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Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 14 2017 01:54 GMT
#2541
On July 14 2017 10:33 ykl wrote:
Hmm, to try and RNG for a 2nd Nino or go for Delthea or Sonya...so many choices so little orbs. I may just try for Delthea since I need a blue mage. (Also, is a -atk Reinhardt redeemable at all?)

Minus atk rein isnt great. Redeemable depends on your definition of the word
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
ykl
Profile Joined September 2012
Malaysia541 Posts
July 14 2017 04:17 GMT
#2542
On July 14 2017 10:54 Cricketer12 wrote:
Show nested quote +
On July 14 2017 10:33 ykl wrote:
Hmm, to try and RNG for a 2nd Nino or go for Delthea or Sonya...so many choices so little orbs. I may just try for Delthea since I need a blue mage. (Also, is a -atk Reinhardt redeemable at all?)

Minus atk rein isnt great. Redeemable depends on your definition of the word

As in, is it worth it trying to build him tanky to bait archers/red tomes or something since that Rein's apparently +hp. Fury, Vantage, Ardent Sacrifice and Dire Thunder, something like that.
There is no need to be mad.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 14 2017 06:06 GMT
#2543
On July 14 2017 13:17 ykl wrote:
Show nested quote +
On July 14 2017 10:54 Cricketer12 wrote:
On July 14 2017 10:33 ykl wrote:
Hmm, to try and RNG for a 2nd Nino or go for Delthea or Sonya...so many choices so little orbs. I may just try for Delthea since I need a blue mage. (Also, is a -atk Reinhardt redeemable at all?)

Minus atk rein isnt great. Redeemable depends on your definition of the word

As in, is it worth it trying to build him tanky to bait archers/red tomes or something since that Rein's apparently +hp. Fury, Vantage, Ardent Sacrifice and Dire Thunder, something like that.

no, his defenses are extremely lack luster
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
July 14 2017 13:34 GMT
#2544
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?
Can someone please explain/how water falls with no rain?
ahswtini
Profile Blog Joined June 2008
Northern Ireland22211 Posts
July 14 2017 13:41 GMT
#2545
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
Last Edited: 2017-07-14 13:56:25
July 14 2017 13:55 GMT
#2546
On July 14 2017 22:41 ahswtini wrote:
Show nested quote +
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Alventenie
Profile Joined July 2007
United States2147 Posts
July 14 2017 14:17 GMT
#2547
My Soren does really well against him. Fort Res 3 gives my Soren 37 Res against him. Even with full horse emblem for him and I still survive and 2 round him afterwards because his speed is so terrible.

I am thinking of pulling Sonya because Dark Excal looks really nice for short specials. If she has good speed/defense you can make up for the lack of attack with her Moonbow and +10 off weapon.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 14 2017 15:27 GMT
#2548
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

My rein with attack seal is at 45 base str. With goad cav hone cav and death blow on player phase you have 61 str on a brave tome. Obv he doesnt kill literally everything but hes very powerful
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 14 2017 15:28 GMT
#2549
On July 14 2017 23:17 Alventenie wrote:
My Soren does really well against him. Fort Res 3 gives my Soren 37 Res against him. Even with full horse emblem for him and I still survive and 2 round him afterwards because his speed is so terrible.

I am thinking of pulling Sonya because Dark Excal looks really nice for short specials. If she has good speed/defense you can make up for the lack of attack with her Moonbow and +10 off weapon.

I maxed my sonya. With +spd -hp she has 33 47 34 15 31. She kills blues pretty regularly since moonbow triggers so often. Especially with azura in the lineup
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
calgar
Profile Blog Joined November 2007
United States1277 Posts
Last Edited: 2017-07-15 03:37:37
July 15 2017 02:45 GMT
#2550
On July 14 2017 22:55 Shock710 wrote:
Show nested quote +
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 15 2017 12:17 GMT
#2551
On July 15 2017 11:45 calgar wrote:
Show nested quote +
On July 14 2017 22:55 Shock710 wrote:
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.

He cant orko everyone period. Many green and even some blue mages can tank him well enough...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Alventenie
Profile Joined July 2007
United States2147 Posts
July 15 2017 12:50 GMT
#2552
On July 15 2017 21:17 Cricketer12 wrote:
Show nested quote +
On July 15 2017 11:45 calgar wrote:
On July 14 2017 22:55 Shock710 wrote:
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.

He cant orko everyone period. Many green and even some blue mages can tank him well enough...


I think he is a top tier offensive unit, but what he does with that offense lacks in defense. If you don't kill your target and then are also out of range of enemies, you have a high chance of having Rein die.

My Rein is pretty bad, his only redeeming feature is that he has a high attack stack. Everything else is pretty abysmal. My main arena team is based on being attacked first unless I can get a clean kill (which is generally unlikely due to my setup). I prefer well rounded units to buffing one unit to insane amounts, but I understand how strong that can be.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
July 15 2017 13:05 GMT
#2553
On July 15 2017 21:50 Alventenie wrote:
Show nested quote +
On July 15 2017 21:17 Cricketer12 wrote:
On July 15 2017 11:45 calgar wrote:
On July 14 2017 22:55 Shock710 wrote:
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.

He cant orko everyone period. Many green and even some blue mages can tank him well enough...


I think he is a top tier offensive unit, but what he does with that offense lacks in defense. If you don't kill your target and then are also out of range of enemies, you have a high chance of having Rein die.

My Rein is pretty bad, his only redeeming feature is that he has a high attack stack. Everything else is pretty abysmal. My main arena team is based on being attacked first unless I can get a clean kill (which is generally unlikely due to my setup). I prefer well rounded units to buffing one unit to insane amounts, but I understand how strong that can be.

That's the case with every rein. If he isnt pure offense you are doing it wrong. If you want a spd based rein, get an olwen instead. She actually has a bit more spd, in exchange fir some str
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
calgar
Profile Blog Joined November 2007
United States1277 Posts
July 15 2017 23:23 GMT
#2554
On July 15 2017 21:17 Cricketer12 wrote:
Show nested quote +
On July 15 2017 11:45 calgar wrote:
On July 14 2017 22:55 Shock710 wrote:
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.

He cant orko everyone period. Many green and even some blue mages can tank him well enough...
The game is designed around rock paper scissors hard counters so it goes without saying that no one is above this. I would argue that he comes the closest to breaking it, though. The best of any color will always be crushed by their counter.

+ATK DB3 Reinhardt ORKOs every blue (mage) in the game. Maybe Jagen is an exception but he would be quad by lancebreaker.

Reinhardt can come close to breaking the triangle with +ATK DB3 Hone Cav QP Moonbow, i.e. a +0 will ORKO a +6 Fury 3 Nino, or a +5 Hector, +10 Cherche, or +10 Spring Camilla.


On July 15 2017 21:50 Alventenie wrote:
Show nested quote +
On July 15 2017 21:17 Cricketer12 wrote:
On July 15 2017 11:45 calgar wrote:
On July 14 2017 22:55 Shock710 wrote:
On July 14 2017 22:41 ahswtini wrote:
On July 14 2017 22:34 RuiBarbO wrote:
How is Rein that good in the first place? His stats seem really meh in general. Obviously Dire Thunder is nice, but is it that nice? Or is it just that you can stack him with horse buffs?

dire thunder + death blow 3 means he can pretty much oneshot everything that isn't green, and even most greens.

he actually needs horse buffs to oneshot everything realistically, comparing a super buffed up unit vs non-buffed up units is not really useful also a people use tomebreakers(tho blue isnt popular at all) and fury, or speed buffs, or fort res even a TA2 screws him over. Alot of things dont let him one hit everything. But he does destroy reds and when paired with a dancer! which is very important for him he can then kill pretty much all blues and sometimes greens depending on their res.
The fact that the argument about him is whether or not he can realistically ORKO everyone else in the game is enough to let you know he's S+ and meta-defining.

Quickened Pulse also buffed him with Moonbow and people were really scared that Cancel Affinity from Mathilda would break some of his counters like Titania.

He cant orko everyone period. Many green and even some blue mages can tank him well enough...


I think he is a top tier offensive unit, but what he does with that offense lacks in defense. If you don't kill your target and then are also out of range of enemies, you have a high chance of having Rein die.
That's pretty much how all the offensive characters are - built as glass cannons with very little durability. The maps and teams are too small and offense scales too well for other strategies to work as well.
ykl
Profile Joined September 2012
Malaysia541 Posts
July 17 2017 03:17 GMT
#2555
Hmm, just for my own gauging and measuring my progress. What's your arena tier and approximate top score per week?

I'm hitting about 3700-3900 peaks recently and that barely squeezes me into rank 17, current top score is 3700 and at risk of getting dumped back down to 16 for next week (I had a few terrible runs where I lost 2-3 heroes in the stupid lava map. That map tilts me hard.)
There is no need to be mad.
calgar
Profile Blog Joined November 2007
United States1277 Posts
Last Edited: 2017-07-17 04:33:17
July 17 2017 04:31 GMT
#2556
On July 17 2017 12:17 ykl wrote:
Hmm, just for my own gauging and measuring my progress. What's your arena tier and approximate top score per week?

I'm hitting about 3700-3900 peaks recently and that barely squeezes me into rank 17, current top score is 3700 and at risk of getting dumped back down to 16 for next week (I had a few terrible runs where I lost 2-3 heroes in the stupid lava map. That map tilts me hard.)
You can improve your score by:

1. Going deathless
2. Use all 5★ heroes
3. Have the max rank skill inherited in each slot
4. Higher SP skills help more (Aether > Moonbow)
5. Higher BST characters
6. More merges helps a lot
7. Surrender if you see a team on the low end of your score range
8. Consider surrendering vs. horse lead (to achieve #1)
ykl
Profile Joined September 2012
Malaysia541 Posts
July 17 2017 05:48 GMT
#2557
On July 17 2017 13:31 calgar wrote:
Show nested quote +
On July 17 2017 12:17 ykl wrote:
Hmm, just for my own gauging and measuring my progress. What's your arena tier and approximate top score per week?

I'm hitting about 3700-3900 peaks recently and that barely squeezes me into rank 17, current top score is 3700 and at risk of getting dumped back down to 16 for next week (I had a few terrible runs where I lost 2-3 heroes in the stupid lava map. That map tilts me hard.)
You can improve your score by:

1. Going deathless
2. Use all 5★ heroes
3. Have the max rank skill inherited in each slot
4. Higher SP skills help more (Aether > Moonbow)
5. Higher BST characters
6. More merges helps a lot
7. Surrender if you see a team on the low end of your score range
8. Consider surrendering vs. horse lead (to achieve #1)

Yeah, I know most of the conditions there. Number 4 surprises me though, that kinda means a full SI character is more arena valuable than one that has good base skills? Since inherited skills naturally come with a huge SP penalty to learn them.

I tend to avoid doing 7 and 8 though. I tilt often enough that being selective might mean I end up with no complete 7-win score for a week.
There is no need to be mad.
Alventenie
Profile Joined July 2007
United States2147 Posts
July 17 2017 14:20 GMT
#2558
Find a team that you feel comfortable with and good success.

Unless you are doing a really strong team that revolves around super buffing units (Nino/Rein or any other super offense team with dancer combos), go with a well rounded team.

My current team is nothing special. I have:

5* Soren - Speed +3 SI
5* Lucina - No SI
4* Subaki - Hone Attack 3 SI

4th character is always bonus character of some sort to give extra points. My worst run in recent times was this week at ~4300. Most weeks I hit high 4600/low 4700 with deathless runs.

All my units have pretty bulky stats for what I need them for. Subaki with Saph lance will tank any reds that come my way, and quick riposte makes up for not having lots of damage innately. Soren can handle almost any blue in one shot (has 50 attack with Hone attack). He has watersweep as well with 33 speed, so he can avoid a lot of counter attacks against mages (and if you have special up you can even sometimes one shot Red units too). Most blues I worry about he actually counters pretty well because they are either blue casters, or Saph lance users that take extra damage. Lucina for anti dragon/hectors.

My biggest advantage is letting units attack into me and being able to kill them on their turn. Outside of that its mostly practice. You can do well with most teams as long as you have pretty versatile units.
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
July 17 2017 15:59 GMT
#2559
Yeah, having units that can tank a hit and kill on return is extremely powerful in arena. I bump around 17-18 with:

5* Nowi - moonbow, bowbreaker 3
5* Julia - g tomebreaker 3, darting blow 3, swap
5* Selena 40+1 - drag back, luna
5* Anna/Alphonse/Sherena/other bonus character

Basically, Nowi kills every bow including bridal Cordelia with brave bow+ in one round, and she can usually tank a round from any non-falchion red character. Julia kills Ninos and any other green tome without g tomebreaker in one round and scores good damage against everyone else, including falchion users. Selena hard counters Hector and any other green unit in the game, and she can do some chip damage to Ryoma and Ike to set up Nowi for a kill.

Each of the starters can usually squeeze in one kill/assist of their own, as well.

It's not impervious to everything, but it deals with the vast majority of stuff you run into (Cordelia, Takumi, Hector, Reinhardt, Nino) - enough that I can usually manage a deathless run each week. The reposition and swap abilities are also invaluable.
Can someone please explain/how water falls with no rain?
ykl
Profile Joined September 2012
Malaysia541 Posts
July 17 2017 16:16 GMT
#2560
My standard arena team is:
Nino 5* - Desperation, Ardent Sacrifice
Nowi 5* - Moonbow, Swordbreaker
Olivia 4* - no SI

Plus whatever bonus unit. Alfonse tends to work the best since it covers up the gaping green weakness. Olivia just does not cut it against a 5* Hector usually.

My team just does poorly to ranged units in general. Especially green tomes but blue tomes like Linde that can dent Nowi hard while taking minor damage in return sucks as well since I tend to need to bait them in with Nowi to revenge with Nino. Lucina also sucks a bit because I always need to avoid them on enemy phase until I can safely one shot them by initiating with Nowi. Also, Vantage Hector. I saw those a few times and those usually mean I lose outright if bonus unit is not Alfonse.

I'm thinking of putting Life and Death/Moonbow on Nino, Fury on Nowi and Fury/Ruby Sword+/Hone Speed on Olivia eventually but most of those are pretty far off (no Roys or Hinatas ever)
There is no need to be mad.
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