https://liquipedia.net/ageofempires/Golden_League
I think they are like the best AoE2 and AoE3 Players respectivly?
So that might draw in some more viewers from those two games at least.
Forum Index > General Games |
dbRic1203
Germany2637 Posts
https://liquipedia.net/ageofempires/Golden_League I think they are like the best AoE2 and AoE3 Players respectivly? So that might draw in some more viewers from those two games at least. | ||
Harris1st
Germany6034 Posts
On March 17 2022 03:20 blade55555 wrote: Show nested quote + On March 16 2022 22:27 WombaT wrote: On March 16 2022 12:47 GTR wrote: On March 15 2022 19:26 dudeee wrote: Problem isn't the advertising it's more likely that the game has lost 9/10 players since launch and moved on? So the game has issues keeping people interested i am definitely one of those people. amidst the numerous bugs, lack of ladder, weird balance direction and most importantly poor observing interface was enough for me to stop caring about the game. it's unfortunate because like many others have said, this game has a lot of potential, but i don't think it'll ever get fulfilled. edit: might also just be a personal thing that i'm at that age i don't feel like committing to competitive games anymore There is also the personal getting old thing. That said, would be nice to have another big RTS game to at least follow and watch. I’ve checked a bit out, it does seem to have potential for sure, and thanks to those in the thread who have directed me to resources. Was AoE4 just pushed out too early is the impression I’m getting? You get the AoE vets and other RTS fans almost by default, but balance aside if it’s missing certain features people’s enthusiasm wanes even if the base game is solid. Halo Infinite seems to have similar problems, the core gameplay is really enjoyable, but it really needs more modes and maps. It’s way harder to get those who aren’t hardcore committed fans back after the fact once they’ve drifted away than to keep them engaged early on, IMO anyway Yeah it was released too early. No ranked mode, no editor, no map veto's, not fully customizable hotkeys and so on. There were basic features that should have been there at launch and has hurt the game. The no editor being one of the biggest mistakes as that is what keeps people playing. As we all know, most people don't play competitively or 1v1's, but all the casuals can do is play vs AI, campaign or play team games. I actually liked that there was no ranked at release because balance changes in the first few weeks of a game release. But they should have treated this as a kind of pre season and have a fixed time for the first season and ladder start for poeple to look forward to | ||
lestye
United States4093 Posts
On March 17 2022 18:32 Harris1st wrote: Show nested quote + On March 17 2022 03:20 blade55555 wrote: On March 16 2022 22:27 WombaT wrote: On March 16 2022 12:47 GTR wrote: On March 15 2022 19:26 dudeee wrote: Problem isn't the advertising it's more likely that the game has lost 9/10 players since launch and moved on? So the game has issues keeping people interested i am definitely one of those people. amidst the numerous bugs, lack of ladder, weird balance direction and most importantly poor observing interface was enough for me to stop caring about the game. it's unfortunate because like many others have said, this game has a lot of potential, but i don't think it'll ever get fulfilled. edit: might also just be a personal thing that i'm at that age i don't feel like committing to competitive games anymore There is also the personal getting old thing. That said, would be nice to have another big RTS game to at least follow and watch. I’ve checked a bit out, it does seem to have potential for sure, and thanks to those in the thread who have directed me to resources. Was AoE4 just pushed out too early is the impression I’m getting? You get the AoE vets and other RTS fans almost by default, but balance aside if it’s missing certain features people’s enthusiasm wanes even if the base game is solid. Halo Infinite seems to have similar problems, the core gameplay is really enjoyable, but it really needs more modes and maps. It’s way harder to get those who aren’t hardcore committed fans back after the fact once they’ve drifted away than to keep them engaged early on, IMO anyway Yeah it was released too early. No ranked mode, no editor, no map veto's, not fully customizable hotkeys and so on. There were basic features that should have been there at launch and has hurt the game. The no editor being one of the biggest mistakes as that is what keeps people playing. As we all know, most people don't play competitively or 1v1's, but all the casuals can do is play vs AI, campaign or play team games. I actually liked that there was no ranked at release because balance changes in the first few weeks of a game release. But they should have treated this as a kind of pre season and have a fixed time for the first season and ladder start for poeple to look forward to Eh, whats the harm of having a wonky unbalanced season 1? I think a ladder would have people put more scrutiny on balance. Not having it serves as more of a detriment to the game. | ||
blade55555
United States17423 Posts
On March 17 2022 18:32 Harris1st wrote: Show nested quote + On March 17 2022 03:20 blade55555 wrote: On March 16 2022 22:27 WombaT wrote: On March 16 2022 12:47 GTR wrote: On March 15 2022 19:26 dudeee wrote: Problem isn't the advertising it's more likely that the game has lost 9/10 players since launch and moved on? So the game has issues keeping people interested i am definitely one of those people. amidst the numerous bugs, lack of ladder, weird balance direction and most importantly poor observing interface was enough for me to stop caring about the game. it's unfortunate because like many others have said, this game has a lot of potential, but i don't think it'll ever get fulfilled. edit: might also just be a personal thing that i'm at that age i don't feel like committing to competitive games anymore There is also the personal getting old thing. That said, would be nice to have another big RTS game to at least follow and watch. I’ve checked a bit out, it does seem to have potential for sure, and thanks to those in the thread who have directed me to resources. Was AoE4 just pushed out too early is the impression I’m getting? You get the AoE vets and other RTS fans almost by default, but balance aside if it’s missing certain features people’s enthusiasm wanes even if the base game is solid. Halo Infinite seems to have similar problems, the core gameplay is really enjoyable, but it really needs more modes and maps. It’s way harder to get those who aren’t hardcore committed fans back after the fact once they’ve drifted away than to keep them engaged early on, IMO anyway Yeah it was released too early. No ranked mode, no editor, no map veto's, not fully customizable hotkeys and so on. There were basic features that should have been there at launch and has hurt the game. The no editor being one of the biggest mistakes as that is what keeps people playing. As we all know, most people don't play competitively or 1v1's, but all the casuals can do is play vs AI, campaign or play team games. I actually liked that there was no ranked at release because balance changes in the first few weeks of a game release. But they should have treated this as a kind of pre season and have a fixed time for the first season and ladder start for poeple to look forward to But the balance is still going to be bad on the next update. We've seen the patch notes, Delhi is still going to be insanely broken and balance will be wonky still. Doesn't make a difference in delaying the ranked mode when the problems will still remain (which is to be expected, balance is very hard to do and nearly impossible to achieve in a few short months). | ||
HolydaKing
21220 Posts
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Tal
United Kingdom993 Posts
On March 18 2022 03:49 blade55555 wrote: Show nested quote + On March 17 2022 18:32 Harris1st wrote: On March 17 2022 03:20 blade55555 wrote: On March 16 2022 22:27 WombaT wrote: On March 16 2022 12:47 GTR wrote: On March 15 2022 19:26 dudeee wrote: Problem isn't the advertising it's more likely that the game has lost 9/10 players since launch and moved on? So the game has issues keeping people interested i am definitely one of those people. amidst the numerous bugs, lack of ladder, weird balance direction and most importantly poor observing interface was enough for me to stop caring about the game. it's unfortunate because like many others have said, this game has a lot of potential, but i don't think it'll ever get fulfilled. edit: might also just be a personal thing that i'm at that age i don't feel like committing to competitive games anymore There is also the personal getting old thing. That said, would be nice to have another big RTS game to at least follow and watch. I’ve checked a bit out, it does seem to have potential for sure, and thanks to those in the thread who have directed me to resources. Was AoE4 just pushed out too early is the impression I’m getting? You get the AoE vets and other RTS fans almost by default, but balance aside if it’s missing certain features people’s enthusiasm wanes even if the base game is solid. Halo Infinite seems to have similar problems, the core gameplay is really enjoyable, but it really needs more modes and maps. It’s way harder to get those who aren’t hardcore committed fans back after the fact once they’ve drifted away than to keep them engaged early on, IMO anyway Yeah it was released too early. No ranked mode, no editor, no map veto's, not fully customizable hotkeys and so on. There were basic features that should have been there at launch and has hurt the game. The no editor being one of the biggest mistakes as that is what keeps people playing. As we all know, most people don't play competitively or 1v1's, but all the casuals can do is play vs AI, campaign or play team games. I actually liked that there was no ranked at release because balance changes in the first few weeks of a game release. But they should have treated this as a kind of pre season and have a fixed time for the first season and ladder start for poeple to look forward to But the balance is still going to be bad on the next update. We've seen the patch notes, Delhi is still going to be insanely broken and balance will be wonky still. Doesn't make a difference in delaying the ranked mode when the problems will still remain (which is to be expected, balance is very hard to do and nearly impossible to achieve in a few short months). Are the current beta branch patch notes locked in? I thought they were subject to further change before ranked launches. Would basically just need a Delhi nerf and I'd be quite happy with balance overall. | ||
KaiserJohan
Sweden1808 Posts
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Copymizer
Denmark2075 Posts
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lestye
United States4093 Posts
On March 19 2022 18:18 Copymizer wrote: When the new patch goes live and there's another sale i'll be purchasing this game in a heart beat. I'm longing for a new RTS! Have you looked into gamepass? I assumed thats how most people got it. | ||
Copymizer
Denmark2075 Posts
On March 19 2022 18:20 lestye wrote: Show nested quote + On March 19 2022 18:18 Copymizer wrote: When the new patch goes live and there's another sale i'll be purchasing this game in a heart beat. I'm longing for a new RTS! Have you looked into gamepass? I assumed thats how most people got it. Oh yea, i will buy the 1 month Xbox game pass for 1,5€ first and see how it is, It's a nice trial offer anyways. After that i can decide if i want to buy it permanently or not | ||
RolleMcKnolle
Germany1054 Posts
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dbRic1203
Germany2637 Posts
On March 27 2022 02:24 RolleMcKnolle wrote: There is a new tourney ongoing. Golden league for 125k. Viewer numbers on day 1 are again abysmal. But first game wsa good. Have a look here: https://www.twitch.tv/egctv To be fair, this feels more like a giant qualifier than the actual tournament. Views probably going to be way higher in the groupstage | ||
Latham
9506 Posts
It just dilutes the viewer experience overall. I care about the names that I know like AoE2 pros - Viper, Liereyy, Hera, Daut, Tatoh etc. I can also watch the SC2 names like Beasty, Marinelord, Demuslim etc. The other people just serve to dilute my viewing experience between the matches I want to see, personally. The other thing is the runtime of the tournament... who has the time to follow 2 MONTHS worth of matches as a viewer? (From end of March, to end of May for the whole thing) The tournaments I liked to watch the most were smaller, either 1 weekend things (FRI-SAT-SUN) like Hidden Cup organized by T90 in AoE2 or Redbull WOLOLOs that ran for ~6 days total I think. Both had qualifiers and I didnt watch qualifiers for both, just the main event / main bracket. Another tournament that had a horrible viewing experience because it was so long was King of the Desert with (again) MONTHS of qualifiers before the main event. I'm just wondering if these organizers even take viewers into account while planning these tournaments out. I know you want to make them as grand, as fair and diverse and as bombastic as possible but as I viewer I am not going to plan a month or two of my life around watching your tournament play out. I can dedicate a weekend, sure. I'll buy beer and junk food and pig out for a weekend or even a whole week, but asking for any more of my attention is just plain misguided. | ||
Lysteria
France2279 Posts
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RolleMcKnolle
Germany1054 Posts
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Latham
9506 Posts
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blade55555
United States17423 Posts
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lestye
United States4093 Posts
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Harris1st
Germany6034 Posts
My GamePass sub is over and I'm not sure I'm gonna buy it. Probably not | ||
RolleMcKnolle
Germany1054 Posts
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