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World of Warcraft Classic - Page 30

Forum Index > General Games
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Prev 1 28 29 30 31 32 36 Next All
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4376 Posts
November 14 2019 22:05 GMT
#581
Stopped by southshore at peak time on my PVP server, huge world pvp battle but 2-3 second delay on everything.
Unplayable.
https://www.youtube.com/watch?v=e7PvoI6gvQs
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
Last Edited: 2019-11-15 10:47:58
November 15 2019 08:26 GMT
#582
Alliance pvp:


:D



--

At this point i think they should definitely bring down the server capacities. This is ridiculous. Queues and/or more realms are way better than not being able to play the game.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
November 20 2019 13:39 GMT
#583
Why do they keep doing maintenance at 3-4pm?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4376 Posts
November 21 2019 04:24 GMT
#584
AV and WSG out Dec 10
https://www.youtube.com/watch?v=e7PvoI6gvQs
franzji
Profile Joined September 2013
United States583 Posts
November 24 2019 03:08 GMT
#585
Phase 2 sucks.
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
November 24 2019 14:52 GMT
#586
There's a major bug at the moment with honor/hk's only being counted for 19 out of 24 hours of the day (5 hours before reset missing). Some debate going on but after reading through there is good enough data to count it as confirmed IMO.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2019-11-24 15:50:37
November 24 2019 15:20 GMT
#587
i'm still counting my kills/deaths by hand because its a better motivator and more interesting for me than honor and ranks now
(I count half a kill if an ally helped me, a third if 2 allies helped me, etc, and watch Kills/(Kills+Deaths) ratio i recommend it's fun to do. not counting grey kills or killing greys but i do count deaths by skull lul)
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
November 24 2019 19:56 GMT
#588
Lol phase 2 is a pain in the ass when you're a 46 prot specced warrior on a server where horde outnumbers alliance and camps the boats when you're just trying to get across to whatever dungeon you're running
~ ~ <°)))><~ ~ ~
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2019-11-24 20:09:23
November 24 2019 20:09 GMT
#589
Yeah all my friends that aren't 60 yet haven't even tried leveling since HKs hit. They're all 40s and 50s
Velr
Profile Blog Joined July 2008
Switzerland10832 Posts
November 25 2019 14:54 GMT
#590
During the week the balance on my server didn't seem too bad, alltogether the pvp around Winterspring/Eastern Plaguelands was fun and somewhat balanced… But holy shit were the allies in dire straits on saturday and sunday.

Leveling now must be a real pain.
farvacola
Profile Blog Joined January 2011
United States18845 Posts
Last Edited: 2019-11-25 15:13:27
November 25 2019 15:10 GMT
#591
On Earthfury, allies outnumber horde by a fair margin (or at least it feels that way), but the PVP has been fun regardless.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
November 25 2019 17:09 GMT
#592
I don't really get the mindset that hates the world pvp enough to not play but also doesn't want to play on a PVE server. Do they just not really like the game in general?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands22037 Posts
November 25 2019 17:14 GMT
#593
On November 26 2019 02:09 Cyro wrote:
I don't really get the mindset that hates the world pvp enough to not play but also doesn't want to play on a PVE server. Do they just not really like the game in general?
I think its people being ignorant about what the situation was like before Battlegrounds existed to draw the pvp crowd away from the people trying to play the game out in the world.
It ignores such insignificant forces as time, entropy, and death
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2019-11-25 18:30:08
November 25 2019 18:14 GMT
#594
I'll put myself out there, I played on a PvP server in vanilla and was really looking forward to the casual encounters while leveling and at 60. It's a big part of what I remember, even though I never went out of my way to find it, and mostly PvP'd in BGs (a lot). All my friends I previously mentioned were in the same boat, we agreed on a PvP server. I just think the much larger population, as well as an overall different "ethos" and lack of naivety when it comes to WoW and gaming in general nowadays, means the experience has been different in ways I didn't quite imagine. There are way more good/optimized players now, higher pop just means busier in general but also means more coordinated groups and guilds out there roaming. It's no one's particular fault, sure there are more aggressive/campy players but that was the balance, it was fun to get revenge, and then the more even-handed fights were just fun, good practice for BGs, mixed up the experience, etc. There's a difference between scrappy fights and small pop-up groups while leveling just because it's busy or "that's PvP", vs every neutral town being camped by a small raid during prime time hours and unable to level in the 50s.

It's just a combination of several things that make the "experience" of classic a lot different than vanilla, even if the gameplay is identical. I'm still enjoying farming and looking forward to more instances with a closed group of friends, some of which haven't played WoW in a very long time, or are brand new. I enjoyed leveling for the most part because I had the luxury of flexible hours and could avoid the busier times (not just for ganking necessarily but crowded questing areas).

On November 26 2019 02:09 Cyro wrote:
I don't really get the mindset that hates the world pvp enough to not play but also doesn't want to play on a PVE server. Do they just not really like the game in general?

If you're referring to "hates world pvp period but still rolled on a PvP server" I don't think that many exist. I'd assume most of us expected (or just remembered) a different experience than we're getting. It makes perfect sense NOW why it's so different and such a mess, but honestly when we rolled fresh at launch we didn't even think twice, of course we'd go pvp, our old server was pvp and it was fun, etc. Few of us considering transferring to pve, costs money, etc. but others like "meh ride it out, it'll just be a couple weeks" kind of like the queues were. We'll see. I like pvp, we're really looking forward to BGs, and though I probably died more often than I won while leveling, I still accepted it and enjoyed quite a few of the fights (and especially revenge or winning when you get jumped at really low HP). But this is not the same. I'm not going to jump around spamming CoC in a raid to scrape together rank 3.

On November 26 2019 02:14 Gorsameth wrote:
]I think its people being ignorant about what the situation was like before Battlegrounds existed to draw the pvp crowd away from the people trying to play the game out in the world.

This could be true too. I didn't play until I think shortly after AQ launch back in Vanilla. I can't imagine it was quite this crazy with the different population sizes, but it probably would have changed my expectations going in.

Edit: Horde Incendius NA, for the record
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2019-11-25 18:21:37
November 25 2019 18:19 GMT
#595
Honestly for me in Classic it's still like, I go around almost any place and I have clear vision of the difference with Northdale or a few other servers where there were ppl to pvp in most of the spots it was amazing I am missing that. It's still pretty good just wish there was a higher cap like 10K. +shorter response time from server would be great^^
farvacola
Profile Blog Joined January 2011
United States18845 Posts
Last Edited: 2019-11-25 19:05:01
November 25 2019 19:04 GMT
#596
Back in Vanilla, I remember world PvP being dramatically affected by the release of BGs, so there’s good reason to think the 50-60 grind will get easier once they come out this time.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
Last Edited: 2019-11-25 22:28:36
November 25 2019 22:02 GMT
#597
On November 26 2019 03:19 ProMeTheus112 wrote:
Honestly for me in Classic it's still like, I go around almost any place and I have clear vision of the difference with Northdale or a few other servers where there were ppl to pvp in most of the spots it was amazing I am missing that. It's still pretty good just wish there was a higher cap like 10K. +shorter response time from server would be great^^




WoW has never managed those player counts, only private servers did. Can only speculate as to why, but meanwhile i think that server capacities should be further limited so that literally gamebreaking lag isn't a daily event.

There has actually been a MAJOR regression here because my server worked flawlessly with layers on, even launch day. The best server performance i've ever seen from WoW in 14 years. Phase 2 comes, layers off, whole zones are unplayable with it taking 30 seconds to begin casting a spell and everybody running on the spot.



If you're referring to "hates world pvp period but still rolled on a PvP server" I don't think that many exist. I'd assume most of us expected (or just remembered) a different experience than we're getting.


I'm seeing comments like this - "WPVP would be more enjoyable if it wasn't forced upon you when you're just trying to go from Point A to Point B." constantly, which is basically the definition of a Normal server.

To clarify, i mean hating the forced PVP in particular. A Normal server is the same as a PVP server other than part of the world (neutral zones) not automatically enabling pvp.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Duka08
Profile Blog Joined July 2010
3391 Posts
November 25 2019 22:22 GMT
#598
On November 26 2019 07:02 Cyro wrote:
Show nested quote +
If you're referring to "hates world pvp period but still rolled on a PvP server" I don't think that many exist. I'd assume most of us expected (or just remembered) a different experience than we're getting.


I'm seeing comments like this - "WPVP would be more enjoyable if it wasn't forced upon you when you're just trying to go from Point A to Point B." constantly, which is basically the definition of a Normal server.

To clarify, i mean hating the forced PVP in particular. A Normal server is just a PVP server where pvp mode is opt-in in neutral zones; the other conditions still stand.

Oh yeah, that's just weird. If you feel like wpvp is forced then don't play pvp, simple. I haven't seen comments like that myself but you're definitely right there lol.

I played on pve servers starting in Wrath when I rerolled to play with my fiancee. I don't have some hardcore stance on "pvp is the proper way to play" or anything weird, just genuinely enjoyed it back in actual vanilla and therefore didn't think twice when it came to classic. If I knew servers would look/feel like they do now back when classic launched I would have talked my group into Normal in a heartbeat lol. rip
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
Last Edited: 2019-11-25 22:53:31
November 25 2019 22:30 GMT
#599
Yeah, it's actually every bit as bad as i feared when deciding to roll Alliance PVE instead of Alliance PVP. Queuing into dead servers, the worst of both worlds
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2019-11-26 13:15:39
November 25 2019 22:56 GMT
#600
Well I guess they're using hardware that's too limited or classic is too heavy on the servers or both. Hope one day more private servers with big pop come up on 1.12 again @_@ it's the best i have seen for what i like to do [though its hard to get it clean too : no bots, no massive lupos count etc lul]
Btw on private servers they were also using increased view distance which was interesting.
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