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Stormgate/Frost Giant Megathread - Page 286

Forum Index > General Games
5929 CommentsPost a Reply
Prev 1 284 285 286 287 288 297 Next
Bacillus
Profile Joined August 2010
Finland1992 Posts
Last Edited: 2025-11-07 05:34:46
November 06 2025 22:43 GMT
#5701
I always thought both the heroes and creep mechanics in WC3 were super interesting, but also really flawed. If WC3 had as many redesigns and reshuffles as SC2, I think there could have been much more interesting stuff to discover. That's partly why I was pretty disappointed when they just went "oopsies, didn't work after all" with the creep camps in SG.

Hildegard
Profile Blog Joined November 2012
Germany348 Posts
November 07 2025 01:16 GMT
#5702
Did Spartak actually reply in this thread? I'm totally sensationalistic about that.
tl.net humour: https://www.kurtvonmeier.com/blog-1/2018/1/14/on-audio-alan-watts-and-g-spencer-brown-discuss-laws-of-form
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
November 07 2025 01:29 GMT
#5703
On November 07 2025 10:16 Hildegard wrote:
Did Spartak actually reply in this thread? I'm totally sensationalistic about that.


He did, a while back. He said something about how sad it was that Stormgate failed because now, nobody will ever try to make an RTS on that kind of epic scale again. While also acknowledging that Frost Giant shouldn't have attempted to do so much all at once.

"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ETisME
Profile Blog Joined April 2011
12608 Posts
November 07 2025 02:59 GMT
#5704
On November 07 2025 10:29 Jeremy Reimer wrote:
Show nested quote +
On November 07 2025 10:16 Hildegard wrote:
Did Spartak actually reply in this thread? I'm totally sensationalistic about that.


He did, a while back. He said something about how sad it was that Stormgate failed because now, nobody will ever try to make an RTS on that kind of epic scale again. While also acknowledging that Frost Giant shouldn't have attempted to do so much all at once.


Was that before or after the new warhammar RTS lol
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
November 07 2025 05:48 GMT
#5705
On November 07 2025 11:59 ETisME wrote:
Show nested quote +
On November 07 2025 10:29 Jeremy Reimer wrote:
On November 07 2025 10:16 Hildegard wrote:
Did Spartak actually reply in this thread? I'm totally sensationalistic about that.


He did, a while back. He said something about how sad it was that Stormgate failed because now, nobody will ever try to make an RTS on that kind of epic scale again. While also acknowledging that Frost Giant shouldn't have attempted to do so much all at once.


Was that before or after the new warhammar RTS lol


Oh, that one doesn't count because it's not a "Blizzard-style RTS" or something.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
Spirral
Profile Joined February 2021
76 Posts
November 07 2025 22:35 GMT
#5706
What happened to Gobsmack anyway? Wasn't he cooking something big? Does Tim still remember he left the poor guy alone in the office?!
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
Last Edited: 2025-11-08 00:13:49
November 08 2025 00:03 GMT
#5707
On November 08 2025 07:35 Spirral wrote:
What happened to Gobsmack anyway? Wasn't he cooking something big? Does Tim still remember he left the poor guy alone in the office?!


He's still posting in the Discord:

[image loading]


It's not clear exactly what the "engineering challenges" are that they are waiting on, but I suspect Gobsmack is still holding out hope that Tim will find a miracle "partner" that will allow them to pay for actual engineering work so that his dream update for Stormgate can finally come out and take the world by, er, Storm.

Unfortunately I don't think "We just have to wait a little longer for Tim to be able to pay a guy to fix the game, but we're wisely using all this extra time to do incredible things like updating the tree building so that it no longer has the team colors for its leaves" is going to be the unprecedented slam-dunk comeback of the century for Stormgate that he imagines it will be.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
227 Posts
November 08 2025 08:00 GMT
#5708
People had good suggestions under the Reddit post.
Tim could've replaced their software engineers with Indian demiurges. Now the "development" is bottlenecked by their ability to communicate, using ChatGPT. So our best-selling autor has to wait.
crablogic
Profile Joined July 2025
9 Posts
November 08 2025 17:46 GMT
#5709
If this eager beaver actually releases something, the player count could easily spike to double, triple, or even 10x what it is now. It's heartwarming to imagine a superfan making that kind of impact!
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
Last Edited: 2025-11-08 20:36:57
November 08 2025 20:35 GMT
#5710
On November 08 2025 17:00 ChillFlame wrote:
People had good suggestions under the Reddit post.
Tim could've replaced their software engineers with Indian demiurges. Now the "development" is bottlenecked by their ability to communicate, using ChatGPT. So our best-selling autor has to wait.


It's definitely a theory, but they would still have to pay these contractors somehow.

Tim Postmorten saying "Some work continues, but companies run on capital" makes it sound like they have absolutely no money left. And of course, all the "wildly inaccurate" financial speculation posts turned out to be completely accurate, so it's not really that big a reach to come to this conclusion.

Gobsmack isn't an artist, so the handful of unit and texture updates he's teased were probably just things that were already in the middle of being developed when the money ran out. But when he says things like this:

[image loading]


it really makes it sound like he's the only guy doing any work at this point.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
Gorsameth
Profile Joined April 2010
Netherlands21978 Posts
November 08 2025 22:53 GMT
#5711
poor guy, I hope he is just putting up a front and doesn't actually believe his 'amazing' work will change anything at all.
It ignores such insignificant forces as time, entropy, and death
ChillFlame
Profile Joined August 2024
227 Posts
Last Edited: 2025-11-08 23:35:36
November 08 2025 23:34 GMT
#5712
Well, he does what he likes, gets paid, and even gets something to put into portfolio.

He could just make his map as a mod for free.

Sounds like a win for him.
WombaT
Profile Blog Joined May 2010
Northern Ireland26192 Posts
November 08 2025 23:36 GMT
#5713
On November 09 2025 07:53 Gorsameth wrote:
poor guy, I hope he is just putting up a front and doesn't actually believe his 'amazing' work will change anything at all.

Yeah if whatever it is doesn’t move the needle, hope it doesn’t crush their spirit.

On the flipside if it somehow does flip things around, that’s gotta be up there with the most spectacular salvage jobs in game development history
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
Last Edited: 2025-11-08 23:38:01
November 08 2025 23:36 GMT
#5714
On November 09 2025 07:53 Gorsameth wrote:
poor guy, I hope he is just putting up a front and doesn't actually believe his 'amazing' work will change anything at all.


It's probably a mixture of both.

On November 09 2025 08:34 ChillFlame wrote:
Well, he does what he likes, gets paid, and even gets something to put into portfolio.


I don't think he's getting paid. There's no money left at Frost Giant to pay anyone.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ETisME
Profile Blog Joined April 2011
12608 Posts
Last Edited: 2025-11-09 01:46:11
November 09 2025 01:44 GMT
#5715
I think there's a few map makers and modders wanted to make it big in sg.
Now it's more about what they can savage from the semi finished custom map tools
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
ChillFlame
Profile Joined August 2024
227 Posts
November 09 2025 08:11 GMT
#5716
On November 09 2025 10:44 ETisME wrote:
I think there's a few map makers and modders wanted to make it big in sg.
Now it's more about what they can savage from the semi finished custom map tools

I never understood why bother making custom maps for a game without a proprer editor and a playerbase to play it.

Why don't just use WC3/SC2/DotA2 one instead?
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
Last Edited: 2025-11-09 19:17:11
November 09 2025 17:51 GMT
#5717
On November 09 2025 17:11 ChillFlame wrote:
Show nested quote +
On November 09 2025 10:44 ETisME wrote:
I think there's a few map makers and modders wanted to make it big in sg.
Now it's more about what they can savage from the semi finished custom map tools

I never understood why bother making custom maps for a game without a proprer editor and a playerbase to play it.

Why don't just use WC3/SC2/DotA2 one instead?


According to a guy on the Discord, the Stormgate editor is easier to use than the Starcraft II editor. Of course, that's mostly because the Stormgate editor doesn't have any features besides terrain editing, but maybe it's a bit easier for that?

Gobsmack is also teasing that editor improvements are part of the upcoming patch, so maybe they'll finally add triggers that don't require reverse-engineering and manually editing JSON files? Maybe.

It still astounds me that Stormgate's map editor was apparently worked on last, and wasn't even remotely finished at launch. There was even a mission designer who left Frost Giant because he was so frustrated at how unfinished and useless the editing tools were. (EDIT: He even came back to argue with Tim Postmorten on one of the LinkedIn threads about this, which was hilarious) The fact that the ladder has only three generic maps, and the campaign is full of weirdly balanced, rushed, and buggy maps is a result of those imbalanced priorities.

These tools should be the first thing you build, because it amplifies your development velocity from then on. It lets you experiment rapidly and "find the fun". But apparently it was more important to hire esports directors on Day 1.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
November 09 2025 19:41 GMT
#5718
According to a guy on the Discord, the Stormgate editor is easier to use than the Starcraft II editor.


That is ridiculous, most of the functionality is locked behind editing text files right now.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Jeremy Reimer
Profile Blog Joined August 2010
Canada1083 Posts
Last Edited: 2025-11-09 22:51:32
November 09 2025 22:36 GMT
#5719
Well, I was super bored and super nosy so I thought I'd scroll through the Frost Giant Offical LinkedIn Page(tm) and just see who is potentially available to work on this mythical patch that's coming any day now. The list of names is literally just the same list of names that you see when clicking on Frost Giant's public page.

I ruled out people with the #OpenToWork tag on their profiles, because they are busy looking for new jobs, not volunteering to keep working for no pay at their old one. I didn't include anyone who currently has another job listed in their profile, or contractors whose job was to do one specific thing, like making a soundtrack, or writing an ebook. I also eliminated any producers, managers, "thought leaders" and such, leaving only people who did actual specific work, like programming or art.

The result was one developer, one server developer, four artists including the UI guy, and zero sound people. Of course any of them could have new jobs and just haven't updated their LinkedIns. But this is the maximum amount of people who could in theory be helping Gobsmack achieve his dream.

[image loading]
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
227 Posts
November 10 2025 01:04 GMT
#5720
The question is will CCU reach 100 after the dream patch release (assuming servers will still be up)?
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