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On February 01 2008 23:47 IntoTheWow wrote: Euls is good on QoP because you can gank combo most people at low lvl. Euls gives mana regen which you need to spam spells + blink. You can at low level blink nuke ,euls (cooldown of spells + mana regen) -> nuke again when he lands. hit hit hit since hes slowed by poison and keep blinking. I never thought of that. I'll have to try it. I always try to go Linken's on heroes like QoP, who are relatively fragile. :/
Nitpicky question: when you're going to go eul's, what do you buy at the start? Do you buy the void first after that? I ask because on heroes with spammables, I usually go sobi/tangoes at the start, but then run into inventory space issues if I'm going eul's, so I'm wondering if it's just better to save for the void first or whatnot.
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is awesome32274 Posts
I go bottle first. Allows to blink into a gank where you will take damage / lose mana so bottle helps on both sides. Also runes early game help a lot to stay in lane + gank more.
Then depends, if they have lots of weak heroes and i want to gank a lot i get a void first. If they have lots of nukers/stunners i get a bracer. But usually i go bottle -> void -> finish euls. Boots in between or after.
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is awesome32274 Posts
On February 02 2008 00:03 rpf wrote:Show nested quote +On February 01 2008 17:59 Southlight wrote:On February 01 2008 15:56 rpf wrote:Yeah, that was a great game. I remember thinking how good it was to have a necro on our team when South went Lothar's on sniper. Then he kills himself. XD T_T What items on Templar Assassin? All I know is Cats said "you should get Deso" the first time I played her, except I played her today and I basically never used it on a hero (cuz I was trapping them down from far away, I wasn't really paying attention to what MY hero was doing, except attack moving it closer and closer). I ended up going Deso -> BoT -> Heart, but that seems really random (and threadbare). That does seem odd, but think about it. You hit someone with deso, hide, and pop out and hit them again. Doesn't the armor reduction result in less mitigation on that extra attack out of hiding? I'm not sure if that works, but hey, deso is a wonderful damage item.
Not sure now, but i remember when Lanaya first came out people said that you could get different reactions regarding -armor stack. Depending on hwo you "comboed" -armor would stack or not.
Refraction is imba
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On February 02 2008 00:05 Groslouser wrote:All dagons are on the same CD. And yeah, dagon ftw (in pubs).
obviously everyone on the team each had one >__>;;;;;;
>_>;;;;;;;;;;;;;;;;;;
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Linkenz on QoP. A disable only if you need it.
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Frankly, one of my favorite builds on most int heroes is Linken's. Sure, the Eul's or Guin is great damage and regen, but then again the +stats and spell dodge is amazing. Plus the regen on the pers/linken's is amazing.
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Horrible first item, the parts to Linken blow too much ass right now as a first item, expensive as shit too, 2300 means you can get a dagger or 400 more to Staff, 1750 means you have options to go for a dagger, get a staff and boots and TP into a lane with 2 clarities to share/use when you move. Maybe it'll get better but doubt it with the new Mystic Staff items.
My problem (and I think a lot of people's problems) with the item is that its too expensive making hard to fit into people's item builds and/or farming it in time to make it worth it.
I mean if the guy is gonna run away from a Blinking QoP, that Linkens isn't going to help catch them anymore than an Euls would.
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yeah i was gonna point out that it's a bit expensive as a main core item and all it gives you is a lot of health and mana but there's way cheaper initial items you could buy that gives you everything you need eg 2 bracers. i would only consider buying linkens as a situational item depending on their heroes. if they have a lot of heroes with strong target nukes like lina lion sniper etc i might consider it.
there's only a few heroes i would ever consider buying it for anyways, some like qop and morph for reasons that are pretty obvious. they already both have a form of blink so they dont need a dagger and they both benefit from the +stats better than a lot of heroes.
i heard in one of the 6.5 betas they were testing changing the linkens cd down to 20 or 30 seconds. if they actually do when it comes out i think we'll be seeing it more often but still not that often. it's too easy to work around that one time negation, just have another hero use a relatively useless spell on it to set it off and then you're back to being an easy target again
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oh yeah i've been thinking about this for a while on the best way to micro your necros. a lot of people just have them activated then go on to chase or whatever with all of them targetting thehero. i was thinking of just have them all attaack and after your archer mana burns have it block the hero as it tries to run while the rest are pounding on it. this is obviously only in a kind of theoretical situation where it would be 1v1 because if you're ganking with more than just yourself you probably wouldn't need to but yeah - 0-;; after the archer mana burns it doesn't deal that significant amount of damage to heroes anyways right? i think it's piercing damage so that gets reduced by hero type armor i think.. correct me if i'm wrong.
if you really want to know who dominates with necro really easily is imo bane haha it's so imba it's not even funny. activate necros -> ult -> necros are pounding on them and what the hell - _-;; he's gone before you know it hehe
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Yeah I thought about the change for linkens when you first showed me the change logs and reached the same conclusion:
Its too damn expensive as a mid game item and doesn't do enough for the hero, only great on a really hard hitting hero since they can just ignore you or dink the Linkens sometime later. Sven comes to mind but BKB is enough against pretty much all casters for him, maybe on 2nd item on Lanaya when she becomes league legal and maybe on Luna mid game because Glaives farms faster than chinese gold farmers on WoW.
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and maybe on Luna mid game because Glaives farms faster than chinese gold farmers on WoW.
hahahahahaha ;p
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On February 02 2008 07:24 BlueRoyaL wrote:Show nested quote +and maybe on Luna mid game because Glaives farms faster than chinese gold farmers on WoW. hahahahahaha ;p Yeah, but it's true. I usually get a couple wraiths on Luna, and then my glaives just destroy creep waves. I don't even have to try to ladt hit after about L7.
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I have a question, is there a way to make qop attack faster? or does it already have a really fast attack animation, what if you a move, s, a move, s, would that accomplish anything?
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lesh + necrolyte 4:44 minute win roflroflrofl
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-wtf mode
edict for teh building pwnage, necro for teh hp uppage
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On February 02 2008 09:45 zulu_nation8 wrote: I have a question, is there a way to make qop attack faster? or does it already have a really fast attack animation, what if you a move, s, a move, s, would that accomplish anything?
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On February 02 2008 13:10 zulu_nation8 wrote:Show nested quote +On February 02 2008 09:45 zulu_nation8 wrote: I have a question, is there a way to make qop attack faster? or does it already have a really fast attack animation, what if you a move, s, a move, s, would that accomplish anything?
no
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you could do the same thing with techies and abbadon
spam shield + land mine towers and throne = gg
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