• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:31
CET 20:31
KST 04:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Do you consider PvZ imbalanced? Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Battle Aces/David Kim RTS Megathread Diablo 2 thread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Mexico's Drug War US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1502 users

Diablo IV - Page 127

Forum Index > General Games
Post a Reply
Prev 1 125 126 127 128 Next
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2024-06-03 15:48:43
June 03 2024 15:43 GMT
#2521
On June 02 2024 12:21 Manit0u wrote:
It really baffles me though. Why go with this design (was already in D3) where you have like 58 difficulty levels, with names like "Torment XIII"? All that changes is that the numbers get bigger.

I much preferred the old approach, where most people didn't even finish Hell difficulty in D1/D2. And it was difficult because it wasn't just numbers but you had to take a completely different approach to how you play. You get less resists while monsters get more, also monsters immune to certain damage types show up so you need a way to work around that.

I kinda dislike the idea that the game starts at the end at max level. D2 did it in a very elegant way where it's not easy to finish max difficulty and even then you won't be maxed out. Most people who go that far will get to like level 86-87 and probably move on to a new character.The amount of people that reach level 94 in D2 is very small and those who reached 99 are even rarer still since it requires some serious dedication and thus commands great respect.


Because that's what the players want. I think you're being part of the vocal minority and just don't to admit it. Both D3 and D4 had pacing that started out closer to D2 at release than their current iterations. They turned out this way due to player feedback. This season had a lot of returning players. And the gamer dads love it. Engagement metrics look better.

I was 16 when D2 came out. My first character finished Hell at around level 50. This was back when the sorc sucked ass. Blizz didn't smooth out the leveling curve until much, much later. The game just gets easier from there and the grind worse so what's the point in continuing? I didn't have a team searching exp shrines in Act 1 and creating a tp to a 1% health Diablo for me.

I was 13 when D1 came out and I finished that one too. Not sure if I did it with a warrior but I definitely beat Hell difficulty with a rogue and sorc. Maybe you're a few years younger than me and it made a difference back in those days at our ages. I don't remember the games being harder, just slower paced. I feel like a lot of people were just too young back in those days and are clinging to their first introduction to various genres. And maybe some didn't have internet connection so they couldn't look for guides like they do now.
Harris1st
Profile Blog Joined May 2010
Germany7088 Posts
June 04 2024 07:40 GMT
#2522
The only "guides" back then were in PC magazines IMO.

D1 definitely was harder. It was an achievement to play all the way through hell.
D2 was already a bit easier and faster paced compared to D1 but I still remember Duriel beating the shit out of me though this also had something to do with loading times and computing power xD. But bosses in D2 still were exactly that: Bosses.
In D3 and D4 bosses are just something that take 2 seconds longer to kill than regulars

@Manit0u
Take a look at https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/

Might be something for you
Go Serral! GG EZ for Ence. Flashbang dance FTW
hgzrtegdfgdf
Profile Joined June 2024
1 Post
Last Edited: 2024-06-04 10:07:39
June 04 2024 10:02 GMT
#2523
--- Nuked ---
Manit0u
Profile Blog Joined August 2004
Poland17665 Posts
June 04 2024 12:31 GMT
#2524
On June 03 2024 17:21 Miragee wrote:
Show nested quote +
On June 03 2024 07:11 Manit0u wrote:
On June 03 2024 05:58 uummpaa wrote:
D3 and 4 have MORE monster variety


I have counted it and D1 has D4 beat in the types of monsters you can encounter


Where did you find a complete list of D4 monsters? I mean, I knew D4 would be at the low end, especially considering the size of the game. However, I find this hard to believe. D1 had like 20 different monsters (tbf, no redundant ones, everyone was different). I only played the D4 beta and encountered 5-10 different monsters. Do you basically encounter those same monsters throughout all acts?


Pretty much. There are acts where monster density changes (more skellies, less demons, more demons, less skellies, more beasts etc.) but they're all the same monsters over and over everywhere.

On June 04 2024 00:43 andrewlt wrote:
I was 13 when D1 came out and I finished that one too. Not sure if I did it with a warrior but I definitely beat Hell difficulty with a rogue and sorc. Maybe you're a few years younger than me and it made a difference back in those days at our ages. I don't remember the games being harder, just slower paced. I feel like a lot of people were just too young back in those days and are clinging to their first introduction to various genres. And maybe some didn't have internet connection so they couldn't look for guides like they do now.


I'm a few years older than you

On June 04 2024 16:40 Harris1st wrote:
The only "guides" back then were in PC magazines IMO.

D1 definitely was harder. It was an achievement to play all the way through hell.
D2 was already a bit easier and faster paced compared to D1 but I still remember Duriel beating the shit out of me though this also had something to do with loading times and computing power xD. But bosses in D2 still were exactly that: Bosses.
In D3 and D4 bosses are just something that take 2 seconds longer to kill than regulars

@Manit0u
Take a look at https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/

Might be something for you


No Rest looks interesting but I don't much like the souls-like stuff (the idea of perfect dodging and iframes is not appealing to me).

What I miss from D1 that's lacking in later titles is the tactical/methodical approach you had to take, using terrain to your advantage, drawing the packs out, kiting them and such. When you defeated a hard pack of monsters it felt like an achievement and a reward in itself, there was no need for the loot piniatas.

Also, I liked the fact that when you encountered some monsters for the first time you had to actually think how to beat them. Some run away from you, some are invisible until they attack, some call for reinforcements or lure you into traps (and let's not forget Black Death who permanently lower your stats if they hit you) etc.

In D3/D4 only the bosses have some mechanics but they still typically boil down to "floor is lava here" and such. In D1 they didn't even need some special mechanics, first encounter with the Butcher scarred entire generations, beating Leoric in multiplayer even on normal difficulty can be a real challenge if you're a warrior (he's found on level 3 of the first dungeon and as a warrior it can be hard to beat him even once you're deep into catacombs). I typically returned much later to kill Leoric and check him off of my list.
Time is precious. Waste it wisely.
andrewlt
Profile Joined August 2009
United States7702 Posts
June 04 2024 16:33 GMT
#2525
On June 04 2024 16:40 Harris1st wrote:
The only "guides" back then were in PC magazines IMO.

D1 definitely was harder. It was an achievement to play all the way through hell.
D2 was already a bit easier and faster paced compared to D1 but I still remember Duriel beating the shit out of me though this also had something to do with loading times and computing power xD. But bosses in D2 still were exactly that: Bosses.
In D3 and D4 bosses are just something that take 2 seconds longer to kill than regulars

@Manit0u
Take a look at https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/

Might be something for you


Nah, those PC magazines were trash lol. I used Jarulf's guide in D1. Geocities, baby! Or was it Angelfire? In D2, it was mostly Lurker Lounge then Amazon Basin.

D3 and D4 bosses are definitely harder. D3 inferno was just stupid on release and it got nerfed due to player feedback. D4 bosses aren't easy. In fact, they are the worst part of pit climbing right now. And I still haven't killed Uber Lilith yet.

Also, D4 Butcher is kinda similar to D1. Hits hard, fast, can't be CC'd, has trouble with geometry and doors.
andrewlt
Profile Joined August 2009
United States7702 Posts
June 04 2024 19:54 GMT
#2526
On June 03 2024 17:21 Miragee wrote:
Show nested quote +
On June 03 2024 07:11 Manit0u wrote:
On June 03 2024 05:58 uummpaa wrote:
D3 and 4 have MORE monster variety


I have counted it and D1 has D4 beat in the types of monsters you can encounter


Where did you find a complete list of D4 monsters? I mean, I knew D4 would be at the low end, especially considering the size of the game. However, I find this hard to believe. D1 had like 20 different monsters (tbf, no redundant ones, everyone was different). I only played the D4 beta and encountered 5-10 different monsters. Do you basically encounter those same monsters throughout all acts?


I kinda counted it. Sorry for using fandom. Please only use with ad blocker.

D1 has 21.
https://diablo-archive.fandom.com/wiki/Monsters_(Diablo_I)

D2 has 74.
https://diablo-archive.fandom.com/wiki/Monsters_(Diablo_II)

D3 has 84 (I hope I counted out the bosses correctly).
https://diablo-archive.fandom.com/wiki/Portal:Bestiary

D4 has 16 families. I counted 57 mentioned on the list below but they're missing a few like wasps. Also, some types have multiple abilities/weapons but have the same name.
https://maxroll.gg/d4/resources/monster-families

Note, D2 and D3's list have a few traps and nests and the like counted in the list so it may be a bit bloated.
Latham
Profile Blog Joined May 2007
9568 Posts
Last Edited: 2024-06-09 21:15:18
June 09 2024 21:13 GMT
#2527
We got info about the 1st expansion, Vessel of Hatred:



The new class is called Spiritborn and you can read a little more about it here: https://news.blizzard.com/en-us/diablo4/24096025/prepare-to-embody-the-spiritborn-pre-purchase-vessel-of-hatred#Spiritborn

mount options (aside from horses), pets that pick shit up for you, mercenaries are back
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
June 09 2024 21:23 GMT
#2528
so taking the soulstone and just randomly going off with it on your own was a bad idea. who could have foresaw that.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Latham
Profile Blog Joined May 2007
9568 Posts
June 09 2024 21:36 GMT
#2529
On June 10 2024 06:23 iamperfection wrote:
so taking the soulstone and just randomly going off with it on your own was a bad idea. who could have foresaw that.


Nobody, apparently. But this isn't The Wanderer (who defeated Diablo under Tristram) a literal War Hero who faced the unending hordes of demons and descended into hell, instead you have a teenage girl and who is sad her mom died.
Clearly a much better choice and a force of good in the world. Not at all susceptible to corruption.
She was honestly the weakest part of D4 story.

The whole story of D4 was just a remix of Diablo 2 where the hero was always a dollar short, and a day late to catch up to The Big Bad(tm) until the very final confrontation.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
evilfatsh1t
Profile Joined October 2010
Australia8808 Posts
June 10 2024 02:36 GMT
#2530
havent played a minute of d4 but i cant ignore blizzard cinematics. the only thing left of blizzard that still holds up. that trailer is a banger
Harris1st
Profile Blog Joined May 2010
Germany7088 Posts
June 10 2024 07:22 GMT
#2531
On June 10 2024 11:36 evilfatsh1t wrote:
havent played a minute of d4 but i cant ignore blizzard cinematics. the only thing left of blizzard that still holds up. that trailer is a banger


lol yeah that is basically the main opinion on the internets. Stop making games, make movies! Well, still need a decent story writer or two because what they have available is ...
Go Serral! GG EZ for Ence. Flashbang dance FTW
ghffghawehgf
Profile Joined June 2024
1 Post
Last Edited: 2024-06-10 08:49:36
June 10 2024 08:42 GMT
#2532
--- Nuked ---
evilfatsh1t
Profile Joined October 2010
Australia8808 Posts
June 10 2024 09:30 GMT
#2533
On June 10 2024 16:22 Harris1st wrote:
Show nested quote +
On June 10 2024 11:36 evilfatsh1t wrote:
havent played a minute of d4 but i cant ignore blizzard cinematics. the only thing left of blizzard that still holds up. that trailer is a banger


lol yeah that is basically the main opinion on the internets. Stop making games, make movies! Well, still need a decent story writer or two because what they have available is ...

yeah honestly blizzard should diversify into movie productions. they have multiple ips that are good enough and with a larger budget id still trust them to deliver full movie length productions well. tbh i didnt mind the warcraft movie either, though i think for their first ever movie they could have picked a better storyline.
ETisME
Profile Blog Joined April 2011
12683 Posts
June 10 2024 12:37 GMT
#2534
Spiritborn sounds like what a druid could have been tbh. interested to see what they would do with it though
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
andrewlt
Profile Joined August 2009
United States7702 Posts
June 10 2024 15:27 GMT
#2535
They did make a Warcraft movie but it didn't do well outside of China. From what I heard though, making CG for movies is not a very good place to be, both as a business and as a place of employment. It's gotten a bit commoditized and that was before AI.

Diablo doesn't really need a prize winning story. Some random running off with a soulstone is a series staple.

Also, the pet that picks up shit for you was added to the game along with the announcement. No need to preorder or anything.
Harris1st
Profile Blog Joined May 2010
Germany7088 Posts
Last Edited: 2024-06-11 07:22:13
June 11 2024 07:21 GMT
#2536
Pre-order a Blizzard game? It's not 2010 anymore :D
Let them work for the money they maybe get if they actually manage to deliver a good gaming experience for once
Go Serral! GG EZ for Ence. Flashbang dance FTW
dasdshhhgfdas
Profile Joined June 2024
1 Post
Last Edited: 2024-06-11 08:11:13
June 11 2024 08:03 GMT
#2537
--- Nuked ---
DarkPlasmaBall
Profile Blog Joined March 2010
United States45289 Posts
July 17 2024 23:06 GMT
#2538
Tomorrow...

"Get an in-depth look at the Spiritborn, a class entirely new to the Diablo series, during a special livestream on July 18 at 11 a.m. PDT!

Join community director Adam Fletcher, game director Brent Gibson, associate narrative designer Eleni Rivera-Colon, art director Nick Chilano, and game designer Bjorn Mikkelson, as they reveal details about the Spiritborn’s story, art, design, gameplay, and more. There will also be a Q&A segment at the end of the stream for players to field their questions directly to the team.

Visit our official Diablo Twitch, YouTube and X channels to watch live! Following the Spiritborn Reveal Livestream’s conclusion, we’ll post another article with a video of the livestream so you can catch up on the details if you miss them."

https://news.blizzard.com/en-us/diablo4/24107496/tune-in-to-the-spiritborn-reveal-livestream?utm_source=d4-sage-tune-in-3-20240717&utm_medium=email&utm_campaign=marketing-na-3&utm_content=button-link-discover-more
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45289 Posts
July 18 2024 18:39 GMT
#2539
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Timebon3s
Profile Joined May 2018
Norway764 Posts
November 01 2024 03:57 GMT
#2540
What are you guys thinking about the expansion so far?
I’m having a blast with the Spiritborn.
At paragon 200 now, with Quill volley build doing billions of damage, blasting through everything.

It will be interesting to see if they fix the broken mechanics of the Spiritborn or if they buff the other classes.

Prev 1 125 126 127 128 Next
Please log in or register to reply.
Live Events Refresh
Platinum Heroes Events
17:00
PHSC2 Tour S26 Cup #1
RotterdaM840
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 840
BRAT_OK 134
ProTech128
trigger 118
elazer 108
JuggernautJason74
Nathanias 25
MindelVK 20
StarCraft: Brood War
Britney 23422
Calm 2861
Mini 166
actioN 124
Dewaltoss 115
Rock 25
soO 14
Sacsri 10
Dota 2
qojqva1628
canceldota42
Counter-Strike
fl0m3528
byalli2123
Super Smash Bros
Mew2King88
Heroes of the Storm
Khaldor415
Other Games
tarik_tv4408
Grubby3618
FrodaN2415
Liquid`RaSZi1793
B2W.Neo771
Beastyqt605
Liquid`Hasu214
QueenE103
Organizations
Counter-Strike
PGL35612
Other Games
gamesdonequick1353
StarCraft 2
angryscii 40
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Berry_CruncH115
• HeavenSC 31
• maralekos15
• Freeedom8
• Reevou 7
• OhrlRock 1
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV394
League of Legends
• Jankos2540
• Shiphtur393
Other Games
• imaqtpie1055
Upcoming Events
Replay Cast
4h 29m
Replay Cast
13h 29m
Wardi Open
16h 29m
Monday Night Weeklies
21h 29m
OSC
1d 4h
WardiTV Winter Champion…
1d 16h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo Complete
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 1st Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Proleague 2026-02-22
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.