On November 04 2025 20:21 DarkPlasmaBall wrote: I haven't found any articles that corroborate that Capcom story, but I wish that more companies would do things like that. (I actually did something like that, once I broke even and turned a small profit from creating a video game that I developed mainly as a passion project... I eventually dropped the Steam price down to $1 so that everyone could afford it forever, and I'm going to leave it like that... though obviously Capcom has a lot more costs and employees and company future to consider compared to my enjoyable one-and-done solo indie dev experience.)
Yeah I tried looking for it but found nothing. I only remember I read the story shortly before their big crisis in 2013? And how they turned around
On November 04 2025 20:26 DarkPlasmaBall wrote: We already knew months ago that the Switch 2 had the biggest launch of all time for any video game console, and it looks like the Switch 2 continues to break records... even before the holiday season!
Nintendo lowered the prices in France and UK though so they are dissatisfied with something beyond the #s they presented to investors. Fascinating move to lower prices during a flood of sales. They prolly had high expectations for France that were not met.
Looks like NIntendo's patent requests are prolly going to get rejected. They should get rejected. Pretty unethical behaviour. Just compete with Palworld head on rather than trying to get the state to enforce a monopoly. Any how, Nintendo using the legal system as an offenseive weapon is the kind of move that emboldens pirates.
I just replayed a bit of Hyrule Warriors: Age of Calamity, which is a fun hack-and-slash game (musou-style, similar to Dynasty Warriors), but is not canon in the Zelda timeline. However, today is the release of Hyrule Warriors: Age of Imprisonment, which is another musou-style game and is canon.
Zeltik provides a good summary of where/how today's new game fits into the BotW/TotK era:
And Hyrule Warriors: Age of Imprisonment has been receiving great reviews:
Important clarification on Switch2 sales. The #s are #s sold to retailers not the # bought by consumers. Without a large across the board 3DS style price cut I'm sticking with my projection of under 80M units sold for the Switch2.
Sony , a company who never offers refunds, are offering refunds on MK Legacy Kollection. Obviously, this is bad for the title and it's maker Digital Eclipse. They've done great work the past 5 years. This is a big negative for their reputation.
I doubt Nintendo will offer refunds for MK:LK. If DE does not deliver on their promised online features very soon I think Nintendo should also offer refunds.
On November 07 2025 00:38 JimmyJRaynor wrote: Important clarification on Switch2 sales. The #s are #s sold to retailers not the # bought by consumers. Without a large across the board 3DS style price cut I'm sticking with my projection of under 80M units sold for the Switch2.
Just to be clear, you're predicting that the total number of units sold for Switch 2's entire lifetime will be under 80M? So, basically, half (or less than half) of Switch 1 sales?
yes, half of Switch1 sales. Internally, NIntendo might be happy with that given the 50 other revenue streams they're creating.
Digital Eclipse jammed out a patch for MK:LK to lower latency.
OK, latency in MK Legacy Kollection. PS4,5: 80 ms, Switch1,2 : 50ms. XBOX: 40ms, Steam/PC: 20ms The Arcade Cabinet itself runs at a latency of ~25ms.
For hard core players 80ms is unacceptable. You can see players struggling to pull off combos and moves on youtube and twitch. Digital Eclipse has a top notch reputation. I think they are aware of this and I hope we get another patch to clean up the remaining latency issues. Ideal is 10ms which is better than the Arcade Cabinet and would make online play great.
On November 08 2025 08:16 JimmyJRaynor wrote: yes, half of Switch1 sales. Internally, NIntendo might be happy with that given the 50 other revenue streams they're creating.
The Switch 2 is already 1/8 of the way to that 80M mark in just a few months, faster than any other console ever, without even experiencing the holiday season yet, so I disagree with your prediction. I think the final count will definitely be above 80M - likely to crack 100M too - but I don't know if it'll be able to beat Switch 1's total of over 150M. More importantly, however, I hope we continue to see lots of great games come out on the Switch 2! Every week there seems to be another great title being released or being revealed!
On November 04 2025 20:21 DarkPlasmaBall wrote: I haven't found any articles that corroborate that Capcom story, but I wish that more companies would do things like that. (I actually did something like that, once I broke even and turned a small profit from creating a video game that I developed mainly as a passion project... I eventually dropped the Steam price down to $1 so that everyone could afford it forever, and I'm going to leave it like that... though obviously Capcom has a lot more costs and employees and company future to consider compared to my enjoyable one-and-done solo indie dev experience.)
I'm pretty sure it was SNK, theres stories about how they marketed their arcade cabinets to south america and why to this day they still have a huge player base in the region.
On November 04 2025 20:21 DarkPlasmaBall wrote: I haven't found any articles that corroborate that Capcom story, but I wish that more companies would do things like that. (I actually did something like that, once I broke even and turned a small profit from creating a video game that I developed mainly as a passion project... I eventually dropped the Steam price down to $1 so that everyone could afford it forever, and I'm going to leave it like that... though obviously Capcom has a lot more costs and employees and company future to consider compared to my enjoyable one-and-done solo indie dev experience.)
I'm pretty sure it was SNK, theres stories about how they marketed their arcade cabinets to south america and why to this day they still have a huge player base in the region.
It’s hard to keep up with all the new Switch 2 games, but I’m trying!
1. Really enjoying Hyrule Warriors: Age Of Imprisonment – smooth and beautiful gameplay, intriguing canon storyline and cinematic scenes, and the most interesting musou-style game I’ve ever played (so many fun power-up/combo moves to rotate through, that the combat really doesn’t feel like the usual mindless spamming to me);
2. Also really enjoying Dragon Quest 1&2 HD-2D Remake – two beautiful classic RPGs given the same excellent upgrades (graphics and quality-of-life improvements) that DQ3 HD-2D Remake recently received;
3. Also also really enjoying Kirby Air Riders – very responsive controls, action-packed racing, beautiful levels, fun modes, helpful tutorials (a free demo called the Global Test Ride is available on select days at specific times... like right now);
On November 08 2025 08:16 JimmyJRaynor wrote: yes, half of Switch1 sales. Internally, NIntendo might be happy with that given the 50 other revenue streams they're creating.
The Switch 2 is already 1/8 of the way to that 80M mark in just a few months, faster than any other console ever, without even experiencing the holiday season yet, so I disagree with your prediction. I think the final count will definitely be above 80M - likely to crack 100M too - but I don't know if it'll be able to beat Switch 1's total of over 150M. More importantly, however, I hope we continue to see lots of great games come out on the Switch 2! Every week there seems to be another great title being released or being revealed!
i like how you're doing the price is right thing by going $1 over.
I've not been impressed with the line up. I think I am more representative of the casual Nintendo consumer. I bought the Switch, Wii, 3DS and skipped the other Nintendo hardware. Nintendo will capture the hardcores and lose out on people like me and the women I know who love Animal Crossing.
as i've already stated and Nintendo documented in their last earnings call. 10M is sold to retailers. It is not 10M sold to consumers. It is hilarious seeing outlets like NintendoLife.com gloss over this fact.
You'll notice the caveat in my prediction about a price cut. Nintendo has already executed price cuts in the UK and France.
Nintendo gets a hard time for so called "stubborn high pricing" from screaming haters. It seems these people do not know their history and ignore the 3DS price cut. If a big price cut is needed I think this current Nintendo president has the balls to do it.
Given the pricing activity we've seen from Nintendo this past year and the haphazard tariff edicts I highly suspect pricing levels are a hotly debated topic within Nintendo.
On November 08 2025 08:16 JimmyJRaynor wrote: yes, half of Switch1 sales. Internally, NIntendo might be happy with that given the 50 other revenue streams they're creating.
The Switch 2 is already 1/8 of the way to that 80M mark in just a few months, faster than any other console ever, without even experiencing the holiday season yet, so I disagree with your prediction. I think the final count will definitely be above 80M - likely to crack 100M too - but I don't know if it'll be able to beat Switch 1's total of over 150M. More importantly, however, I hope we continue to see lots of great games come out on the Switch 2! Every week there seems to be another great title being released or being revealed!
i like how you're doing the price is right thing by going $1 over.
I've not been impressed with the line up.I think I am more representative of the casual Nintendo consumer. I bought the Switch, Wii, 3DS and skipped the other Nintendo hardware. Nintendo will capture the hardcores and lose out on people like me and the women I know who love Animal Crossing.
as i've already stated and Nintendo documented in their last earnings call. 10M is sold to retailers. It is not 10M sold to consumers. It is hilarious seeing outlets like NintendoLife.com gloss over this fact.
You'll notice the caveat in my prediction about a price cut. Nintendo has already executed price cuts in the UK and France.
Nintendo gets a hard time for so called "stubborn high pricing" from screaming haters. It seems these people do not know their history and ignore the 3DS price cut. If a big price cut is needed I think this current Nintendo president has the balls to do it.
What do you think is missing from the Switch 2 line-up? I honestly don't remember the last time that so many big titles from popular franchises were revealed and released within 6 months of a new console coming out. I'm certainly looking forward to the next 3D Mario game, but as a lover of 3D platformers even I'm currently satisfied between Donkey Kong Bananza and Yooka-Replaylee. Zelda is available. Animal Crossing content. Pokemon released. New Mario Kart. Even Metroid. Final Fantasy and Dragon Quest too. I suppose that Smash Bros. fans like myself wouldn't mind seeing even the slightest wink at a new game, but let's leave something for 2026! The pace at which these great games have been coming out is already insane and unparalleled.
I'm also not sure what you mean by casual Nintendo consumer vs. hardcore ones. There is plenty of third-party content for people who want more than just first-party Nintendo titles. A lot of your game-specific criticisms have been from the perspective of a hardcore gamer (e.g., Mortal Kombat), but now you say you identify as a casual Nintendo consumer. What does that mean? And how do Nintendo's biggest franchises not appeal to casual Nintendo consumers? Also, the "women [you] know who love Animal Crossing" would undoubtedly love the new incoming Animal Crossing content, and possibly Pokémon Pokopia and other cozy games that are readily available on Switch 2.
So your prediction is only reasonable if it operates under a premise that you already know will be false o.O Why bother making a prediction contingent on a lack of price cuts, when there are already price cuts?
More information on Pokemon Legends: Z-A's DLC was just released. Some of the stuff looks interesting, but tbh I wish they would have waited a few months and released a lot more content inside the DLC package. Not sure if it's worth the extra money (for me). The base game was great though!
On November 08 2025 22:55 DarkPlasmaBall wrote: So your prediction is only reasonable if it operates under a premise that you already know will be false o.O Why bother making a prediction contingent on a lack of price cuts, when there are already price cuts?
Logical Fallacy: appeal to motive.
i made the sales prediction before the price cut. Why make that caveat? Because Nintendo drastically altered the sales levels of the 3DS with a big price cut. Why do I make projections? because its fun.
The Nintendo line up you listed is good for hardcores. The Switch1 did a far better job roping in the casuals.
On November 08 2025 22:55 DarkPlasmaBall wrote: So your prediction is only reasonable if it operates under a premise that you already know will be false o.O Why bother making a prediction contingent on a lack of price cuts, when there are already price cuts?
i made the sales prediction before the price cut. Why make that caveat? Because Nintendo drastically altered the sales levels of the 3DS with a big price cut. Why do I make projections? because its fun.
The Nintendo line up you listed is good for hardcores. The Switch1 did a far better job roping in the casuals.
You still haven't defined what you mean by "casual" and "hardcore" Nintendo consumers.
And why don't you think Mario, Zelda, Mario Kart, Pokemon, Animal Crossing, and other big Nintendo franchises only appeal to "hardcore" Nintendo consumers? Those series are so popular, that you seem to be defining a heck of a lot of Nintendo gamers as "hardcore", but I don't understand your definitions.
On November 08 2025 22:55 DarkPlasmaBall wrote: So your prediction is only reasonable if it operates under a premise that you already know will be false o.O Why bother making a prediction contingent on a lack of price cuts, when there are already price cuts?
i made the sales prediction before the price cut. Why make that caveat? Because Nintendo drastically altered the sales levels of the 3DS with a big price cut. Why do I make projections? because its fun.
The Nintendo line up you listed is good for hardcores. The Switch1 did a far better job roping in the casuals.
You still haven't defined what you mean by "casual" and "hardcore" Nintendo consumers.
And why don't you think Mario, Zelda, Mario Kart, Pokemon, Animal Crossing, and other big Nintendo franchises only appeal to "hardcore" Nintendo consumers? Those series are so popular, that you seem to be defining a heck of a lot of Nintendo gamers as "hardcore", but I don't understand your definitions.
a Nintendo hardcore gamer is someone who buys every console. A Nintendo casual is someone who buys the Wii and the Switch. So a hardcore guy would buy the N64, Gamecube, Wii, WiiU, etc. A casual would buy Nintendo's most popular consoles. Stuff like the DS Lite, Wii, Switch etc. I'm more of a casual. I don't see the Switch2 reaching casuals the way the Wii and Switch did. my grandparents bought a Wii in 2007. I don't see 60-somethings buying the Switch2. I don't see the 4 woman team of my wife, sister-in-law and her 2 daughters combining to buy 6 Switch2 consoles between the 4 of them. they bought 2 lites, 2 standards, 2 OLEDs.
On November 08 2025 22:55 DarkPlasmaBall wrote: So your prediction is only reasonable if it operates under a premise that you already know will be false o.O Why bother making a prediction contingent on a lack of price cuts, when there are already price cuts?
i made the sales prediction before the price cut. Why make that caveat? Because Nintendo drastically altered the sales levels of the 3DS with a big price cut. Why do I make projections? because its fun.
The Nintendo line up you listed is good for hardcores. The Switch1 did a far better job roping in the casuals.
You still haven't defined what you mean by "casual" and "hardcore" Nintendo consumers.
And why don't you think Mario, Zelda, Mario Kart, Pokemon, Animal Crossing, and other big Nintendo franchises only appeal to "hardcore" Nintendo consumers? Those series are so popular, that you seem to be defining a heck of a lot of Nintendo gamers as "hardcore", but I don't understand your definitions.
a Nintendo hardcore gamer is someone who buys every console. A Nintendo casual is someone who buys the Wii and the Switch. So a hardcore guy would be the N64, Gamecube, Wii, WiiU, etc. A casual would buy Nintendo's most popular consoles. Stuff like the DS Lite, Wii, Switch etc. I'm more of a casual. I don't see the Switch2 reaching casuals the way the Wii and Switch did. my grandparents bought a Wii in 2007. I don't see 60-somethings buying the Switch2.
The Switch 2's launch is the biggest video game launch of all time. The Wii and the Switch 1 also hit amazing numbers, but when you have more people buying the Switch 2 during its opening half-year, compared to any other gaming system in history, it doesn't seem to be the case that the Switch 2 is going to be niche. There's also no evidence to suggest that primarily N64 owners and GameCube owners and Wii U owners have purchased the Switch 2 so far.
I do appreciate you defining your terms though; now I know what you mean by casual and hardcore Nintendo gamers. Why do you think that the Switch 2 doesn't/won't appeal to casual gamers? Also, why do you think grandparents bought the Wii and why don't you think those reasons could also exist for the Switch 2?
(For what it's worth, I don't personally fit neatly into your casual vs. hardcore definitions across the console generations. I love the N64, we didn't own an NES or an SNES, I never got into GameCube or Wii or Wii U, and the first new Nintendo home/hybrid console I bought on my own as an adult was the Switch 1. And then the Switch 2. So N64 + Switch 1 + Switch 2 includes the less popular N64 but excludes the more popular Wii. I don't think these 2 categories of casual vs. hardcore are necessarily so clear all the time.)
Compared to the Switch, the Switch 2 is having a much stronger affiliation with third-party titles/support, opening doors that were closed off last generation:
Third-party support has been absolutely phenomenal right out of the gate, and I’ve already sunk hours into Cyberpunk 2077, Street Fighter 6, Bravely Default, Yakuza 0, Cronos: The New Dawn, Final Fantasy Tactics, Hades II, Yooka-Replaylee, Star Wars Outlaws, Persona 3 Reload, and more. I frankly can’t keep up. The Switch got good third-party support too, of course, particularly as its sales exploded. But hardware limitations proved to be a significant barrier over time, and for years I’ve been gazing longingly at games on other platforms and thinking, 'Cool, but I wish this was on Switch.'
We've been dreaming of a time when third-party publishers would go above and beyond to support a Nintendo system — the dark days of the Wii U still loom in my mind — and the Switch 2 already feels like a realisation of that dream. No longer does it feel like we’ve been left behind, and we already have publishers planning launches for flagship games day-and-date with other platforms.
Take Resident Evil Requiem. For years, Capcom has leaned almost exclusively on PlayStation for its marketing, but the company appears to have shifted that focus over to Switch 2 for its upcoming release. The original Switch, as capable as it was, couldn’t handle Capcom’s more recent RE games natively, and so they were relegated to ‘Cloud Version’ status. They felt like an afterthought, with Capcom razor-focused on advertising its flagship titles on Sony's consoles - no real surprise when you consider RE started on PS1.
Not anymore. Now that Switch 2 can fight the other platforms' fire with fire, Capcom clearly sees enormous potential. Cue the announcement of a special edition themed Pro Controller and a Requiem amiibo, and it’s looking more and more obvious that the Switch 2 is a high priority to accelerate Capcom's growth.
Upcoming information about the next Mario movie! An entire Nintendo Direct on it, this Wednesday:
Super Mario Galaxy Movie Nintendo Direct Announced For Wednesday, 12th November
Nintendo has announced a brand new Nintendo Direct focusing on The Super Mario Galaxy Movie is coming later this week.
On Wednesday, 12th November 2025 at 6am PST / 9am EST / 2pm GMT, Nintendo will be debuting the first proper trailer to the sequel to Nintendo and Illumination's 2023 box office smash, The Super Mario Bros. Movie.
A YouTube premiere has already been set up, and you'll be able to watch it right here: