EVE Corporation - Page 1103
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							Johnny Business
							
							
						 
						
						Sweden1251 Posts
						 
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							TomatoShark
							
							
						 
						
						United States288 Posts
						 
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						United States43199 Posts
						 
					https://forums.eveonline.com/default.aspx?g=posts&m=1234240#post1234240  | ||
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							Body_Shield
							
							
						 
						
						Canada3368 Posts
						 
					![]() Damn wormholers  | ||
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							nonentity
							
							
						 
						
						160 Posts
						 
					EagleNoFace is an excellent name tho. Unrelated, guess what happened to me this morning; http://tuskers.killmail.org/?a=kill_detail&kll_id=13313393 Bloody Russians.  | ||
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							abominare
							
							
						 
						
						United States1216 Posts
						 
					On May 09 2012 12:59 nonentity wrote: Stopped reading when he said making a billion a week required large amounts of effort. EagleNoFace is an excellent name tho. Unrelated, guess what happened to me this morning; http://tuskers.killmail.org/?a=kill_detail&kll_id=13313393 Bloody Russians. Indeed its as if it was written several years ago and hasnt been updated!  | ||
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							Ajunta
							
							
						 
						
						Germany522 Posts
						 
					What increases the value of a miner toon more: Exhumer 5 (from 3), T2 crystals (from T1s) or Orca (from no orca)? (as in what to train before i sell)  | ||
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							DiracMonopole
							
							
						 
						
						United States1555 Posts
						 
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							SilentchiLL
							
							
						 
						
						Germany1405 Posts
						 
					Gotta move it up in my last posts list again.  | ||
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							felisconcolori
							
							
						 
						
						United States6168 Posts
						 
					On May 08 2012 02:16 Divine-Sneaker wrote: Any sort of giant indistinguishable blobl vs. blob I imagine teaches people the wrong things. But that's just me. Actually, it can teach you one of the most important things - listen to the damn FC and do what they say. There's nothing like getting alpha'd by your fellow fleet mates when you accidentally fail-jump and tip off the opposition that you're coming. Or when you get trapped by the other fleet because you were too busy chasing that annoying guy and missed your fleet's align/warp-out commands. But it does kindof miss the little mechanical things, like when/how to overheat.  | ||
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							Firebolt145
							
							
						 
						
						Lalalaland34495 Posts
						 
					In terms of learning to play the game, nullsec blob warfare is the -worst- way to do it. Some people don't care and just want to enjoy big fights, which is fine, but those that claim that their blobby experiences mean they're good at EVE are just ignorant. The best way is to drill it into your damn head to follow the FC's orders, but also think for yourself. The FC cannot micromanage every little thing you do. We don't fly in an 'anchor on FC, f1 primaries' fleet, we fly in a fleet where people have to watch out for themselves.  | ||
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							Divine-Sneaker
							
							
						 
						
						Denmark1225 Posts
						 
					Was my point. While rvb can definitely be a learning experience for new people, or simply in terms of blob pvp I just don't see it teaching mediocre players to ever get anywhere further than simply being mediocre and following orders. You can get pretty far by just doing exactly what you're told, but at some point you should've started picking up patterns and realizing why you do what you do by yourself. That's exactly where I can never see blobs being helpful. They teach bad habits if you do it for too long imo. But then I'm also bad.  | ||
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							Warri
							
							
						 
						
						Germany3208 Posts
						 
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							Firebolt145
							
							
						 
						
						Lalalaland34495 Posts
						 
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							felisconcolori
							
							
						 
						
						United States6168 Posts
						 
					On May 09 2012 19:37 Firebolt145 wrote: The last guy we knew that came to us from blob warfare did that and more. He ONLY followed the FC's orders. He didn't release drones because the FC didn't tell him to, he didn't turn on MWD because the FC didn't tell him to, he didn't align away because the FC didn't tell him to, he didn't point the target because the FC didn't tell him to. It's not only overheating that's the problem. In terms of learning to play the game, nullsec blob warfare is the -worst- way to do it. Some people don't care and just want to enjoy big fights, which is fine, but those that claim that their blobby experiences mean they're good at EVE are just ignorant. The best way is to drill it into your damn head to follow the FC's orders, but also think for yourself. The FC cannot micromanage every little thing you do. We don't fly in an 'anchor on FC, f1 primaries' fleet, we fly in a fleet where people have to watch out for themselves. I can see what you're saying - I've seen (or been in) fleets that were run by FCs who micromanaged to that level - it's not really a fun experience. Then too, I've run fleets and been horrified by what some independent minded individuals were doing. (And been independent myself, and gotten myself killed doing both smart and stupid things.) I think there's a balance, where you know how to fly your ship and know how to shut up and soldier. And at the best, most optimal point, you know when to do one or the other or some combination thereof. (As well as knowing when your FC is about to get you all killed, but not mentioning it until later and in a respectful way, rather than right beforehand, and during, screaming at the top of your lungs over comms.) Blob warfare isn't something that will make you good at Eve, you're absolutely right. Also, any FC that plays anchor should be prepared to die - seriously. I've seen FCs do better when the opponent can't immediately tell who it is (because of anchor, or known name, etc) because they tend to live longer. The best way to learn probably is in small scale fleets, assuming the pilot can take care of such mundane tasks as aligning, warping, and activating his guns with half a brain.  | ||
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							Mysticus
							
							
						 
						
						298 Posts
						 
					On May 09 2012 17:13 locJ wrote: quick question to the gosu business men around here: What increases the value of a miner toon more: Exhumer 5 (from 3), T2 crystals (from T1s) or Orca (from no orca)? (as in what to train before i sell) T2 ABC > Exhumers 5 > > > > > > > > > Orca Orca is not the same skillset as mining although finding someone that thinks the two are the same is not difficult. If you are trying to sell a Hulk toon, make sure it has Exhumers 5 and T2 Crystals for ABC//Empire. The extra time it will take is worth it.  | ||
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							TomatoShark
							
							
						 
						
						United States288 Posts
						 
					On May 09 2012 13:33 abominare wrote: Indeed its as if it was written several years ago and hasnt been updated! sucks man   should of tried to gun down a few more bombers with the double webs?  | ||
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							thalim90
							
							
						 
						
						United States68 Posts
						 
					 . Fun environment if you like almost pure t1 frig dessie and cruiser fights. | ||
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							Ajunta
							
							
						 
						
						Germany522 Posts
						 
					On May 10 2012 00:28 Mysticus wrote: T2 ABC > Exhumers 5 > > > > > > > > > Orca Orca is not the same skillset as mining although finding someone that thinks the two are the same is not difficult. If you are trying to sell a Hulk toon, make sure it has Exhumers 5 and T2 Crystals for ABC//Empire. The extra time it will take is worth it. thanks for the reply ... 20 days to go till Exhumers 5 ![]()  | ||
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						Russian Federation3631 Posts
						 
					On May 09 2012 21:51 felisconcolori wrote: I can see what you're saying - I've seen (or been in) fleets that were run by FCs who micromanaged to that level - it's not really a fun experience. Then too, I've run fleets and been horrified by what some independent minded individuals were doing. (And been independent myself, and gotten myself killed doing both smart and stupid things.) I think there's a balance, where you know how to fly your ship and know how to shut up and soldier. And at the best, most optimal point, you know when to do one or the other or some combination thereof. (As well as knowing when your FC is about to get you all killed, but not mentioning it until later and in a respectful way, rather than right beforehand, and during, screaming at the top of your lungs over comms.) Blob warfare isn't something that will make you good at Eve, you're absolutely right. Also, any FC that plays anchor should be prepared to die - seriously. I've seen FCs do better when the opponent can't immediately tell who it is (because of anchor, or known name, etc) because they tend to live longer. The best way to learn probably is in small scale fleets, assuming the pilot can take care of such mundane tasks as aligning, warping, and activating his guns with half a brain. having been trained at the RZR school of piloting excellence, I can say without much doubt that blob warfare makes you a worse pilot than if you went to a fleet op knowing absolutely nothing about the game At the very least, in the latter case, you're not burdened by the idea that you somehow know what you're doing.  | ||
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![[image loading]](http://i692.photobucket.com/albums/vv286/Body_Shield/TH5bd.gif)
. Fun environment if you like almost pure t1 frig dessie and cruiser fights.