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Deus Ex 3!? - Page 44

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Hakker
Profile Blog Joined May 2010
United States1360 Posts
August 28 2011 13:36 GMT
#861
On August 28 2011 13:45 exKid wrote:
Blargh, just finished. Overall good game, especially compared to the shit coming out atm, but not happy about many things throughout really.


Either way, question about stuff not explained:
+ Show Spoiler +

Why is Adam's DNA special? VersaLife experimented on him/his parents and then they set the place on fire. I got that much. But what kind of experiments? how? why?... I'm pretty sure i didn't miss anything major, but this, along with Reeds true allegiances, seem to be just brushed over. (Like much of the game really)


+ Show Spoiler +
Adams dna is important because it doesnt reject aug's, and Megan is using his DNA to develop the nanite-level augments that we saw in the first game. At the end of the game its pretty obvious what happened to Megan, she joins Bob Page (villian from the first game) to develop the Gray Death.
hijt
Profile Joined August 2010
106 Posts
August 28 2011 13:36 GMT
#862
On August 28 2011 22:23 Resilient wrote:
Show nested quote +
On August 28 2011 19:59 Candadar wrote:
On August 28 2011 15:06 Resilient wrote:
Combat Rifle ammunition is hilariously scarce on hardest. I'm sorta regretting taking it as my first weapon and using all the weapon enhancers on it.

Probably should have used them all on the 10MM, although I'm specced for full stealth/hacking so I've only really got it out on boss fights :o

Haven't had this much fun stealthing around since MGS2 tho :D


The hell? Almost every guard in the game drops Combat Rifle ammunition and

+ Show Spoiler +
if you take the ammunition from the armory in the police station, you get like 100 rounds as well

I had like 400 rounds unused by the end of the game.



Well I'm only in China currently, and honestly, there has been almost zero CR ammo. It's all either 10MM or that shitty submachine gun. Maybe the guards later drop it. But either way it doesn't really matter given my Aug upgrades I guess.


i finished this game yesterday and CR and 10mm ammo was the most i got. hell...this combat rifle ammo was like a plague
Airact
Profile Joined April 2010
Finland366 Posts
August 28 2011 14:08 GMT
#863
How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
August 28 2011 14:22 GMT
#864
On August 28 2011 23:08 Airact wrote:
How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.


I have the exact same problem but I dont know the issue either :/
Call me Marge Simpson cuz I love you homie
jeeeeohn
Profile Blog Joined May 2011
United States1343 Posts
August 28 2011 14:25 GMT
#865
+ Show Spoiler +
Just finished the Cloak and Daggers side-mission. I am so loving how you can glean details about other quests from random hacks into computers and such. For instance when I first sneaked into Baller territory I overheard some thugs talking about shipments of weapons and had no idea who they were referring to until Cloak and Daggers. Similarily I saw info about Tindel's little Neuro-drug racket on some computers. Good stuff!
If you can't jam with the best, then you have to slam with the rest.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 28 2011 14:26 GMT
#866
On August 28 2011 22:36 hijt wrote:
Show nested quote +
On August 28 2011 22:23 Resilient wrote:
On August 28 2011 19:59 Candadar wrote:
On August 28 2011 15:06 Resilient wrote:
Combat Rifle ammunition is hilariously scarce on hardest. I'm sorta regretting taking it as my first weapon and using all the weapon enhancers on it.

Probably should have used them all on the 10MM, although I'm specced for full stealth/hacking so I've only really got it out on boss fights :o

Haven't had this much fun stealthing around since MGS2 tho :D


The hell? Almost every guard in the game drops Combat Rifle ammunition and

+ Show Spoiler +
if you take the ammunition from the armory in the police station, you get like 100 rounds as well

I had like 400 rounds unused by the end of the game.



Well I'm only in China currently, and honestly, there has been almost zero CR ammo. It's all either 10MM or that shitty submachine gun. Maybe the guards later drop it. But either way it doesn't really matter given my Aug upgrades I guess.


i finished this game yesterday and CR and 10mm ammo was the most i got. hell...this combat rifle ammo was like a plague

Lol yeah, i';m really starting to dislike the automatic weapons. i'm convinced that if i found enough ammo i could do the whole game with the 10mm pistol. add an armor piercing and lazer sighting kit and you can 1 shot pretty much any enemy in the game.

my main problem is trying to kill those roaming robot things. my current solution is just to aoe them with the explosive aug thing, but there has to be a better way. rocket ammo is too hard to find. all the other guns seem to be useless against them as well except for my 10mm because of the armor piercing ^_^

go 10mm!
Writer
Hakker
Profile Blog Joined May 2010
United States1360 Posts
Last Edited: 2011-08-28 14:35:59
August 28 2011 14:33 GMT
#867
On August 28 2011 23:26 Kiante wrote:
Show nested quote +
On August 28 2011 22:36 hijt wrote:
On August 28 2011 22:23 Resilient wrote:
On August 28 2011 19:59 Candadar wrote:
On August 28 2011 15:06 Resilient wrote:
Combat Rifle ammunition is hilariously scarce on hardest. I'm sorta regretting taking it as my first weapon and using all the weapon enhancers on it.

Probably should have used them all on the 10MM, although I'm specced for full stealth/hacking so I've only really got it out on boss fights :o

Haven't had this much fun stealthing around since MGS2 tho :D


The hell? Almost every guard in the game drops Combat Rifle ammunition and

+ Show Spoiler +
if you take the ammunition from the armory in the police station, you get like 100 rounds as well

I had like 400 rounds unused by the end of the game.



Well I'm only in China currently, and honestly, there has been almost zero CR ammo. It's all either 10MM or that shitty submachine gun. Maybe the guards later drop it. But either way it doesn't really matter given my Aug upgrades I guess.


i finished this game yesterday and CR and 10mm ammo was the most i got. hell...this combat rifle ammo was like a plague

Lol yeah, i';m really starting to dislike the automatic weapons. i'm convinced that if i found enough ammo i could do the whole game with the 10mm pistol. add an armor piercing and lazer sighting kit and you can 1 shot pretty much any enemy in the game.

my main problem is trying to kill those roaming robot things. my current solution is just to aoe them with the explosive aug thing, but there has to be a better way. rocket ammo is too hard to find. all the other guns seem to be useless against them as well except for my 10mm because of the armor piercing ^_^

go 10mm!


The laser rifle absolutely destroys robots

How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.


Theres an upgrade for the tranq rifle that helps with targeting (I forget what its called), but basically it works like the Crossbow, shots aren't instant and have a traveling time.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 28 2011 14:35 GMT
#868
Theres a lazer rifle? :O where can you get one? i'm still in china at the moment
Writer
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2011-08-28 14:46:42
August 28 2011 14:39 GMT
#869
On August 28 2011 23:33 Hakker wrote:
Show nested quote +
How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.


Theres an upgrade for the tranq rifle that helps with targeting (I forget what its called), but basically it works like the Crossbow, shots aren't instant and have a traveling time.


I meant that I shoot a dude to the head, see the trail between the gun and his head... Nothing happens. Then I shoot him in the back... nothing happens again. Then I shoot his buddy just for testing purposes and he goes down in one shot and about 3-4sec of waiting. And the first guy doesn't.

The time between the shots was ~5 seconds.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
August 28 2011 14:39 GMT
#870
On August 28 2011 23:26 Kiante wrote:
Show nested quote +
On August 28 2011 22:36 hijt wrote:
On August 28 2011 22:23 Resilient wrote:
On August 28 2011 19:59 Candadar wrote:
On August 28 2011 15:06 Resilient wrote:
Combat Rifle ammunition is hilariously scarce on hardest. I'm sorta regretting taking it as my first weapon and using all the weapon enhancers on it.

Probably should have used them all on the 10MM, although I'm specced for full stealth/hacking so I've only really got it out on boss fights :o

Haven't had this much fun stealthing around since MGS2 tho :D


The hell? Almost every guard in the game drops Combat Rifle ammunition and

+ Show Spoiler +
if you take the ammunition from the armory in the police station, you get like 100 rounds as well

I had like 400 rounds unused by the end of the game.



Well I'm only in China currently, and honestly, there has been almost zero CR ammo. It's all either 10MM or that shitty submachine gun. Maybe the guards later drop it. But either way it doesn't really matter given my Aug upgrades I guess.


i finished this game yesterday and CR and 10mm ammo was the most i got. hell...this combat rifle ammo was like a plague

Lol yeah, i';m really starting to dislike the automatic weapons. i'm convinced that if i found enough ammo i could do the whole game with the 10mm pistol. add an armor piercing and lazer sighting kit and you can 1 shot pretty much any enemy in the game.

my main problem is trying to kill those roaming robot things. my current solution is just to aoe them with the explosive aug thing, but there has to be a better way. rocket ammo is too hard to find. all the other guns seem to be useless against them as well except for my 10mm because of the armor piercing ^_^

go 10mm!


Yeah 10mm is pretty much my go-to weapon. I just hide in cover and headshot everyone with the laser sight. Ezpz!
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 28 2011 14:44 GMT
#871
On August 28 2011 23:39 snotboogie wrote:
Show nested quote +
On August 28 2011 23:26 Kiante wrote:
On August 28 2011 22:36 hijt wrote:
On August 28 2011 22:23 Resilient wrote:
On August 28 2011 19:59 Candadar wrote:
On August 28 2011 15:06 Resilient wrote:
Combat Rifle ammunition is hilariously scarce on hardest. I'm sorta regretting taking it as my first weapon and using all the weapon enhancers on it.

Probably should have used them all on the 10MM, although I'm specced for full stealth/hacking so I've only really got it out on boss fights :o

Haven't had this much fun stealthing around since MGS2 tho :D


The hell? Almost every guard in the game drops Combat Rifle ammunition and

+ Show Spoiler +
if you take the ammunition from the armory in the police station, you get like 100 rounds as well

I had like 400 rounds unused by the end of the game.



Well I'm only in China currently, and honestly, there has been almost zero CR ammo. It's all either 10MM or that shitty submachine gun. Maybe the guards later drop it. But either way it doesn't really matter given my Aug upgrades I guess.


i finished this game yesterday and CR and 10mm ammo was the most i got. hell...this combat rifle ammo was like a plague

Lol yeah, i';m really starting to dislike the automatic weapons. i'm convinced that if i found enough ammo i could do the whole game with the 10mm pistol. add an armor piercing and lazer sighting kit and you can 1 shot pretty much any enemy in the game.

my main problem is trying to kill those roaming robot things. my current solution is just to aoe them with the explosive aug thing, but there has to be a better way. rocket ammo is too hard to find. all the other guns seem to be useless against them as well except for my 10mm because of the armor piercing ^_^

go 10mm!


Yeah 10mm is pretty much my go-to weapon. I just hide in cover and headshot everyone with the laser sight. Ezpz!

lol yeah.
its like, why waste 13 bullets with the machine pistol if i have 10mm ammo and can just 1 shot them. that being said the automatic weapons are good for just running and gunning with if you get caught out. but everytime i take cover i pull out the 10mm
Writer
Ansinjunger
Profile Joined November 2010
United States2451 Posts
August 28 2011 14:49 GMT
#872
On August 28 2011 23:08 Airact wrote:
How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.



The tranquilizer rifle takes into account elevation adjustment and if your target is moving. There is a weapon add-on called "Iron SIght" or something that tells you exactly how to adjust your shot. To activate the add-on, you hold E to turn it on (then release, as it is toggled), and it will show you a circle in front and slightly above of a moving target where you place the crosshair. I got this add-on fairly late in the game, but I rarely utilized weapons dealers and I'm sure I didn't explore enough yet. All else I can say is that it is really useful, as enemies become suspicious if the dart misses and hits a wall near them, plus wasting ammo sucks.

By the way, I love this game.
Chibithor
Profile Joined April 2011
Brazil514 Posts
August 28 2011 15:02 GMT
#873
On August 28 2011 23:39 Airact wrote:
Show nested quote +
On August 28 2011 23:33 Hakker wrote:
How exactly does the Tranquilizer Rifle work?

Some times I can take down targets from Sniper range but very often I "miss" a clear hit to 5m to a target whose head(or even the whole body when I'm aiming for his back or whatever) I had in the sight. It just feels completely random whenever I shoot with that gun.

How can I make sure that I hit targets with that gun whenever I have the scope on them assuming I don't just miss because of bad aim? It's not the case of bad aim because it's hard to miss with a scope to 5-10m.


Theres an upgrade for the tranq rifle that helps with targeting (I forget what its called), but basically it works like the Crossbow, shots aren't instant and have a traveling time.


I meant that I shoot a dude to the head, see the trail between the gun and his head... Nothing happens. Then I shoot him in the back... nothing happens again. Then I shoot his buddy just for testing purposes and he goes down in one shot and about 3-4sec of waiting. And the first guy doesn't.

The time between the shots was ~5 seconds.

Could he have been a heavy? I've experienced this too, only with the heavy guys. I'm guessing the tranquilizer needs bigger doses on bigger guys/doesn't penetrate the heavy armor, so you need multiple shots.
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2011-08-28 15:11:04
August 28 2011 15:05 GMT
#874
On August 29 2011 00:02 Chibithor wrote:
Could he have been a heavy? I've experienced this too, only with the heavy guys. I'm guessing the tranquilizer needs bigger doses on bigger guys/doesn't penetrate the heavy armor, so you need multiple shots.

Possibly.
I just find it weird that I shoot a dude to the back of his head from 5-10m range where bullet evelation shouldn't happen when he has no head armor, or headgear in general and nothing happens... not even alertness.

Well... I don't know how powerful Tranquilizer rifles are but I feel it's a bit silly if the dart would fall down when I shoot to 10m.
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 28 2011 15:21 GMT
#875
You could always just shoot them in the head with a real bullet like a boss.
Writer
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 28 2011 15:31 GMT
#876
On August 29 2011 00:05 Airact wrote:
Show nested quote +
On August 29 2011 00:02 Chibithor wrote:
Could he have been a heavy? I've experienced this too, only with the heavy guys. I'm guessing the tranquilizer needs bigger doses on bigger guys/doesn't penetrate the heavy armor, so you need multiple shots.

Possibly.
I just find it weird that I shoot a dude to the back of his head from 5-10m range where bullet evelation shouldn't happen when he has no head armor, or headgear in general and nothing happens... not even alertness.

Well... I don't know how powerful Tranquilizer rifles are but I feel it's a bit silly if the dart would fall down when I shoot to 10m.


the heavy soldiers from the guys who wear those face masks dont have helmets but they still got the armor. Same thing with the Harversters, their heavy guys got only a face protection but the back of their head is armored as well.

To kill robots you guys just have to throw one EMP grenade at them that kills every robot instantly.


Just finished the game and when you watch the credits until the end there is a little video sequence. Can anyone tell me what it is about? To me it felt like an homage to Deus Ex 1 but I never played that game
Nadir
Profile Joined May 2010
Australia114 Posts
August 28 2011 15:36 GMT
#877
To preface this, DX3 is an amazing game. My criticisms are only because of the strengths of the original. Passed this on the hardest difficulty in 2 days. It's a great game, but it felt a bit lacking compared to the original. Some augs are game changing and some are completely worthless. You can pass the entire game with a pistol alone. The story also just doesn't feel as well fleshed out as it might have.

That said I'm actually looking forward to DLC and possible expansions. All the toys have been made, now its time to write the epic storyline that made Deus Ex so great!
TLOwnage Victim :D
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
August 28 2011 15:49 GMT
#878
On August 29 2011 00:31 Skilledblob wrote:
Show nested quote +
On August 29 2011 00:05 Airact wrote:
On August 29 2011 00:02 Chibithor wrote:
Could he have been a heavy? I've experienced this too, only with the heavy guys. I'm guessing the tranquilizer needs bigger doses on bigger guys/doesn't penetrate the heavy armor, so you need multiple shots.

Possibly.
I just find it weird that I shoot a dude to the back of his head from 5-10m range where bullet evelation shouldn't happen when he has no head armor, or headgear in general and nothing happens... not even alertness.

Well... I don't know how powerful Tranquilizer rifles are but I feel it's a bit silly if the dart would fall down when I shoot to 10m.


the heavy soldiers from the guys who wear those face masks dont have helmets but they still got the armor. Same thing with the Harversters, their heavy guys got only a face protection but the back of their head is armored as well.

To kill robots you guys just have to throw one EMP grenade at them that kills every robot instantly.


Just finished the game and when you watch the credits until the end there is a little video sequence. Can anyone tell me what it is about? To me it felt like an homage to Deus Ex 1 but I never played that game

i think i've found 3 emp grenades the whole game so far

out of interest, what augs did people go for?
Writer
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2011-08-28 16:01:57
August 28 2011 15:55 GMT
#879
On August 29 2011 00:49 Kiante wrote:

out of interest, what augs did people go for?


There are plenty of EMP stuff around in the game to take out robots, by the end I had 8 EMP mines + 3 grenades.

Anyway, as a "kill everything" style, I chose to put a lot of skills into hacking. Mostly the turret, robot and lvl 5 capture, nothing else.

I got recoil augs and dmg reduction, without recoil + with cooling system, heavy rifle absolutely DESTROYS enemies. For enemies I can't handle, fully upgraded typhoon will take care of tight situations. Otherwise, utility like wall punching and landing systems, inv space etc. I could have 5 weapons with me thx to inv. upgrades: shotgun, silenced laser sight pistol, heavy rifle (cooling system), plasma rifle (replaced laser rifle, which replaced combat rifle), sniper rifle.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 28 2011 16:18 GMT
#880
On August 29 2011 00:49 Kiante wrote:
Show nested quote +
On August 29 2011 00:31 Skilledblob wrote:
On August 29 2011 00:05 Airact wrote:
On August 29 2011 00:02 Chibithor wrote:
Could he have been a heavy? I've experienced this too, only with the heavy guys. I'm guessing the tranquilizer needs bigger doses on bigger guys/doesn't penetrate the heavy armor, so you need multiple shots.

Possibly.
I just find it weird that I shoot a dude to the back of his head from 5-10m range where bullet evelation shouldn't happen when he has no head armor, or headgear in general and nothing happens... not even alertness.

Well... I don't know how powerful Tranquilizer rifles are but I feel it's a bit silly if the dart would fall down when I shoot to 10m.


the heavy soldiers from the guys who wear those face masks dont have helmets but they still got the armor. Same thing with the Harversters, their heavy guys got only a face protection but the back of their head is armored as well.

To kill robots you guys just have to throw one EMP grenade at them that kills every robot instantly.


Just finished the game and when you watch the credits until the end there is a little video sequence. Can anyone tell me what it is about? To me it felt like an homage to Deus Ex 1 but I never played that game

i think i've found 3 emp grenades the whole game so far

out of interest, what augs did people go for?


when it went close to the end I had pretty much every aug that makes sense.

At the start I would say most important are the hacking improvements, invisibility, and maybe arm and leg strength
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