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Sid Meier's Civilization VI - Page 7

Forum Index > General Games
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{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 03 2016 22:35 GMT
#121
Thank you Firaxis much better

[image loading]
"Smokey, this is not 'Nam, this is bowling. There are rules."
Beany
Profile Joined September 2010
Netherlands396 Posts
August 04 2016 08:25 GMT
#122
Thanks for all the helpful answers guys.
Still not sure what to do, but we'll see
Rejoice, for very bad things are about to happen!
Superbanana
Profile Joined May 2014
2369 Posts
August 05 2016 02:29 GMT
#123
On August 04 2016 17:25 Beany wrote:
Thanks for all the helpful answers guys.
Still not sure what to do, but we'll see

Hey, they uploaded a gameplay video

In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 05 2016 08:17 GMT
#124
So far in previews there seems to be big lack of later era units...
"Smokey, this is not 'Nam, this is bowling. There are rules."
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2016-08-05 08:25:58
August 05 2016 08:24 GMT
#125
On August 05 2016 17:17 {CC}StealthBlue wrote:
So far in previews there seems to be big lack of later era units...

On r/Civ, I remember Quill18 saying that the previews were limited to 150 turns (or something like that)´on quick speed, so that's probably why no late-game units were show

Edit: Watching Marbozir's preview. I actually think that the map graphics looks awesome once you start exploring some
EZ4ENCE
Beany
Profile Joined September 2010
Netherlands396 Posts
August 05 2016 09:33 GMT
#126
Great. Now i can't wait anymore.
I want to play this game so bad.
Rejoice, for very bad things are about to happen!
EchelonTee
Profile Joined February 2011
United States5260 Posts
August 05 2016 13:30 GMT
#127
On August 05 2016 17:17 {CC}StealthBlue wrote:
So far in previews there seems to be big lack of later era units...

filthyrobot said that they are not allowed to talk about modern era or later techs, units, policies, etc. probably not fleshed out yet or they want to release the info piece meal
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2016-08-05 16:35:42
August 05 2016 16:33 GMT
#128


+ Show Spoiler +






"Smokey, this is not 'Nam, this is bowling. There are rules."
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
August 07 2016 06:12 GMT
#129
I'm sold. Take my money already
Shorts down shorts up, BOOM, just like that.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
August 07 2016 15:56 GMT
#130
On August 07 2016 15:12 Titusmaster6 wrote:
I'm sold. Take my money already


I concur. In my old age there's few things I look forward to as much as the next Civ instalment and this one looks very good, really like the direction they're taking and the graphics actually look really nice.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2016-08-07 23:59:41
August 07 2016 22:44 GMT
#131
Still to early for me . Hopefully Trade isn't just one way as of right now it looks useless, again the lack of later era units like Rifleman have me worried though they might show more as the weeks go by, happiness is still a mystery, no health or city maintenance, and the Diplomacy just seems dumb but hopefully it's expanded upon and from what we have seen is just early game builds.
"Smokey, this is not 'Nam, this is bowling. There are rules."
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
Last Edited: 2016-08-08 01:34:47
August 08 2016 01:33 GMT
#132
On August 05 2016 17:24 WindWolf wrote:
Show nested quote +
On August 05 2016 17:17 {CC}StealthBlue wrote:
So far in previews there seems to be big lack of later era units...

On r/Civ, I remember Quill18 saying that the previews were limited to 150 turns (or something like that)´on quick speed, so that's probably why no late-game units were show

Edit: Watching Marbozir's preview. I actually think that the map graphics looks awesome once you start exploring some


150 turns on quick speed in civ5 is plenty to get to like ww2 era military units anyway

guess maybe quick speed is a bit slower in civ6 or maybe the people playing the previews weren't powering science like whores like i always do
no place i'd rather be than the satellite of love
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
August 09 2016 17:41 GMT
#133
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 09 2016 17:47 GMT
#134
So that pretty much rules out the Huns as a Civilization in the game.
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2016-08-09 22:49:04
August 09 2016 22:48 GMT
#135
Also the leader pics have been leaked apparently, so be prepared to be pissed.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Shapelog
Profile Joined November 2015
United States5188 Posts
August 10 2016 02:05 GMT
#136
On August 08 2016 10:33 DeepElemBlues wrote:
Show nested quote +
On August 05 2016 17:24 WindWolf wrote:
On August 05 2016 17:17 {CC}StealthBlue wrote:
So far in previews there seems to be big lack of later era units...

On r/Civ, I remember Quill18 saying that the previews were limited to 150 turns (or something like that)´on quick speed, so that's probably why no late-game units were show

Edit: Watching Marbozir's preview. I actually think that the map graphics looks awesome once you start exploring some


150 turns on quick speed in civ5 is plenty to get to like ww2 era military units anyway

guess maybe quick speed is a bit slower in civ6 or maybe the people playing the previews weren't powering science like whores like i always do

Or it might of been some off camera agreement reviews had with the devs.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
August 10 2016 02:32 GMT
#137
the leaders look like jokes... is this serious
can i get my estro logo back pls
woody60707
Profile Joined November 2010
United States1863 Posts
August 10 2016 07:55 GMT
#138
On August 10 2016 07:48 {CC}StealthBlue wrote:
Also the leader pics have been leaked apparently, so be prepared to be pissed.

Yea, once I saw there were leaks, I've been "trying" to stay away.
Beany
Profile Joined September 2010
Netherlands396 Posts
August 10 2016 08:59 GMT
#139
Does it matter how they look or is that purely an esthetical opinion and trivial to the gameplay?
Rejoice, for very bad things are about to happen!
EchelonTee
Profile Joined February 2011
United States5260 Posts
August 10 2016 17:50 GMT
#140
well appearances matter for one's enjoyment of a game. in absolute terms there is no effect on gameplay, and each leader could have a stick figure as their diplomacy screen, but that would be quite bad for the game I would say
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Prev 1 5 6 7 8 9 61 Next
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