• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:52
CEST 00:52
KST 07:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding6Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
JD's Ro24 review Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2684 users

Diablo IV - Page 80

Forum Index > General Games
Post a Reply
Prev 1 78 79 80 81 82 128 Next
zdfgdftre
Profile Joined June 2023
2 Posts
June 04 2023 09:34 GMT
#1581
--- Nuked ---
ghfhgfhfhfg
Profile Joined June 2023
1 Post
Last Edited: 2023-06-04 10:46:10
June 04 2023 09:52 GMT
#1582
pbu
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
Last Edited: 2023-06-05 10:17:04
June 04 2023 12:51 GMT
#1583
I'm really enjoying the gameplay and story and combat and adventuring so far. Honestly, the biggest annoyance for me is arbitrarily not being able to skip some of the dialogue and scenes, which I assume are glitches. The Act 5 Donan/Taissa conversations, for example, are painfully long.

Edit: This glitch is sometimes fixed (for several hours at a time) if you minimize D4 during a cutscene and then maximize/restore it back. For me, a simple Alt+Tab out of D4 to see the desktop (or another window) and then back in to D4 does the job, where I can properly press Escape to skip cutscenes and dialogue.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 04 2023 13:55 GMT
#1584
Players who rolled a Necro should be very happy right now. The games first balance patch buffed them. Everywhere lol

https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes
"Smokey, this is not 'Nam, this is bowling. There are rules."
TaKeTV
Profile Blog Joined December 2010
Germany1200 Posts
June 04 2023 14:01 GMT
#1585
On June 04 2023 22:55 {CC}StealthBlue wrote:
Players who rolled a Necro should be very happy right now. The games first balance patch buffed them. Everywhere lol

https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes


nerfed bonespear crit though :C
Commentator
andrewlt
Profile Joined August 2009
United States7702 Posts
June 04 2023 15:22 GMT
#1586
On June 04 2023 10:51 DarkPlasmaBall wrote:
Show nested quote +
On June 04 2023 09:07 Latham wrote:
>Played druid until level 28, was honestly having one of the worst experiences in an ARPG I've ever had with Pulverize werebear build. (Starved for class resource, low damage, shit mobility, very anti-melee boss design and some event design)
>Decided to try Sorcerer. Surely, can't be as bad as druid, can it?
Ended Act 1 on level 35,
Ended Act 2 on level 47 (Act boss was level 41 LOL, I dunno if he scales to you as a player or not)

The class resource starvation is unreal. I thought it was just druid/barb at first but nope, sorcerer and rogue are also extremely starved. Dunno about necro.
Generator skills don't do SHIT. They don't do damage, they don't generate enough resources.

My current experience in fights goes like this: pop ice nova, ice armor BIG DICK DAMAGE for about 6 seconds. Kite kite kite until both cooldowns are back up. Rinse & repeat.
My level 50 sorceress has 103 mana at level 50... that's JUST 3 more than she had at level 1.
If it wasn't for the fact I sometimes get refuded a little bit of mana when hitting vulnerable enemies (Ice Nova), I wouldn't be able to DPS even for 6 seconds straight with Ice Shards.
It's better/safer for me to wait for my mana to regenerate naturally from 0 to 103 during a fight than it is for me to be using any of the 1st tier skills (firebolt, icebolt, spark, arc lash) because they don't do jack shit. Not damage-wise, not resource-generation-wise. Might as well unbind left click at this point or set it to move/interact only.

This gameplay reminds me of pushing D3 Greater Rifts on my Thorns Crusader build with Elemental Band. You wait for your timing (the elemental band ring to cycle to the earth element) and then you lay into the boss as hard as you can, before you wait some more until the Earth cycle on the elemental band comes again.
Here I am waiting for Ice nova (vulnerability proc) and Ice Armor (25% more damage under a barrier). Otherwise, I don't deal any sort of meaningful damage.

I don't even use any ultimate on my Sorc. No place to put it. The Defensive Tree (Ice Nova, Ice Armor, Flame Shield, Teleport) are all way too good to pass up. Yes, even Flame Shield on an Ice Sorc build.

I no longer look for damage upgrades. All my time is spent looking for items that will upgrade my Mana Cost Reduction (Focus & Necklace) and Cooldown Reduction.

I've watched YT videos and see people saying they've finished the campaign part of the game by around level 38... dang lol. That's not my playstyle. I explore all the zones, find all the altars of lilith, do as much as I can on my 1st playthrough.
I wonder what level will I be when I finish the campaign? 60? 70?

All this on World Tier 1 (Adventurer difficulty)


I found the nature/elemental skills (especially lightining/storm over earth) for Druid to be wayyy better than werewolf/werebear, with literally no resource/spirit issues whatsoever. This is my build so far, and I'm loving it:
Storm Strike (Fierce) for melee + Earth Spike (Wild) for ranged -> Lightning Storm (Raging) -> Blood Howl (Innate) + Debilitating Roar (Innate) -> Wolves (Ferocious) -> Hurricane (Natural) + EE (and other 4) -> Cataclysm + Defiance (and other 3) -> Perfect Storm (can only use one key passive skill from the end of skill tree). I'm level 41 so far, as a reference.


I've seen from a few places that pulverize werebear is one of the best endgame builds currently. Druid supposedly scales really well once you have enough to get over the resource issues.
Latham
Profile Blog Joined May 2007
9572 Posts
Last Edited: 2023-06-04 16:01:09
June 04 2023 15:56 GMT
#1587
On June 05 2023 00:22 andrewlt wrote:
Show nested quote +
On June 04 2023 10:51 DarkPlasmaBall wrote:
On June 04 2023 09:07 Latham wrote:
>Played druid until level 28, was honestly having one of the worst experiences in an ARPG I've ever had with Pulverize werebear build. (Starved for class resource, low damage, shit mobility, very anti-melee boss design and some event design)
>Decided to try Sorcerer. Surely, can't be as bad as druid, can it?
Ended Act 1 on level 35,
Ended Act 2 on level 47 (Act boss was level 41 LOL, I dunno if he scales to you as a player or not)

The class resource starvation is unreal. I thought it was just druid/barb at first but nope, sorcerer and rogue are also extremely starved. Dunno about necro.
Generator skills don't do SHIT. They don't do damage, they don't generate enough resources.

My current experience in fights goes like this: pop ice nova, ice armor BIG DICK DAMAGE for about 6 seconds. Kite kite kite until both cooldowns are back up. Rinse & repeat.
My level 50 sorceress has 103 mana at level 50... that's JUST 3 more than she had at level 1.
If it wasn't for the fact I sometimes get refuded a little bit of mana when hitting vulnerable enemies (Ice Nova), I wouldn't be able to DPS even for 6 seconds straight with Ice Shards.
It's better/safer for me to wait for my mana to regenerate naturally from 0 to 103 during a fight than it is for me to be using any of the 1st tier skills (firebolt, icebolt, spark, arc lash) because they don't do jack shit. Not damage-wise, not resource-generation-wise. Might as well unbind left click at this point or set it to move/interact only.

This gameplay reminds me of pushing D3 Greater Rifts on my Thorns Crusader build with Elemental Band. You wait for your timing (the elemental band ring to cycle to the earth element) and then you lay into the boss as hard as you can, before you wait some more until the Earth cycle on the elemental band comes again.
Here I am waiting for Ice nova (vulnerability proc) and Ice Armor (25% more damage under a barrier). Otherwise, I don't deal any sort of meaningful damage.

I don't even use any ultimate on my Sorc. No place to put it. The Defensive Tree (Ice Nova, Ice Armor, Flame Shield, Teleport) are all way too good to pass up. Yes, even Flame Shield on an Ice Sorc build.

I no longer look for damage upgrades. All my time is spent looking for items that will upgrade my Mana Cost Reduction (Focus & Necklace) and Cooldown Reduction.

I've watched YT videos and see people saying they've finished the campaign part of the game by around level 38... dang lol. That's not my playstyle. I explore all the zones, find all the altars of lilith, do as much as I can on my 1st playthrough.
I wonder what level will I be when I finish the campaign? 60? 70?

All this on World Tier 1 (Adventurer difficulty)


I found the nature/elemental skills (especially lightining/storm over earth) for Druid to be wayyy better than werewolf/werebear, with literally no resource/spirit issues whatsoever. This is my build so far, and I'm loving it:
Storm Strike (Fierce) for melee + Earth Spike (Wild) for ranged -> Lightning Storm (Raging) -> Blood Howl (Innate) + Debilitating Roar (Innate) -> Wolves (Ferocious) -> Hurricane (Natural) + EE (and other 4) -> Cataclysm + Defiance (and other 3) -> Perfect Storm (can only use one key passive skill from the end of skill tree). I'm level 41 so far, as a reference.


I've seen from a few places that pulverize werebear is one of the best endgame builds currently. Druid supposedly scales really well once you have enough to get over the resource issues.


I've watched YT videos from people with early access say Werebear Druid comes online around level 60-65 once you get your paragon board unlocked and start getting ancestral/sacred/uniques... which is just absurdly late. Sure it's 100% the tankiest and most survivable at that point with very respectable damage to boot, but who honestly wants to suffer for 60 levels to get to the good part?
I should've went with ranged/caster druid until level 60/65 to respec into werebear honestly, like the above poster suggested.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
Last Edited: 2023-06-04 16:09:35
June 04 2023 16:06 GMT
#1588
On June 05 2023 00:22 andrewlt wrote:
Show nested quote +
On June 04 2023 10:51 DarkPlasmaBall wrote:
On June 04 2023 09:07 Latham wrote:
>Played druid until level 28, was honestly having one of the worst experiences in an ARPG I've ever had with Pulverize werebear build. (Starved for class resource, low damage, shit mobility, very anti-melee boss design and some event design)
>Decided to try Sorcerer. Surely, can't be as bad as druid, can it?
Ended Act 1 on level 35,
Ended Act 2 on level 47 (Act boss was level 41 LOL, I dunno if he scales to you as a player or not)

The class resource starvation is unreal. I thought it was just druid/barb at first but nope, sorcerer and rogue are also extremely starved. Dunno about necro.
Generator skills don't do SHIT. They don't do damage, they don't generate enough resources.

My current experience in fights goes like this: pop ice nova, ice armor BIG DICK DAMAGE for about 6 seconds. Kite kite kite until both cooldowns are back up. Rinse & repeat.
My level 50 sorceress has 103 mana at level 50... that's JUST 3 more than she had at level 1.
If it wasn't for the fact I sometimes get refuded a little bit of mana when hitting vulnerable enemies (Ice Nova), I wouldn't be able to DPS even for 6 seconds straight with Ice Shards.
It's better/safer for me to wait for my mana to regenerate naturally from 0 to 103 during a fight than it is for me to be using any of the 1st tier skills (firebolt, icebolt, spark, arc lash) because they don't do jack shit. Not damage-wise, not resource-generation-wise. Might as well unbind left click at this point or set it to move/interact only.

This gameplay reminds me of pushing D3 Greater Rifts on my Thorns Crusader build with Elemental Band. You wait for your timing (the elemental band ring to cycle to the earth element) and then you lay into the boss as hard as you can, before you wait some more until the Earth cycle on the elemental band comes again.
Here I am waiting for Ice nova (vulnerability proc) and Ice Armor (25% more damage under a barrier). Otherwise, I don't deal any sort of meaningful damage.

I don't even use any ultimate on my Sorc. No place to put it. The Defensive Tree (Ice Nova, Ice Armor, Flame Shield, Teleport) are all way too good to pass up. Yes, even Flame Shield on an Ice Sorc build.

I no longer look for damage upgrades. All my time is spent looking for items that will upgrade my Mana Cost Reduction (Focus & Necklace) and Cooldown Reduction.

I've watched YT videos and see people saying they've finished the campaign part of the game by around level 38... dang lol. That's not my playstyle. I explore all the zones, find all the altars of lilith, do as much as I can on my 1st playthrough.
I wonder what level will I be when I finish the campaign? 60? 70?

All this on World Tier 1 (Adventurer difficulty)


I found the nature/elemental skills (especially lightining/storm over earth) for Druid to be wayyy better than werewolf/werebear, with literally no resource/spirit issues whatsoever. This is my build so far, and I'm loving it:
Storm Strike (Fierce) for melee + Earth Spike (Wild) for ranged -> Lightning Storm (Raging) -> Blood Howl (Innate) + Debilitating Roar (Innate) -> Wolves (Ferocious) -> Hurricane (Natural) + EE (and other 4) -> Cataclysm + Defiance (and other 3) -> Perfect Storm (can only use one key passive skill from the end of skill tree). I'm level 41 so far, as a reference.


I've seen from a few places that pulverize werebear is one of the best endgame builds currently. Druid supposedly scales really well once you have enough to get over the resource issues.


Maybe I'll consider respecs later then! I'm level 47 and just beat the campaign on World Tier 2. Fantastic experience so far

On June 04 2023 08:27 CicadaSC wrote:
Without spoilers, can someone who completed the campaign rate the story 1-10?


I'd say around 7/10, which I would consider better than D3's story but worse than D2's story. (I'm not sure where to rank D1's story tbh, since I think D1's in-game story was way simpler, discounting lore outside of the game itself.)
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Manit0u
Profile Blog Joined August 2004
Poland17719 Posts
June 04 2023 16:18 GMT
#1589
On June 05 2023 01:06 DarkPlasmaBall wrote:
Show nested quote +
On June 05 2023 00:22 andrewlt wrote:
On June 04 2023 10:51 DarkPlasmaBall wrote:
On June 04 2023 09:07 Latham wrote:
>Played druid until level 28, was honestly having one of the worst experiences in an ARPG I've ever had with Pulverize werebear build. (Starved for class resource, low damage, shit mobility, very anti-melee boss design and some event design)
>Decided to try Sorcerer. Surely, can't be as bad as druid, can it?
Ended Act 1 on level 35,
Ended Act 2 on level 47 (Act boss was level 41 LOL, I dunno if he scales to you as a player or not)

The class resource starvation is unreal. I thought it was just druid/barb at first but nope, sorcerer and rogue are also extremely starved. Dunno about necro.
Generator skills don't do SHIT. They don't do damage, they don't generate enough resources.

My current experience in fights goes like this: pop ice nova, ice armor BIG DICK DAMAGE for about 6 seconds. Kite kite kite until both cooldowns are back up. Rinse & repeat.
My level 50 sorceress has 103 mana at level 50... that's JUST 3 more than she had at level 1.
If it wasn't for the fact I sometimes get refuded a little bit of mana when hitting vulnerable enemies (Ice Nova), I wouldn't be able to DPS even for 6 seconds straight with Ice Shards.
It's better/safer for me to wait for my mana to regenerate naturally from 0 to 103 during a fight than it is for me to be using any of the 1st tier skills (firebolt, icebolt, spark, arc lash) because they don't do jack shit. Not damage-wise, not resource-generation-wise. Might as well unbind left click at this point or set it to move/interact only.

This gameplay reminds me of pushing D3 Greater Rifts on my Thorns Crusader build with Elemental Band. You wait for your timing (the elemental band ring to cycle to the earth element) and then you lay into the boss as hard as you can, before you wait some more until the Earth cycle on the elemental band comes again.
Here I am waiting for Ice nova (vulnerability proc) and Ice Armor (25% more damage under a barrier). Otherwise, I don't deal any sort of meaningful damage.

I don't even use any ultimate on my Sorc. No place to put it. The Defensive Tree (Ice Nova, Ice Armor, Flame Shield, Teleport) are all way too good to pass up. Yes, even Flame Shield on an Ice Sorc build.

I no longer look for damage upgrades. All my time is spent looking for items that will upgrade my Mana Cost Reduction (Focus & Necklace) and Cooldown Reduction.

I've watched YT videos and see people saying they've finished the campaign part of the game by around level 38... dang lol. That's not my playstyle. I explore all the zones, find all the altars of lilith, do as much as I can on my 1st playthrough.
I wonder what level will I be when I finish the campaign? 60? 70?

All this on World Tier 1 (Adventurer difficulty)


I found the nature/elemental skills (especially lightining/storm over earth) for Druid to be wayyy better than werewolf/werebear, with literally no resource/spirit issues whatsoever. This is my build so far, and I'm loving it:
Storm Strike (Fierce) for melee + Earth Spike (Wild) for ranged -> Lightning Storm (Raging) -> Blood Howl (Innate) + Debilitating Roar (Innate) -> Wolves (Ferocious) -> Hurricane (Natural) + EE (and other 4) -> Cataclysm + Defiance (and other 3) -> Perfect Storm (can only use one key passive skill from the end of skill tree). I'm level 41 so far, as a reference.


I've seen from a few places that pulverize werebear is one of the best endgame builds currently. Druid supposedly scales really well once you have enough to get over the resource issues.


Maybe I'll consider respecs later then! I'm level 47 and just beat the campaign on World Tier 2. Fantastic experience so far

Show nested quote +
On June 04 2023 08:27 CicadaSC wrote:
Without spoilers, can someone who completed the campaign rate the story 1-10?


I'd say around 7/10, which I would consider better than D3's story but worse than D2's story. (I'm not sure where to rank D1's story tbh, since I think D1's in-game story was way simpler, discounting lore outside of the game itself.)


D1 didn't really have much of a "story" per se. It was thriving more on the general atmosphere and bits of lore scattered around.

There really wasn't any real need for a big story there, the simplistic design in this department was actually a strong point for it, where you played a hero descending deeper and deeper into the darkness.
Time is precious. Waste it wisely.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 04 2023 17:36 GMT
#1590
Okay... question about the ending....

+ Show Spoiler +
So... Neyrelle is being, slowly but surely, influenced by Mephisto over the loss of her Mother. While at the same Mephisto is being manipulated by the Lord of Destruction himself. Diablo.


Correct?
"Smokey, this is not 'Nam, this is bowling. There are rules."
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2023-06-04 19:24:24
June 04 2023 19:23 GMT
#1591
+ Show Spoiler +
Diablo is lord of terror Baal is lord of destruction Mephisto hatred
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
June 04 2023 19:41 GMT
#1592
On June 05 2023 04:23 ProMeTheus112 wrote:
+ Show Spoiler +
Diablo is lord of terror Baal is lord of destruction Mephisto hatred


Why is that a spoiler? That's been known since D2.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ProMeTheus112
Profile Joined December 2009
France2027 Posts
June 04 2023 20:26 GMT
#1593
On June 05 2023 04:41 DarkPlasmaBall wrote:
Show nested quote +
On June 05 2023 04:23 ProMeTheus112 wrote:
+ Show Spoiler +
Diablo is lord of terror Baal is lord of destruction Mephisto hatred


Why is that a spoiler? That's been known since D2.

idk maybe someone doesn't know about it^^
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 05 2023 15:31 GMT
#1594
Does it bother anyone else that there is only Local chat.... No Global, Trade, or even a LFG channel. Very weird to me.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Gorsameth
Profile Joined April 2010
Netherlands22210 Posts
June 05 2023 15:38 GMT
#1595
On June 06 2023 00:31 {CC}StealthBlue wrote:
Does it bother anyone else that there is only Local chat.... No Global, Trade, or even a LFG channel. Very weird to me.
No global chat means it can't be full of gold sellers/boosters or whatever farming service the bot companies will run.
It ignores such insignificant forces as time, entropy, and death
TaKeTV
Profile Blog Joined December 2010
Germany1200 Posts
June 05 2023 15:38 GMT
#1596
On June 06 2023 00:31 {CC}StealthBlue wrote:
Does it bother anyone else that there is only Local chat.... No Global, Trade, or even a LFG channel. Very weird to me.


I think the generel feedback of the Diablo community was "we do not want to interact nor have more MMO features". I think thats a good choice. A lot of people actually want to experience it "solo". I assume an offline mode would have been a better choice though (like dark souls system)
Commentator
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
June 05 2023 15:44 GMT
#1597
On June 06 2023 00:38 TaKeTV wrote:
Show nested quote +
On June 06 2023 00:31 {CC}StealthBlue wrote:
Does it bother anyone else that there is only Local chat.... No Global, Trade, or even a LFG channel. Very weird to me.


I think the generel feedback of the Diablo community was "we do not want to interact nor have more MMO features". I think thats a good choice. A lot of people actually want to experience it "solo". I assume an offline mode would have been a better choice though (like dark souls system)


On the same note, it's probably a reasonable compromise to know that there will be third-party forums/groups/discussions, like on Reddit and TL, where you could surely find strangers to play with. I don't have much experience with that, though, as I tend to either play solo or with my brothers and friends.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
June 05 2023 16:26 GMT
#1598
For the people that have played the game, I've been reading about it and have some concerns and it seems others have too. Could you guys expand on it?

1.-I've heard itemization is really bad. Is it true?

2.-I've heard the game is terribly unbalanced, with blizzard having to nerf things 500% two days after release in some build/items.

3.-I've heard level scaling makes progression pointless. I like the idea that whole areas don't become obsolete, but people are complaining that they feel the levels are basically just "cosmetic" now as everytime you get a lvl, you don't actually become stronger. In fact you might become weaker as even though your level scales, your item stats don't, while monsters stats do.

Some comment's I've heard that say something like "I've realized there is no point in killing any mobs during the first playthrough. Everything scales with you so why bother, just rush to complete the campaign and get access to higher tiers or something that will give you better items and rewards. That sounds really shitty.


Finally, is this game really worth 70$ (or more)? Since this game has a battlepass and ingame store, shouldn't it have been free to play? Won't it run into the same problem as sc2 where having to buy the game, plus expantions in the future, and then you add battlepass etc just drives the playerbase away?
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
June 05 2023 17:12 GMT
#1599
On June 06 2023 01:26 [Phantom] wrote:
For the people that have played the game, I've been reading about it and have some concerns and it seems others have too. Could you guys expand on it?

1.-I've heard itemization is really bad. Is it true?


Can you elaborate more on what you mean? The drops/rewards/items/gear all seem versatile and useful to me, for the most part. There are even ways to combine special abilities between gear, so that you don't have to choose between an armor with only one amazing ability and a second armor with several very good abilities, and so on. There are additionally some quality of life improvements when it comes to storage, like a shared stash, gems stacking, and auto-organize buttons.

2.-I've heard the game is terribly unbalanced, with blizzard having to nerf things 500% two days after release in some build/items.


That's not true, but you can't ever expect perfect balance, especially before the game even comes out for everyone. A lot of people are making whiny videos on YouTube, with click-bait titles like "eVeRyOnE gOt nErFeD" even though some characters literally received minor buffs instead of minor nerfs in the recent patch notes. Each class is different, and different classes may have certain advantages or disadvantages based on the builds that a player chooses and the stage of the game they're in. This is my philosophy when it comes to a game like Diablo: It's not about perfect balance; it's about hopefully having a few viable builds for each class, and if certain classes aren't there yet, Blizzard should continue to patch the game until more playstyles are feasible.

3.-I've heard level scaling makes progression pointless. I like the idea that whole areas don't become obsolete, but people are complaining that they feel the levels are basically just "cosmetic" now as everytime you get a lvl, you don't actually become stronger. In fact you might become weaker as even though your level scales, your item stats don't, while monsters stats do.

Some comment's I've heard that say something like "I've realized there is no point in killing any mobs during the first playthrough. Everything scales with you so why bother, just rush to complete the campaign and get access to higher tiers or something that will give you better items and rewards. That sounds really shitty.


I haven't found level scaling to be a detriment. If anything, I've found it to be a net-benefit when I play with people at levels that are different from mine. It definitely has a different feel to it than when you play a game where the monsters don't level up with you though, so it may take some getting used to.

Finally, is this game really worth 70$ (or more)? Since this game has a battlepass and ingame store, shouldn't it have been free to play? Won't it run into the same problem as sc2 where having to buy the game, plus expantions in the future, and then you add battlepass etc just drives the playerbase away?


While different people may have different perspectives, a lot of answers to the question of "Is this game/ item/ experience/ thing worth $70" boils down to how much enjoyment you get out of it.
If you play and have fun for 35 hours, that would be spending $2 per hour.
If you play and have fun for 70 hours, that would be spending $1 per hour.
If you play and have fun for 700 hours, that would be spending 10 cents per hour.
Wherever you choose to draw the line is completely subjective and up to you. For me, it's absolutely worth the cost.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
Last Edited: 2023-06-05 18:51:12
June 05 2023 18:17 GMT
#1600
I'll expand on some of the things I've read:

Basically Skills themselves are very bad, and Diablo 3 customization with skills was better as they had more meaningful options to customize them. Runes were more impactful. Basically once you unlock a skill the changes to it are very small for the most part on most skills.

Then the itamization. It seems a lot of the power for the characters is in legendaries. Which is good to an extent, but basically makes it luck dependant on wether you get what you need or not.

Since the game scales with you, and the skill tree upgrades aren't meeaningful, if you dont get lucky drops that happen to boost the skills you need/want you're out of luck.

So the progression is basically tied to the items. Also, if you want to change builds, you can't, because it's tied to items. So you need to find items from zero all over again, and it seems it's expensive to change item abilities.

The items stats themselves are just damage and defense from what I've read,so no elemental protection of a specific time,or not bonus damage vs certain type of enemies etc. So the only option is to focus on crit chance.

_____
Also. I'm worried regarding the story.

+ Show Spoiler +

No explanation in the beta of how inarius escaped hell or how he made his church.

Rathma dies. Where was he in Diablo 1, 2 3 if he was alive and free? Also he dies and the necromancer doesn't say anything?

Diablo 3 story was good. The implementation sucked but the story itself was good. There is no reason why Azmodan was telling you all his plans, or Belial being obvious. But the idea was good. Also in the end, it doesn't really feel like you have much rush to stop diablo, but in the story if you look at it by it's concept you realize diablo got into the heavens, corrupted it, and was in the heart of the heaven, minutes or seconds from ending an eternal conflic that lasted for millenia and destroying the heavens. So again, good story, bad implementation.

I watched the Inarius vs lilith cinematic that is teased in the trailers.
Spoilers about the cinematic:
+ Show Spoiler +
Inarius Impales Lilith and nothing at all happens to her. She turns around for no reason and gives her his back. then you can hear lilith break free, lilith talks to her, Innarius has all the time in the world to do something. Then he is impaled, and the dies? really?


Say what you want about Diablo 3 story but the characters had personalized dialog. And the story even if the implementation wasn't good and maybe was a little bit too heroic for diablo was good.

This is coming from someone who literally liked diablo 3 story...what is that?





I don't know. I remember when I was younger watching my brother and cousin play diablo 1. I remember playing Diablo 2 and getting super scared when I saw the first fallen outside the first town and running back in town and just spending hours there. Eventually venturing outside slowly and progressing through the game. I remember LoD, and then playing more and more as I grew older. I remember playing Diablo 3. I grew up with this franchise. It's one of the games that made me a "PC gamer" more than console.

But I don't trust Blizzard anymore after all the controversies, Overwatch, layoffs and high turnovers... I like diablo and enjoyed my time in the beta but it seems that even though the core game seems fun there is a lot of shit on top. Badly designed systems and greed.

Like I want to buy the game but most of what I read on reddit tells me not to. So That's why I come here to ask more objective opinions.


WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Prev 1 78 79 80 81 82 128 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
ZZZero.O231
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft221
Ketroc 77
StarCraft: Brood War
Shuttle 374
ZZZero.O 231
910 30
NaDa 16
Dota 2
canceldota134
Heroes of the Storm
Khaldor204
Other Games
gofns23164
summit1g13295
FrodaN2127
ROOTCatZ12
Organizations
Other Games
gamesdonequick945
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Berry_CruncH69
• RyuSc2 50
• musti20045 38
• HeavenSC 21
• davetesta21
• Adnapsc2 19
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 3DClanTV 35
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21800
League of Legends
• Doublelift4420
Other Games
• Scarra332
• tFFMrPink 17
Upcoming Events
Sparkling Tuna Cup
11h 8m
WardiTV Team League
12h 8m
OSC
14h 8m
BSL
20h 8m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
20h 8m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 10h
Wardi Open
1d 11h
Afreeca Starleague
1d 11h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 17h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.