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The Official Fighting Games Topic - Page 192

Forum Index > General Games
Post a Reply
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New Updated Fighting Game Thread
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 31 2009 12:53 GMT
#3821
On May 31 2009 18:49 MCMcEmcee wrote:
lol SWR :V

anotak - yeah, that's it. Newer games do away with the "lol they jabbed at fullscreen BETTER BLOCK" that happens in SF2 series and such, but proximity blocking just makes you do that if the attack gets "close enough." Actually I guess I worded it improperly, since I guess MvC2 does have proximity blocking... but a badly coded (probably super early/poorly thought out) version of it, so Sentinel's beam isn't "close enough" to trigger proximity blocking after it fades out... and I guess in MvC2, if proximity blocking doesn't trigger, actual blocking doesn't :V

Thanks. As a programmer, this doesn't make sense to me why they would do it like this but I guess it's marvel.

On May 31 2009 19:22 myrmidon2537 wrote:
I posted about Sentinel's unblockable earlier. About Dr.Doom's sweep though, (again relying on my MvC2 knowledge, its my main game although I'm just trying to recall the old mechanics discussion about these) Doom's sweep isn't unblockable per se, but there's a point in the sweep's hitbox that makes it hit on the other side so instead of holding back, you push forward to block. I guess adjusting the distance, you can make it very ambigous.

Of course the easy way out is to just check SRK for details, but I'm lazy ^^

I asked somebody I rode with to the tournament about Dr. Doom's sweep and yeah that's what he told me.
myrmidon2537
Profile Blog Joined August 2007
Philippines2188 Posts
May 31 2009 13:24 GMT
#3822
Do you remember if he mentioned which part of Doom's sweep hitbox it was? (was it the heel?)

Ah... screw it.. I don't play Doom outside Team Z and Clockwork anyway XD
IPT.PromilKid: I'm only good at Marvel
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-05-31 16:00:45
May 31 2009 16:00 GMT
#3823
About Sentinel's unblockable: there was a video released recently for Blackheart that included a bit at the end regarding Sent's unblockable.

It stated Sent's cr.HP has active frames that don't trigger blocking.

I don't think it's proximity blocking so much as lazy programming: "Well blocking was already triggered by the front of the beam hitting the guy, so no need for the rest of the beam to have to do it!"
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 31 2009 20:44 GMT
#3824
does anyone still play children of the atom?
..and then I would, ya know, check em'. (Aka SpoR)
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
May 31 2009 21:53 GMT
#3825
On June 01 2009 05:44 CharlieMurphy wrote:
does anyone still play children of the atom?


Competitively no. I still play occasionally for fun because of the cheap AI on higher difficulty settings.
[X]Domain - I just do the website. Nothing more.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
May 31 2009 23:09 GMT
#3826

epic textbook play :3
And all is illuminated.
ThatGuy
Profile Blog Joined April 2008
Canada695 Posts
June 01 2009 00:15 GMT
#3827
Flakes
Profile Blog Joined July 2008
United States3125 Posts
June 01 2009 00:55 GMT
#3828
On June 01 2009 09:15 ThatGuy wrote:
http://www.youtube.com/watch?v=wlB_Fukrx0A


lol @ your trolling the youtube vid
(the boathead girl's name is Mami 19, which, according to Wikipedia, is a "strange amalgam of a cute girl and a battleship transporting three naked, frolicking men")

sounds like a sweet game
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
June 01 2009 10:00 GMT
#3829
And all is illuminated.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-06-01 20:06:52
June 01 2009 19:59 GMT
#3830
I've seen that Chou Aniki vid before. The game looks hilarious(ly bad).

Sick 3s vid.


Some laughs from the BlazBlue thread on SRK:

Ruckus559
sorry if this has already been discussed but can sum1 explain how the controls are going to work. on the arcade there are 3 attack buttons and 1 drive button. how will it work with 6 or 8 button sticks. if u have any info please share and link source

HeartNana
Obviously you can't use a 6 or 8 button stick for a 4 button game. You need to buy a 4 button stick.

Ruckus559
if u cant play it with a 6 or 8 button stick then y would they release a 6 button blazblue feature stick for 360 and an 8 button blazblue feature stick for ps3

HeartNana
It's quite the mystery indeed...

Ruckus559
ok now im thinking ur just being sarcastic. y is every1 on these forums such a dick like that. im just looking for some info

Stabby
Show nested quote +
Ruckus559
if u cant play it with a 6 or 8 button stick then y would they release a 6 button blazblue feature stick for 360 and an 8 button blazblue feature stick for ps3

So you can use it for more than just Blazblue, if you are playing another fighting game that requires more buttons.

Ruckus559
thanx dude. can u link where u got that info?
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
June 01 2009 20:17 GMT
#3831
Romanians on SRK
And all is illuminated.
Ginseng
Profile Blog Joined May 2008
United States268 Posts
June 01 2009 20:39 GMT
#3832
Yea I just read that part on the forums haha. Speaking of BlazBlue, at least we have all characters represented now
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
June 02 2009 05:38 GMT
#3833
That post, aaaaah my head. So fucking stupid. ahhahah
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
June 02 2009 12:16 GMT
#3834
[image loading]


H made this for me.

If you use my Nero play style, you can also go 5-0 agaisnt H everytime you play him. btw last time i faced your evil cat warrior i 3-0 him! Fuck your cat h!
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
June 02 2009 12:29 GMT
#3835
[image loading]


these things are really fun to make
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
June 02 2009 12:55 GMT
#3836
[image loading]


<3 hcorp.
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
June 02 2009 18:03 GMT
#3837
...
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
June 02 2009 19:03 GMT
#3838
I should make one for Reload Eddie. With Reload Eddie, you can't lose.
And all is illuminated.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
June 03 2009 01:21 GMT
#3839
KOF98UM match, watch for the end.



+ Show Spoiler +
Meaty ass attack overhead. Awkward.
Ginseng
Profile Blog Joined May 2008
United States268 Posts
June 03 2009 05:13 GMT
#3840
So the first time ever, I played vs a Carl. I always thought his loops were cool to watch, but being the victim of it was really gay. The experience was worth it though, who the hell plays Carl!? (in North California)
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
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