EVE Corporation - Page 1682
Forum Index > General Games |
Johnny Business
Sweden1251 Posts
| ||
419
Russian Federation3631 Posts
| ||
![]()
KwarK
United States41979 Posts
| ||
![]()
KwarK
United States41979 Posts
>100% webs on vigilants proposed here by me Mainly I just want a rig for my hyena though. Edit: fixed the >100% issue with calibration changes. 99.225% web highest web now possible. | ||
Johnny Business
Sweden1251 Posts
A cerb does 70 dps to a abing linked hyena at max speed btw. Even less if you drop mse for masb. (you have the fittings to go dual masb if you only want 1 web) You can fit a 10mn ab on that ship as well if you really want to be unkillable | ||
Ramiel
United States1220 Posts
| ||
![]()
KwarK
United States41979 Posts
| ||
DefMatrixUltra
Canada1992 Posts
On October 04 2013 22:57 KwarK wrote: https://forums.eveonline.com/default.aspx?g=posts&m=3694219&#post3694219 >100% webs on vigilants proposed here by me Mainly I just want a rig for my hyena though. Edit: fixed the >100% issue with calibration changes. 99.225% web highest web now possible. Are those all your alts? Is there really not anyone that sees a problem with all 3 of those extremely OP rigs? Also this discussion about Cerbs vs. Hyenas is confusing me. Cerbs do fine against Hyenas (no matter what fit they have) if you have multiples because they do consistent DPS to them. No other ships can do consistent DPS to them, assuming they are linked. Are we trying to find a Hyena that a Cerb fleet can't kill? Just add a logi of any kind, done. | ||
![]()
KwarK
United States41979 Posts
On October 05 2013 04:21 DefMatrixUltra wrote: Are those all your alts? Is there really not anyone that sees a problem with all 3 of those extremely OP rigs? Also this discussion about Cerbs vs. Hyenas is confusing me. Cerbs do fine against Hyenas (no matter what fit they have) if you have multiples because they do consistent DPS to them. No other ships can do consistent DPS to them, assuming they are linked. Are we trying to find a Hyena that a Cerb fleet can't kill? Just add a logi of any kind, done. There is no-one who sees an issue. | ||
DefMatrixUltra
Canada1992 Posts
| ||
Body_Shield
Canada3368 Posts
Good work CCP | ||
Johnny Business
Sweden1251 Posts
On October 05 2013 04:04 Ramiel wrote: have you tried crash / precision missiles yet? Precision is only 45K i know, but the crash might help you just one shot them. There is no need for crash and precisions if you want to kill a mwd hyena. For the ab one you can add strong crash and precisions and be at 190 dps. regular cn scourge with crash is 140 dps that might be enough. I don't really know if I like the ab version of the hyena. The speed isn't that great at 2k m/s | ||
Ramiel
United States1220 Posts
| ||
![]()
tofucake
Hyrule18974 Posts
On October 05 2013 04:55 Body_Shield wrote: http://www.eurogamer.net/articles/2013-10-01-theres-no-deal-preventing-dust-514-being-on-pc-xbox Good work CCP I remember CCP saying it was too much trouble to develop for 360 because of how they handle patching, which as we all know CCP likes to do. Specifically, that Microsoft didn't like the idea of frequent patches. Other developers have also said it's stupid expensive to patch. These things are reasons why many games, even really popular ones like Orange Box, were never, ever patched. | ||
![]()
KwarK
United States41979 Posts
On October 05 2013 06:08 Johnny Business wrote: There is no need for crash and precisions if you want to kill a mwd hyena. For the ab one you can add strong crash and precisions and be at 190 dps. regular cn scourge with crash is 140 dps that might be enough. I don't really know if I like the ab version of the hyena. The speed isn't that great at 2k m/s Going 2k/s is fine if you can slow everyone else down and can't be scrammed. | ||
Reborn8u
United States1761 Posts
On October 05 2013 04:55 Body_Shield wrote: http://www.eurogamer.net/articles/2013-10-01-theres-no-deal-preventing-dust-514-being-on-pc-xbox Good work CCP iirc the deal breaker was that Xbox wouldn't allow them to link Dust to an external server outside Xlive (tranquility). | ||
Reborn8u
United States1761 Posts
On October 05 2013 06:41 KwarK wrote: Going 2k/s is fine if you can slow everyone else down and can't be scrammed. As someone who flew rifters a LOT for you guys, I have to say I think it will be fine. Don't see many cerbs around anyway. Most of the time when I do see caracals/Caracal navy's / cerbs, they put HML's on them anyway. The hyeana is pretty similiar to a rifter in stats. You've both seen me tackle auto canes (pre nerfs) in a rifter, while taking fire from several ships and hold scram on them long enough for them to die, and I often made it out. Besides you can always make sure you have some dampners in your fleet to deal with any problem ships like an anti tackle cerb. If you MWD fit the hyeana, it will probably be able to outrun some of the volleys with heat. Not to mention, you can always just warp off and warp back in on top of your own fleet. With the web range it will have, you won't be pointed. Also, If we have ships like oracles, or phoons in the fleet who can match the cerbs range, he probably isn't going to be too keen on sticking around long anyway. | ||
polluxtby
Sweden207 Posts
"It's so easy to lose your focus by working on things that are not the most important thing." Wonderfull | ||
![]()
KwarK
United States41979 Posts
| ||
419
Russian Federation3631 Posts
why bumping gnosises off gate is sometimes a risky tactic. some pretty clutch play, including one of the ishtars bumping i beast away from the guy scramming him also, watch to see what a single flight of curators does to an untanked naga | ||
| ||