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Star Wars - The Old Republic - Page 166

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Darpa
Profile Blog Joined March 2010
Canada4413 Posts
Last Edited: 2011-12-31 17:37:10
December 31 2011 17:36 GMT
#3301
On December 31 2011 04:55 Zerothegreat wrote:
Show nested quote +
On December 31 2011 00:44 Haemonculus wrote:
On December 30 2011 18:26 AeonStrife wrote:
Currently at lvl 15. The game is so far fun. Its a like playing Mass Effect meets WoW with Star War references in it. My only major complaint is that there are no macros...very huge down side imo.


This is exactly how I'd describe the game. And the lack of Macros is frustrating. Totes wand to bind a FUS RO DAH macro to force shout.

Sometimes it feels like an MMO or a grind, especially when you go to an objective, killing everything in your way, and then discover on your way home that all the baddies have respawned and you've got to fight your way out again. Kinda frustrating.

That being said, the story and personal quests are really snazzy. I actually feel like my character is important, has her own history/plot, and is making important decisions. Flashpoints and such are also really nice and instantly dispel any "this is a grindy MMO" feelings, (at least until you're back to regular mundane quests).

One big gripe I have though is PvP. No level brackets? LOL wtf. I queued up for my first warzone ever last night, and it was lotsa fun BUT, I was in there (as a lvl15 nooby), with a bunch of other chumps ranging from 12-50. Level 50 characters killin' mah lvl15. Now this game isn't nearly as stratified as WoW for example, (I was actually able to deal damage to high level characters), but it still wasn't really a contest if that lvl30 bad guy wanted me dead.

Oh, I also haven't run into a single enemy faction player yet. I dunno if that's just because I'm still a lowbie, but I was hoping that warzones would be empire vs republic.


I didn't get my first gank until level 30 lol. But I'm betting the no level bracket thing is temporary since there wouldn't be enough players in the higher level brackers at the moment. Time will tell...



I havent done a single warzone that wasnt empire vs republic, so im not sure what he means. But the amount of republic on most servers is appallingly low, all the people want to play sith I guess. I wanted to play Jedi, but all my buds were playing sith so I caved. Alot of the big servers have a 3-1 Empire/Republic ratio. Which means you wont see alot of them. Hopefully things balance out... Im level 35 atm and I have one seen 1 group of republic players.
"losers always whine about their best, Winners go home and fuck the prom queen"
antelope591
Profile Joined October 2007
Canada820 Posts
December 31 2011 18:06 GMT
#3302
On January 01 2012 02:36 Darpa wrote:
Show nested quote +
On December 31 2011 04:55 Zerothegreat wrote:
On December 31 2011 00:44 Haemonculus wrote:
On December 30 2011 18:26 AeonStrife wrote:
Currently at lvl 15. The game is so far fun. Its a like playing Mass Effect meets WoW with Star War references in it. My only major complaint is that there are no macros...very huge down side imo.


This is exactly how I'd describe the game. And the lack of Macros is frustrating. Totes wand to bind a FUS RO DAH macro to force shout.

Sometimes it feels like an MMO or a grind, especially when you go to an objective, killing everything in your way, and then discover on your way home that all the baddies have respawned and you've got to fight your way out again. Kinda frustrating.

That being said, the story and personal quests are really snazzy. I actually feel like my character is important, has her own history/plot, and is making important decisions. Flashpoints and such are also really nice and instantly dispel any "this is a grindy MMO" feelings, (at least until you're back to regular mundane quests).

One big gripe I have though is PvP. No level brackets? LOL wtf. I queued up for my first warzone ever last night, and it was lotsa fun BUT, I was in there (as a lvl15 nooby), with a bunch of other chumps ranging from 12-50. Level 50 characters killin' mah lvl15. Now this game isn't nearly as stratified as WoW for example, (I was actually able to deal damage to high level characters), but it still wasn't really a contest if that lvl30 bad guy wanted me dead.

Oh, I also haven't run into a single enemy faction player yet. I dunno if that's just because I'm still a lowbie, but I was hoping that warzones would be empire vs republic.


I didn't get my first gank until level 30 lol. But I'm betting the no level bracket thing is temporary since there wouldn't be enough players in the higher level brackers at the moment. Time will tell...



I havent done a single warzone that wasnt empire vs republic, so im not sure what he means. But the amount of republic on most servers is appallingly low, all the people want to play sith I guess. I wanted to play Jedi, but all my buds were playing sith so I caved. Alot of the big servers have a 3-1 Empire/Republic ratio. Which means you wont see alot of them. Hopefully things balance out... Im level 35 atm and I have one seen 1 group of republic players.


Yeah on the server I'm on pvp is fucking retarted because of this. Sith has like 10x more 50's than we do so literally every single match against sith they have at least 90% lvl 50's and the rest lvl 40's or 30's. Then on the republic side u have like 1 level 50 and the rest are like lvl 20. Yea u can guess how that turns out. Even with premades its usually 4 of us at lvl 50 then the rest of the team at lvl 20 against a full team of 50's.
Deltablazy
Profile Joined November 2010
Canada580 Posts
December 31 2011 20:40 GMT
#3303
It's been like that since WoW. In my case I was alliance, but I would lose most of my battlegrounds when I queue'd alone. And when you're tired of losing (human nature), you switch to the winning side, which is what I did for SWTOR.

There are good and bad players on both sides ofc, maybe even more bad players on the Empire side than the Republic, but with a 3:1 ratio, you're bound to win more warzones.
symbolic
Profile Joined August 2010
254 Posts
December 31 2011 23:35 GMT
#3304
As someone who greatly enjoyed Vanilla WoW, do you guys recommend that I try this out?
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-12-31 23:44:58
December 31 2011 23:44 GMT
#3305
As a competitive player in a competitive guild, I'm happy to be republic. There will just be so many players to kill in world pvp and arenas in the future

The current bgs are a bit of a joke though, they're too objective focused and removed most of the ACTUAL PvP interactions that should be expected from bgs.

If you try to to fight enemy players in the current bgs too much you actually get punished for it(because you didnt zerg/rush the doors or the hutball).
"trash micro but win - its marine" MC commentary during HSC 4
NonY
Profile Blog Joined June 2007
8751 Posts
January 01 2012 00:37 GMT
#3306
can an armstech make anything that isn't bind on equip? if not, i dont really see the point of being an armstech. other skills have unique items and i could just buy any armstech stuff i need from someone else. i'm guessing crafted weapons aren't the best at lvl 50 anyway.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
antelope591
Profile Joined October 2007
Canada820 Posts
January 01 2012 00:53 GMT
#3307
On January 01 2012 05:40 Deltablazy wrote:
It's been like that since WoW. In my case I was alliance, but I would lose most of my battlegrounds when I queue'd alone. And when you're tired of losing (human nature), you switch to the winning side, which is what I did for SWTOR.

There are good and bad players on both sides ofc, maybe even more bad players on the Empire side than the Republic, but with a 3:1 ratio, you're bound to win more warzones.


Wow wasnt bad cause there were brackets. Its the 11-50 that fucks things up. Ive never been in a game where the number of 50's was the same on both sides. Its usually 2:1 or 3:1 in their favor.
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2012-01-01 02:10:44
January 01 2012 01:59 GMT
#3308
On January 01 2012 09:37 Liquid`Tyler wrote:
can an armstech make anything that isn't bind on equip? if not, i dont really see the point of being an armstech. other skills have unique items and i could just buy any armstech stuff i need from someone else. i'm guessing crafted weapons aren't the best at lvl 50 anyway.

Forget about armstech, everything is BoE, and the BoE epic barrels you can make at 50 aren't even that good, best barrels in the game are bought with commendations you get from daily quests.
Crafted weapons at 50 can be ok, because you can reverse engineer them and learn new schematics with specialized stats, like if you do it with a bunch of "Blue Gun of the Boar", you'll learn stuff like "Critical Blue Gun of the Boar" that has different stats, and it gives you an augment slot.
But again, everything is BoE and reverse engineering is expensive so it's not worth it.

Go for Biochem instead, you can make med packs/skill packs that doesn't get consumed on use, and the skill pack buff lasts through death so basically a free +104 in a stat at 50.

On January 01 2012 08:44 Senx wrote:

The current bgs are a bit of a joke though, they're too objective focused and removed most of the ACTUAL PvP interactions that should be expected from bgs.

If you try to to fight enemy players in the current bgs too much you actually get punished for it(because you didnt zerg/rush the doors or the hutball).

I think they're great to be honest, they all feel more special than your standard zerg/rush-BG's from WoW/WAR.
Huttball is the most about coordination and not about PvP kills while Voidstar and Alderaan are more about just mindless killing people.
If they keep making warzones like this and keeps them varied it's probably going to keep me entertained for a while.

I hate the way points gets calculated though, like in Huttball you gain more by going 5-0 and just farming kills until it ends than you do by going 6-0, and you gain nothing by scoring, capping or planting/defusing bombs.
Cytokinesis
Profile Joined April 2010
Canada330 Posts
Last Edited: 2012-01-01 08:13:07
January 01 2012 08:04 GMT
#3309
From an ex-hardcore raider WoW raider (raided in a top 25 world guild, top 5 US for 2 years) I can honestly say this game is fantastic. As long as they stick to their plans as far as content dates are concerned it should be quite good. I am thoroughly impressed. I never EVER expected to play another MMO again, but a friend really suckered me into playing this with him and I have to say i enjoy it a lot.

But the PvP is really, really, REALLY bad. They either need to pour a metric ton of resources into the game to make the pvp better or just deal with this being a really poor pvp game.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 01 2012 08:08 GMT
#3310
Pointless stupid whine from me

but good lord the AH is atrocious.
WriterXiao8~~
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
January 01 2012 09:27 GMT
#3311
One thing I really don't understand is why other MMOs can't get simple things like combat feel right. If SWTOR's going the GCD route, then stick with it. Instead, we get this hybrid GCD/animation system that makes casting awkward as hell.
Executor1
Profile Joined April 2011
1353 Posts
January 01 2012 10:04 GMT
#3312
On January 01 2012 18:27 TOloseGT wrote:
One thing I really don't understand is why other MMOs can't get simple things like combat feel right. If SWTOR's going the GCD route, then stick with it. Instead, we get this hybrid GCD/animation system that makes casting awkward as hell.

They will get it sorted, classes and combat will get tweaks in patches until everything feels right it takes a while for an mmo to get refined. Some never get it right, but with the early (and hopefully continued) success of SW:Tor im sure we will see many tweaks to combat and beyond in the coming year.
Executor1
Profile Joined April 2011
1353 Posts
January 01 2012 10:06 GMT
#3313
On January 01 2012 09:37 Liquid`Tyler wrote:
can an armstech make anything that isn't bind on equip? if not, i dont really see the point of being an armstech. other skills have unique items and i could just buy any armstech stuff i need from someone else. i'm guessing crafted weapons aren't the best at lvl 50 anyway.

Tyler are you playing TOR?
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2012-01-02 00:43:02
January 02 2012 00:39 GMT
#3314
On January 01 2012 19:06 Executor1 wrote:
Show nested quote +
On January 01 2012 09:37 Liquid`Tyler wrote:
can an armstech make anything that isn't bind on equip? if not, i dont really see the point of being an armstech. other skills have unique items and i could just buy any armstech stuff i need from someone else. i'm guessing crafted weapons aren't the best at lvl 50 anyway.

Tyler are you playing TOR?


No he's pulling off the ultimate troll ^_^

The hotbid is strong in this one..
Useless wet fish.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
Last Edited: 2012-01-02 06:30:16
January 02 2012 06:30 GMT
#3315
Rofl, just got placed in a 1000+ person queue, estimated wait is more than 1 hour 10 mins....
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
January 02 2012 07:41 GMT
#3316
On January 01 2012 09:37 Liquid`Tyler wrote:
can an armstech make anything that isn't bind on equip? if not, i dont really see the point of being an armstech. other skills have unique items and i could just buy any armstech stuff i need from someone else. i'm guessing crafted weapons aren't the best at lvl 50 anyway.


Def go Biochem.

BOP Stim, adrenal, medpack all better than anything else available. On top of that they are reusable.
My Casts: www.youtube.com/Shaetan
Fourn
Profile Blog Joined November 2010
Greece227 Posts
January 02 2012 08:06 GMT
#3317
How many chapters are in the Jedi Knight storyline? I've been playing this game forever and I'm still on chapter 1 and only have 2 companions. I'm currently on Alderaan, just did Tatooine.
A man chooses, a slave obeys
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
January 02 2012 08:27 GMT
#3318
On January 02 2012 17:06 Fourn wrote:
How many chapters are in the Jedi Knight storyline? I've been playing this game forever and I'm still on chapter 1 and only have 2 companions. I'm currently on Alderaan, just did Tatooine.


I think each class has 3 chapters. First chapter is definitely the longest in terms of levels.
My Casts: www.youtube.com/Shaetan
blade55555
Profile Blog Joined March 2009
United States17423 Posts
January 02 2012 08:35 GMT
#3319
On January 02 2012 17:06 Fourn wrote:
How many chapters are in the Jedi Knight storyline? I've been playing this game forever and I'm still on chapter 1 and only have 2 companions. I'm currently on Alderaan, just did Tatooine.


I am doing the jedi knight story. I believe I finished chapter one at around level 32-33 sounds right to me. Its the longest chapter I believe chapter 2 I don't remember when that ends xD.
When I think of something else, something will go here
thatsundowner
Profile Joined July 2011
Canada312 Posts
January 02 2012 08:48 GMT
#3320
chapter 2 ends after hoth (so ~40ish) if all the class stories go at the same rate
"you're gonna fail" in latin
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