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Dawn Of War 2 Beta is out. - Page 3

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 21 2009 19:30 GMT
#41
Aww man, 50kb/s, that can't be the normal Steam DL speed, right?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
LordofToast
Profile Joined May 2008
United Kingdom250 Posts
January 21 2009 19:33 GMT
#42
It seems like a cross between DoW and CoH. The unit lethality is massive though so you really need to be on your toes.
[-Bluewolf-]
Profile Blog Joined January 2003
United States609 Posts
January 21 2009 19:41 GMT
#43
On January 22 2009 02:22 Mora wrote:
Was SS better than WA and DoW?

I was under the impression that SS patches fixed most of the large issues. While i can agree that it [most likely] not close to being balanced, i thought the consensus opinion from the community was that it was a great step in the right direction.

Did you play CoH bluewolf?


At the middle to lower levels, yes, SoulStorm brought balance improvements. However - it failed to address the top level of the game. It gets complicated as to why this is so - but most of the high APM players only competed due to WCG originally, and when that ended, they went inactive. Relic didn't try to get any inactive players into their closed balance beta for the game (I was even promised a beta spot for SoulStorm that was reneged upon), and hence it was balanced for people with an APM under 100 (seriously).

I can't speak for the "hotifx patch" that was released 6 months after SoulStorm's release. I quit shortly after GGL's ladder for the game since the automatch system was messed up. One starts with an ELO of 1000. Once a person reaches 1200+, it will only match them up with people under 1200, and so it forces one to simply n00b bash with no decent games. Bugs like that combined with a lack of support combined with a dead competitive scene didn't give one much reason to continue playing.

Nah, I never played CoH.
The melody of logic always plays the notes of truth.
Disarray
Profile Blog Joined December 2007
United States1164 Posts
January 21 2009 21:03 GMT
#44
going to be fun seeing all the kids trying to put their sc1 skills/mechanics to use in this game wich plays completely different, then complaining that the game is bad, when they're just playing it wrong.
Input limit reached. Please wait to perform more actions.
naventus
Profile Blog Joined February 2004
United States1337 Posts
January 21 2009 21:18 GMT
#45
On January 22 2009 06:03 Disarray wrote:
going to be fun seeing all the kids trying to put their sc1 skills/mechanics to use in this game wich plays completely different, then complaining that the game is bad, when they're just playing it wrong.


You don't know shit. If you didn't suck, you would realize that a good RTS player is a good RTS player, not just a good SC player.
hmm.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 21 2009 21:20 GMT
#46
Having played for a while longer, there are some aspects that are Starcraft like.
You really can lose or win a game in 10 seconds, despite them dragging on longer.
Basically there is very little tolerance for error, which is kinda cool.

On January 22 2009 06:03 Disarray wrote:
going to be fun seeing all the kids trying to put their sc1 skills/mechanics to use in this game wich plays completely different, then complaining that the game is bad, when they're just playing it wrong.

What's with the grumpiness?
Don't hate the player - Hate the game
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 21 2009 21:38 GMT
#47
On January 22 2009 06:18 naventus wrote:
Show nested quote +
On January 22 2009 06:03 Disarray wrote:
going to be fun seeing all the kids trying to put their sc1 skills/mechanics to use in this game wich plays completely different, then complaining that the game is bad, when they're just playing it wrong.


You don't know shit. If you didn't suck, you would realize that a good RTS player is a good RTS player, not just a good SC player.


this is not true.

being a good starcraft player and switching to COH was a very difficult move for me. The skillset that a good Starcraft player has is more than adequate to be good at COH - this is true. However, the approach to the game and the willingness to understand that different =/= bad, are far more important to enjoying the game. If you don't enjoy the game long enough to play it, you can never be exposed to its depth.

I became an expert in CoH, and i truly love the game. There are some problems with it (which i hope to improve/fix!) but it's a really great game.

A starcraft player typically comes to Relic games thinking that high APM, macro, and micro, are the cornerstones of RTS games. Coming with this attitude invariably leads to not understanding the game. The cornerstone of RTS games are strategy and tactics, which [Company of Heroes] has. Its micro is more tactical than reactionary (the rampant opinion that squads = no micro is a great example of the Starcraft simpleton.)

I am not slighting Starcraft in any way - it is still my favourite RTS. But i love Company of Heroes as well; it would be a lesser game if it had more base building, more macro, and didn't have squads. They're 2 different creatures and beautiful for their differences.
Happiness only real when shared.
Queasy
Profile Blog Joined December 2007
United States48 Posts
January 21 2009 21:41 GMT
#48
CoH at least had one of the most fun single player RTS campaigns I've ever played.
Chuiu
Profile Blog Joined June 2003
3470 Posts
January 21 2009 22:28 GMT
#49
On January 22 2009 04:30 FrozenArbiter wrote:
Aww man, 50kb/s, that can't be the normal Steam DL speed, right?

It is when you have several thousand other people downloading the same file.
♞
L
Profile Blog Joined January 2008
Canada4732 Posts
January 21 2009 23:13 GMT
#50
You don't know shit. If you didn't suck, you would realize that a good RTS player is a good RTS player, not just a good SC player.
Very untrue. People get good at various mechanics that apply to all RTS games, like handspeed, camera control, unit grouping, general strategy, etc.

But then you find a new RTS game like sunage and can't fucking move your units properly, or go back to an older rts game like dune 2000 and lose tons of games because you've completely gotten used to your units having effective auto-attack and attack move commands. Or you can go play netstorm and totally trip fucking balls because you don't know what the fuck is going on.

A lot of RTS 'skill' involves more than just interface control too; timing, build orders, etc all change a lot between games. I can understand how to play a perfect USAF in zero hour, then completely be fucking terrible at a game like CnC2.

Obviously a 'good' player brings more to the table than most other players when they start out building their skillset, but to level off or plateau still requires a substantial game specific investment. This isnt' just RTS games either; I can't fucking play source, but i rape balls at 1.6.
The number you have dialed is out of porkchops.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-01-22 00:12:55
January 21 2009 23:46 GMT
#51
On January 22 2009 07:28 Chuiu wrote:
Show nested quote +
On January 22 2009 04:30 FrozenArbiter wrote:
Aww man, 50kb/s, that can't be the normal Steam DL speed, right?

It is when you have several thousand other people downloading the same file.

Guh, I restarted steam and now it wont even start dling

It just seems like Steam should be a big enough site to be able to provide better than 50kb/s ffs
And since it's not downloading *at all* anymore.. Did me restarting steam like, bump me down in queue or something? Booh.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 22 2009 00:18 GMT
#52
On January 22 2009 08:46 FrozenArbiter wrote:
Show nested quote +
On January 22 2009 07:28 Chuiu wrote:
On January 22 2009 04:30 FrozenArbiter wrote:
Aww man, 50kb/s, that can't be the normal Steam DL speed, right?

It is when you have several thousand other people downloading the same file.

Guh, I restarted steam and now it wont even start dling

It just seems like Steam should be a big enough site to be able to provide better than 50kb/s ffs
And since it's not downloading *at all* anymore.. Did me restarting steam like, bump me down in queue or something? Booh.

Occasionally it randomly stops and you need to right click and "pause download" then "continue downloading" to get it to restart.
Don't hate the player - Hate the game
Manit0u
Profile Blog Joined August 2004
Poland17665 Posts
January 22 2009 00:32 GMT
#53
On January 22 2009 06:38 Mora wrote:
being a good starcraft player and switching to COH was a very difficult move for me. The skillset that a good Starcraft player has is more than adequate to be good at COH - this is true. However, the approach to the game and the willingness to understand that different =/= bad, are far more important to enjoying the game. If you don't enjoy the game long enough to play it, you can never be exposed to its depth.

I became an expert in CoH, and i truly love the game. There are some problems with it (which i hope to improve/fix!) but it's a really great game.

A starcraft player typically comes to Relic games thinking that high APM, macro, and micro, are the cornerstones of RTS games. Coming with this attitude invariably leads to not understanding the game. The cornerstone of RTS games are strategy and tactics, which [Company of Heroes] has. Its micro is more tactical than reactionary (the rampant opinion that squads = no micro is a great example of the Starcraft simpleton.)

I am not slighting Starcraft in any way - it is still my favourite RTS. But i love Company of Heroes as well; it would be a lesser game if it had more base building, more macro, and didn't have squads. They're 2 different creatures and beautiful for their differences.


This man speaks the truth, listen to him.

And I do agree that CoH is an amazing game with a lot of depth and really nice ideas. I'm looking forward to playing DoW2 because it not only looks very nice in the videos but some mechanics shown there seem to kick serious ass (like the importance of cover, derived from CoH clearly).
Time is precious. Waste it wisely.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
January 22 2009 00:44 GMT
#54
Mora do you work DoW or purely CoH?
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
January 22 2009 01:06 GMT
#55
The 4 races in this game really are unique, I've been playing pretty much non-stop and it's still fun.

The biggest improvement I see from DoW is that you can't reinforce squads out on the battlefield.

I like Eldar the best, mainly because of the jump mechanic. It's a really fast CD instant teleport.
I find the warp exarch to be the most powerful leader, with decent micro he's almost untouchable.

I'm still not sure if this game has depth though, the last couple of games I haven't changed my play style very much.

Basic BO is:
Shuriken Cannon, Shuriken Cannon, Guardian squad. ->tier2
Upgrade the leader with the top 3 items, (longer range, more HP/energy and toggle suppressing fire). He's then set for the game, and very powerful. You can jump behind enemies then suppress them.
Then you get a few more squads til you have 400 of the red stuff and summon warp spiders.
Then get a wraithlord. I just keep reinforcing my squads and getting more wraithlords with brightlances until I win.
Don't hate the player - Hate the game
Roxen000
Profile Blog Joined April 2008
1226 Posts
January 22 2009 01:59 GMT
#56
On January 22 2009 03:42 Klive5ive wrote:
Well having played DoW2 for a few hours it is pretty fun and it looks very nice. There's a little bit of multitasking but not loads.
It plays oddly like DotA in that it's 3 a side and you basically push one of the 3 lanes to your opponent. You use cover LOADS like in CoH to avoid dieing.

Doesn't seem like there's any real depth, for example there's no "buildings" as such. You just get a HQ which gets upgraded in a simple "pay this many resources" way to go tier1 -> tier2 -> tier3 which unlocks more units ALL of which are built at that same building, which of course has 1 rally point.


Oh man this is exactly what I thought. It is really similar to Dota in that you take 3 different lanes and then also trying to ambush heroes.
._.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
January 22 2009 02:41 GMT
#57
What is the best/ most popular DoW 2 community site and or sites?
#1 Kwanro Fan
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 22 2009 02:43 GMT
#58
On January 22 2009 09:44 Kennigit wrote:
Mora do you work DoW or purely CoH?


i was on DoW for a few months assisting with some single player design stuff.

unofficially i have contributed to DOW2 multiplayer systems in conversation/debate. My roommate is on the MP team, so we will often bounce things off each other in off-hours. i am hugely optimistic about DoW2.
Happiness only real when shared.
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
January 22 2009 02:50 GMT
#59
So to anyone who played CoH, how does DoW 2 compare? I liked CoH quite a lot but I quit after a few months and long before the expansion

dow 2 has been on my mind but I didn't like the first all that much, although if it's anything like coh it's definitely in consideration for me
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 22 2009 02:54 GMT
#60
it's closer to COH than DOW imo
Happiness only real when shared.
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