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On January 25 2013 06:29 Nyvis wrote:Show nested quote +On January 25 2013 05:25 s0Li wrote: Could you imagine someone staging a Titan out of a micro pos.... Could be funny, with both ends of the titan outside the forcefield :D You would think if someone were to decide to do that they would realize this and not stay logged in afk.
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On January 25 2013 06:33 KwarK wrote:Show nested quote +On January 25 2013 06:18 Shootemup. wrote:On January 25 2013 06:09 KwarK wrote: Industry pos can have it. They are overcomplicated at the moment, simplifying them is definitely the first step in increasing the usage of them. They need a role, or ideally multiple roles, and they need to be broken from corp based to individual based. POSes aren't complicated. The reason they suck is because they suffer from a broken corp roles system, a horrible UI, and the lack of a personal POS system. My fix consists of removing the UI entirely, making them personal and unlinking them from the corp roles system. You can't get rid of the UI completely, you do need to be able to do shit like select who has access to the POS and all of that. I still fail to see how your system is better than a modular system, it has less features and nothing about it is better than the modular POS system that CCP has talked about in the past.
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On January 25 2013 06:09 KwarK wrote: Industry pos can have it. They are overcomplicated at the moment, simplifying them is definitely the first step in increasing the usage of them. They need a role, or ideally multiple roles, and they need to be broken from corp based to individual based. Increasing the usage of them? Because the margin in that business isnt already abysmal? Same for reactions and drugs and mining everything but the top3 moonminerals. Also eve isnt a singleplayer game. Its fine if they are a corp only thing.
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United States41982 Posts
CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons.
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United States41982 Posts
On January 25 2013 06:43 Warri wrote:Show nested quote +On January 25 2013 06:09 KwarK wrote: Industry pos can have it. They are overcomplicated at the moment, simplifying them is definitely the first step in increasing the usage of them. They need a role, or ideally multiple roles, and they need to be broken from corp based to individual based. Increasing the usage of them? Because the margin in that business isnt already abysmal? Same for reactions and drugs and mining everything but the top3 moonminerals Small mining POS could be cheap as fuck to drop and fuel, passive income in lowsec for randoms who drop them and good fights for randoms who reinforce them. Industry POS wouldn't change margins, margins are dictated by what players are willing to accept for their efforts, it would drop the cost of modules and give extra profit to those who ran industry POS until they became universal. It would also make lowsec actually interesting, like POCOs but based on something that, unlike PI, people use.
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On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system.
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On January 25 2013 06:35 Mandini wrote:Show nested quote +On January 25 2013 06:29 Nyvis wrote:On January 25 2013 05:25 s0Li wrote: Could you imagine someone staging a Titan out of a micro pos.... Could be funny, with both ends of the titan outside the forcefield :D You would think if someone were to decide to do that they would realize this and not stay logged in afk.
A titan died a fiew weeks ago because his nose was out of his small pos, and he got afk long enough for someone to bump him out. In EVE, if something stupid is doable, someone WILL do it. It's just a matter of when and where.
Edit : I agree with either having very cheap small pos or having a smaller, individual category of poses. If they are everywhere and everyone get to play a bit with them, it gives a great incentive for CCP to develop the feature. I'm not sure they should be as extremely simple as you suggest (I think you should be able to do big poses with low tank, for example, risk versus reward, an incentive for highsec wardecs if you spot them, etc ...), but simpler as they are currently, hell yes. I'd love to drop some poses to do stuff, but I don't want to bang my head against the wall setting them up, so I passed on the option.
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On January 25 2013 07:00 Nyvis wrote:Show nested quote +On January 25 2013 06:35 Mandini wrote:On January 25 2013 06:29 Nyvis wrote:On January 25 2013 05:25 s0Li wrote: Could you imagine someone staging a Titan out of a micro pos.... Could be funny, with both ends of the titan outside the forcefield :D You would think if someone were to decide to do that they would realize this and not stay logged in afk. A titan died a fiew weeks ago because his nose was out of his small pos, and he got afk long enough for someone to bump him out. In EVE, if something stupid is doable, someone WILL do it. It's just a matter of when and where.
Please, tell me more about this.
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United States41982 Posts
On January 25 2013 07:07 Vipsanius wrote:Show nested quote +On January 25 2013 07:00 Nyvis wrote:On January 25 2013 06:35 Mandini wrote:On January 25 2013 06:29 Nyvis wrote:On January 25 2013 05:25 s0Li wrote: Could you imagine someone staging a Titan out of a micro pos.... Could be funny, with both ends of the titan outside the forcefield :D You would think if someone were to decide to do that they would realize this and not stay logged in afk. A titan died a fiew weeks ago because his nose was out of his small pos, and he got afk long enough for someone to bump him out. In EVE, if something stupid is doable, someone WILL do it. It's just a matter of when and where. Please, tell me more about this. Did they ever find out whose that was?
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On January 25 2013 07:00 Nyvis wrote:Show nested quote +On January 25 2013 06:35 Mandini wrote:On January 25 2013 06:29 Nyvis wrote:On January 25 2013 05:25 s0Li wrote: Could you imagine someone staging a Titan out of a micro pos.... Could be funny, with both ends of the titan outside the forcefield :D You would think if someone were to decide to do that they would realize this and not stay logged in afk. A titan died a fiew weeks ago because his nose was out of his small pos, and he got afk long enough for someone to bump him out. In EVE, if something stupid is doable, someone WILL do it. It's just a matter of when and where. Edit : I agree with either having very cheap small pos or having a smaller, individual category of poses. If they are everywhere and everyone get to play a bit with them, it gives a great incentive for CCP to develop the feature. I'm not sure they should be as extremely simple as you suggest (I think you should be able to do big poses with low tank, for example, risk versus reward, an incentive for highsec wardecs if you spot them, etc ...), but simpler as they are currently, hell yes. I'd love to drop some poses to do stuff, but I don't want to bang my head against the wall setting them up, so I passed on the option. One would think you might have noticed how many of us are making subtle jabs at how bad someone would have to be to let this happen to themselves to think that maybe the person who did that may just have happened to be one of us. Maybe. Or you could just go back a few pages past all the shield battery drama and find out.
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United States41982 Posts
On January 25 2013 06:56 Shootemup. wrote:Show nested quote +On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system.
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Lalalaland34484 Posts
oh my god this has taken a turn for the hilarious
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On January 25 2013 07:19 KwarK wrote:Show nested quote +On January 25 2013 06:56 Shootemup. wrote:On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system. Actually, no. The guy who made the current POS system no longer works at CCP.
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United States41982 Posts
On January 25 2013 07:20 Shootemup. wrote:Show nested quote +On January 25 2013 07:19 KwarK wrote:On January 25 2013 06:56 Shootemup. wrote:On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system. Actually, no. The guy who made the old POS system no longer works at CCP. They are the company that hired that guy and then shipped his madness as part of their product.
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Lalalaland34484 Posts
On January 25 2013 07:20 Shootemup. wrote:Show nested quote +On January 25 2013 07:19 KwarK wrote:On January 25 2013 06:56 Shootemup. wrote:On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system. Actually, no. The guy who made the current POS system no longer works at CCP. how do you know these things
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On January 25 2013 07:22 KwarK wrote:Show nested quote +On January 25 2013 07:20 Shootemup. wrote:On January 25 2013 07:19 KwarK wrote:On January 25 2013 06:56 Shootemup. wrote:On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system. Actually, no. The guy who made the old POS system no longer works at CCP. They are the company that hired that guy and then shipped his madness as part of their product. They have done a great job with their recent expansions, so instead of judging them on shit that happened a decade ago how about we judge them based on current performance? Besides, it's not like they could make POSes any worse.
On January 25 2013 07:22 Firebolt145 wrote:Show nested quote +On January 25 2013 07:20 Shootemup. wrote:On January 25 2013 07:19 KwarK wrote:On January 25 2013 06:56 Shootemup. wrote:On January 25 2013 06:43 KwarK wrote: CCP probably know enough about programming to implement mine without fucking it up. The UI could be cobbled together from things that already kinda work like people and places and the station industry/research buttons. CCP seem to be going back and fixing a lot of the really broken shit with the game, and they seem to be doing a good job so far. I don't see any reason why they can't make a functional modular POS system. We shall see. But remember, they are the people who created the current system. Actually, no. The guy who made the current POS system no longer works at CCP. how do you know these things It was mentioned in a dev post somewhere
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United States41982 Posts
An argument for competence based on them currently being at rock bottom? I maintain that limiting what we ask of them is the way forwards.
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On January 25 2013 07:27 KwarK wrote: An argument for competence based on them currently being at rock bottom? I maintain that limiting what we ask of them is the way forwards. They have done a great job recently and I don't see why that would change
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Lalalaland34484 Posts
Kwark has bitter vet disease, it's what caused him to be a miner. Take pity on the poor fellow.
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