• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:30
CEST 15:30
KST 22:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)53ZeroSpace at Steam NextFest - Last free demo26Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
HackErIsTop take on Patch 5.0.16 5.0.16 patch for SC2 goes live (8 worker start) Possible bug in the new patch? ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread Games for Kids Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7268 users

Star Wars - The Old Republic - Page 156

Forum Index > General Games
Post a Reply
Prev 1 154 155 156 157 158 248 Next
Zerothegreat
Profile Joined September 2010
United States787 Posts
December 26 2011 23:14 GMT
#3101
On December 27 2011 08:05 Hoban wrote:
Lvl 40 Bounty Hunter (mercenary) and so far I am really enjoying myself. I definitely feel like this class requires a fair amount of skill and planning to play. I am really looking forward to 8 and 16-man Ops to try my theory crafting on. The lack of a combat log makes optimization kind of hard but I think I have this class figured out pretty well. I'd like to hear some opinions on Sith Assassins. I am thinking of rolling one next and speccing as a tank.


All the healers in my guild say Sith Assassin tanks are too squishy. Bounty Hunter tanks are pretty good with all their aoe threat :O
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2011-12-26 23:30:18
December 26 2011 23:28 GMT
#3102
On December 27 2011 08:10 Capped wrote:
Show nested quote +
On December 27 2011 08:05 Hoban wrote:
I'd like to hear some opinions on Sith Assassins. I am thinking of rolling one next and speccing as a tank.


Assassins are really awesome fun and good single-target dps. ATM in level 26 and since about 15~ ive been able to come near top of any BG's ive entered. I can destroy elites with ease (with the tank companion) and do nice DPS in FP's. The tanking seems to be decent too with some nice skills, i havent tested it well though.

AoE is the assassins downfall, you basically have a KB and nothing else for aoe at my level, i dont know if it improves later on either.

I love playing mine, the enjoyment is awesome ^_^


Show nested quote +
On December 27 2011 08:09 LaNague wrote:
On December 27 2011 07:29 Capped wrote:
On December 27 2011 07:19 Fruscainte wrote:
On December 27 2011 06:24 LaNague wrote:
On December 27 2011 06:20 Firebolt145 wrote:
LaNague I fully get what you're saying and I do it all the time in WoW. It is definitely doable in SWTOR but not quite to the same fluidity.

Just watched your video and even that is a lot better than what I personally experience, although you jump very very late. Perhaps it's your computer, I don't know. But I'm not the only one complaining about it.



i pressed jump when the bar is filled, although the 2nd jump might be a bit late, but thats why i have 3.
i jumped so early that the game actually writes "canceled" when i press my jump button. I really dont see the 0.5 seconds combat delay people are talking about. They confuse this with client side animations, i have those too with vobro blades, but they dont matter gameplay-wise.


remeber jump has a animation too, it starts with the char going down, collecting strenght. The actual button press happens when you see "canceled"


It doesn't affect everyone equally, but this is what they're talking about:



Now your just trolling on purpose -_- He posted the same fucking video.

By the way LaNague, yes i do read posts and watch videos. Hence why the troll just posted your same video with action delay. Its been tried and tested by 1000's of people, including myself in combat. Explain why i should believe some random person on TL who is now acting a turd?

Try not to be a complete d***wad when people arent attacking you personally, it doesnt get you far in life.

BTW SWTOR rocks.




?? you guys say something about ability delay and the common "proof" is someone casting the mount and canceling after the cast and the mount gets removed.
I just told people a hundred times that this is for the mount cast only and that combat is not affected by it, but noone listens or tries it, so i made a video where i cast an actual combat ability and cancel it as soon after the cast as humanly possible and even though the Ui tells me i canceled and the animations break, the heal goes trough.
This is proof that the servers are fine and there is no server sided ability delay, you dont need to believe me as a "random dude", you can see it in my video and do it yourself.
Also, i dont see where i am being attacked or acting like a whatever that is amd i also dont need life lessons from you, i just try to show people that they suffer from reversed placebo effect.

Whatever, i did my best with this video, if you disregard it and think there is some server sided ability delay, so be it.


Ok mate, your not acting a total douche, i'll take your word for it. >.<

and heres one for you.

Show nested quote +
action delay. Its been tried and tested by 1000's of people, including myself in combat


^ Thats why for all your proof you have it means nothing to me.

It is entirely possible that it effects certain people in areas of the world or internet connections or <insert unknown factor here> but it IS there. Deal with that fact.

If you dont want life lessons from me, may i suggest reading your posts back and considering it can sound quite rude, or at least obnoxious.

Now im going back to enjoying SWTOR. cya



have you considered that the felt delay is due to animations? Because this game is different to common mmos like WoW.
The fact that it uses no auto attack made the developers use the global cooldown period for client side animations.
This feels wrong for a WoW player, EQ2 players will feel quite at home and i think aion players too.
Animations are client side, though. I never missed a interrupt or stun to cancel something, because server side it registers when the animations starts.


All the healers in my guild say Sith Assassin tanks are too squishy. Bounty Hunter tanks are pretty good with all their aoe threat :O


i know a competeiive hardcore raider that got a lvl 50 assassin in beta for months and rerolls him, cant be that bad.
I also saw calculations that the tanks damage reduce and avoidance at 50 is less than 5% apart.
Zerothegreat
Profile Joined September 2010
United States787 Posts
December 26 2011 23:42 GMT
#3103
On December 27 2011 08:28 LaNague wrote:
Show nested quote +
On December 27 2011 08:10 Capped wrote:
On December 27 2011 08:05 Hoban wrote:
I'd like to hear some opinions on Sith Assassins. I am thinking of rolling one next and speccing as a tank.


Assassins are really awesome fun and good single-target dps. ATM in level 26 and since about 15~ ive been able to come near top of any BG's ive entered. I can destroy elites with ease (with the tank companion) and do nice DPS in FP's. The tanking seems to be decent too with some nice skills, i havent tested it well though.

AoE is the assassins downfall, you basically have a KB and nothing else for aoe at my level, i dont know if it improves later on either.

I love playing mine, the enjoyment is awesome ^_^


On December 27 2011 08:09 LaNague wrote:
On December 27 2011 07:29 Capped wrote:
On December 27 2011 07:19 Fruscainte wrote:
On December 27 2011 06:24 LaNague wrote:
On December 27 2011 06:20 Firebolt145 wrote:
LaNague I fully get what you're saying and I do it all the time in WoW. It is definitely doable in SWTOR but not quite to the same fluidity.

Just watched your video and even that is a lot better than what I personally experience, although you jump very very late. Perhaps it's your computer, I don't know. But I'm not the only one complaining about it.



i pressed jump when the bar is filled, although the 2nd jump might be a bit late, but thats why i have 3.
i jumped so early that the game actually writes "canceled" when i press my jump button. I really dont see the 0.5 seconds combat delay people are talking about. They confuse this with client side animations, i have those too with vobro blades, but they dont matter gameplay-wise.


remeber jump has a animation too, it starts with the char going down, collecting strenght. The actual button press happens when you see "canceled"


It doesn't affect everyone equally, but this is what they're talking about:

http://www.youtube.com/watch?v=azzv3DTQgyQ&feature=player_embedded


Now your just trolling on purpose -_- He posted the same fucking video.

By the way LaNague, yes i do read posts and watch videos. Hence why the troll just posted your same video with action delay. Its been tried and tested by 1000's of people, including myself in combat. Explain why i should believe some random person on TL who is now acting a turd?

Try not to be a complete d***wad when people arent attacking you personally, it doesnt get you far in life.

BTW SWTOR rocks.




?? you guys say something about ability delay and the common "proof" is someone casting the mount and canceling after the cast and the mount gets removed.
I just told people a hundred times that this is for the mount cast only and that combat is not affected by it, but noone listens or tries it, so i made a video where i cast an actual combat ability and cancel it as soon after the cast as humanly possible and even though the Ui tells me i canceled and the animations break, the heal goes trough.
This is proof that the servers are fine and there is no server sided ability delay, you dont need to believe me as a "random dude", you can see it in my video and do it yourself.
Also, i dont see where i am being attacked or acting like a whatever that is amd i also dont need life lessons from you, i just try to show people that they suffer from reversed placebo effect.

Whatever, i did my best with this video, if you disregard it and think there is some server sided ability delay, so be it.


Ok mate, your not acting a total douche, i'll take your word for it. >.<

and heres one for you.

action delay. Its been tried and tested by 1000's of people, including myself in combat


^ Thats why for all your proof you have it means nothing to me.

It is entirely possible that it effects certain people in areas of the world or internet connections or <insert unknown factor here> but it IS there. Deal with that fact.

If you dont want life lessons from me, may i suggest reading your posts back and considering it can sound quite rude, or at least obnoxious.

Now im going back to enjoying SWTOR. cya



have you considered that the felt delay is due to animations? Because this game is different to common mmos like WoW.
The fact that it uses no auto attack made the developers use the global cooldown period for client side animations.
This feels wrong for a WoW player, EQ2 players will feel quite at home and i think aion players too.
Animations are client side, though. I never missed a interrupt or stun to cancel something, because server side it registers when the animations starts.


Show nested quote +
All the healers in my guild say Sith Assassin tanks are too squishy. Bounty Hunter tanks are pretty good with all their aoe threat :O


i know a competeiive hardcore raider that got a lvl 50 assassin in beta for months and rerolls him, cant be that bad.
I also saw calculations that the tanks damage reduce and avoidance at 50 is less than 5% apart.



Could be people still don't know how to play them. I hear you got to keep a shield wall like ability up and it gets pretty annoying.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 27 2011 01:09 GMT
#3104
IIRC that shield wall was more for the warrior/guardian, but I could be wrong.
Moderator
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
December 27 2011 01:36 GMT
#3105
On December 27 2011 03:44 LaNague wrote:
Well, looks like my dislike didnt come out of nowhere this time.



Anyways, if you watched this http://www.youtube.com/watch?v=azzv3DTQgyQ, keep in mind that people have agendas and ask yourself why he didnt do this with an actual combat ability of he tries to prove combat delay.
I dont have fraps and no patience for video editing, but you can actually try it yourself ingame with a combat ability like heal.
If you move before the animation finishes but after the castbar is full, your ability will go off and the animation is displayed while you run or jump.

It is sad that my voice on the official forums is silenced by bad trolls, one of my post in the big ability delay thread pointing this out even got deleted. i hope i can stop the widespread of this ability delay rumor here.



I havent really noticed it yet. I just though abilities que'd so sometimes they didnt go off as you had another ability que'd before it.

That said, if its true, scares me. Because that pretty much made me lose the will to live in warhammer, and in the end I think a major reason for its downfall. (although its lag delay was really significant and noticeable).
"losers always whine about their best, Winners go home and fuck the prom queen"
polysciguy
Profile Joined August 2010
United States488 Posts
December 27 2011 01:52 GMT
#3106
game is every bit as awesome as i thought it would be....pvp isn't as developed as it could be, but the lack of hugely impactful racials is cool also the storylines are amazing
glory is fleeting, but obscurity is forever---napoleon
Critter
Profile Joined January 2011
United States196 Posts
December 27 2011 01:57 GMT
#3107
Does the Bounty Hunter's damage become more... I'm going with 'sane,' later on? We're only ~19 right now (me a sniper, friend a BH) but he pushes one button and kills a group of 5. His damage vs Elites doesn't seem bad by any means either (although mine feels superior). Still, 1 button clearing a camp just seems off.
polysciguy
Profile Joined August 2010
United States488 Posts
December 27 2011 02:06 GMT
#3108
On December 27 2011 10:57 Critter wrote:
Does the Bounty Hunter's damage become more... I'm going with 'sane,' later on? We're only ~19 right now (me a sniper, friend a BH) but he pushes one button and kills a group of 5. His damage vs Elites doesn't seem bad by any means either (although mine feels superior). Still, 1 button clearing a camp just seems off.

its supposed to, you are the elite essentially, they do a very good job of making you feel "heroic". In wow you are like...oh god theirs 3 mobs there, i hope i can kill 1 before my cc wears off or im dead. in ToR its like, pfff, i hope i don't get that third group thats patrolling or itll be tough. as time goes on, strong and elite mobs get harder, but you can still wipe the floor with normal enemies
glory is fleeting, but obscurity is forever---napoleon
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
December 27 2011 02:23 GMT
#3109
mercenary is very strong right now, might get adjusted.
Critter
Profile Joined January 2011
United States196 Posts
December 27 2011 02:47 GMT
#3110
On December 27 2011 11:06 polysciguy wrote:
Show nested quote +
On December 27 2011 10:57 Critter wrote:
Does the Bounty Hunter's damage become more... I'm going with 'sane,' later on? We're only ~19 right now (me a sniper, friend a BH) but he pushes one button and kills a group of 5. His damage vs Elites doesn't seem bad by any means either (although mine feels superior). Still, 1 button clearing a camp just seems off.

its supposed to, you are the elite essentially, they do a very good job of making you feel "heroic". In wow you are like...oh god theirs 3 mobs there, i hope i can kill 1 before my cc wears off or im dead. in ToR its like, pfff, i hope i don't get that third group thats patrolling or itll be tough. as time goes on, strong and elite mobs get harder, but you can still wipe the floor with normal enemies



I suppose, just gets a little boring when I don't get to shoot at groups that don't have elite in them cause he's already killed them all, lol. At least I get to roll some damage on bosses and elites I suppose.
zZygote
Profile Blog Joined January 2007
Canada898 Posts
December 27 2011 04:37 GMT
#3111
My Operative beans crazy initial AOE dps for group fights. Loving the close-combat and range capabilities of it so far!
Laids
Profile Joined January 2011
United Kingdom596 Posts
December 27 2011 04:45 GMT
#3112
I'm kinda enjoying levelling my Jedi Sentinel, but the lack of LFG tool is really hurting my interest. One of the things I loved about WoW's LFG tool was that whenever I felt bored of the grind I could just join a random dungeon and break the monotony of questing. I can't really do that with SWTOR and it's pretty frustrating. It's even more frustrating to see Bioware's current stance of " YOU WILL USE THE LFG CHANNEL AND LIKE IT AND BE BFF'S 4 EVER ". It's such a silly stance and will push people away from the game, like myself.
Pkol
Profile Blog Joined April 2010
Australia176 Posts
December 27 2011 04:51 GMT
#3113
There are many "features" of WoW that I miss, but you have to realise that WoW is 6+ years old, so they've had time to implement all sorts of funky shit. It'll all come in time
lolwut?
Critter
Profile Joined January 2011
United States196 Posts
December 27 2011 05:23 GMT
#3114
On December 27 2011 13:45 Laids wrote:
I'm kinda enjoying levelling my Jedi Sentinel, but the lack of LFG tool is really hurting my interest. One of the things I loved about WoW's LFG tool was that whenever I felt bored of the grind I could just join a random dungeon and break the monotony of questing. I can't really do that with SWTOR and it's pretty frustrating. It's even more frustrating to see Bioware's current stance of " YOU WILL USE THE LFG CHANNEL AND LIKE IT AND BE BFF'S 4 EVER ". It's such a silly stance and will push people away from the game, like myself.


Maybe we differ here, but I haven't felt a grind yet as I'm actually interested in the quests and the way they're presented. Dungeon Finder was nice but at the same time it filled a very different function in that game (for me at least). In WoW I'd grab a bundle of quests I didn't care about, set about killing 10 X and collecting 8 Y while queued. Eventually I'd join a group in a dungeon I didn't care about and kill everything inside (or sometimes skip fights entirely to get exp faster) and rinse and repeat. In SWTOR I'm invested in almost every quest I get. I've got my own personal narrative going for my character. If I was to suddenly, in the middle of defusing a bomb or wiping out a terrorist cell, jump to a random dungeon and start killing people for no reason with a bunch of people I'd never met before... well that doesn't really fit with what this game seems to be going for.

Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-12-27 05:35:53
December 27 2011 05:30 GMT
#3115
On December 27 2011 13:45 Laids wrote:
I'm kinda enjoying levelling my Jedi Sentinel, but the lack of LFG tool is really hurting my interest. One of the things I loved about WoW's LFG tool was that whenever I felt bored of the grind I could just join a random dungeon and break the monotony of questing. I can't really do that with SWTOR and it's pretty frustrating. It's even more frustrating to see Bioware's current stance of " YOU WILL USE THE LFG CHANNEL AND LIKE IT AND BE BFF'S 4 EVER ". It's such a silly stance and will push people away from the game, like myself.

It's still pretty easy though, just advertise /1 with LFM xxxxxxxxxx while you quest and it normally doesn't take long to get a group.

That said, a dungeon finder would be fine though, just as long as it's not cross-realm, if they implement cross-realm dungeon finder and/or cross-realm warzones they've pushed me away at least. :p


On December 27 2011 10:57 Critter wrote:
Does the Bounty Hunter's damage become more... I'm going with 'sane,' later on? We're only ~19 right now (me a sniper, friend a BH) but he pushes one button and kills a group of 5. His damage vs Elites doesn't seem bad by any means either (although mine feels superior). Still, 1 button clearing a camp just seems off.

The Bounty Hunter AoE skill is pretty crazy yes, but it's only "insane" in solo PvE so it's not really a problem.
Tracer Missile debuff is the other "insane" skill in PvP that people enjoy complaining about already, but too early to say how big of a problem that is as well, most classes got something like that right now.
So yeah I guess it evens out later on.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
December 27 2011 07:00 GMT
#3116
Loving the game. I was the ultimate skip-quest guy in WoW, didn't care who had gripes with what. If it was a farmer wanting me to get cabbages or some dude by a tower saying I needed to kill x at y, just wanted to hit max level or my target level asap so I could PvP at max efficiency. Here ... I'm actually hearing the dialogue, pondering my response choices, taking more moments to enjoy the scenery.

And of course pvping hard. In a server with 1:4 Jedi:Sith. Getting trashed by 50 premades in bgs, outnumbered in world pvp. But getting instant-pop bgs and world pvp with people stalking my movements hoping for the kill. Loving it (no sarcasm, really what I like about pvp servers).
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
KaoReal
Profile Joined May 2010
Canada340 Posts
December 27 2011 07:07 GMT
#3117
On December 27 2011 16:00 Danglars wrote:
Loving the game. I was the ultimate skip-quest guy in WoW, didn't care who had gripes with what. If it was a farmer wanting me to get cabbages or some dude by a tower saying I needed to kill x at y, just wanted to hit max level or my target level asap so I could PvP at max efficiency. Here ... I'm actually hearing the dialogue, pondering my response choices, taking more moments to enjoy the scenery.

And of course pvping hard. In a server with 1:4 Jedi:Sith. Getting trashed by 50 premades in bgs, outnumbered in world pvp. But getting instant-pop bgs and world pvp with people stalking my movements hoping for the kill. Loving it (no sarcasm, really what I like about pvp servers).


I just got the game. What server are you on, and what are the queue times like?
Life can only be understood backwards, but must be lived forward
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
December 27 2011 07:27 GMT
#3118
Oh, this is another game where premades and solo queue go into the same BGs?
Velr
Profile Blog Joined July 2008
Switzerland10909 Posts
Last Edited: 2011-12-27 07:54:24
December 27 2011 07:53 GMT
#3119
I got this since 2 days and i'm enjoying it way more than i think i would have. I'm still not really into the graphics/art style but aside from that I really like it and it for sure looks "SW" .

They only things that I don't like that much are:
Sniper seems to be a bit boring/stale... "Cover --> Pew, pew, pew --> Next mob" and I don't really see how I am supposed to ever beat a melee in PvP, either my burst has to become absolutely ridiculous or I need to get a whole lot more of CC/Evasion talents....

How is the "DPS"-Bounty Hunter spec to play? (Whatever it is called ).


BTW: This is actually WAY harder than WoW-Cataclysm is. Whoever tells something different should really go and level a Char in WoW NOW... I did it when Cata came... If you think SW:Tor is easy... You have no Idea what easy means (nowadays, sadly)...
venage
Profile Blog Joined April 2010
Sweden65 Posts
December 27 2011 08:19 GMT
#3120
Just raided for the first time last night. It feels like a beta test, we noticed major bugs on every boss except the gauntlet type event in eternity vault. Some of the bugs we're just like the type you see in WoW from time to time, like evade bugs and so on. We went in as a pug from 3 or 4 different guilds. We managed to get to the last boss of Eternity Vault after many bugged tries on the boss before it.

If we look away from the bugs I'm actually impressed with this entry level raid. The trash was boring and uninteresting (hey its trash so whatever right?) but the bosses had some interesting mechanics and you could tell that this wasn't meant to be challenging to a coordinated group on normal mode. The last boss was actually breath taking, it was on the same level as you'd expect a mid-tier end raid boss from wow would be in pure awesomeness and we didn't manage to beat the last phase since it was really tight and no pug will probably one shot it at current gear level.
Prev 1 154 155 156 157 158 248 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko620
LamboSC2 415
Ryung 120
Rex 101
SHIN 61
StarCraft: Brood War
Calm 8015
Jaedong 1170
Mini 755
EffOrt 593
Light 535
Soma 504
firebathero 453
Soulkey 303
Snow 229
Last 160
[ Show more ]
actioN 141
Rush 127
Zeus 118
ggaemo 95
Leta 77
Killer 74
[sc1f]eonzerg 70
Hyun 50
JYJ 42
ToSsGirL 41
JulyZerg 29
scan(afreeca) 28
Sharp 26
Aegong 21
Hm[arnc] 17
yabsab 14
zelot 14
ajuk12(nOOB) 13
Shine 12
Terrorterran 11
Sacsri 7
Icarus 6
Dota 2
Dendi1130
qojqva627
420jenkins114
League of Legends
Reynor83
Counter-Strike
byalli398
kRYSTAL_55
Other Games
singsing2430
B2W.Neo1061
hiko760
crisheroes298
DeMusliM288
Sick209
Pyrionflax178
Mew2King87
QueenE50
MindelVK5
Organizations
Dota 2
PGL Dota 2 - Main Stream11171
StarCraft 2
IntoTheiNu 914
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH274
• StrangeGG 112
• Gemini_19 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1960
• TFBlade693
Upcoming Events
OSC
3h 30m
MaxPax vs Percival
Solar vs ShoWTimE
Lambo vs Arrogfire
YoungYakov vs GgMaChine
Krystianer vs ArT
NightMare vs Iba
Douyu Cup 2020
15h 30m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 2h
Douyu Cup 2020
1d 15h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
2 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
4 days
Online Event
4 days
[ Show More ]
RSL Revival
4 days
RSL Revival
4 days
WardiTV Weekly
4 days
RSL Revival
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.