Sid Meier's Civilization VI - Page 56
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{CC}StealthBlue
United States41117 Posts
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Chemist391
United States364 Posts
On May 12 2020 08:38 EchelonTee wrote: the AI still sucks. They have fixed some bugs over the years but its fundamental flaws still exist. You can download mods to fix some elements of it but it's a band aid. TBH I preferred Civ 5's AI (which was also bad). civ 6 has so many complex systems that the AI just doesn't know what do past a certain point. It just doesn't make sense that a Deity AI is suiciding trade routes, ships, etc into me, while not upgrading their crappy units. I mainly have fun by doing unoptimal builds on difficulty 6 or 7. If you play too optimally there's too many abusable AI traits I feel weird about the new expansion pass or whatever they are calling it. I love Civ dearly, one of my all time favorite series, but I'm not really excited about a drip feed of Civs and some extra game modes. That tweet alleviates some of my concerns, in that these are systems changes and not whacky scenarios, but I think I'll wait for reviews/sales. The AI is my chief issue with the game, as well. I wish that at higher difficulties, the AI became smarter, rather than just gifted better tools. As is, I feel very confined in the ways that I'm able to play in Deity, and it's simply a question of whether or not I can catch up in the mid-game, as the late-game sort of plays itself into a victory once you're there... | ||
andrewlt
United States7702 Posts
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Opposition1
14 Posts
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mahrgell
Germany3942 Posts
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{CC}StealthBlue
United States41117 Posts
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{CC}StealthBlue
United States41117 Posts
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Torchise
Canada245 Posts
This promotion will last until next week. | ||
Garrl
Scotland1970 Posts
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Simberto
Germany11315 Posts
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EchelonTee
United States5241 Posts
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zatic
Zurich15313 Posts
Also, from my 3 hours of gameplay: Settling next to volcanoe with that city planner governor promotion = imbaaaaa? I have early game 6 production 5 food yields .... | ||
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zatic
Zurich15313 Posts
I found this for a large Earth map: https://forums.civfanatics.com/forums/yet-not-another-maps-pack.573/ However it says all over that it doesn't work for GS and indeed it crashes as soon as one of the global warming effects happen. Apparently there is no fix nor one possible? ![]() Anyone else know of a similar large world mod/map with historic starting locations, resources, wonders, names, etc? | ||
{CC}StealthBlue
United States41117 Posts
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TheFish7
United States2824 Posts
I like the merchant companies idea, thinking about the impact something like the Dutch east india company and the later British one had on history it'd be a fun concept. Another thing I always wanted in civ games was more advanced barbarians. Like lategame barbarians like the brotherhood of Nod from C&C suddenly appearing would be interesting. Or maybe drug cartels or terrorist organizations or anarchists blowing things up. | ||
{CC}StealthBlue
United States41117 Posts
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{CC}StealthBlue
United States41117 Posts
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{CC}StealthBlue
United States41117 Posts
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{CC}StealthBlue
United States41117 Posts
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{CC}StealthBlue
United States41117 Posts
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