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Dark Souls 3 - Page 2

Forum Index > General Games
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hotcream
Profile Joined August 2015
27 Posts
August 15 2015 01:25 GMT
#21
--- Nuked ---
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 09 2015 16:56 GMT
#22
Some more info in this article:

http://www.gameinformer.com/b/features/archive/2015/09/08/dark-souls-iii-what-s-in-what-s-out.aspx

Miyazaki says he wants to make durability degrade faster than in ds1, which I'm not sure about. Im not really the biggest fan of the durability mechanic as a whole. It doesnt really add anything 'fun' to the game. Its mainly there to balance some weapons with really strong special attacks, so I thought it worked fine in ds1.

New Game+ being like DS2 with new items and enemy placement is really cool. I havent actually played ng+ in ds2 but it sounds like theyre planning on really switching it up which Im happy about. I never really took a character far beyond the first playthrough in ds1, simply because there wasnt anything new.

Invasions: Looks like youll no longer need consumable items, pretty good change I guess. Not too much to say about it,

Hidden walls: I guess some people were worried about this seeing as to how its specifically mentioned, but ok. I like that theyre doing it the ds1 way.

Magic; MP bar has returned! Was not expecting this at all. I thought the limited uses per rest worked pretty well. I also liked the mana bar in demons souls. Guess well see how it turns out.

And lastly, my biggest worry at the moment:

You can fast travel from the beginning of the game like in ds2. He says its a mechanic that wont interfere with game design, and looking at bloodborne, its definitely possible. I just really, really hope they wont design the levels with fast travel in mind. Basically, I hope theyre not going to be lazy like in ds2.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
KrOeastbound
Profile Joined August 2015
England59 Posts
September 10 2015 02:23 GMT
#23
Couldn't agree more solidbebe. MP bars, soul level for matchmaking and NG being a little more interesting, pretty happy with all of that. Fast travel from the start does worry me a little however. We could get a brilliantly designed world, but I just wonder if it is being implemented due to the difficulty and time constraints of creating a world that interconnects with brilliance like in DaS. Also not too sure about the ability of change stats during a playthrough. Maybe I am just a bit old school, but I kind of like building a character and basically having to stick with my choices.

Overall though, good stuff.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
Last Edited: 2015-12-04 20:07:20
December 04 2015 20:06 GMT
#24
New gameplay video!!



It looks amazing. Its like they took the dude from demons souls' trailer and threw him into bloodborne while chugging estus. Also, torch lighting mechanics! Theyll probably actually work this time.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
February 08 2016 16:02 GMT
#25
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2016-02-16 16:02:30
February 16 2016 16:01 GMT
#26
Steam preorders are up from today
you get 8% discount if you own DkS1 and DkS2 on steam.
Release date: April 12th 2016 (World) and March 24th (Japan exclusively)

I guess that means that there will be no delays which is awesome to hear.
I think I'll personally wait for GOG for a release date discount coupon like they did with XCOM2.
Also, Season Pass with 3 DLCs planned after release...

Also, I heard that the physical copy (boxed edition) will not have a CD-ROM inside, only a steam key to download digitally? Is this true? -_-; I really can't reliably download 20GBs+ in one go T.T
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50121 Posts
Last Edited: 2016-02-27 13:46:21
February 27 2016 13:33 GMT
#27
On February 27 2016 00:37 BurningSera wrote:
sick trailer



it does give me a strong feeling of a BB game at the start of this trailer >_>


having BB's vibe is a compliment
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
February 27 2016 16:50 GMT
#28
On February 09 2016 01:02 PhoenixVoid wrote:
https://www.youtube.com/watch?v=fjCxZtRrc2Q&feature=youtu.be


Stop it, I can get only SO erect!
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Kittan
Profile Joined April 2012
Poland3999 Posts
February 27 2016 18:12 GMT
#29
Great trailer, cannot wait to sink my teeth into the game.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=81288 <--- How I fell in love with a man, a team, a game and a website in a single day... | "There are no false gods, there is only the Emperor, and Choi Yun Sung is his prophet." -> Zona 40k
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
March 01 2016 16:50 GMT
#30
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
iloveav
Profile Joined November 2008
Poland1478 Posts
March 01 2016 17:08 GMT
#31
I still play DS1 and never bought ds2.
There are too many things in DS2 that simply put me of from that game.

Not that I think DS2 is "bad" or not worth the money but I got limited amount of time to play so Id rather play DS1.

Its a bit sad for me, as I really was hoping DS2 would at least keep the same standard as DS1, but after seeing a few gameplay videos I was simply not into it.



This explains my issues better than I ever could.
aka LRM)Cats_Paw.
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
March 01 2016 17:24 GMT
#32
Wow, DS3 really looks like Bloodborne mod! Jesus!
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
tehh4ck3r
Profile Joined August 2013
Magrathea7046 Posts
March 01 2016 21:21 GMT
#33
Polygon has about 30 minutes of footage going from the very beginning of the game through firelink shrine

https://m.youtube.com/watch?list=PLaDrN74SfdT6o6S44YXsth-7-ZxIxEIzs&v=m8Sa5dUAXgw
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
March 02 2016 13:26 GMT
#34
Wow, this really does look like a Bloodborne mod... Jaysus.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Latham
Profile Blog Joined May 2007
9560 Posts
March 02 2016 15:54 GMT
#35


Oroboro has some new footage as well! Be warned thought, if you don't want to get spoiled don't watch. He goes over character creation, class descriptions and stats. It's also edited, so no 1 long continuation and no voice-over. But I still love what I see. April can't come soon enough.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 02 2016 16:26 GMT
#36
On March 02 2016 22:26 DickMcFanny wrote:
Wow, this really does look like a Bloodborne mod... Jaysus.

You keep posting the same thing. Is this some sort of bait or trick?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
March 02 2016 16:59 GMT
#37
On March 03 2016 01:26 Plansix wrote:
Show nested quote +
On March 02 2016 22:26 DickMcFanny wrote:
Wow, this really does look like a Bloodborne mod... Jaysus.

You keep posting the same thing. Is this some sort of bait or trick?


I forgot that I posted it already.

Sorry. I just felt that after watching the second video, lots of the sound assets were taken directly from BB, the scenery and monster types, just all looks a lot like BB.

I absolutely don't mind that, but it makes me worried that the PC version might be FPS-locked as well.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 02 2016 17:24 GMT
#38
Dark Souls 2 wasn't FPS locked. The only reason that happened was because they were inexperienced with porting games and locking FPS sense on a console with fixed hardware.

The asset sharing isn't a huge deal for me, especially since it is all in the preview stuff. A lot of those knights look similar too.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
March 02 2016 17:46 GMT
#39
Yeah, but if DS3 uses the same engine as BB, which was from the ground up designed with 30 FPS in mind, there might be technical restrictions.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2016-03-02 17:47:01
March 02 2016 17:46 GMT
#40
Those videos spoils so much, I wouldn't watch them if you care about not being spoiled. Usually I don't care much and I watched most videos, and I've seen already multiple bosses and places and I'm a lot more spoiled than I (think I) should be.
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