2 Bracers
Power Treads
Butterfly (yeah fuck bashers; REAL MEN GO FOR DPS)
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Equinox_kr
United States7395 Posts
2 Bracers Power Treads Butterfly (yeah fuck bashers; REAL MEN GO FOR DPS) | ||
rpf
United States2705 Posts
And thus comes the time where I have to stop stat-whoring (I'm honestly obsessed with stat items). I've started trying to play heroes that use scepter more, like Rhasta and whatnot, but I have a couple thoughts. Many heroes that can use a scepter benefit greatly from a refresher after. seeing as at that level you'll have the mana to double ult. Rhasta with 24 wards, anyone? So this requires: pers oblivion soul booster staff Now, my usual buy at the beginning of a game like this is sobi/tangos. I get the sobi for the regen so I can spam my nuke at L2 (hero L3), and tangos to stay in my lane. But I'm thinking, what if I delay the soul booster a little bit, and go for the pers early on? It's a great early item, as that damage is great for last hitting, not to mention the regen for both hp and mp would keep me in my lane for quite some time. But doing so would delay the soul booster, which deprives me of necessary health to stay alive. Regen does shit at keeping you alive if you're getting ganked. You need health to stay alive, not regen. So I'm curious what you guys think. Just get the perseverance after scepter when you're building the refresher? Or should you go for it first? Here's what I'd normally do on a hero liek Zeus, Slayer, Rhasta, etc.: Sobi/2 tangos (4 uses) boots/point booster (depending which seems to be more of a priority) vit booster energy booster (soul booster completed) staff/BoT (depending on which seems to be more of a priority) finish oblivion finish pers refresher | ||
Heen
Korea (South)2178 Posts
Euls/blink dagger are so much better. For example, I'll go: arcane --> blink dagger --> soul booster --> BoT --> Aghanim --> necrobook on Zeus. | ||
rpf
United States2705 Posts
![]() I think the oblivion staff is heavily underrated. It's a good item, even if it is a little expensive. Perseverance isn't bad, either, but getting two level 1 items that do roughly similar things (regen/damage) is a little redundant. | ||
BlueRoyaL
United States2493 Posts
![]() Us [sentinel] - potm void es mag and lina them [scourge] - pugna omni tinker viper bb they tri-laned pugna omni and bb top and had tinker solo mid and viper solo bottom we got our ass raped, bb raped the living shit out of all of us. omni let him take all the last hits, i think he got a radiance in aroudn 20 so minutes... - _-;; my clan still needs hella work | ||
Pacifist
Israel1683 Posts
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paper
13196 Posts
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Auspicious
United States175 Posts
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TheMango
United States1967 Posts
On September 04 2007 10:42 BlueRoyaL wrote: i whispered hi2u.nukez for a scrim, he gathered up some friends and scrimmed my clan, we got raped Us [sentinel] - potm void es mag and lina them [scourge] - pugna omni tinker viper bb they tri-laned pugna omni and bb top and had tinker solo mid and viper solo bottom we got our ass raped, bb raped the living shit out of all of us. omni let him take all the last hits, i think he got a radiance in aroudn 20 so minutes... - _-;; my clan still needs hella work err, your teams lineup looks pretty horrible, it doesn't really have synergy - and you have three melee heroes, and no real solo lane hero, unless you count POTM, which is cant stand up to tinker or viper solo. Like, why would you even get void if you arent revolving your strat around him (aka 1-2 range dps solo heroes (silencer/nevermore/etc), SK with blink, and an intel like lesh/lich/qop/dp. I can tell that they must have raped all three of the lanes easily just from the heroes. Not to mention they are a pretty good team skill wise. | ||
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TheMango
United States1967 Posts
On September 04 2007 11:03 Pacifist wrote: why do people go solo top and bot and 3mid as opposed to 2/2/1? I don't think any team really goes tri mid... its always solo mid, and tri lane/solo top mid depending on what side you are on. It really depends on your lineups, but most teams like to have 2 carry heroes, popular ones being tinker, qop, silencer, nevermore, lich, zeus, viper. Heroes like zeus/qop usually take the top/bottom solo lanes since they can survive vs even a double/tri lane with arc lightning/blink... and they have the 3 'support' heroes usually with mass nuke/stuns on the tri lane to dominate it. This allows the two carry heroes to farm and level much faster while putting some massive pressure on the lane you have three heroes in. | ||
Judicator
United States7270 Posts
On September 04 2007 11:52 TheMango wrote: Show nested quote + On September 04 2007 11:03 Pacifist wrote: why do people go solo top and bot and 3mid as opposed to 2/2/1? I don't think any team really goes tri mid... its always solo mid, and tri lane/solo top mid depending on what side you are on. It really depends on your lineups, but most teams like to have 2 carry heroes, popular ones being tinker, qop, silencer, nevermore, lich, zeus, viper. Heroes like zeus/qop usually take the top/bottom solo lanes since they can survive vs even a double/tri lane with arc lightning/blink... and they have the 3 'support' heroes usually with mass nuke/stuns on the tri lane to dominate it. This allows the two carry heroes to farm and level much faster while putting some massive pressure on the lane you have three heroes in. Mid has the ramp, if the other player is good, he'll just play the ramp and creep pull to keep the fights there most of the time, my old clan's chieftain was particularly good about this with Enchantress. With the ramp, you can also vision screw someone as you have your tower to help against ganks (scourge side, top for sent) from bot as well as kiting capacity. Typically tri-lanes loses to tower huggers for solo and dual stun lanes which is why tri-lanes are very hard to execute properly for most teams. Against a good a trilane your best option is to tower hug and creep pull to get the fights in front of your tower where its more costly to fight for the trilane. But typically its better to 2-1-1-1 with the last one jungling.bot forest. Puts the pressure on the opponent's bot lane to get an early ward up to prevent you from coming out of the forest ganking as well as controlling that bottom rune spawn for your/their bottler. Typically I don't see Silencer soloing anymore, just because 290 ms opens you up to alot of stuff, regardless of your 600 range, glaives is a double edge sword as you can't creep pull as effectively, i.e. if they start playing close up to the creep wave at level 3+ you run the risk of being stunned and nuked. I still like him more in a dual lane with Curse to bait spell casts because for those few seconds you know what the opponent is gonna do. | ||
BlueRoyaL
United States2493 Posts
i didnt have much say in the hero picks, my friend did most of the choosing but yeah, i was like wtf when we chose potm and void at start (cuz they got first pick on bb) we took turns banning heroes such as zeus silencer visage spectre and i forget a bit more | ||
BlueRoyaL
United States2493 Posts
still don't know why visage is banned either, i mean i know he can tank like crazy and is a good hero killer too but i still have never seen a good visage player as ive seen the bb play today | ||
rpf
United States2705 Posts
What does it mean if you do a "battle" build? I'll hear people say they're going to play "battle Lina" or something. | ||
lovetramy
Vietnam120 Posts
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TheMango
United States1967 Posts
On September 04 2007 18:21 lovetramy wrote: battle build = dr aegis :D not really, usually 'battle build' means going dps on an intel hero. Popular ones are battle lina, qop, pugna, techies, etc. Probably involves going mkb, deso, guinsoo, and some kind of HP/other dps items. My battle build is: BoT, Guinsoo, Deso, MKB, Heart, AC | ||
Ack1027
United States7873 Posts
Imo there's really no reason anymore to ban visage. As a carry hero with radiance/heart his nerfs really made him much worse. Yes he's still viable but the way DotA is now with so many ganks etc there are much better heroes to equip Radiance/Heart with. His ulti is what really shines for your team. You save around 1000 gold on wards with proper revenant use. Definitely try to have at least one range hero in each lane unless you're trying something special. Even if it's vs or someone with shitty range it still helps a lot. It's pretty interesting that they tried a tri-lane like that. BB Pugna and Omni seems very weird. Should be countered by tower hug though like my clanmate Judicator already said. We should scrim some time Blue it would be a lot more fair [and a better game in general] then what we got from scrimming hi2u lol. [ Although our latest scrim against them was nothing to be ashamed of ] | ||
BlueRoyaL
United States2493 Posts
do you know what the team nP is? i was expecting him to bring his team (hi2u) to the scrim but he brought 4 people frmo nP, and i have no clue who they are haha, but in temrs of skill they all dominated us ;p yeah we should scrim sometime, hopefully before school starsts, mine starts in about 3 weeks haha | ||
Auspicious
United States175 Posts
On September 04 2007 18:03 rpf wrote: Some heroes in DotA are just bullshit. What does it mean if you do a "battle" build? I'll hear people say they're going to play "battle Lina" or something. rpf stop whining about imba and shit like that in the thread you created to ask for help battle build means one where you battle...battle lina would use her IAS ability and physical damage | ||
rpf
United States2705 Posts
![]() Anyways, all heroes fall into one of a few categories. 1. DPS (focusing on auto attack, i.e. sniper, razor) 2. Tank (being able to absorb large amounts of damage, i.e. centaur, tide) 3. Caster (focusing on abilities, not on auto attack) Non-caster heroes with a spammable nuke benefit from a Basilius, although I should note that the Basilius is practically made for melee heroes with a spammable. Melee heroes with a spammable want the regen, even if it's a fixed amount, to be able to use their nuke more frequently. Seeing as most melee spammers are not int heroes, they will naturally have low int, and so the Basilius will provide higher regen than a Sobi would. Melee heroes spend time running in and out of range of enemy heroes when trying to last hit, so the armor bonus helps to mitigate some of that harassment. The damage bonus helps in last hitting. The aura (which should be turned OFF for the first few levels) helps push towers because melee heroes spend time running in and out of range of the tower without being able to hit back, so having stronger creeps with you helps to even that out quite a bit. All this rambling arose when I tried to figure out when to buy/not buy a basilius, sobi or arcane, which led me to this: If you're spamming, you want the regen. If you're a melee spammer, you want a Basilius. If you're more of a caster spammer, you want the Sobi. But then I wondered: what if you want to spam CL with razor? Would you go basilius, since you're not a caster? That's what I would do. If you're chaining abilities together, you need the mana pool, so an arcane or a couple nulls would fix that problem. I guess it comes down to this: Sobi - caster spammer Basilius - non-caster spammer Arcane - chain nuker | ||
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