EVE Corporation - Page 1648
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Impervious
Canada4172 Posts
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DiracMonopole
United States1555 Posts
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Nyovne
Netherlands19129 Posts
edit: We all know this is just a prelude to another retarded gambling win right. | ||
Johnny Business
Sweden1251 Posts
On August 26 2013 23:19 DiracMonopole wrote: No drone? I could lie and say that he killed my drone but this guy launched 2x ec-600, 1 neut drone, 1 damp drone and 1 td drone so thats a bit too much to expect. | ||
Galdo
United States338 Posts
On August 27 2013 07:50 Johnny Business wrote: I could lie and say that he killed my drone but this guy launched 2x ec-600, 1 neut drone, 1 damp drone and 1 td drone so thats a bit too much to expect. Half of those drones even exist? wtf. Also, paragon souls, cheepest region in eve? | ||
DefMatrixUltra
Canada1992 Posts
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Galdo
United States338 Posts
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419
Russian Federation3631 Posts
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jfourz
Ireland421 Posts
On August 27 2013 20:31 419 wrote: more like tribal disband tribal disband 1-9 http://eve-kill.net/?a=pilot_detail&plt_id=1584289 ... http://eve-kill.net/?a=pilot_detail&plt_id=1626984 all afk covert cyno campers that follow tribe around | ||
Johnny Business
Sweden1251 Posts
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Body_Shield
Canada3368 Posts
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Mandini
United States1717 Posts
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DefMatrixUltra
Canada1992 Posts
On August 28 2013 04:41 Body_Shield wrote: http://community.eveonline.com/news/dev-blogs/28-ships-later/ "This means that a ship that is sitting in a safe spot on the other end of the system, or invulnerable inside the force field of a starbase, can have a huge impact on any fight that its fleet mates engage in. We do not believe that this mechanic encourages the best game experience, so we are working to remove these aspects of warfare links and replace them with more compelling gameplay. For Odyssey 1.1 we are not yet ready to force warfare links into the field of battle, but we are taking steps to bring them into better balance as we prepare for larger changes in the future." /edit - Longer quote for clarity. All of Raivi's nullblob dreams are coming true. | ||
Warri
Germany3208 Posts
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Skilledblob
Germany3392 Posts
On August 28 2013 06:05 Warri wrote: How about a ship that sits in a forcefield on the other side of the region that brings 200 more shpis in in an instant, how is that not a huge impact on any fight that its fleet mates engage in? I am pretty sure that CCP allready admitted that Titans are not working as intended. They wanted them to be very limited but yea time goes by and everybody can have one. | ||
DefMatrixUltra
Canada1992 Posts
On August 28 2013 06:05 Warri wrote: How about a ship that sits in a forcefield on the other side of the region that brings 200 more shpis in in an instant, how is that not a huge impact on any fight that its fleet mates engage in? Those Titans are necessary for both sides to engage in the goodfights, though. | ||
Johnny Business
Sweden1251 Posts
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419
Russian Federation3631 Posts
On August 28 2013 05:26 DefMatrixUltra wrote: "This means that a ship that is sitting in a safe spot on the other end of the system, or invulnerable inside the force field of a starbase, can have a huge impact on any fight that its fleet mates engage in. We do not believe that this mechanic encourages the best game experience, so we are working to remove these aspects of warfare links and replace them with more compelling gameplay. For Odyssey 1.1 we are not yet ready to force warfare links into the field of battle, but we are taking steps to bring them into better balance as we prepare for larger changes in the future." /edit - Longer quote for clarity. All of Raivi's nullblob dreams are coming true. this is why you don't hire based on the "popularity with community" metric. eve is an easy game to balance if you don't understand its complex interactions, I guess. | ||
DefMatrixUltra
Canada1992 Posts
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419
Russian Federation3631 Posts
http://teamliquid.killmail.org/?a=kill_related&kll_id=19407194 gf gf gf gf | ||
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