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The Official Street Fighter 4 Thread - Page 3

Forum Index > General Games
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Prev 1 2 3 4 5 110 111 112 Next
wifeH
Profile Joined March 2007
United States127 Posts
October 19 2007 05:51 GMT
#41
good old 2D indeed, man I hate 3D games...
SCSE - UCSD
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-10-19 07:17:39
October 19 2007 07:04 GMT
#42
i heard a long time ago about this and that it will be 2d but the sprites and animations and shit are 3d. There were some pics of the new ryu or ken or something floating around, let me see if I can find them.
http://www.streetfighterworld.com/

..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
October 19 2007 07:19 GMT
#43
lol at SRK it looks like the sc2 forum when it was announced here

http://forums.shoryuken.com/forumdisplay.php?s=79759b336bc504820b4a90471cad9b5e&f=241
..and then I would, ya know, check em'. (Aka SpoR)
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
November 22 2007 19:15 GMT
#44
http://www.gametrailers.com/player/26832.html

I'm not sure how old this interview is but the news about revamping and balancing SF2 sounds pretty sweet. The sad part of this interview for me was I got the impression that since he said in "the direction we're moving" implies that they're not staying on course for a 2d fighter and are moving to a 3d fighter really sort of saddens me. StarCraft moving to 3d =\, Street Fighter moving to 3d =\. When will they learn that better graphics doesn't mean better games. T_T

I thought it was really cool how they CALLED IN THE GUYS from evo. Hahaha
Do your best, God will do the rest.
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
November 22 2007 19:15 GMT
#45
Oh yeah bumpity bump bump.
Do your best, God will do the rest.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-11-23 14:29:53
November 23 2007 14:19 GMT
#46
No way, dude I think what he was trying to say without revealing it too much was that it would be 2d with very much 3d effects and maybe even full on movie sequence type 3d for special moves/arts. That would indeed be very dope. Or maybe even stuff like when someone does a special move it sorta puts the defensive player on a single player 3d dodging type mini game and then resumes normal play when the move completes.

About the fan driven thing, I think this could be a whole new age in gaming and game development since we have games like sc2 and SF4 coming out (which are very fan creation oriented). If these games kick ass and the credit a lot of it to fan suggestion and ideas, other games will see this and copy it and we could see change in how games are made forever.

PS- was he talking about a new version/patch of ST?
..and then I would, ya know, check em'. (Aka SpoR)
HonestTea *
Profile Blog Joined December 2005
5007 Posts
November 23 2007 15:35 GMT
#47
Ahahaha that guy looks so nervous.

I mean, yeah he should be, thousands of people including me are mentally projecting DONT FUCK IT UP towards him every day.

Not an easy job I imagine.
returns upon momentous occasions.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
November 23 2007 15:53 GMT
#48
this is out of the blue ;o
OjKa OjKa OjKa!
aseq
Profile Joined January 2003
Netherlands3984 Posts
November 23 2007 16:08 GMT
#49
Can't say anything from a trailer, but i thought it was absolutely amazing. Very cool style.

But I don't think the game will be as good, the fighting genre isn't really evolving much anymore
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
November 23 2007 20:21 GMT
#50
It's not so much evolution that makes for a great fighting game, it's taking what works and balancing it that allows for it to stay alive competitively. After reading up on it, pretty much everything Haji said is ringing true and has me slightly worried. However this announcement got me to pull out the old SF2 Turbo rom, so the excitement is there.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
November 23 2007 22:39 GMT
#51
SF4 better not turn out like Capcom Fighting Jam .
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
November 23 2007 22:40 GMT
#52
I would probably be so sad that I wouldn't even feel anger. I'd probably go into this phase of quiet denial and silent bitterness.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
November 23 2007 23:10 GMT
#53
Well, unlike the RTS genre, at least 2D fighters are still alive and well (e.g. Guilty Gear XX AC and Arcana Heart Full), so Capcom doesn't have the same pressure to put out a 3D game the same way that Blizzard did.

Even if the gameplay remained 2D, having 3D models rather than 2D sprites would be pretty weird. I haven't seen many 3D fighting games, but the ones I have seen all try to have at least somewhat-realistic body movements. This is like, the polar opposite of 2D fighting animations, where cancellable moves are commonplace. Can you imagine how it would look to see a 3D model Ken cancelling a low-forward into mp-shoryuken into super? I wouldn't be repulsed or anything (actually, I think it'd look hilarious ), but I think most people would find it really strange-looking and unnatural. One of the main reasons games migrated to 3D was to give them a more realistic look-and-feel. Cancellable moves and instant change-of-animation is commonplace in the world of 2D sprites, but it would look very out-of-place in a world of 3D models.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-11-24 00:16:35
November 24 2007 00:15 GMT
#54
I just thought of something else he might have meant.
Maybe its like war 3 with a rotatable camera angle but you still fight on a 2d plane. Seems kind of worthless but its somewhat innovative and "a new direction". Like maybe you can fight FP view or 3p view or standard whole screen 2d. That would be kind of cool playing sf like super punch out .
..and then I would, ya know, check em'. (Aka SpoR)
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
November 24 2007 01:37 GMT
#55
sc2 being 3-d is much less of a change than a fighting game going into 3 dimensional movements and stuff. although a perfected 3-d fighting game should be awesome at the top level, it is pretty difficult work to bring about.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
himurakenshin
Profile Blog Joined April 2006
Canada1845 Posts
December 06 2007 17:00 GMT
#56
[image loading]

ArC_man
Profile Blog Joined August 2006
United States2798 Posts
December 06 2007 17:01 GMT
#57
http://www.joystiq.com/2007/12/06/street-fighter-iv-first-details-revealed/


We'll spare you the suspense: Street Fighter IV will feature fully-3D graphics, but gameplay will be purely 2D, retaining the feel of the classic non-EX Street Fighter titles.

Now that you can breathe again, we'll let you know that 1UP has scored the first exclusive details on Street Fighter IV. The first publicized screenshot (above, and taken from the in-game engine) confirms the unique art direction for the sequel, as first hinted upon in the teaser trailer. 1UP reports that Ryu, Ken, Chun-Li and Dhalsim are all returning to the series, although a more complete character roster has not yet been revealed.

Gameplay-wise, it's classic Street Fighter, utilizing a six-button control scheme while introducing new moves, features, and locations to the repertoire. No word yet on which platforms the game is headed to, although we can certainly hazard a few guesses. Even more details on Capcom's latest fighter will be revealed in the January 2008 issue of Electronic Gaming Monthly, so keep your eyes peeled on the news stands.


A breath of relief or more things to worry about?
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
December 06 2007 17:28 GMT
#58
I'm really not sure what to think of this stage to be honest...

I find myself unable to even take a 'yay' or 'nay' stance on it.
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
December 06 2007 18:50 GMT
#59
I actually think that scerenshot looks bad.
Moderator
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 06 2007 20:40 GMT
#60
3D characters, eh? I suppose I can live with it. But I still firmly believe 2D sprite characters would turn out better in the game.
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