On October 18 2016 09:38 Blitzkrieg0 wrote:
Can't get preload to work. What am I doing wrong ^_^
Can't get preload to work. What am I doing wrong ^_^
Not hitting the button? I don't know. It's literally a 1-click exercise from the library tab. =)
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xDaunt
United States17988 Posts
On October 18 2016 09:38 Blitzkrieg0 wrote: Show nested quote + On October 18 2016 04:24 xDaunt wrote: On October 18 2016 03:41 Valiver wrote: Steam lists the launch date as Oct 20 now, but it doesn't say a time so might mean midnight or something. Typically they set it for midnight EDT on the release date itself, which means that people in earlier time zones get it the day before. EDIT: The game is available for preloading now. Can't get preload to work. What am I doing wrong ^_^ Not hitting the button? I don't know. It's literally a 1-click exercise from the library tab. =) | ||
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Talaris
Switzerland766 Posts
Or perhaps a later timezone ? | ||
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Blitzkrieg0
United States13132 Posts
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Talaris
Switzerland766 Posts
-Also like the new idea of managing city happiness via amendities and needing multiple luxuries to support more cities. -Also like the idea from a civ4 mod that districts affect/get affected by the improvements next to it. -It looked like they didnt pour money into only semi-useful gfx (*cough* CivBE *cough*), but to try to come up with meaningful design changes and investing in stuff like a good soundtrack (Chris Tin again, yeah) On the other side, Civ:BE also looked great for the first 100-150 turns in preview lets plays and failed horribly. For Civ6 I really wonder if: - the AI can keep up (Prince was a joke in the previews, not building military at all) - the game lasts long enough or snowballs hard. At least in Marbz Lets Plays he had a ~100 turn buildup time and then production/science lead was so big that you know he'd win by turn 200. For me, 200 turns is just soo low... wasn't civ 4 standard pace like 4050 or 500 turns ? | ||
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xDaunt
United States17988 Posts
On October 18 2016 11:07 Talaris wrote: On one side, I'm so hyped, bc the previews looked good, especially the pre-release Lets Play's from Marbozir and Quill - there is more stuff already in there than in civ5 (religion, trade etc.). -Also like the new idea of managing city happiness via amendities and needing multiple luxuries to support more cities. -Also like the idea from a civ4 mod that districts affect/get affected by the improvements next to it. -It looked like they didnt pour money into only semi-useful gfx (*cough* CivBE *cough*), but to try to come up with meaningful design changes and investing in stuff like a good soundtrack (Chris Tin again, yeah) On the other side, Civ:BE also looked great for the first 100-150 turns in preview lets plays and failed horribly. For Civ6 I really wonder if: - the AI can keep up (Prince was a joke in the previews, not building military at all) - the game lasts long enough or snowballs hard. At least in Marbz Lets Plays he had a ~100 turn buildup time and then production/science lead was so big that you know he'd win by turn 200. For me, 200 turns is just soo low... wasn't civ 4 standard pace like 4050 or 500 turns ? It looks like the length of Civ 6 games is comparable to previous Civ games. High level Civ 4 players routinely finished games within 300 turns. It was even a little bit faster in Civ 5. We'll have to wait and see what the higher level difficulties look like before judging Civ 6. The Prince AI in the preview builds is retarded and lets human players play stupid greedy. I highly doubt that will be the case on Emperor+. | ||
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Makro
France16890 Posts
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LaNague
Germany9118 Posts
I know scripted AI cant compete with humans without spending too much dev time on it, but it should have a base amount of competence before resource bonuses. And thats kind of missing, AI gets WORSE every civ release it seems. Im not interesting to play turn based in multiplayer, so i think ill wait buying this game, got burned with BE anyways, so they kinda deserve not getting my money for now. | ||
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Immersion_
United Kingdom794 Posts
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Tilorn91
Serbia218 Posts
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Gorsameth
Netherlands22703 Posts
On October 19 2016 05:17 Tilorn91 wrote: So is the game out to play? How are there streams out already The previous copies that have been played for a while now? | ||
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Excalibur_Z
United States12279 Posts
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xDaunt
United States17988 Posts
On October 19 2016 08:58 Excalibur_Z wrote: I did it guys. I preordered. I'm officially in there. Hope this doesn't become another Beyond Earth. I skipped BE entirely and don't regret it. This game looks pretty solid to me. The only big question mark for me is the quality of the AI. | ||
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Atreides
United States2393 Posts
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Titusmaster6
United States5937 Posts
On October 19 2016 15:16 Atreides wrote: Man if I could buy a physical copy, install and play I would be 100% buying this on release day. Why do they make you authenticate through steam just to play sp. QQ I feel you, the good ol days are gone T_T But real talk the wait is almost over....HYYYYYYPPE! | ||
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karazax
United States3737 Posts
How to: Choose a Civilization How to: Take your first turns How to: Explore How to: Deal with Barbarians How to: Make Diplomacy work How to: Get Help Here are the current best prices on the game. | ||
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xDaunt
United States17988 Posts
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Yurie
12183 Posts
On October 19 2016 15:16 Atreides wrote: Man if I could buy a physical copy, install and play I would be 100% buying this on release day. Why do they make you authenticate through steam just to play sp. QQ Buy it and then download a crack for the game so you can play offline? Worst case you just have to download the entire thing to get the crack but I assume the game won't be all that big since requirement is 12GB hard drive space. So 1-2 hour download for it on a different place and then migrate the files over to your computer with no internet access via USB. | ||
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andrewlt
United States7702 Posts
On October 20 2016 01:24 xDaunt wrote: I'm probably going to roll America first. They have great early game/late game balance. I like to kill off my closest neighbor, and America's UA is perfect for that (not to mention making short work of the barbarian hordes). The other civ that I really like is Arabia. The science/religion combo looks really strong. I'm also prone to wonder whoring, so China may be another good one for me. I'll likely start with Monarch difficulty, and then move up from there. I'm thinking of starting with China or Rome. They seem to have the most vanilla bonuses that don't cater to a very specific style of gameplay. Seems the best for a newbie run. This seems like the first game in a while with the potential for a good America civ. I'm planning on doing a later run once I feel like I have a better handle for the game. It's hard to gauge how good some of the bonuses are and when to properly use them. | ||
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WindWolf
Sweden11767 Posts
Also, there will be an AI-only game being shown later today https://www.reddit.com/r/civ/comments/58bfpy/civilization_vi_ai_battle_royale_today_at_1230pm/ | ||
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Superbanana
2369 Posts
Build up science and production, get wonders and infra structure on medieval era, start warmongering on renaissance. Fits right into my style. Hyped for the battle royale but no live for me ![]() Oh, and i think you mean Greece (Pericles) lol | ||
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