Total War: Warhammer - Page 87
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xDaunt
United States17988 Posts
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Archeon
3251 Posts
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xDaunt
United States17988 Posts
On November 13 2017 13:33 Archeon wrote: Is the change to the chaos invasion still a beta patch that you have to opt into? Or am I breaking my chaos invasion now with my weaker chaos-invasion-mod? It's still the beta thing that you have to opt into. | ||
Archeon
3251 Posts
On November 13 2017 14:34 xDaunt wrote: It's still the beta thing that you have to opt into. Thanks, good to know. Actually I noticed that I don't have a specific mod to change chaos invasions (thought I had one, but it was only a norsca nerf), so I'll try the beta out. I assume that's the 1.0.0-version (wtf?) since that's the only one that shows up in my steam? | ||
Biff The Understudy
France7804 Posts
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Sermokala
United States13736 Posts
On November 15 2017 08:04 Biff The Understudy wrote: Watched a HoC Teclis campaign video; he had stacked 100K gold. I just don't get it: how do people stack so much cash and why? I mean, isn't it better to invest it in your buildings / provinces than to let it sit on your bank account? In my experience, there is simply no limit to how much it costs to fully develop all your province. I am at under 1K every turn even when I win huge amounts of cash by sacking and winning battles... Some people just don't have good macro. | ||
Plansix
United States60190 Posts
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xDaunt
United States17988 Posts
On November 15 2017 08:04 Biff The Understudy wrote: Watched a HoC Teclis campaign video; he had stacked 100K gold. I just don't get it: how do people stack so much cash and why? I mean, isn't it better to invest it in your buildings / provinces than to let it sit on your bank account? In my experience, there is simply no limit to how much it costs to fully develop all your province. I am at under 1K every turn even when I win huge amounts of cash by sacking and winning battles... Yeah, I always spend everything down, too. I try to keep everything at Tier 3 to control costs, but most of the landmark buildings require that you get to to Tier 5, which is expensive. Plus, there is no such thing as having enough armies in this game. It's turn 107 in my Empire campaign and I have 43 settlements and 7 armies, four of which are full stacks and three are half stacks. My income is only about 5k per turn -- and this is with the mod that reduces unit upkeep to TWW1 levels. I still don't feel like I have enough armies to do everything that I want and need to do. | ||
Gorsameth
Netherlands21343 Posts
As for leaving your army in place to build units. Late game I tend to have a lord just for building elite units and ferry them to my earlier armies which don't have them yet. | ||
FeyFey
Germany10114 Posts
But thats why we are playing the mortal realms beta. So that they find out where they need to do changes :D. | ||
Jerubaal
United States7684 Posts
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Archeon
3251 Posts
Didn't have that problem with TWW1 IIRC. I'd really like to play with DX12 since it runs more fluid and my GPU-Fan stops pretending it's an airplane-turbine. On November 15 2017 14:51 Jerubaal wrote: I just confederated with Drackla Coven who had one settlement- Bear Island- because going to conquer it, even with two armies in the province, would be too much of a hassle with attrition and a Chaos rebel army popping up every other turn. Chaos rebel armies will pop out even more if you confederate though. Also a single +6 untainted building should remove attrition and push down revolt risk a lot. Malekith's start is so annoying. Glacier and Altar are both shitty provinces that are hard to ignore because of the hostile factions there. The good neighboring province will often get conquered/settled by an pre-made ally and is fairly fortified to boot. Ofc there's also the eastern tribal jerk who will likely force you to deal with him too for more fun in the chaos waste. Also the faction you want to confederate tends to get really strong in the region and spreads revolt risk. Ofc he's insanely strong and there are a lot of factions that are interested in trade, but CA captured really well why nobody wants to live there. | ||
Archeon
3251 Posts
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Jerubaal
United States7684 Posts
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Archeon
3251 Posts
Atm playing Morathi on very hard but with mods to reduce difficulty-based revolt risk and lord upkeep since I don't think either adds fun to the game. | ||
Jerubaal
United States7684 Posts
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FeyFey
Germany10114 Posts
Yes if you start a ritual some chaos stacks will spawn at a few set places depending on your army position and move towards your ritual sites. But the other big factions can decide to send an intervention force. Usually doesn't happen on the first ritual. But once they have the spare coins they'll do it. | ||
Jerubaal
United States7684 Posts
So they will send intervention forces but won't send Mazdamundi or Tyrion? | ||
Yoav
United States1874 Posts
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Manit0u
Poland17187 Posts
On November 17 2017 03:25 Archeon wrote: Atm playing Morathi on very hard but with mods to reduce difficulty-based revolt risk and lord upkeep since I don't think either adds fun to the game. It's not a difficulty slider. It's fun slider. If you want to have fun playing this game don't do it on very hard or legendary ![]() Setting the game to very hard and then installing mods that remove some of the penalties you get for this difficulty setting kind of defeats the purpose, don't you think? | ||
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