[HoN/DotA] Let's Play~!! - Page 503
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SK.Testie
Canada11084 Posts
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paper
13196 Posts
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Tadzio
3340 Posts
On August 27 2009 09:43 MYM.Testie wrote: tadzio i think you're misunderstanding because your post makes no sense to me and is assuming things that are pretty wrong. ;p funny | ||
Judicator
United States7270 Posts
On August 27 2009 10:28 MYM.Testie wrote: Even if he doesn't own him, (and he should because at lvl 6 he can tower dive and kill him anyway) he should stop him from ganking any side lanes + rune control. ;p If the SF is a downy sure. Good players will space you out regardless and their support if worth anything will drop a ward on the CW's side of the ramp. | ||
SK.Testie
Canada11084 Posts
huh? | ||
paper
13196 Posts
On August 27 2009 11:13 MYM.Testie wrote: o_O)? huh? testie is not gay that's all | ||
SK.Testie
Canada11084 Posts
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paper
13196 Posts
![]() wat | ||
SK.Testie
Canada11084 Posts
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Alventenie
United States2147 Posts
On August 27 2009 11:12 Judicator wrote: If the SF is a downy sure. Good players will space you out regardless and their support if worth anything will drop a ward on the CW's side of the ramp. clock can just abuse runes and hook from rune spots to kill sf. Once clock hits 6 only way sf will gank is through teleports or running behind his tower, because running straight for runes is a definite hook -> kill from clock (as long as he hits him correctly =P). The only way sf can really keep clock from diving him is to hit his L3 razes on him right before 6 so clock has to back off and heal up. If clock stays at full life he can just dive any time past 6. | ||
SK.Testie
Canada11084 Posts
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Ace
United States16096 Posts
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paper
13196 Posts
on average, SF > CW without a doubt | ||
Ace
United States16096 Posts
On August 27 2009 13:21 paper wrote: people forget abusing runes goes both ways, and that there are many ways to place the wards so you don't get hooked in the dark on average, SF > CW without a doubt that always hurts ![]() | ||
paper
13196 Posts
how does it hurt when you perfectly blend in with the night KEKEKE ^_^_^_^_^_^ | ||
Alventenie
United States2147 Posts
On August 27 2009 13:21 paper wrote: people forget abusing runes goes both ways, and that there are many ways to place the wards so you don't get hooked in the dark on average, SF > CW without a doubt at low/mid skill i can see sf > clock mostly. Once you reach the high level a clock will beat an sf before level 6 when sf can aoe crush stuff. Also once cw is 6 its hard for sf to grab lots of runes due to clock hooking. You can place a ward in alot of areas to see when he runs to rune, so you won't be hooking him in the dark. | ||
Elemenope
Burkina Faso1704 Posts
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Zelniq
United States7166 Posts
and also romanians don't understand the meaning of 'hey everyone go dagon' | ||
Heen
Korea (South)2178 Posts
Denying 6-8 out of the first 8 creeps? wut? seriously? that only happens vs piss poor shadow fiends. The last time I laned SF vs clock (maybe the only time), I don't remember having a hard time since cw is harmless before lvl 6. If anything you should be outcsing clockwerk significantly. Even after CW hits 6, you should constantly be using raze too keep his hp down (take tower diving out of the question). cw > sf in the long run but don't make it sound like it should be a cakewalk for cw. | ||
SK.Testie
Canada11084 Posts
But vs a good clockwerk you can't make damage from thin air. I might be exaggerating the CS effects but every SF i've played except 1 (the story already mentioned) has been utterly crushed, especially at the lower levels as I have the main control of the CS and will definitely be getting my bottle and boots before him. (Don't forget his movement speed advantage as well). You said 'maybe the only time I've laned clock' ... I've laned a lot of SF's as I run clockwerk pretty often. Hell they are too afraid to even walk near my side of the river sometimes because you can kill them at level 3+. I agree that against an SF of your caliber I may not be able to do what I so freely said, but you can't make damage appear out of thin air. And SF's of your caliber aren't just dime a dozen. SF can't even fake out clock because clock just knows, 'he can't do anything yet'. Clock will have the early CS control. I run him a lot. And I feel very confident vs most solos especially zeus's / sf's. | ||
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