• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:58
CET 09:58
KST 17:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners9Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) StarCraft, SC2, HotS, WC3, Returning to Blizzcon!
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1500 users

Stormgate/Frost Giant Megathread - Page 285

Forum Index > General Games
5707 CommentsPost a Reply
Prev 1 283 284 285 286 Next
ChillFlame
Profile Joined August 2024
199 Posts
Last Edited: 2025-11-06 12:10:18
November 06 2025 12:07 GMT
#5681
I just checked it out: https://imgur.com/a/5OVMgZn
"You are not sad" - Spartak 2025 AD
This is like terminal discord moderator syndrome.
Miragee
Profile Joined December 2009
8590 Posts
November 06 2025 13:22 GMT
#5682
Tbf to Spartak, I would also assume that the guy is not genuinely sad, lol.
ChillFlame
Profile Joined August 2024
199 Posts
November 06 2025 13:27 GMT
#5683
I also would (I did and I am). But I'd never say something like "you're not sad" seriously.
This is so in character.
Miragee
Profile Joined December 2009
8590 Posts
November 06 2025 13:31 GMT
#5684
On November 06 2025 22:27 ChillFlame wrote:
I also would (I did and I am). But I'd never say something like "you're not sad" seriously.
This is so in character.


Fair enough.^^

At this point I'm just confused they don't communicate at all. Maybe they are handling the legal stuff in the background right now. Otherwise I cannot explain it.
RogerChillingworth
Profile Joined March 2010
Chad3070 Posts
November 06 2025 14:13 GMT
#5685
On November 06 2025 06:26 Jeremy Reimer wrote:

But Tim's attitude not only doomed his own company but doomed himself, personally. He can never admit the truth. He's built a little prison around himself that he can never escape from.

EDIT: I know I keep saying that I'm going to take a break from talking about Stormgate, but I just can't help myself. It's too fascinating a story, even if it is kind of a sad one.


I never believed that not listening to feedback was the issue, but rather not having great ideas to begin with, a la 3rd faction and campaign reveal. If a studio is listening to reddit about core shit, then it's joever as fuck. It's joever as joe.

Anyways I agree about not posting. I only post because I'm on my computer so much. And then all these feelings come up like a GERD burp. But yah whatever, so meaningless. Still, I feel violated. #metoo. A bad game touched my no-no place and then fled the scene.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16954 Posts
Last Edited: 2025-11-06 16:12:12
November 06 2025 16:09 GMT
#5686
On November 06 2025 16:44 ChillFlame wrote:
I can't wait to see BOTH Tims to destroy a Westwood style game.

Game studios should avoid media people from FG as a plague.

Tim Morten already wrecked C&C in 2014. They brought in the guy who runs GameReplays.org (the TL of C&C). He uprooted his life... Moved to SoCal and ~10 weeks later they sent him home.

Tim Morten claimed he was 'blindsided' by EA cancelling the project. Lol. The game was garbage.

The guy running GR.org made many substantial contributions to RTS and Victory Games (studio working on C&C) fucked him over hard.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ChillFlame
Profile Joined August 2024
199 Posts
November 06 2025 16:45 GMT
#5687
Feedback only matters in small things.

If feedback is needed for the core features to work, that can only mean the dev does not have a plan/vision/competence to begin with.
Sad to admit, if SG took all our feedback to heart during the alpha/beta, they wouldn't be competent enough to make something good out of it.
Also, money were already wasted on esports consultans, archeologicst, marvel stars, and Jesse Brophy's bloody sacrifices to the dark forces (so he could create a hedgehog).
JimmyJRaynor
Profile Blog Joined April 2010
Canada16954 Posts
Last Edited: 2025-11-06 17:00:08
November 06 2025 16:58 GMT
#5688
On November 07 2025 01:45 ChillFlame wrote:
Feedback only matters in small things.

If feedback is needed for the core features to work, that can only mean the dev does not have a plan/vision/competence to begin with.
Sad to admit, if SG took all our feedback to heart during the alpha/beta, they wouldn't be competent enough to make something good out of it.
Also, money were already wasted on esports consultans, archeologicst, marvel stars, and Jesse Brophy's bloody sacrifices to the dark forces (so he could create a hedgehog).

For people who love the smell of burning money that voice actor spotlight video was awesome.
It is almost as though Business Consultant Nathan Fielder was brought on to guide the Studio.
On November 07 2025 01:45 ChillFlame wrote:
Feedback only matters in small things.

Ya, good point.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Miragee
Profile Joined December 2009
8590 Posts
November 06 2025 17:35 GMT
#5689
On November 07 2025 01:45 ChillFlame wrote:
Feedback only matters in small things.


And from the very beginning Frost Giant said they had no clear idea and wanted to listen to what kinda game the community wants. In essence, feedback to build the core idea of the game instead of feedback for small things. If that wasn't a giant redflag, I don't know...
ChillFlame
Profile Joined August 2024
199 Posts
November 06 2025 18:14 GMT
#5690
On November 07 2025 02:35 Miragee wrote:
Show nested quote +
On November 07 2025 01:45 ChillFlame wrote:
Feedback only matters in small things.


And from the very beginning Frost Giant said they had no clear idea and wanted to listen to what kinda game the community wants. In essence, feedback to build the core idea of the game instead of feedback for small things. If that wasn't a giant redflag, I don't know...

It was a red flag if you read it carefully.
I read it as "lets make the game together with community, bla bla". My brain skips stuff like this.
Turns out it was important.
Jeremy Reimer
Profile Blog Joined August 2010
Canada1047 Posts
November 06 2025 19:00 GMT
#5691
On November 06 2025 23:13 RogerChillingworth wrote:
Show nested quote +
On November 06 2025 06:26 Jeremy Reimer wrote:

But Tim's attitude not only doomed his own company but doomed himself, personally. He can never admit the truth. He's built a little prison around himself that he can never escape from.

EDIT: I know I keep saying that I'm going to take a break from talking about Stormgate, but I just can't help myself. It's too fascinating a story, even if it is kind of a sad one.


I never believed that not listening to feedback was the issue, but rather not having great ideas to begin with, a la 3rd faction and campaign reveal. If a studio is listening to reddit about core shit, then it's joever as fuck. It's joever as joe.


Oh, you're 100% right about that. Frost Giant never had a real plan or any kind of vision other than "we want to make the next Blizzard-style RTS, but Blizzard won't pay us to do it, so we're going to make our own Blizzard, with blackjack and climbing gyms!"

Tim Morten liked Starcraft, but Tim Campbell liked Warcraft, so they just plopped down exactly in the middle, sitting directly between two stools, and made a bunch of knock-off Temu Starcraft units on maps with destructible trees and creep camps. Should they add heroes? Sure, but not in 1v1, because Starcraft folks said they didn't want them in 1v1. But leave the creep camps in there, even though without heroes there is no point to them. The list of idiotic non-decisions goes on and on.

But having made the stupid decision to "listen to the community" and just try to please everyone in the first place, then after the EA launch, they stopped listening to the community. Because now the community could see what they had made, and they didn't like it. People didn't like the art style, they didn't like the creep camps (which kept getting reworked back and forth for years before being ripped out entirely), they didn't like the boring units, they didn't like the gameplay, they didn't like the balance, and so forth.

So in a crazy way, Frost Giant made two giant mistakes, one after the other:

1. Listening to the community, and then
2. Not listening to the community.

Mistake 1 was not having a plan or a vision to begin with, and relying on a contradictory mess of ideas from two incompatible Blizzard RTS communities (Starcraft and Warcraft), thus producing a mishmash that satisfied neither community.

Mistake 2 was not listening to any of the feedback from the results of Mistake 1.

There were other mistakes, of course. Plenty of mistakes. But these were the big two.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
199 Posts
Last Edited: 2025-11-06 19:28:09
November 06 2025 19:20 GMT
#5692
On November 07 2025 04:00 Jeremy Reimer wrote:
But leave the creep camps in there, even though, without heroes, there is no point to them.


I broke so many spears fighting this on Discord.
I tried to explain that WC3 has multiple complex systems connected by creep camps.

Camps give unique items you can't get anywhere else. (Item system)
Camps give experience for heroes. (Hero leveling system)
Camps give opportunities. For example, you reach important thresholds like lvl 3 or lvl5 and use it to attack.
Camps guard expansions (the economy is directly gated by creeps). You can't expand without clearing a pretty tough camp first. Opponents know this, so they might creepjack you. Not only will they get an easier fight, because you will fight both them and creeps, they also might steal the exp/items AND delay your expansions. That's how WC3 manages contesting zones.
Camps are sleeping at night (Day-night system). It's easier to creep at night, but it's also easier to creepjack you, because of low night vision.
You can also sell creep items if you're doing a rush/fast tech (converting items to gold).
There are creep routes for different races and heroes. They enable different plays. You can creep faster than the opponent, creepjack him, or just attack his base/expo while he is away.

There's actually more, but it wouldn't be as interesting. I could rant on how genius marketplaces are for an hour.

Everything I listed in brackets () is absent in SG. WC3 is such a complex system with lots of moving parts. Creeps fit into this so tightly, it's almost impossible to add or remove something without changing the whole gameplay.

FG didn't understand any of this. I tried to explain this in detail with examples and diagrams.
I was told I'm arguing for the sake of arguing, and they know better. Yeah, that's why the whole "creep thing" was completely removed a year and a half after. Genius development resource distribution.
ChillFlame
Profile Joined August 2024
199 Posts
November 06 2025 19:27 GMT
#5693
I have to add, I am not some kind of narrow-minded WC3 or SC2 fan, who has strong approval or disapproval of creep camps..
My point is, if you try to implement creep camps, you HAVE to cleverly tie them to all main mechanics. You can't just slap them because they were a part of WC3.
RogerChillingworth
Profile Joined March 2010
Chad3070 Posts
November 06 2025 19:32 GMT
#5694
This thread is like those dreams as a kid where you're walking through endless tunnels. Holy shit. I couldn't get out. That's this thread 100%. Also like when you're scrolling too long and your eyes turn to shit and your brain fucks itself.

ok if I post here again I legit want someone to kill me. If I read one more post from Chill Flame about THE SAME FUCKIN SHIT my face is gonna rectally prolapse. Love u chillflame

fuck
JimmyJRaynor
Profile Blog Joined April 2010
Canada16954 Posts
Last Edited: 2025-11-06 19:45:31
November 06 2025 19:41 GMT
#5695
On November 07 2025 04:32 RogerChillingworth wrote:
This thread is like those dreams as a kid where you're walking through endless tunnels. Holy shit. I couldn't get out. That's this thread 100%. Also like when you're scrolling too long and your eyes turn to shit and your brain fucks itself.

ok if I post here again I legit want someone to kill me. If I read one more post from Chill Flame about THE SAME FUCKIN SHIT my face is gonna rectally prolapse. Love u chillflame

fuck

This thread is great comedy. Relax and have fun.

I think this is the last video Frost Giant released.


"Rain on the scarecrow, blood on the plow... The previous game franchise ignited esports industry... And made me so proud." 🤠

The honesty, truth, and raw courage of all these voice actors who fought so hard through brutal life circumstances to make Stormgate just makes my skin tingle.

Let's face it, Voice Actors are the fountainhead of human progress. Where would we be without Voice Actors?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ChillFlame
Profile Joined August 2024
199 Posts
Last Edited: 2025-11-06 19:49:29
November 06 2025 19:42 GMT
#5696
On November 07 2025 04:32 RogerChillingworth wrote:
This thread is like those dreams as a kid where you're walking through endless tunnels. Holy shit. I couldn't get out. That's this thread 100%. Also like when you're scrolling too long and your eyes turn to shit and your brain fucks itself.

ok if I post here again I legit want someone to kill me. If I read one more post from Chill Flame about THE SAME FUCKIN SHIT my face is gonna rectally prolapse. Love u chillflame

fuck

I'm too old to remember shit.
This must be hilarious to read me ranting over the same stuff.
P.S. Welcome to the club. Congratz on your rectal prolapse.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16954 Posts
November 06 2025 19:50 GMT
#5697
The Signed Stormgate Collector's Edition Box is less than $1000 bucks!
https://www.ebay.ca/itm/187218330113
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ChillFlame
Profile Joined August 2024
199 Posts
November 06 2025 19:57 GMT
#5698
https://imgur.com/a/A4B4Hu1
My eyes, they bleed.
They could at least use some medium-quality resin for the collectible figurine.
Jeremy Reimer
Profile Blog Joined August 2010
Canada1047 Posts
November 06 2025 21:20 GMT
#5699
On November 07 2025 04:32 RogerChillingworth wrote:
This thread is like those dreams as a kid where you're walking through endless tunnels. Holy shit. I couldn't get out. That's this thread 100%. Also like when you're scrolling too long and your eyes turn to shit and your brain fucks itself.

ok if I post here again I legit want someone to kill me. If I read one more post from Chill Flame about THE SAME FUCKIN SHIT my face is gonna rectally prolapse. Love u chillflame

fuck


LOL. Okay, well I for one appreciated Chillflame's more granular breakdown of why creeps worked so well in Warcraft III and were so dumb and pointless in Stormgate that they eventually got ripped out. I didn't follow the War3 scene that closely and never played War3 multiplayer, so I didn't know there were so many neat little systems in there.

And Stormgate, indeed, had none of them. Even leveling was missing: because the genius designers at Frost Giant thought that level upgrades for weapons and armor were unnecessary and "confusing", so they just took them out. They didn't realize the whole thing about how putting money into level upgrades created tension over timing attacks, and if you didn't have them, you just... didn't get timing attacks.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
199 Posts
Last Edited: 2025-11-06 22:02:33
November 06 2025 21:53 GMT
#5700
On November 07 2025 06:20 Jeremy Reimer wrote:
Show nested quote +
On November 07 2025 04:32 RogerChillingworth wrote:
This thread is like those dreams as a kid where you're walking through endless tunnels. Holy shit. I couldn't get out. That's this thread 100%. Also like when you're scrolling too long and your eyes turn to shit and your brain fucks itself.

ok if I post here again I legit want someone to kill me. If I read one more post from Chill Flame about THE SAME FUCKIN SHIT my face is gonna rectally prolapse. Love u chillflame

fuck


LOL. Okay, well I for one appreciated Chillflame's more granular breakdown of why creeps worked so well in Warcraft III and were so dumb and pointless in Stormgate that they eventually got ripped out. I didn't follow the War3 scene that closely and never played War3 multiplayer, so I didn't know there were so many neat little systems in there.

And Stormgate, indeed, had none of them. Even leveling was missing: because the genius designers at Frost Giant thought that level upgrades for weapons and armor were unnecessary and "confusing", so they just took them out. They didn't realize the whole thing about how putting money into level upgrades created tension over timing attacks, and if you didn't have them, you just... didn't get timing attacks.

Upgrades in WC3 are less important than SC2 ones, because they're percentage-based (~12% for an upgrade if I remember it right). Supply caps are lower, army compositions are often mixed. So you might skip early game attack/defence upgrades.

On the other hand, level thresholds are insane power spikes. LVL 3 heroes are very strong. That's why creeps enable timing attacks. People know which camps give how many XP, so they can stop enemy heroes from getting a LVL 3.

You can get rid of attack/armor upgrades, but you have to give something in return. WC3 has both, that's why it's so complex.

Both SC2 and WC3 have eco, tech, and army, but WC3 also has heroes, and it increases the complexity significantly.

There's also one thing I forgot to mention. WC3 creeps are a zero sum game. They don't respawn. That's why players NEVER idle. If you won't clear your side of the map, your opponent will. (They might even punish your passive playstyle by clearing your side of the map first).


Prev 1 283 284 285 286 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 200
ProTech121
StarCraft: Brood War
Sea 7231
Zeus 706
Larva 485
actioN 450
Killer 354
ToSsGirL 95
Hm[arnc] 29
Noble 28
NaDa 20
Bale 12
[ Show more ]
Sacsri 9
NotJumperer 9
HiyA 7
Dota 2
NeuroSwarm93
LuMiX1
League of Legends
JimRising 550
Reynor83
Counter-Strike
fl0m1882
Other Games
summit1g17759
C9.Mang0427
XaKoH 84
Organizations
Other Games
gamesdonequick670
Counter-Strike
PGL148
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 13
• LUISG 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2568
• Stunt783
Upcoming Events
CranKy Ducklings
1h 2m
IPSL
9h 2m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
9h 2m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
11h 2m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
14h 2m
Sparkling Tuna Cup
1d 1h
WardiTV Korean Royale
1d 3h
LAN Event
1d 6h
IPSL
1d 9h
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 11h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.