Who are the best QOP players? I wanna study some replays
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zulu_nation8
China26351 Posts
Who are the best QOP players? I wanna study some replays | ||
Ack1027
United States7873 Posts
Any player from VP when they run QoP. [Vigoss, arguably best player utilizes necrobook QoP. Style I like to play] Loda, Kwom, Akke from team SK when they play QoP. Loda's shadowfiend is most known/best though. | ||
Judicator
United States7270 Posts
Eddie's a Canadian at Waterloo, unless hes studying abroad this semester. His SF is also better than most players. | ||
rpf
United States2705 Posts
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Judicator
United States7270 Posts
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SK.Testie
Canada11084 Posts
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SK.Testie
Canada11084 Posts
b t w A -- S D -- F | ||
JeeJee
Canada5652 Posts
or dagger of epic lulz =x | ||
str
Bulgaria192 Posts
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paper
13196 Posts
... | ||
Southlight
United States11761 Posts
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SK.Testie
Canada11084 Posts
I recall when chasing SK a lot that both helped SK out a tonne. Shrug, the nerf hurts every and all heros who regularly get a dagger. | ||
GogoKodo
Canada1785 Posts
On February 10 2008 07:07 MYM.Testie wrote: Part of what made SK so good was his ability to escape with both dagger + burrow when one or the other wasn't enough. I recall when chasing SK a lot that both helped SK out a tonne. Shrug, the nerf hurts every and all heros who regularly get a dagger. True, but I think that was the point of the nerf. Dagger was too much of a staple item, most high level replays I've watched pretty much every hero got a dagger. That said I think the nerf was a bit too much, 3 seconds is too long. Maybe they could go to 2 or 1 second and increase the mana cost. Not sure what to do with the pricing though. | ||
{ToT}Strafe
Thailand7026 Posts
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str
Bulgaria192 Posts
On February 10 2008 06:23 paper wrote: the only time you use dagger is to initiate with sk ... well when u think about it, u can initiate at best every 3-4 minutes and I at least used dagger at least once every minute(more often if being chased), so I would say that I at least used it for defense at least as much as for offense. the way it is now it has close to no defensive value, which was actually the reason why most int heroes took it in the first place- so they can nuke and escape. the way i see it icefrog wanted to give carriers a little edge since at pro level we mostly see teams consisting of 2-3 int ,1-2 str and 1 agi heroes and the game is seldom decided on carriers since the 5v5 battle are like nuke nuke nuke.. btw sk`s burrowstrike has like 1 second animation adding the fact that u have to accelerate after that makes it hard to escape without dagger - meaning sk will be raped by pretty much any radi carrier if he tries to push a lane which was before no problem whatsoever (and ive had some experience with sk ) but lets wait and see how the pros react...since in pro games pretty much everybody has dagger ![]() edit: wow i used "as least" 4 times in the first sentence... | ||
Southlight
United States11761 Posts
lololololol. | ||
Ack1027
United States7873 Posts
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paper
13196 Posts
On February 10 2008 10:11 Southlight wrote: http://img106.imageshack.us/img106/8897/roflmm2.jpg lololololol. KOTL CARRY | ||
k3fka
Argentina1267 Posts
Maelk from Mym "a safe but efficient qop" you kidding me? maelk with vigoss are the 2 best qop users in the planet. And sk pugna is a terrible lane. Sk on lane isnt imba until level 5 where he gets the larger stun and therefor stunning both of the players is easier. But in the 1st level , he is easy harrasable , its almost impossible to stun both of them unless they suck and when he stuns he is very vulnerable since he ends beside the 2 opponents. | ||
Ack1027
United States7873 Posts
Correct me if I'm wrong, but from the reps I've seen of Maelk playing QoP he does the following: 5 branch 4 tango. Plays passive/reactionary in lane. Maybe ganks depending on lane/rune control. Rapes late game from farm. I already said Vigoss is arguably the best player overall so no disagreement there. SK/Pugna is not that good of a lane, but like Judicator said in one replay he did get owned by that lane combination. A necro 3 by 30 is good, but usually you shoot for -25. | ||
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