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Star Wars - The Old Republic - Page 17

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Aflixion
Profile Joined August 2010
United States191 Posts
Last Edited: 2011-06-09 02:09:21
June 09 2011 02:08 GMT
#321
Edit: just read the post above mine. I really should be able to recognize a troll by now >_>
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-06-09 02:43:41
June 09 2011 02:37 GMT
#322
On June 09 2011 11:07 neohero9 wrote:
Guys.

Stop feeding Fruscainte. He doesn't like the game. He's not going to stop talking about it. He's not going to listen to arguments against his point of view. He's not going to stop using his condescending tone. He's not going to admit to having ever made a misstep in his posts about TOR.

He has an opinion. He insists on expressing it, which is completely within his rights. Neither his opinion nor his compulsion to share it are going to change.


I know I should probably not respond to this, but you're acting just silly

Someone demanded that I show a case in which someone got banned from Bioware games. I showed a case. Someone said they don't understand why people get hyped over cinematic trailers, I agreed with them. Someone said that people have the right to opinions unless they are negative, if they are negative they should just shut up because they are being mean and I called him out on that.

This makes me a bigoted, close minded troll how? I expressed my opinion and people keep misrepresenting it and then act all superficial when I try to explain it to them backing into the calling me a troll for having a complaint about their glorious Bioware and their game. I take part in the discussion, albeit negative, but nonetheless take part in the discussion. You see, my posts in this thread would most likely be cut entirely in half if people didn't see me write "This game did not live up to my standards" and reply to me like I said "THIS GAME FUCKING SUCKS WOW BIOWARE ARE THE DEVIL SCREW THEM I ALWAYS HATED BIOWARE."

I provided TWO links to 2+ hours worth of Jedi Knight/Bounty Hunter gameplay for everyone and offered to stream another 45 minutes of Sith Inquisitor gameplay.

Stop acting like I'm coming in here to troll you and your precious game.

I have not said as far as I can remember saying this game was bad, and if I did, I apologize because I was probably extremely annoyed with something. I'm just saying it did not meet my and most of everyone I knows expectations and they are hyping it far too much in my opinion despite its mediocrity. You may be fine with the mediocrity and cookie-cutterness. That's fine, I don't care. Really. That's your choice to like that. I'm just saying FOR ME it makes no sense and looks bland. And I get hounded on like I'm trying to take it down.

Come up with replies that consist more of "You're wrong" or "Are you 13 or something?" or making an eloquent, but useless post calling me a troll and maybe we can have an intelligent discussion. I'm more than willing to accept this game is good if you can provide actual evidence and reasoning for it. The question is, are you willing to accept this game might not be as good as you think it is? Because I've watched 5+ hours of leaked gameplay and, for now, my opinion is set on the latter.
DannyJ
Profile Joined March 2010
United States5110 Posts
June 09 2011 03:13 GMT
#323
On June 08 2011 19:58 snotboogie wrote:
Show nested quote +
On June 08 2011 09:47 Fruscainte wrote:
A good amount of Bounty Hunter gameplay

http://www.livestream.com/electronicarts/video?clipId=pla_df59967d-dc2e-4e9c-b8b1-5270a342bebc


Dude. DUUUUUUDE.

I need this game.


Hmm... I'm having trouble understanding what's so awesome about that video : /
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 09 2011 03:15 GMT
#324
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.
Simiard
Profile Joined April 2010
United States55 Posts
June 09 2011 03:19 GMT
#325
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 09 2011 03:23 GMT
#326
On June 09 2011 12:19 Simiard wrote:
Show nested quote +
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.


Very true, but if this game is as story focused as it claims, having Jedi Masters being able to be beaten by some random Smuggler seems kind of out of whack. Or some master Sith being beaten by a Republic Trooper. It just seems out of whack. I know it CAN be balanced, but it would make no sense if it was balanced 100% perfectly and would completely go against their story-based deal.

It should be Jedi's are extremely powerful, but other non-force classes have means to get around fast or more forms of CC or Snares.
_PulSe_
Profile Joined August 2006
United States541 Posts
Last Edited: 2011-06-09 03:45:07
June 09 2011 03:44 GMT
#327
On June 09 2011 12:23 Fruscainte wrote:
Show nested quote +
On June 09 2011 12:19 Simiard wrote:
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.


Very true, but if this game is as story focused as it claims, having Jedi Masters being able to be beaten by some random Smuggler seems kind of out of whack. Or some master Sith being beaten by a Republic Trooper. It just seems out of whack. I know it CAN be balanced, but it would make no sense if it was balanced 100% perfectly and would completely go against their story-based deal.

It should be Jedi's are extremely powerful, but other non-force classes have means to get around fast or more forms of CC or Snares.

Well when you compare a Jedi Master to some random smuggler than yea it may seem strange. However, if your player character is going to be nearly jedi master level by the end-game than the non force users, say bounty hunters, are going to be on Jango Fett and Boba Fetts levels. In the EU of star wars they both took down jedi in their own right.
Its not that Im lazy. Its that I just dont care.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 09 2011 03:50 GMT
#328
On June 09 2011 12:44 _PulSe_ wrote:
Show nested quote +
On June 09 2011 12:23 Fruscainte wrote:
On June 09 2011 12:19 Simiard wrote:
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.


Very true, but if this game is as story focused as it claims, having Jedi Masters being able to be beaten by some random Smuggler seems kind of out of whack. Or some master Sith being beaten by a Republic Trooper. It just seems out of whack. I know it CAN be balanced, but it would make no sense if it was balanced 100% perfectly and would completely go against their story-based deal.

It should be Jedi's are extremely powerful, but other non-force classes have means to get around fast or more forms of CC or Snares.

Well when you compare a Jedi Master to some random smuggler than yea it may seem strange. However, if your player character is going to be nearly jedi master level by the end-game than the non force users, say bounty hunters, are going to be on Jango Fett and Boba Fetts levels. In the EU of star wars they both took down jedi in their own right.


True, but not everyone can be a Jango Fett or whatever.

Just saying it feels weird that Smugglers and Troopers will be taking down these super hardcore jedi's or whatever.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
June 09 2011 03:50 GMT
#329
On June 09 2011 12:23 Fruscainte wrote:
Show nested quote +
On June 09 2011 12:19 Simiard wrote:
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.


Very true, but if this game is as story focused as it claims, having Jedi Masters being able to be beaten by some random Smuggler seems kind of out of whack. Or some master Sith being beaten by a Republic Trooper. It just seems out of whack. I know it CAN be balanced, but it would make no sense if it was balanced 100% perfectly and would completely go against their story-based deal.

It should be Jedi's are extremely powerful, but other non-force classes have means to get around fast or more forms of CC or Snares.


You aren't playing some super Jedi. Slow down. Jedi Masters were taken out by Clone Troopers...so yeah.
Get it by your hands...
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-06-09 03:51:57
June 09 2011 03:51 GMT
#330
On June 09 2011 12:50 Judicator wrote:
Show nested quote +
On June 09 2011 12:23 Fruscainte wrote:
On June 09 2011 12:19 Simiard wrote:
On June 09 2011 12:15 Fruscainte wrote:
On a real note, it's just going to be difficult to balance Force Users and Non-Force Users. It's going to be a good slipping slope here. Either they over compensate and non force users like Bounty Hunters and whatnot are far too strong and are overused, or Force Users are ridiculously strong (as they should be) and the other classes are pathetically bad.

Let's hope they can balance that right. Because, at least in KoTOR and KoTOR 2, you needed some Jedi in your party. You could not go blaster or something because Jedi was infinitely better in every possible way.


I don't see it being that difficult to strike a balance. If you look purely from a game play standpoint it's really no different than balancing any class in any MMO. Force users will have ranged or melee depending on the attacks/classes with utility spells. Non-Force users will have ranged and melee depending on the attacks/classes with utility spells.


Very true, but if this game is as story focused as it claims, having Jedi Masters being able to be beaten by some random Smuggler seems kind of out of whack. Or some master Sith being beaten by a Republic Trooper. It just seems out of whack. I know it CAN be balanced, but it would make no sense if it was balanced 100% perfectly and would completely go against their story-based deal.

It should be Jedi's are extremely powerful, but other non-force classes have means to get around fast or more forms of CC or Snares.


You aren't playing some super Jedi. Slow down. Jedi Masters were taken out by Clone Troopers...so yeah.


Clone Troopers....

Thousands of years before the Star Wars movies....

I don't even LIKE this game and I know more about it than you do. Come on bro.
Isaac
Profile Joined August 2010
United States810 Posts
June 09 2011 04:03 GMT
#331
I think hes saying the clone troopers in sw ep2 took out the jedi masters in ep2.
number one fan of marineking
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-06-09 04:05:43
June 09 2011 04:04 GMT
#332
On June 09 2011 13:03 Isaac wrote:
I think hes saying the clone troopers in sw ep2 took out the jedi masters in ep2.


Yes, I know the clone troopers in ep2 took out the jedi masters in ep2. Good thing this game is set thousands of years before that and is completely irrelevant to whether or not Jedi Masters exist or not. Which, by the way, they do because this game is taking place just as the Sith return from a few hundred years of having a slumber party with each other and are now invading the Republic worlds and whatnot.
DannyJ
Profile Joined March 2010
United States5110 Posts
June 09 2011 04:05 GMT
#333
On June 09 2011 13:03 Isaac wrote:
I think hes saying the clone troopers in sw ep2 took out the jedi masters in ep2.


Oh dear god for the sake of all humanity let's not bring up those movies.
Aflixion
Profile Joined August 2010
United States191 Posts
June 09 2011 04:08 GMT
#334
I seem to remember from their earlier (1-2 years ago) interviews about story and balance that the non-Force-users are supposed to be the absolute top-of-the-line whereas the Jedi and Sith are supposed to be just your average Jedi/Sith (due to the overabundance of Jedi in this time period). I'll see if I can dig up that interview.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 09 2011 04:11 GMT
#335
On June 09 2011 13:08 Aflixion wrote:
I seem to remember from their earlier (1-2 years ago) interviews about story and balance that the non-Force-users are supposed to be the absolute top-of-the-line whereas the Jedi and Sith are supposed to be just your average Jedi/Sith (due to the overabundance of Jedi in this time period). I'll see if I can dig up that interview.


Now that would make a little more sense.
Aflixion
Profile Joined August 2010
United States191 Posts
June 09 2011 04:46 GMT
#336
This is the closest thing I could find here. It's at about 4 minutes into the documentary:

http://www.swtor.com/media/trailers/video-documentary-4

Although it seems to be contradicted by the info in this (more recent) interview:

http://www.swtor.com/community/showthread.php?t=187746
Hyst3ria
Profile Joined December 2007
United States167 Posts
June 09 2011 04:56 GMT
#337
On June 09 2011 11:03 Wocks wrote:
Just got into beta currently installing you don't know how happy i am right now :D

Either the best troll or the luckiest guy alive. Tell us how it is.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 09 2011 05:00 GMT
#338
On June 09 2011 13:56 Hyst3ria wrote:
Show nested quote +
On June 09 2011 11:03 Wocks wrote:
Just got into beta currently installing you don't know how happy i am right now :D

Either the best troll or the luckiest guy alive. Tell us how it is.


he probably did, I got into it in november? and got to play the bounty hunter and stuff, was pretty buggy but I had a blast even though i don't plan on playing the bounty hunter at all. I hope i get in again and get to play at a jedi or sith or something :D
When I think of something else, something will go here
PrideNeverDie
Profile Joined November 2010
United States319 Posts
June 09 2011 05:04 GMT
#339
stop arguing with Fruscainte

he thinks every game developer and company should conform to his opinions on what a game should look like. he is mad because GW2 fits his ideals and he wants any game that differs from it like SW:TOR to fail.
If you want it bad enough you will find a way; If you don't, you will find an excuse
Furycrab
Profile Joined April 2010
Canada456 Posts
Last Edited: 2011-06-09 13:44:06
June 09 2011 13:33 GMT
#340
On June 09 2011 09:35 Fruscainte wrote:
Show nested quote +
On June 09 2011 09:31 Furycrab wrote:
On June 09 2011 09:07 Fruscainte wrote:
On June 09 2011 08:48 Furycrab wrote:

If you managed to get banned from playing singleplayer and the forums from trash talking on their forums, I'd just laugh.


This statement alone is enough to discredit any further comments or points you make.

I personally never got banned. And stop using those words. No one "managed" to get banned for "trash talking" their games. People got banned unexpectedly with no notice of how they can be banned from their games whilst online, whether singleplayer or not for even uttering any form of criticism on a FORUM. It wasn't just DA2, it was EVERY Bioware game attached to your account where you had to activate a CD key. So Origins, Mass Effect 1 or 2, etc. All not playable if you were banned like that. Some guy who made a huge post saying how good the game was and made a paragraph saying what he didn't like was deemed a troll and perma banned because of his slightly negative opinion.

God, I know I'm going to be hounded for this: But stop being such an idiot.

Also, I explicitly say that was not a GW vs SWTOR post but just a point that people ARE supporting something being brought new to the table, and you make this huge post about WoW vs SWTOR vs GW? Are you serious? How dense can you be?



Are you like 13 years old? Where you have to try and throw in insults every two sentences if someone isn't of the same opinion as you?


Starting off with ad hominem and then talking about maturity in debates is the purest form of hypocrisy out there. Classic.




So starting with one is being a hypocrite but ending all your sentences with one wasn't, or do I need to quote all your gratuitous insults?

Also in what you posted the guy didn't argue that he shouldn't have been banned, he's just arguing that the punishment might not have fit the crime, and he's actually complaining that he lost access to the game he was bashing and that he possibly just lost that one game. Not 4-5 other Bioware games like you claimed. He even admits that he should have at least been suspended. Without his original post, I can only assume that if he admits he should have been forum banned, it wasn't calm/polite criticism.

He probably could get the game/money back if he swallowed his pride and called some customer service reps and argued/begged enough.

You've had 4 HDD wipes since February? (Just a question not going further with this)

Come up with replies that consist more of "You're wrong" or "Are you 13 or something?" or making an eloquent, but useless post calling me a troll and maybe we can have an intelligent discussion. I'm more than willing to accept this game is good if you can provide actual evidence and reasoning for it. The question is, are you willing to accept this game might not be as good as you think it is? Because I've watched 5+ hours of leaked gameplay and, for now, my opinion is set on the latter.


Hey man, if you don't want people thinking you're some troll, start by not calling them Dense and Idiots for not agreeing with your points. Usually a good start.


stop arguing with Fruscainte

he thinks every game developer and company should conform to his opinions on what a game should look like. he is mad because GW2 fits his ideals and he wants any game that differs from it like SW:TOR to fail.


Ya sorry <.<. Well it's out of my system now.
Too tired to come up with something witty.
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2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
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