posts
September 01 2014 20:43 GMT
#37636
On September 02 2014 05:25 Skilledblob wrote:
so a cap booster is mandatory for those or would the NOS be enough?


it is against the cruor since it neuts. A lot of people are running rep fits so unless you can keep it all running for 2 minutes people generally need the cap booster.

abominare
Profile Joined March 2010
United States1216 Posts
September 01 2014 20:46 GMT
#37637
On September 01 2014 19:10 Skilledblob wrote:
would a vengeance be able to run most burner missions? I was thinking about fitting one out like this and ofcourse adapt hardeners to the mission mob

[Vengeance, New Setup 1]
Ballistic Control System II
Core C-Type Armor EM Hardener
Shadow Serpentis Armor Thermic Hardener
Centii A-Type Small Armor Repairer

1MN Afterburner II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I

Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Rocket Launcher II, Mjolnir Rage Rocket
Small Diminishing Power System Drain I

Small Warhead Calefaction Catalyst I
Small Warhead Calefaction Catalyst I

I already saw in a video that the guristas burner likes to run away and pull range. I would be doing the missions for the guristas in venal so I guess I would not get that mission? Not sure though.


I think theres a couple you can do in a veng, the problem most of the time is that they cheat. If fozzie wants 30k webs on it they get 30k webs. The worm one is running like 45k long point for shits and giggles.
Oshuy
Profile Joined September 2011
Netherlands529 Posts
Last Edited: 2014-09-01 20:51:52
September 01 2014 20:51 GMT
#37638
On September 02 2014 05:25 Skilledblob wrote:
so a cap booster is mandatory for those or would the NOS be enough?


Blood raider: heavy neut from that one, booster needed.
Sansha : kites at 15k, fight is won if you get close. Use whatever you like.
Angel orbits at 500 and Serpentis at 11k. If you need a nos, you can use it for those.
(seems they have infinite cap)
Coooot
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
September 01 2014 22:27 GMT
#37639
On September 01 2014 15:51 abominare wrote:
So burner missions.... doable in average 2 minutes 8m isk and 10-15K lp in low. Chance to drop faction loot, can do most in a daredevil. I'm averaging nearly 1 in 5 mission is a burner.

Time to play the refuse mission lottery on an agent cluster and abuse standings.


1 in 5??? Agent standings should be able to tank that I guess
Don't you ever gf me back -Chessur
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2014-09-01 23:05:16
September 01 2014 22:48 GMT
#37640
On September 02 2014 07:27 0m3ga wrote:
Show nested quote +
On September 01 2014 15:51 abominare wrote:
So burner missions.... doable in average 2 minutes 8m isk and 10-15K lp in low. Chance to drop faction loot, can do most in a daredevil. I'm averaging nearly 1 in 5 mission is a burner.

Time to play the refuse mission lottery on an agent cluster and abuse standings.


1 in 5??? Agent standings should be able to tank that I guess


was more thinking about whether or not theres any empire lp worth having. Then abuse my 8.0+ faction standings, decline all the things.

The angel one is paying nearly 2/3's more than the others and is completably in about 40 secs + warp times.
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