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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
March 08 2013 05:12 GMT
#29361
On March 07 2013 13:08 DefMatrixUltra wrote:
Show nested quote +
On March 06 2013 13:46 Omigawa wrote:
As a serious question from a bad player, what is wrong with the Adaptive Invulnerability Field II on the Cynabal?


A Cynabal has a few simple points that make up its strength as a ship. It is really fucking fast. It has better damage projection at range than similar ships. It has a utility high slot. It has a shitload of power grid.

...

Basically it comes down to this. Your capacitor is your one weakness on this ship. All the other stats are inflated to make it OP. If you have MWD + point, there is no juggling. You can MWD permanently by cutting it off for ~1 second every few cycles. If you have MWD + point + Invuln, it's not only going to be a distraction, but you'll have to make decisions about the priority of staying alive vs. pointing the target. Whenever your cap runs out forcing you to exit a fight or die, there is another you in another universe happily trucking along with plenty of cap because they fit their ship better.

Are there situations where the tiny extra EHP will save you? Yes. But there will be 100x more situations where you would have died or left because you lost your cap. Total EHP or even DPS rep on a kiting ship is a fairly meaningless stat when it comes down to small differences.


Thanks for the reply. Speaking of kiting ships, what makes a ship considered a "kiting" ship to begin with?

For example, a HAM Caracal w/ Scourge Rage has a range of 25km, and your point has 24km range... since your missile range is farther than your point, would that be considered a kiting ship? The reason I ask is because most Caracal fits have an MWD, but with my fitting skills it's really tight even with implants, and cap is like... 6m with a small booster.

In a situation like that, where you would (I assume?) attempt to stay 20+km out, would it be better to drop the MWD in favor of an AB? Here are two example fits for comparison:

+ Show Spoiler [cara fits] +
[Caracal, HAM II]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Damage Control II

Large F-S9 Regolith Shield Induction
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Warp Disruptor II
Small Capacitor Booster II, Navy Cap Booster 150

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I

[Caracal, HAM II ab]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Damage Control II

Large Shield Extender II
10MN Afterburner II
Warp Disruptor II
Warp Disruptor II
Large Shield Extender II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I


I forget where I found the first fit.

They're both pretty tight as far as fitting in concerned. Personally, once I have AWU III trained, I will need to use a 2% Engineering implant to fit the MWD fit, and for the AB fit I'll need a 2% Electronics & Engineering implant. Both of those fits are probably shit fits, it's some I EFT'd after looking at HAM fits on BC I think. What I like about the AB fit is 47% cap stable + way more EHP, and my feeling is that if you're staying at 20+km you don't always have to have an MWD (I see Chessur killmails where he doesn't even have a prop mod..)

But, comparing the two, if your intention is to use it as a "kiting" ship, what are the pros/cons of each? And is a HAM Cara even considered a "kiting" ship?
Nyvis
Profile Joined November 2012
France284 Posts
March 08 2013 05:56 GMT
#29362
In most cases (excluding the obvious ones), you can't tell if a ship is dedicated to kitting or not, because it really depends of your opponents. For example, if you look at the cynabal, you will kite a lot of ennemies, but sometimes you are against something with enough range to avoid being kitted (more range than your point), and it can be interesting to close in on it in that case, to use their tracking against them more efficiently.

But when you want to kite, a mwd is really needed, since if you play with an AB, any MWD ship will go faster, catch you and web you. Then you just die horribly. ABs are fine when you use a scramble and intent on disabling your opponent's MWD anyway.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 08 2013 06:06 GMT
#29363
Oh my where to start.

Being good at kiting is about range control and damage projection. Range control means speed and maneuverability. Damage projection means dealing good damage at long range. The fundamental idea is that a kiting ship uses its range control to stay out of enemy threat range while using its damage projection to exert threat on its enemies.

Point range is rarely 24km, go ahead and do away with that notion. With links (unless things have changed drastically, which they possibly could have) unheated point range is about 38km and heated point range is something around 45km. Since anyone you're fighting is potentially using links, you should remember these numbers at all times.

The Caracal you're talking about (although I think it has been changed since I last played) scores poorly at both range control and damage projection. Caldari ships tend to be "average" speed and that's only because some ships are armor fit and are thus artificially slow. HAMs have absolutely terrible damage projection. If you're flying away from something that is chasing you, missiles have "longer" range in that your target is rocketing towards them. However if you're flying away from something that is chasing you, even long-range missiles have pretty poor range if we're talking about MWD cruiser speeds.

As far as specific fits, I'm not up to date on the newest changes to ships so someone else will have to help you. But those are some general thoughts that should apply to your considerations.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34493 Posts
March 08 2013 06:13 GMT
#29364
Def is right about everything except the Caracal. Someone call Chessur to the thread.
Moderator
Mandini
Profile Joined April 2011
United States1717 Posts
March 08 2013 08:16 GMT
#29365
All you have to do is say that SC2:WoL is the superior game in the Starcraft series and he will come.
hugman
Profile Joined June 2009
Sweden4644 Posts
March 08 2013 08:45 GMT
#29366
On March 08 2013 17:16 Mandini wrote:
All you have to do is say that SC2:WoL is the superior game in the Starcraft series and he will come.


Well it is
Rengas
Profile Joined July 2012
United States169 Posts
March 08 2013 09:53 GMT
#29367
Eat it Jed.
Warri
Profile Joined May 2010
Germany3208 Posts
March 08 2013 12:11 GMT
#29368
On March 08 2013 18:53 Rengas wrote:
Eat it Jed.

Do you know this guy? Ask for the match id so we can confirm, until that i call fake
jfourz
Profile Joined August 2009
Ireland421 Posts
March 08 2013 13:41 GMT
#29369
caracals are actually pretty good kiting ships these days
it is said that your life flashes before your eyes just before you die. that is true, it's called life.
eX Killy
Profile Joined November 2012
Taiwan906 Posts
March 08 2013 16:52 GMT
#29370
Easy $35
telling it like it is
Rengas
Profile Joined July 2012
United States169 Posts
Last Edited: 2013-03-08 19:57:00
March 08 2013 19:55 GMT
#29371
On March 08 2013 21:11 Warri wrote:
Show nested quote +
On March 08 2013 18:53 Rengas wrote:
Eat it Jed.

Do you know this guy? Ask for the match id so we can confirm, until that i call fake

Match ID was on screenshot.
KwarK
Profile Blog Joined July 2006
United States42973 Posts
Last Edited: 2013-03-08 20:10:13
March 08 2013 20:09 GMT
#29372
On March 08 2013 14:12 Omigawa wrote:
Show nested quote +
On March 07 2013 13:08 DefMatrixUltra wrote:
On March 06 2013 13:46 Omigawa wrote:
As a serious question from a bad player, what is wrong with the Adaptive Invulnerability Field II on the Cynabal?


A Cynabal has a few simple points that make up its strength as a ship. It is really fucking fast. It has better damage projection at range than similar ships. It has a utility high slot. It has a shitload of power grid.

...

Basically it comes down to this. Your capacitor is your one weakness on this ship. All the other stats are inflated to make it OP. If you have MWD + point, there is no juggling. You can MWD permanently by cutting it off for ~1 second every few cycles. If you have MWD + point + Invuln, it's not only going to be a distraction, but you'll have to make decisions about the priority of staying alive vs. pointing the target. Whenever your cap runs out forcing you to exit a fight or die, there is another you in another universe happily trucking along with plenty of cap because they fit their ship better.

Are there situations where the tiny extra EHP will save you? Yes. But there will be 100x more situations where you would have died or left because you lost your cap. Total EHP or even DPS rep on a kiting ship is a fairly meaningless stat when it comes down to small differences.


Thanks for the reply. Speaking of kiting ships, what makes a ship considered a "kiting" ship to begin with?

For example, a HAM Caracal w/ Scourge Rage has a range of 25km, and your point has 24km range... since your missile range is farther than your point, would that be considered a kiting ship? The reason I ask is because most Caracal fits have an MWD, but with my fitting skills it's really tight even with implants, and cap is like... 6m with a small booster.

In a situation like that, where you would (I assume?) attempt to stay 20+km out, would it be better to drop the MWD in favor of an AB? Here are two example fits for comparison:

+ Show Spoiler [cara fits] +
[Caracal, HAM II]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Damage Control II

Large F-S9 Regolith Shield Induction
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Warp Disruptor II
Small Capacitor Booster II, Navy Cap Booster 150

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I

[Caracal, HAM II ab]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Damage Control II

Large Shield Extender II
10MN Afterburner II
Warp Disruptor II
Warp Disruptor II
Large Shield Extender II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I


I forget where I found the first fit.

They're both pretty tight as far as fitting in concerned. Personally, once I have AWU III trained, I will need to use a 2% Engineering implant to fit the MWD fit, and for the AB fit I'll need a 2% Electronics & Engineering implant. Both of those fits are probably shit fits, it's some I EFT'd after looking at HAM fits on BC I think. What I like about the AB fit is 47% cap stable + way more EHP, and my feeling is that if you're staying at 20+km you don't always have to have an MWD (I see Chessur killmails where he doesn't even have a prop mod..)

But, comparing the two, if your intention is to use it as a "kiting" ship, what are the pros/cons of each? And is a HAM Cara even considered a "kiting" ship?

Okay, where to begin. HAMs don't do any damage, fuck HAMs. There's more to dps than the number it'll do to a structure with perfect tracking, you need to do complex maths and make graphs against probably targets and shit.
Secondly, kiting (and tbh most eve pvp) is about range control so voluntarily giving up the ability to go fast by not fitting a mwd is always fucking retarded. You cannot AB kite except in very rare situations in which you can reduce their effect range to below your scram range and then fly around with your AB while being tackled by them and still taking no damage. Oddly enough our first AT setup was based around that exact concept with sentinels reducing them to 2k range while we kited with AB oracles at 5k. But you're not us and that was a special situation and you're not smart enough to identify those, fit a mwd.
Thirdly, you accidentally put two disruptors on your AB caracal. I don't know what you think a disruptor does but I don't think it does that. What you have is a ship with no mwd that has no way of slowing down a ship that does have a mwd. This means that your fitting is vulnerable to the tactic known as "flying away from you" which can be used to increase the distance between your ship and theirs until you can no longer kill them. The disruptor is a kiting tool which relies upon speed advantages which you have chosen not to have, without the mwd it doesn't do anything. Putting a second disruptor on doesn't change that. Oddly enough a scram would kinda work. Scrams are sometimes called two points, because of their warp disruption strength, maybe that is what confused you when you decided to just put two longpoints on your ship. Or maybe you need special help getting yourself dressed.

The correct way to fit a caracal in every situation is this
+ Show Spoiler +
[Caracal, SoloSCB]

Ballistic Control System II
Ballistic Control System II
Damage Control II
Power Diagnostic System II

Large Ancillary Shield Booster, Navy Cap Booster 150
Large F-S9 Regolith Shield Induction
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Large F-S9 Regolith Shield Induction

Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defense Field Extender I


Warrior II x2


Eifyr and Co. 'Rogue' Navigation NN-603
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-703
Zor's Custom Navigation Hyper-Link
Zainou 'Deadeye' Rapid Launch RL-1003

Fly with siege/skirmish links and synth mindflood and crash.
ModeratorThe angels have the phone box
Invol2ver
Profile Joined September 2010
United States330 Posts
March 08 2013 20:31 GMT
#29373
The amount of eve players that love to reference the fact that a ship is x% cap stable as a selling point never ceases to amaze me.
Losing money is less good than making it, confirm?
KwarK
Profile Blog Joined July 2006
United States42973 Posts
March 08 2013 20:36 GMT
#29374
Good capacitor management in the execution has always been inferior to removing the need for it in the planning, no matter the cost in other areas.
ModeratorThe angels have the phone box
Invol2ver
Profile Joined September 2010
United States330 Posts
March 08 2013 21:12 GMT
#29375
So NC. lost some 40 archons/thanatos today. Here's some highlights.

http://northern-coalition.co.uk/?a=kill_detail&kll_id=258356
http://northern-coalition.co.uk/?a=kill_detail&kll_id=258335
http://northern-coalition.co.uk/?a=kill_detail&kll_id=258308
http://northern-coalition.co.uk/?a=kill_detail&kll_id=258331

wat.
Losing money is less good than making it, confirm?
Warri
Profile Joined May 2010
Germany3208 Posts
March 08 2013 21:40 GMT
#29376
my bet is on killboards are still not able to figure out what is in the hangar and what is fitted.
tofucake
Profile Blog Joined October 2009
Hyrule19087 Posts
March 08 2013 21:50 GMT
#29377
Exhale fail cascaded
Liquipediaasante sana squash banana
Invol2ver
Profile Joined September 2010
United States330 Posts
March 08 2013 22:30 GMT
#29378
On March 09 2013 06:50 tofucake wrote:
Exhale fail cascaded


One of Exhale's two main wormholes declared independence from the other.
Losing money is less good than making it, confirm?
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
March 09 2013 00:03 GMT
#29379
On March 09 2013 06:50 tofucake wrote:
Exhale fail cascaded


who?
Serious Business
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
March 09 2013 00:09 GMT
#29380
oh, I remember them

http://teamliquid.killmail.org/?a=kill_detail&kll_id=12922792

vs 3 drakes, in sleipnir, with 5x T3, hictor, zealot as backup

continue to F1 approach - pretty much the only decision that results in you getting killed
?
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