• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:42
CEST 10:42
KST 17:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Serral wins Maestros of the Game 2 Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy
Tourneys
[ASL22] Ro24 Group C [ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4943 users

EVE Corporation - Page 1429

Forum Index > General Games
Post a Reply
Prev 1 1427 1428 1429 1430 1431 2021 Next
https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 13:45 GMT
#28561
My pos system fixes all of the above. Just sayin'.
ModeratorThe angels have the phone box
Nyvis
Profile Joined November 2012
France284 Posts
January 26 2013 13:48 GMT
#28562
On January 26 2013 22:45 KwarK wrote:
My pos system fixes all of the above. Just sayin'.


Fixes what I said about poses in my second post, I agree completely. Doesn't really fixes the deeper problems of highsec I stated in the previous post (I edited while people posted...).
It could still be a good improvement, I agree.
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 14:09 GMT
#28563
The problem with moving away from missions towards more "productive" areas of PvE is bots imo. Bots will always depress the market until it's shitty whereas missions are naturally quite interactive. Either that or just get rid of belts and replace them with probable mining belts (grav sites?) with low amounts of ore in them but the ore refines into a LOT of stuff. Unless a probing bot exists that'd mean you couldn't just set a bot going at a belt and then it'd happily munch roids and make you rich because regular probing would be required but at the same time mining income would go up which would be good for everyone.
ModeratorThe angels have the phone box
Warri
Profile Joined May 2010
Germany3208 Posts
January 26 2013 14:21 GMT
#28564
Bots can run missions very easily.
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 14:24 GMT
#28565
Then we should make missions have captcha rats which have dps that increases over time unless you identify the captcha.
ModeratorThe angels have the phone box
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
January 26 2013 14:26 GMT
#28566
On January 26 2013 23:24 KwarK wrote:
Then we should make missions have captcha rats which have dps that increases over time unless you identify the captcha.

Holy crap Kwark for CSM gogo
Moderator
Warri
Profile Joined May 2010
Germany3208 Posts
January 26 2013 14:31 GMT
#28567
Or just have it as soon as you undock in highsec, you have to solve the captcha, else concord kills you. Would get rid of the courier bots too.
Nyvis
Profile Joined November 2012
France284 Posts
Last Edited: 2013-01-26 14:35:34
January 26 2013 14:31 GMT
#28568
On January 26 2013 23:09 KwarK wrote:
The problem with moving away from missions towards more "productive" areas of PvE is bots imo. Bots will always depress the market until it's shitty whereas missions are naturally quite interactive. Either that or just get rid of belts and replace them with probable mining belts (grav sites?) with low amounts of ore in them but the ore refines into a LOT of stuff. Unless a probing bot exists that'd mean you couldn't just set a bot going at a belt and then it'd happily munch roids and make you rich because regular probing would be required but at the same time mining income would go up which would be good for everyone.


Agreed, more importance to grav sites could be part of the plan. Not sure if probing could cause real problems to bots though.
But having probing as something useful for mining could create interactions between explorers and miners (mining corps would need some explorers to spot sites). Maybe you could keep belts, but with them giving a really low income, so that miners can still start with belts, but are pulled into either exploring or getting a corp with explorers to make a real profit.

Bots are already a problem with missions, but instead of spamming the market with products, they create money, which isn't ideal either. The problem here is botting more than the feature. it could be addressed by making mining and industry more interactive. Which would be needed anyway to pull people into it.

But as I said, I think highsec need a balance between exploring, missionning, more "random but easy to access sites, FW like", and mining (and maybe PI, and other forms of harvesting). At the moment, highsec exploring is quite bad and tedious (most of the sites are useless), missions are taking most of the space and mining takes what remains. Using exploring as an enabler for the other activities seems like a good way to approach things. It would push people towards more interactions.


One thing I have learned, and I think too much people oversee is that yes, you can drag some of the highsec people towards low/null if you give them big enough incentives and a nice, steady way towards more risk (instead of the current cliff between nearly no risk and complete exposure to risk), but you won't pull all of them into it. Not even half of them.

The industry people, some of the harvesting people, yes, you have your chances. They already interact with other people around them to make their part of the game work, and if the incentive is big enough, some of them will move towards riskier areas of the game.

But most of the "carebears" ones? A lot of the mission runners and miners can't accept that other players will blow up their ship, even if the reward is far greater and the risk minimal. You could say that they don't belong to EVE, but I think that as long as you can integrate them in the big cycle of harvesting, creating and destroying, they're a meaningful part of it, and will be drawn towards more interaction. The problem is, the best possibility for their game play at the moment (missions) isn't interactive at all. Draw them towards harvesting and creating, and they will slowly turn into the previously mentioned group. The, you can tempt them with bigger things to harvest and create.


Edit :
Or just have it as soon as you undock in highsec, you have to solve the captcha, else concord kills you. Would get rid of the courier bots too.


Why just highsec?

But I think this will just annoy the crap out of the non-bots players. You have to make it more fun and interactive if you want to do a system to distinguish bots.
Warri
Profile Joined May 2010
Germany3208 Posts
January 26 2013 14:35 GMT
#28569
Mission bots do, in fact, provide items more than ISK. The ISK part of missions is tiny compared to the LP part and (i figure most of them do it) the salvage part.
Nullsec ratting bots on the other hand have only ISK income. But in the end i think they cancel each other out pretty well, because we don't actually see inflation.
Nyvis
Profile Joined November 2012
France284 Posts
January 26 2013 14:40 GMT
#28570
On January 26 2013 23:35 Warri wrote:
Mission bots do, in fact, provide items more than ISK. The ISK part of missions is tiny compared to the LP part and (i figure most of them do it) the salvage part.
Nullsec ratting bots on the other hand have only ISK income. But in the end i think they cancel each other out pretty well, because we don't actually see inflation.


LPs are more important than ISK if you blitz missions, but I'm not sure it's the case if you do them the long way and kill all npcs (if they salvage, it's logical they do). I'm not sure how mission bots do operate, though.

We don't actually see inflation because people stockpile ISK. Inflation happens if the money moving in the system increase faster than the quantity of things happening in the system. But non-moving ISK won't really create inflation. The quantity of money in EVE is still growing steadily.
KwarK
Profile Blog Joined July 2006
United States44245 Posts
Last Edited: 2013-01-26 14:52:40
January 26 2013 14:40 GMT
#28571
I'm mining ice at the moment without even running pwnboxer. I am the hard working eve player.

My fleet chat (with dudes I offered my maxed out links to in local)
[14:42:39] Goujuuma > why are you mining ice btw?
[14:43:09] Vaun Lucifer > why else do you mine ice for fuel lol
[14:44:27] Goujuuma > you mine ice to fuel your own pos?
[14:46:24] Vaun Lucifer > yes i know im not in a corp but its being setup were kinda knew to this we just left a rundown alliance and corp and are branching out on our own now and settig up the pos as we speak
[14:47:11] Vaun Lucifer > so we are taking turns getting the fuel now
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 14:51 GMT
#28572
Captcha rats which scram you, keep up with you, can only be killed by solving the captcha and have slowly increasing dps over time with a 50m bounty would work. Have them in null, low and high on belts, missions and sites. If you were at your computer and being an average highsec bear then "holy shit, 50m, bank!". If you just went afk for a few minutes you'd be fine because the dps would start incredibly low. If you ran bots then you'd lose golems after 20 minutes or so when it finally got the dps to break its tank. They would also keep you in space if you disconnected.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 14:53 GMT
#28573
Also are incursions still any good or completely fucked since the nerf?
ModeratorThe angels have the phone box
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
January 26 2013 14:56 GMT
#28574
I always wondered if you could solo incursions with 10 rr battleships like rattlers.
Serious Business
KwarK
Profile Blog Joined July 2006
United States44245 Posts
January 26 2013 15:00 GMT
#28575
You can pentabox, I can pentabox, wanna find out? Although we're probably better off with 3 guardians and 7 damage ships. Still, if there is isk in incursions I suspect we can make a fair bit with just two guys.
ModeratorThe angels have the phone box
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
January 26 2013 15:01 GMT
#28576
On January 26 2013 23:53 KwarK wrote:
Also are incursions still any good or completely fucked since the nerf?

I think they're down to 80 million per character. But it's not Vanguards and only Vanguards now, also the Incursion FC's are terrible and slow and retarded so you end up at like 50m an hour or less.

Even the big famous groups/FC's that run the large sites, they are just risk averse and slow and retarded, despite this they are famous in the circle.
So, five-card stud, nothing wild... and the sky's the limit
Zavior
Profile Joined August 2009
Finland753 Posts
Last Edited: 2013-01-26 15:05:50
January 26 2013 15:03 GMT
#28577
The 10man sites were over 130m/h with a 8 legion/2 oneiros fleet before the nerf. I suspect the income has since then dropped by a quite large margin since you can not blitz them as easily, if at all. Multiboxing the legion fleet was fairly easy from what i heard from my friends, they had 4 legions and an ownuros each.

Does anyone have a clue about what concord lp is worth?
solsken
Profile Joined June 2011
Sweden182 Posts
January 26 2013 15:03 GMT
#28578
On January 26 2013 23:51 KwarK wrote:
Captcha rats which scram you, keep up with you, can only be killed by solving the captcha and have slowly increasing dps over time with a 50m bounty would work. Have them in null, low and high on belts, missions and sites. If you were at your computer and being an average highsec bear then "holy shit, 50m, bank!". If you just went afk for a few minutes you'd be fine because the dps would start incredibly low. If you ran bots then you'd lose golems after 20 minutes or so when it finally got the dps to break its tank. They would also keep you in space if you disconnected.


Getting popped after 200 words in row in cyrillic.
JethroSC
Profile Joined October 2011
Sweden83 Posts
January 26 2013 15:13 GMT
#28579
On January 26 2013 08:36 Firebolt145 wrote:
None of the recruiters are on atm. What is your ingame name btw?



ign is "Blargaharg". Surname might be Thelleri but I can't remember, I just randomized.
NaNiwa, CranK, SaSe
KwarK
Profile Blog Joined July 2006
United States44245 Posts
Last Edited: 2013-01-26 15:48:59
January 26 2013 15:28 GMT
#28580
On January 27 2013 00:03 solsken wrote:
Show nested quote +
On January 26 2013 23:51 KwarK wrote:
Captcha rats which scram you, keep up with you, can only be killed by solving the captcha and have slowly increasing dps over time with a 50m bounty would work. Have them in null, low and high on belts, missions and sites. If you were at your computer and being an average highsec bear then "holy shit, 50m, bank!". If you just went afk for a few minutes you'd be fine because the dps would start incredibly low. If you ran bots then you'd lose golems after 20 minutes or so when it finally got the dps to break its tank. They would also keep you in space if you disconnected.


Getting popped after 200 words in row in cyrillic.


It's not like cyrillic captchas don't exist. They could pick their captcha language.

You could always make it an opt out feature. Have a box that you tick that makes captcha rats not appear if you don't want the easy iskies and then CCP can focus their attentions on those that opt out.
ModeratorThe angels have the phone box
Prev 1 1427 1428 1429 1430 1431 2021 Next
Please log in or register to reply.
Live Events Refresh
Next event in 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 804
EffOrt 358
PianO 131
Killer 115
Shine 89
Mong 74
Aegong 73
hero 32
Noble 20
Dewaltoss 1
[ Show more ]
Light 0
Dota 2
canceldota87
League of Legends
JimRising 471
Counter-Strike
kRYSTAL_40
Super Smash Bros
Mew2King162
Other Games
summit1g4999
singsing1577
ceh9863
Happy108
ToD99
Trikslyr19
Organizations
Other Games
gamesdonequick572
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH372
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2269
Upcoming Events
Replay Cast
18m
Afreeca Starleague
1h 18m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2h 18m
Replay Cast
15h 18m
The PondCast
1d 1h
KCM Race Survival
1d 1h
Replay Cast
1d 15h
Escore
2 days
PiG Sty Festival
2 days
CranKy Ducklings
3 days
[ Show More ]
PiG Sty Festival
3 days
Patches Events
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.