Had a lot of fun during the brief stress test. Fortunately, I have xbox ultimate game pass, so it will be free for me day 1.
Lots of potential to upgrade visuals, though. I couldn't tell half my buildings apart from each other and had to regularly click units to see if they had been upgraded from hardened to veteran to elite. Units need to be much more easily discernable from one another.
EDIT: Latham on prior page already gave feedback on all of this with visuals, so essentially just repeating his sentiments here.
Hey guys The game has a very old AOE2 matchmaking system, it's sad for a potentials AOE4 E-sport. We need to push things out about the AOE4 matchmaking where you can see the Map before choosing your civ this is not good for balancing the game and competitive play overall.
I made a thread on Reddit about the ranking matchmaking, trying to push Dev in this direction to not be able to choose your civ after seeing the map but before! Here the thread on Reddit
Was a fun match definitely, however, I would like to see the civs I couldn't test out in the beta myself. French, Mongols, Delhi Sultanate and more of Rus.
On October 01 2021 21:34 _SSSylas wrote: Hey guys The game has a very old AOE2 matchmaking system, it's sad for a potentials AOE4 E-sport. We need to push things out about the AOE4 matchmaking where you can see the Map before choosing your civ this is not good for balancing the game and competitive play overall.
I made a thread on Reddit about the ranking matchmaking, trying to push Dev in this direction to not be able to choose your civ after seeing the map but before! Here the thread on Reddit
Hey Sylas! I saw ur posts in other places already, but Ill reply here curious about it.
I get ur point about seeing the map and being able to change it, but in AoE it might be necessary because of the imbalances of the civs. For Example Mongols will be heavily disadvantaged on a map like Black Forest that is so easily wallable. Being forced to play as certain civs on every map in that game would kinda suck. The game isnt like Starcraft where the maps are always the same and tried to be balanced for every civ. Some civs are gonna be just the best on water and others will be the best on open land and others will be the best in maps with lots of choke points. To me it will make players better because they have to change their civ based on maps and be more diverse. The weaker players who just play 1 civ constantly will be disadvantaged by the map though.
More the Game will be competitive on the ladder and more you will see mirror matches on the ladder if people want to reach the top.
It's better when players/data want to play one civ/race because they like the uniqueness of the civ/race and try their best on every map and ask for balance change/data prove than play the best civ on each map.
Also if some tournament wants to seed some top player from the ladder it will be the same as AOE4 Genesis tournament
if it stays like this it will not be good for the game. overall on twitch, or for players in the Ranked matchmaking system
AOE4 is not AOE2 and will never be
1 - AOE2 has 39 symmetric civ with bonus who make it impossible to balance because they have the same mechanic its 20years game with no different mechanic to compensate.
2 - AOE4 have 8 Asymmetric civs, who make tools to make it more balanced than AOE4 has some units who have different stats and have completely different Eco mechanic.
In AOE3 AOM AOE:O SC1 SC2 have are played like this because they have asymmetric civs design.
Sorry but I am pretty sure it will change in the future but I don’t want to wait for 3-6 months before it comes because I think they gonna be slow as I remember AOE3 and AOM release
Mongols look extremely unique and fun, too bad they were up against Camel Archer civ, which directly counters their Mangudai, so the Mongol player didn't even bother to make any.
Mongols look extremely unique and fun, too bad they were up against Camel Archer civ, which directly counters their Mangudai, so the Mongol player didn't even bother to make any.
The player didnt show mongols very well sadly. I'd say mongols should feel very similiar to Zerg, but this player was doing so many things wrong it just looked bad. It's the most different of the civs so I don't blame him for not getting it very well. It's by far my favourite civ to play and It felt very strong to me. Here's a guide for Mongols if anyone is interested in some better info on Mongols.
The game is awesome. There a lot of things that needs to be improved upon post launch but since SC2 is not patched any more and left in in Protoss Air meta I will switch to Age of Empires 4.
It was a long time I had this much fun with a RTS. SC2 has started to feel like more a chore than fun so the timing could not have been better.
And yet another showmatch, this time featuring the Delhi Sultanate and the Rus. A pretty good one, with lots of back and forth action. On top of that, we get to see ELEPHANTOS, Battle Monks and Strelski.
The next showmatch is on Wednesday the 27th and it will be a 2v2. Just before the global release on the 28th.
On October 24 2021 14:50 blade55555 wrote: Rus are definitely going to be one of my main civilizations. They look really fun. 5 more days until release and I can't wait!
Oh hey I see you here too blade! Yeah It's crazy the wait is almost over. Wish I was a part of the super secret beta that is probably starting in a few hours. Lots of people gonna be streaming AoE4 and I just have to watch