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Diablo IV - Page 73

Forum Index > General Games
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DarkPlasmaBall
Profile Blog Joined March 2010
United States44375 Posts
May 16 2023 17:35 GMT
#1441
No idea who that YouTuber is, but the Druid was decent imo. Druid has ranged options which makes him more viable than Barbarian in boss fights. Druid wasn't as strong as Necro or Sorc imo (didn't play Rogue), but Druid could eventually get the job done without me getting too frustrated.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
May 16 2023 17:47 GMT
#1442
Christ, no Quin is not 'legit'. Just another toxic hyperactive clickbait farmer who's viewers are just there to watch what stupid thing he does next.
It ignores such insignificant forces as time, entropy, and death
andrewlt
Profile Joined August 2009
United States7702 Posts
May 16 2023 18:59 GMT
#1443
The druid itself isn't really the problem though. It's the amount of stuns, CCs in general, PBAoEs and other anti-melee bullshit that bosses have.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
May 16 2023 20:45 GMT
#1444
From what I’ve read from people who have played the full game barbarian and druids are “kings of the end game”.

I’m guessing barbarian is helped a lot by being able to use 3 legendarios (do their effects stack? I believe they do). So I’m not sure if we should be judging it from the first 20 or so levels
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Manit0u
Profile Blog Joined August 2004
Poland17270 Posts
Last Edited: 2023-05-16 20:58:29
May 16 2023 20:57 GMT
#1445
On May 17 2023 03:59 andrewlt wrote:
The druid itself isn't really the problem though. It's the amount of stuns, CCs in general, PBAoEs and other anti-melee bullshit that bosses have.


Can't speak much to that as I haven't tried it out yet but people in the videos seem to point out rather pitiful damage output on the Druid, hitting for at most half of what even Barbarian does and that's with fully stacked skill so can't even have good uptime on that.
Time is precious. Waste it wisely.
andrewlt
Profile Joined August 2009
United States7702 Posts
May 16 2023 22:09 GMT
#1446
That wasn't my experience during the March beta. Played druid and necromancer and the druid did fine against most mobs. It's against the bosses that the druid really struggled, especially playing werebear and werewolf. The melee forms (werebear worse than werewolf) just feel sluggish chasing bosses who can jump around the battlefield. If you have to run away from the boss doing some special attack, it takes so long to run back that you have barely any dps uptime before having to run away again. Same issue with the ones you have to chase around the battlefield.

That's with Act 1 bosses. If later acts have a mix of boss abilities, it's possible that the roles could be reversed and ranged could struggle more on some encounters. I would be wary of balancing the classes around one act. I feel like it's the particular act that's the problem more than the classes.
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2023-05-16 22:28:36
May 16 2023 22:24 GMT
#1447


This is pretty interesting. World Tier 2 might be a honey trap if things stay largely the same between this Server Slam build version and the retail version in ~2/3 weeks, in regards to difficulty scaling.
So you get more XP and more gold in Tier 2, but the chance to get better gear (legendaries) stays the same, right?
Might be worth to just power through the game on Tier 1 for the ease of it, and then run dungeons/bosses for loot gear until you're ready for Tier 3, entirely skipping Tier 2.
If the item rewards will be the same (no additional chance for rare/legendary drops in Tier 2), you're better off running more content on Tier 1, than the same content but harder on Tier 2 in the same time frame. Quantity over quality kind of deal.

All I've seen from this server slam game version were nerfs across the board, increased cooldowns, and decreased buff effects on the player. Only positive changes were to werebear druid with that slam attack that grows to 12 stacks.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2023-05-17 01:54:58
May 16 2023 23:02 GMT
#1448
When rushing to the end is the clear always best most rewarding way to play, what you're doing at the start doesn't really matter and that's exactly the type of gameplay I don't quite prefer for my ARPGs. At least HC mode helps with making all the early phases matter since you need to survive them to get to the end. But if nothing of significant value drops early on and WT3 is an objective always best to reach as fast as possible because it's the only place that drops high rarity items, bummer.
Harris1st
Profile Blog Joined May 2010
Germany6933 Posts
May 17 2023 07:24 GMT
#1449
I enjoy a challenge and will most definitely play on WT2.
I don't know what use it has to breeze through the game just to do repetitive endgame dungeon grinding.
Either I can finish this endgame super boss or I get bored and don't. This is a PvE game and not a try hard min max PvP game.
Go Serral! GG EZ for Ence. Flashbang dance FTW
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2023-05-17 12:35:50
May 17 2023 12:35 GMT
#1450
I'd def want to use WT2 too if it's available for the challenge, will see hopefully they balance the risk/reward if it really isn't balanced.
Latham
Profile Blog Joined May 2007
9560 Posts
May 17 2023 12:46 GMT
#1451
On May 17 2023 16:24 Harris1st wrote:
I enjoy a challenge and will most definitely play on WT2.
I don't know what use it has to breeze through the game just to do repetitive endgame dungeon grinding.
Either I can finish this endgame super boss or I get bored and don't. This is a PvE game and not a try hard min max PvP game.


Under every other circumstance I'd agree with you, challenging = fun. However, as this will be the initial release, I fully expect a rocky start to class and game balance. It's one thing to challenge yourself to a harder journey of your choosing, and its a whole other thing to start a journey forceably kneecapped.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2023-05-17 15:03:44
May 17 2023 15:02 GMT
#1452
I don't see why this is an ARPG problem or a Diablo 4 problem. Even in other RPGs, or other games, equipment is meant to be replaced regularly, sometimes every dungeon. You can play a single player game like Final Fantasy on very easy and switch to hard in the final dungeon if you really want to rush the game but beat it on hard setting. Why would people feel compelled to rush this game when they don't want to? But if people want to rush the story on an easier setting, let them.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2023-05-17 15:43:35
May 17 2023 15:20 GMT
#1453
On May 18 2023 00:02 andrewlt wrote:
I don't see why this is an ARPG problem or a Diablo 4 problem. Even in other RPGs, or other games, equipment is meant to be replaced regularly, sometimes every dungeon. You can play a single player game like Final Fantasy on very easy and switch to hard in the final dungeon if you really want to rush the game but beat it on hard setting. Why would people feel compelled to rush this game when they don't want to? But if people want to rush the story on an easier setting, let them.

You're right I just feel like it would be good to make enjoyable playstyles also be rewarding (balancing risk/reward), and I think some games do a pretty good job at it including some past diablos to an extent (so I would expect or want improvement in this aspect). Also I would argue that when these playstyles are rewarding they are extra enjoyable by quite a lot, since you constantly get to make decisions that affect your overall run can trade the things you get etc. This can also affect how many players end up playing "not for the rush" and so you might be quite solo most of the time until you reach the later areas where the rush ends.

I'd add we don't necessarily know yet how balanced or not early/mid games rewards are to endgame rewards, it could very well be that endgame gold/hour isn't too much higher and you can actually accumulate significant amounts of gold before getting there by using WT2 / slowing down your run / trading before endgame, and then we'd have to see how valuable gold is over the course of the game and at the endgame, for example. Maybe materials gained from salvaging good drops from early/midgame are significantly valuable vs endgame stuff. Maybe the best early/mid game drops can be used effectively in later parts of the game until you find rarer upgrades.

Eventually as they talked about implementing leaderboards the risk/reward balance and playstyles balance would also affect how well you can do on leaderboards with various playstyles.
andrewlt
Profile Joined August 2009
United States7702 Posts
May 17 2023 16:43 GMT
#1454
I may rush on later characters but I will take my sweet time on my first campaign, which is what I usually do. The first campaign is when I explore the world more instead of going straight for the objectives. I'm planning on starting with the sorc, so I guess it's easy mode even on WT2. I was always planning on either sorc or rogue first, which is why I didn't play them in the beta.

I don't really care about leaderboards. That always comes down to one playstyle which isn't fun at all. The RusBarb vs GerBarb race in D2 sounded like an insane, soul sucking grind.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
May 17 2023 17:29 GMT
#1455
So.... a buff?

"Smokey, this is not 'Nam, this is bowling. There are rules."
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2023-05-17 19:17:09
May 17 2023 19:15 GMT
#1456
Well on D2 the very top of a leaderboard would be dominated by players going 8P team rushes but then overall leaderboard is rewarding if you play slower notably in HC because you get a lot stronger over time by playing slower and have much more chance of surviving later parts without a team (gathering lots of valuables on the way). But the 8P XP/difficulty is out of balance and worse since 1.10 so it could be dramatically improved, which is definitely what I'd hope from a sequel.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44375 Posts
May 17 2023 21:48 GMT
#1457
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Miragee
Profile Joined December 2009
8510 Posts
May 17 2023 23:16 GMT
#1458
On May 16 2023 04:55 Manit0u wrote:
Show nested quote +
On May 15 2023 15:12 CicadaSC wrote:
I've been having so much fun playing Diablo in both betas. It's my first Diablo game and unlike most people, I don't care about end game content, seasons, or balance as much as I care about story! Not every arpg playthrough needs to be a speed run.


Likewise. I have D4 pre-purchased but I didn't participate in any of the betas and won't be doing the early access either. Will probably wait a bit after official launch until I install it to try it out.


Wait, why have you pre-purchased if you going to wait to play it anyways? You seemed very critical and concerned about the game. Just spend your money after the game has released?
Manit0u
Profile Blog Joined August 2004
Poland17270 Posts
Last Edited: 2023-05-18 11:57:19
May 18 2023 10:25 GMT
#1459
On May 18 2023 08:16 Miragee wrote:
Show nested quote +
On May 16 2023 04:55 Manit0u wrote:
On May 15 2023 15:12 CicadaSC wrote:
I've been having so much fun playing Diablo in both betas. It's my first Diablo game and unlike most people, I don't care about end game content, seasons, or balance as much as I care about story! Not every arpg playthrough needs to be a speed run.


Likewise. I have D4 pre-purchased but I didn't participate in any of the betas and won't be doing the early access either. Will probably wait a bit after official launch until I install it to try it out.


Wait, why have you pre-purchased if you going to wait to play it anyways? You seemed very critical and concerned about the game. Just spend your money after the game has released?


I had cash on hand and didn't want to forget about it. Now it'll just gather dust in my library for a while (like so many other games on Steam etc.).

Personally I don't check pre-purchases for perks or bonuses, I don't really see much difference between purchasing now or later regardless of when I will eventually get to play the game. Just like I don't immediately read every book I buy.

Is it optimal? Hell no.
Will I cry over it? Also no.
Time is precious. Waste it wisely.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
May 18 2023 13:29 GMT
#1460
So... there is already an issue with the World Tiers even before launch. Tier I and II are exactly the same with no increase drop rates, so essentially a player can start in Tier I beat it and then do the capstone dungeon repeat said dungeon on Tier II and be in Tier III ala skipping Tier II immediately.
"Smokey, this is not 'Nam, this is bowling. There are rules."
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