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Dawn Of War 2 Beta is out. - Page 4

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Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 22 2009 03:26 GMT
#61
On January 22 2009 11:41 Bosu wrote:
What is the best/ most popular DoW 2 community site and or sites?

Don't know if it's the best or biggest (it's the only one I know about after asking Mora the same thing today ):
http://www.gamereplays.org

Knew it from other games, it's a pretty cool site to be honest.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
naventus
Profile Blog Joined February 2004
United States1337 Posts
January 22 2009 03:38 GMT
#62
On January 22 2009 08:13 L wrote:
Obviously a 'good' player brings more to the table than most other players when they start out building their skillset, but to level off or plateau still requires a substantial game specific investment. This isnt' just RTS games either; I can't fucking play source, but i rape balls at 1.6.


I'm going to group what you and Mora said together. It's just wrong.

Have you heard of Pillars? He was fucking good at a lot of RTS, ranging from the AoX series to SC. The best players that really understand RTS are going to be good at any RTS because they know how to solve and play RTS, not just that game.

In a sense, I'm just begging the question by doing this - since if I define someone good at RTS to explicitly include the ability to solve and think about RTS in general, then clearly they would be able to be good at RTS.
hmm.
Phyre
Profile Blog Joined December 2006
United States1288 Posts
January 22 2009 05:38 GMT
#63
Just played a 3v3 today with some friends on some map without Victory Points and here are some things I noticed:

- The army sizes are really really small. I think I had 3 squads of 3 guys each (playing Space Marines) + 1 dread + 1 pred + my Force Commander and I was maxed out on pop cap. That's 12 guys or so, I might not be remembering exactly. Will take some getting used to but I kinda like bigger army numbers at the moment.

- The 1 building that players have takes a very very long time to kill. I had practically the entire map but that didn't mean much since I was maxed out already so I had to go in for the kill. I had my entire army pounding away plus orbital bombardments whenever I had them and just ignored them capping the rest of the map with stray units. They took the entire rest of the map and I was only half way through kill their HQ. I then killed their units they brought back to defend and proceeded to attack the HQ for a good long while. I actually got up and got lunch, leaving my afk army on top of his HQ and eventually I won.

The game seems alright and I don't want to be too harsh or sound like I actually know what I'm doing since it was literally my first and only game played thus far. Just my first impressions.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 22 2009 06:28 GMT
#64
On January 22 2009 12:38 naventus wrote:
Show nested quote +
On January 22 2009 08:13 L wrote:
Obviously a 'good' player brings more to the table than most other players when they start out building their skillset, but to level off or plateau still requires a substantial game specific investment. This isnt' just RTS games either; I can't fucking play source, but i rape balls at 1.6.


I'm going to group what you and Mora said together. It's just wrong.

Have you heard of Pillars? He was fucking good at a lot of RTS, ranging from the AoX series to SC. The best players that really understand RTS are going to be good at any RTS because they know how to solve and play RTS, not just that game.

In a sense, I'm just begging the question by doing this - since if I define someone good at RTS to explicitly include the ability to solve and think about RTS in general, then clearly they would be able to be good at RTS.


Did you bother to read my last post?

to summarize in point form:
* i agreed to the idea that it is not uncommon for players who build up their 'skill' in one game, to go to another thinking they're going to be great at it, fail, and blame the game instead of themselves.
* i claimed that the skillset to be good at one is very similar to the skillset of another, but
* players will often not get past their scapegoating, and will never have a chance to explore their skillset in the new game
* i explained this further: APM, Micro and Macro are not RTS skillsets. transferring these assets, while helpful, is often confused with transferring RTS skillsets. When these skillsets don't transition into skill at the new game, they resort to scapegoating the game.

Pillars is a great example to use, as he is the exception to the rule. Pillars does not go from game to game blaming the game for his lack of skill; on the contrary, Pillars is fascinated by game design, and so welcomes these new systems with an open mind. He is good at RTS - not to be confused with micro or macro - which is why his skill is transferrable.
Happiness only real when shared.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 22 2009 06:31 GMT
#65
On January 22 2009 14:38 Phyre wrote:
Just played a 3v3 today with some friends on some map without Victory Points and here are some things I noticed:

- The army sizes are really really small. I think I had 3 squads of 3 guys each (playing Space Marines) + 1 dread + 1 pred + my Force Commander and I was maxed out on pop cap. That's 12 guys or so, I might not be remembering exactly. Will take some getting used to but I kinda like bigger army numbers at the moment.

- The 1 building that players have takes a very very long time to kill. I had practically the entire map but that didn't mean much since I was maxed out already so I had to go in for the kill. I had my entire army pounding away plus orbital bombardments whenever I had them and just ignored them capping the rest of the map with stray units. They took the entire rest of the map and I was only half way through kill their HQ. I then killed their units they brought back to defend and proceeded to attack the HQ for a good long while. I actually got up and got lunch, leaving my afk army on top of his HQ and eventually I won.

The game seems alright and I don't want to be too harsh or sound like I actually know what I'm doing since it was literally my first and only game played thus far. Just my first impressions.


I think the game is modeled best around Victory Points. I would suggest checking those maps out - the experience may feel a little different.
Happiness only real when shared.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2009-01-22 12:00:36
January 22 2009 12:00 GMT
#66
I'm still enjoying it, I've even managed to get my Eldar to Rank4.

Last game was epic, it went right down to the wire but we JUST won. One of my team mates had never played before but he picked it up really fast.
At the end I had a level 10 Warp Exarch and a level 4 squad of warp spiders... sweeeeeet.
Jumping around raping everything, lots of fun.

The game is surprisingly balanced, I'm still learning of course, but it seems good.

A few balance things I don't know if others agree?:
1) The techmarine turrets seem slightly overpowered. I don't mind them being suppressing or the damage they deal but they are just too strong even when you do get near. If you get behind them you're still firing for about a week.
2) I don't like the "uberstrikes" from any of the races. It's just quite lame, especially when there's lag. One well placed hit and you kill everything. For instance I've destroyed an entire Tyranid army with it. I guess I'd rather there were cheaper weaker strikes, or maybe you use your red stuff to summon powerful troops.
3) Terminator squads.... they seem OP, nothing can kill them, and they have an ability which one shots tanks?!
Don't hate the player - Hate the game
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 22 2009 15:00 GMT
#67
Hey if anyone wants to play some team games in this, or just 1v1, my id is qqqoooqqq, add me on msn (frozenarbiter hotmail com).

I just basically played my first game (vs a computer to test the controls) but I think I'll be trying it out for the next few hours - seems fun
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
rob3dj
Profile Joined October 2008
39 Posts
January 22 2009 15:31 GMT
#68
On January 22 2009 11:50 Tropics wrote:
So to anyone who played CoH, how does DoW 2 compare? I liked CoH quite a lot but I quit after a few months and long before the expansion

dow 2 has been on my mind but I didn't like the first all that much, although if it's anything like coh it's definitely in consideration for me



Its a bit like coh, but with alot more variety in the units, or so it seems, and much smaller maps, faster paced action and alot more spells/micro than coh. I think it's what coh should have been, more fast paced.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 22 2009 16:14 GMT
#69
I'm actually really enjoying the game so far :O
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
[-Bluewolf-]
Profile Blog Joined January 2003
United States609 Posts
Last Edited: 2009-01-22 16:27:00
January 22 2009 16:23 GMT
#70
On January 22 2009 11:41 Bosu wrote:
What is the best/ most popular DoW 2 community site and or sites?


http://www.dowsanctuary.com is the best one out there for English speakers. One must register to see the forum posts which has most of the information. There is a larger one for the German community, but I no longer remember that address.

As an unrelated aside, I'll update my post with information that was posted there about how to save / watch replays in the game.
The melody of logic always plays the notes of truth.
rob3dj
Profile Joined October 2008
39 Posts
January 22 2009 18:09 GMT
#71
Just been playing with frozen and klive the last few hours, massive like 8 game killing spree, we destroyed everyone. GG frozen nice nid play.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 22 2009 18:46 GMT
#72
On January 23 2009 03:09 rob3dj wrote:
Just been playing with frozen and klive the last few hours, massive like 8 game killing spree, we destroyed everyone. GG frozen nice nid play.

Yeah GGs, the more I play it the more I like it.
I was in doubt about the skill cap at the start but playing with Frozen and Rob totally changed that. We literally demolished everyone and I can see loads of ways I can improve, I fucked up many times but we still won.
Don't hate the player - Hate the game
JudgeMathis
Profile Blog Joined July 2006
Cuba1286 Posts
January 22 2009 19:01 GMT
#73
The concept of the RTS is nice. But, the balanced suck in DoW1. Not willing to play unless friends want to play on a lan.
Benching 225 is light weight. Soy Cubano y Boricua!
rob3dj
Profile Joined October 2008
39 Posts
January 22 2009 19:17 GMT
#74
On January 23 2009 04:01 JudgeMathis wrote:
The concept of the RTS is nice. But, the balanced suck in DoW1. Not willing to play unless friends want to play on a lan.


Have you tried playing it yet? Seriously its a totaly different game. It's Company of Heroes meets Defence of the Acients. It's nothing like the original DOW. It certainly seems much more balanced than DOW1 but its hard to compare because it's so different. Just try it out seriously.
LordofToast
Profile Joined May 2008
United Kingdom250 Posts
January 22 2009 19:27 GMT
#75
It's the most brutal game I've played since Starcraft. Its pretty cool to see your well planned out attack get melted under fire.

My ID is LordofT0ast if anyone wants to play some 3v3 or something.
[-Bluewolf-]
Profile Blog Joined January 2003
United States609 Posts
January 22 2009 19:41 GMT
#76
I've updated the original post with links to ESL's DOW2 beta tournament / league page.

Anyone want to play in the 3v3 tournament on Sunday with me for fun? It occurs at about Noon EST on Sunday (18:00 CST). PM me if so.
The melody of logic always plays the notes of truth.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 22 2009 19:48 GMT
#77
it sounds like a good game. I think I'll join you at the jan 28 (is that the date of free public release of beta?)
And all is illuminated.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2009-01-22 19:51:55
January 22 2009 19:49 GMT
#78
On January 23 2009 04:41 [-Bluewolf-] wrote:
I've updated the original post with links to ESL's DOW2 beta tournament / league page.

Anyone want to play in the 3v3 tournament on Sunday with me for fun? It occurs at about Noon EST on Sunday (18:00 CST). PM me if so.

I don't wanna play for fun, I wanna win.... xD
Edit: yeah I'm interested.
Don't hate the player - Hate the game
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 22 2009 20:10 GMT
#79
Guhhhhh, I went afk after I won a game and the search started by itself - I even checked that it wasn't searching before I left =/

Came back and found myself with 1000 req and him having half the map.

Made it semi-close tho, he had 170 points left when he won
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
January 22 2009 20:13 GMT
#80
On January 22 2009 08:13 L wrote:
Show nested quote +
You don't know shit. If you didn't suck, you would realize that a good RTS player is a good RTS player, not just a good SC player.
Very untrue. People get good at various mechanics that apply to all RTS games, like handspeed, camera control, unit grouping, general strategy, etc.

But then you find a new RTS game like sunage and can't fucking move your units properly, or go back to an older rts game like dune 2000 and lose tons of games because you've completely gotten used to your units having effective auto-attack and attack move commands. Or you can go play netstorm and totally trip fucking balls because you don't know what the fuck is going on.

A lot of RTS 'skill' involves more than just interface control too; timing, build orders, etc all change a lot between games. I can understand how to play a perfect USAF in zero hour, then completely be fucking terrible at a game like CnC2.

Obviously a 'good' player brings more to the table than most other players when they start out building their skillset, but to level off or plateau still requires a substantial game specific investment. This isnt' just RTS games either; I can't fucking play source, but i rape balls at 1.6.


I'd say you are wrong. I good RTS player is indeed a good RTS player period.
Obviously you can't switch to a completely new game and start raping good players after a week. But you have a huuuuge advantage over someone who hasn't played RTS in general.
Handspeed is always useful but more importantly you bring an entire different attitude to the game: You will immediately start looking for "builds" and ways to efficiently "micro". They will obviously not be the similar to what they were in whatever game you played orginally but that doesn't matter so terribly.
I once had a friend who used to be one of the world's better age of mythology/ age of titans players.
I introduced him to sc, he was D+, having beated one C- player after like 1-2 weeks.
Someone used top play at 200 apm while multitasking etc will simply soar past the inital learning phase.
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
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