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The Official Fighting Games Topic - Page 190

Forum Index > General Games
Post a Reply
Prev 1 188 189 190 191 192 296 Next
New Updated Fighting Game Thread
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
May 28 2009 21:06 GMT
#3781
He does have a point with the reputation thing but the 10k seems like an easy way to get a "no" response. Unless they are people who think 10k is nothing.
Nak Allstar.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
May 29 2009 15:31 GMT
#3782
Normally I don't like Claw or two non-fireball char matchups in ST (or Boxer for that matter), but...
+ Show Spoiler [ST match, kouhatsu] +
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 29 2009 18:29 GMT
#3783
i love the way boxer sounds on ST

OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH OOOOOOAHHHH

now if only ST had the CPS1 blanka sound RAAAAWWWWOOOHHHHHHHHHHHHhhh the two would complement each other perfeclty
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 29 2009 19:42 GMT
#3784
Wow. :O
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-05-30 04:08:48
May 30 2009 04:07 GMT
#3785
So I made a post on SRK talking about the upcoming Daemon Bride's game mechanics. Daemon Bride is Examu's new 2D fighter: it's basically Arcana Heart minus the Arcanas and homing bars, but with some new metres added.

Here are some low-quality Daemon Bride loketest matches:
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159675
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159724
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159785
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159656
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159627
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7159597
http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7154323

And here's my SRK post:
http://forums.shoryuken.com/showpost.php?p=6802580&postcount=264

For those who don't want to bother reading it, some interesting things to note about the Engage metre (the heart with a number inside, beside your character portrait):
- it fills as you take damage, like a revenge gauge, but it also carries over to the next round
- it also increases by 1 level when you lose a round
- the higher it is, the more powerful your special Bride attacks become (afaict)
- at MAX, it can be used to burst and, apparently, to do some kind of "ultra" when you have full super metre as well

So basically, it's a really useful metre.

Unfortunately, it also encourages people to win by timeout. After all, why finish off an opponent, thereby giving them more Engage metre, when you can just run away and win by timeout instead? Furthermore, if you happen to take damage while running away, that's even better because it gives you more Engage!

Can you imagine Justin Wong playing this game? He clearly doesn't mind running down the clock when it's strategically optimal, and in this game it's going to be optimal whenever you have a big lead.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 30 2009 04:25 GMT
#3786
that's like the most unattractive notion ever. nobody wants a repeat of CvS 2.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 30 2009 04:35 GMT
#3787
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
May 30 2009 04:39 GMT
#3788
Oh I saw that vid its cool
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 30 2009 04:40 GMT
#3789


BEST GAME EVER
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
May 30 2009 04:51 GMT
#3790
That floating stabbing shit sooooo annoying god damn.
Nak Allstar.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 30 2009 05:03 GMT
#3791
LOLOL that TvC match was hilarious.
zizou21
Profile Joined September 2006
United States3683 Posts
Last Edited: 2009-05-30 05:39:17
May 30 2009 05:37 GMT
#3792
holy shit is that game coming to the states?

that looks so much sweeter than sf4 v_v

edit: and omg the streetfighter music !!!11
its me, tasteless,s roomate LOL!
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 30 2009 06:43 GMT
#3793
it's coming to the states but it's a fucking terrible game and you shouldn't play it!

also it's in SBO this year (over MBAA, sad life;; ). Here are the current lineups

A-1 Block - Udakarasu (Karas/Ryu)

B-1 Block -
B-2 Block -
B-3 Block - Fumifumi (Megaman/Roll)
B-4 Block - Pochi (Jun/Ryu)
B-5 Block - Kumo Soto Kagami (Yatterman-1/Karas)
B-6 Block -
B-7 Block -
B-8 Block -
B-9 Block -
B-10 Block - Tokino Tobira (Gold Lightan)
B-11 Block - Hachiman no Koutaishi (PTX)
B-12 Block - Kaiten ou (Ken/Megaman)
B-13 Block - Ao@BT (Doronjo/Ryu)
B-14 Block - Yuuchan (Ken/Chun Li)

C-1 Block - Kaiten ousama (Ken/Karas)
C-2 Block -
C-3 Block -
C-4 Block - Jaian (Chun Li/Ryu)
C-5 Block - Kenchin (Karas/Yatterman-1)
C-6 Block - G.X (Casshern/Roll)

D-1 Block -
D-2 Block - Nekonohi (Ken/Tekkaman)
D-3 Block - GO1 (Karas/Ryu)
D-4 Block - Nichiyou ge ma (Casshern/Tekkaman)
D-5 Block -
D-6 Block -
D-7 Block -

F-1 Block -


the only thing I like about TvC is Casshern, so I'm glad there's some of them in there~
also note the presence of Karas (who is a very silly character).
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 30 2009 06:47 GMT
#3794
I like to think of TvC as a less broken and less crazy MvC2.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
May 30 2009 06:50 GMT
#3795
it's not less broken, though.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-05-30 07:13:26
May 30 2009 07:12 GMT
#3796
One game has "you can air block only once" leading to unblockables and team-rapes. It has Sentinel's cr.HP which has attack frames that don't cause your character to block, a concept I've never even heard of before. It has double-snap assist infinites. It has Magburrito. It has Iron "one hit and your team is dead" Man. It has Capitalist Communist and his invincible, top-to-bottom, godlike assist. And so on.

The other game has combos that change depending on the aspect ratio. It has combos and infinites off of bursts. It has Kar-fucking-ass. And so on.

I dunno, I think TvC is pretty broke, but MvC2 is on a whole 'nother level.
Aqo[il]
Profile Blog Joined April 2009
Israel183 Posts
May 30 2009 07:15 GMT
#3797
I wonder, are there are SWR players here?

Reavers. Lurkers. Vultures. Defilers. Corsairs. Vessels. Why did they remove all the cool units from SC2...?
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
May 30 2009 07:44 GMT
#3798
ABK tournament in the park!


watch the other 3 parts too
And all is illuminated.
VManOfMana
Profile Blog Joined December 2008
United States764 Posts
May 30 2009 07:59 GMT
#3799
On May 30 2009 16:15 Aqo[il] wrote:
I wonder, are there are SWR players here?

http://www.youtube.com/watch?v=w3m2SZ5FSKk&fmt=18


I believe most "serious" Tohou players still stick to IaMP.

http://forums.shoryuken.com/showthread.php?t=189881
Woo Jung Ho, FIGHTING! | "With the death of BW comes the death of an idea. And that idea, held by many BW fans, was that a computer game could actually outlive the Next New Game cycle. And to some extent it did." -Falling
professorjoak
Profile Joined July 2008
318 Posts
May 30 2009 08:00 GMT
#3800
On May 30 2009 16:15 Aqo[il] wrote:
I wonder, are there are SWR players here?




I don't play it, but I was just watching this Youtube tutorial for the original Immaterial and Missing Power yesterday


I saw the video's length and said "I'll just watch the first minute or so," but then the video turned out to be really well made so I wound up watching the whole thing. It had a thoroughly educational discussion of all the technical mechanics of the game, in good synchronization with the gameplay footage.
"The different branches of Arithmetic -- Ambition, Distraction, Uglification, and Derision." --Lewis Carroll
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