On August 06 2013 03:20 Firebolt145 wrote:
What just happened on this page
What just happened on this page
Probably just BBQ and Serg quitting Eve again
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Shootemup.
United States1044 Posts
August 05 2013 21:20 GMT
#32541
On August 06 2013 03:20 Firebolt145 wrote: What just happened on this page Probably just BBQ and Serg quitting Eve again | ||
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DefMatrixUltra
Canada1992 Posts
August 05 2013 21:57 GMT
#32542
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Body_Shield
Canada3373 Posts
August 05 2013 22:33 GMT
#32543
For Odyssey 1.1 we are adding a skill - Informorph Synchronizing - which will lower the time between jumping clones by one hour per level. | ||
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DefMatrixUltra
Canada1992 Posts
August 05 2013 22:45 GMT
#32544
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DiracMonopole
United States1555 Posts
August 05 2013 22:58 GMT
#32545
That said, changing it to 20 hours instead of making a skill to do that would make way more sense. | ||
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DefMatrixUltra
Canada1992 Posts
August 05 2013 23:07 GMT
#32546
It makes most sense to make jump clone timer either 5-6 hours or 12-14 hours depending on what they're trying to limit. 19-20 hours just doesn't really make sense except for people with fixed schedules. | ||
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419
Russian Federation3632 Posts
August 06 2013 03:02 GMT
#32547
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Ueberlisk
Finland455 Posts
August 06 2013 07:37 GMT
#32548
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Johnny Business
Sweden1251 Posts
August 06 2013 08:14 GMT
#32549
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Firebolt145
Lalalaland34510 Posts
August 06 2013 08:42 GMT
#32550
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Ueberlisk
Finland455 Posts
August 06 2013 08:52 GMT
#32551
On August 06 2013 17:42 Firebolt145 wrote: Did you win another blink? bonk my friend. bonk. http://cogdev.net/blink/?act=winners | ||
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Galdo
United States338 Posts
August 06 2013 09:56 GMT
#32552
For Odyssey 1.1 we are adding a skill - Informorph Synchronizing - which will lower the time between jumping clones yay by one hour per level. meh I agree that it should be in the 2-3 hour range per level. | ||
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Ueberlisk
Finland455 Posts
August 06 2013 10:06 GMT
#32553
On August 06 2013 18:56 Galdo wrote: Show nested quote + For Odyssey 1.1 we are adding a skill - Informorph Synchronizing - which will lower the time between jumping clones yay meh I agree that it should be in the 2-3 hour range per level. 10% per level sounds better. | ||
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Zavior
Finland753 Posts
August 06 2013 12:49 GMT
#32554
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Big Monkey
United Kingdom473 Posts
August 06 2013 19:57 GMT
#32555
You are incredible Ueber. Are you this midas touched in rl? | ||
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abominare
United States1216 Posts
August 06 2013 20:30 GMT
#32556
Also, lolvagabond changes. | ||
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Antoine
United States7481 Posts
August 06 2013 20:36 GMT
#32557
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DiracMonopole
United States1555 Posts
August 06 2013 22:28 GMT
#32558
On August 07 2013 05:36 Antoine wrote: Ishtar bonus isn't as much as domi, which is a hilarious 10% per level. Wouldn't be surprised if they toned that down, though I guess it's possible they'll leave it since it is a few hull sizes up. Yes, because it makes sense for the bs hull to have better tracking than the cruiser equivalent | ||
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DefMatrixUltra
Canada1992 Posts
August 06 2013 23:00 GMT
#32559
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Johnny Business
Sweden1251 Posts
August 06 2013 23:23 GMT
#32560
[23:25:32] TinkerHell > our carrier just got minced by BNI [23:25:46] TinkerHell > i had to suicide it to save the mach | ||
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