Edit: also, how is it that all the world isn't collapsing yet with the thousands of kilometers of rediculously spacious underground passages frequented by dwarfs, orcs, skaven, wood elves, and beastmen? I'm amazed you don't have traffic jams all the time.
Total War: Warhammer - Page 81
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B.I.G.
3251 Posts
Edit: also, how is it that all the world isn't collapsing yet with the thousands of kilometers of rediculously spacious underground passages frequented by dwarfs, orcs, skaven, wood elves, and beastmen? I'm amazed you don't have traffic jams all the time. | ||
Biff The Understudy
France7804 Posts
On October 29 2017 17:11 B.I.G. wrote: Or just that people evolved without any sense of self preservation. The death toll of people dieing because they're not careful enough when washing the windows or something must be off the charts as well then. Edit: also, how is it that all the world isn't collapsing yet with the thousands of kilometers of rediculously spacious underground passages frequented by dwarfs, orcs, skaven, wood elves, and beastmen? I'm amazed you don't have traffic jams all the time. Well, actually if you look like the underground structure of Paris, you'll find out that there are 300 km of catacombes (with some halls big enough to throw a huge rave party), plus a huuuuge metro system, plus a sewer that follows every street. Sometimes at one point you will have three or four layers under your feet of distinct underground networks. It's quite amazing how much of a swiss cheese the earth can be without collapsing. That stuff is pretty solid. Considering how "long" it takes them to rout facing what and in what circumstances, i would say goblins spears would probably be braver than any force today. I mean, give a shitty spear and nothing else to a bunch of us marines and have them charged by a war hydra tall like a building, and i guarantee you they won't wait for contact before running for their lives. Goblins do. Maybe it's just they are stupid, but those things are pretty brave. | ||
CuddlyCuteKitten
Sweden2510 Posts
![]() I am more impressed with how the humans handle stuff like the mentioned war hydra. On the other hand I guess most state troops have been in a huge amount of scraps already and killed some pretty weird shit even if it's not up to monster standard. So they are probably used to facing scary things and that things tend to work out as long as they don't rout (trust in the power of a massed Nuln battery/Sigmar/magic). | ||
xtorn
4060 Posts
If this is true, what should I purchase in terms of DLC's to have this? | ||
Yoav
United States1874 Posts
On October 29 2017 23:10 xtorn wrote: question, I understood that if you get both Warhammer 1 and 2, you can have skirmishes in WH 2 where you play the factions of the WH 1? Have I misunderstood or is it true? If this is true, what should I purchase in terms of DLC's to have this? Each game comes with a campaign: Old World for 1, Vortex for 2. Mortal Empire Campaign only unlocks if you own both games. Each game also comes with 4 race unlocks: Game 1 Empire Vampires Dwarfs Greenskins Game 2 High Elves Dark Elves Lizardmen Skaven Then there are the following DLC factions, which you unlock for Old World, Mortal Empires, and Free play by buying the DLC: Beastmen (Comes with a mini-campaign) Wood Elves (Comes with a mini-campaign) Bretonia Norsca (Not yet implemented in Mortal Empires, will be in a few weeks) Warriors of Chaos (this faction still pretty low on features; Chaos will be the focus of the 3rd game) (I think those are all paid now, right? Bretonia and Norsca were given away as FLC earlier but I believe that's no longer the case) There are also minor DLC, one of which "The Grim and the Grave" adds two subfactions: Crooked Moon Goblins and Clan Angrund Dwarfs. | ||
Gorsameth
Netherlands21340 Posts
Norsca came with a pre-order of WH:2 | ||
xtorn
4060 Posts
On October 30 2017 00:01 Yoav wrote: Each game comes with a campaign: Old World for 1, Vortex for 2. Mortal Empire Campaign only unlocks if you own both games. Each game also comes with 4 race unlocks: Game 1 Empire Vampires Dwarfs Greenskins Game 2 High Elves Dark Elves Lizardmen Skaven Then there are the following DLC factions, which you unlock for Old World, Mortal Empires, and Free play by buying the DLC: Beastmen (Comes with a mini-campaign) Wood Elves (Comes with a mini-campaign) Bretonia Norsca (Not yet implemented in Mortal Empires, will be in a few weeks) Warriors of Chaos (this faction still pretty low on features; Chaos will be the focus of the 3rd game) (I think those are all paid now, right? Bretonia and Norsca were given away as FLC earlier but I believe that's no longer the case) There are also minor DLC, one of which "The Grim and the Grave" adds two subfactions: Crooked Moon Goblins and Clan Angrund Dwarfs. thx a lot! | ||
xDaunt
United States17988 Posts
I turned off the Chaos invasion mechanic (because fuck that shit), so I have a lot of options in terms of what I can do next. I'm thinking about picking a fight with Clan Angrund and the Wood Elves. I rarely fight those factions as Empire, so it should be a good change of pace. My biggest complaint with my Empire campaign is that it takes forever to get into a position where you can fight the TWW2 factions. The Skaven are the closest but they always get bitched. | ||
Biff The Understudy
France7804 Posts
On October 30 2017 02:06 xDaunt wrote: I'm about 100 turns into my Empire/Gelt ME campaign. I wiped out the VCs and Von Carsteins by turn 50. I have spent the last 50 turns fighting hordes of Varg, who DoW'd me when they were running amok as the number 1 faction. I've lost count of how many of their stacks that I've killed -- it's at least 20 at this point. I finally seem to have broken them, pushing them out of the Empire territories and seizing Troll Country (I didn't realize that the Erengrad port is as good as Marienburg) and Southern Oblast. I'll probably push into Eastern Oblast given that it is the last area with suitable climate up there and then make peace. Hopefully the Varg will leave me alone from that point on. I turned off the Chaos invasion mechanic (because fuck that shit), so I have a lot of options in terms of what I can do next. I'm thinking about picking a fight with Clan Angrund and the Wood Elves. I rarely fight those factions as Empire, so it should be a good change of pace. My biggest complaint with my Empire campaign is that it takes forever to get into a position where you can fight the TWW2 factions. The Skaven are the closest but they always get bitched. What mod do you use to fix chaos? I found one that removes Archaon and his little friends but not the minions/servants/bitches of chaos. I guess i can deal with that. I overextended in my first run through and got caught pants off with thier 1/2 units stacks and a rather shit economy by the doom tide. So I'm taking my time confederating Ultuhan, and will wait those bastards with dragons and phoenix guards. That will be satisfying. I recommend the mod that gets Norsca to be a normal factions as they were after the foundation update. At the moment the game cheats by giving them a completely ludicrous income, hence their grand mission of turning the old world into some kind of giant chariot factory. Those guys should be raiders, not an economic superpower that can field more full stacks than all the empire provinces put together. | ||
Godwrath
Spain10108 Posts
On October 30 2017 02:06 xDaunt wrote: I'm about 100 turns into my Empire/Gelt ME campaign. I wiped out the VCs and Von Carsteins by turn 50. I have spent the last 50 turns fighting hordes of Varg, who DoW'd me when they were running amok as the number 1 faction. I've lost count of how many of their stacks that I've killed -- it's at least 20 at this point. I finally seem to have broken them, pushing them out of the Empire territories and seizing Troll Country (I didn't realize that the Erengrad port is as good as Marienburg) and Southern Oblast. I'll probably push into Eastern Oblast given that it is the last area with suitable climate up there and then make peace. Hopefully the Varg will leave me alone from that point on. I turned off the Chaos invasion mechanic (because fuck that shit), so I have a lot of options in terms of what I can do next. I'm thinking about picking a fight with Clan Angrund and the Wood Elves. I rarely fight those factions as Empire, so it should be a good change of pace. My biggest complaint with my Empire campaign is that it takes forever to get into a position where you can fight the TWW2 factions. The Skaven are the closest but they always get bitched. Did you find a way to change the upkeeps for very hard and legend ? I like the AI pumping out stacks like crazy, but i dislike a lot how the upkeep cost was raised in those difficulties. | ||
Gorsameth
Netherlands21340 Posts
On October 30 2017 02:38 Godwrath wrote: Did you find a way to change the upkeeps for very hard and legend ? I like the AI pumping out stacks like crazy, but i dislike a lot how the upkeep cost was raised in those difficulties. On October 28 2017 06:51 xDaunt wrote: Here's a mod that reverts per army upkeep settings to WH1. Thank me later. http://steamcommunity.com/sharedfiles/filedetails/?id=1174573838 | ||
Latham
9551 Posts
http://steamcommunity.com/sharedfiles/filedetails/?id=1184400029 if you don't want to remove them completely, this is the alternative. | ||
Manit0u
Poland17187 Posts
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Biff The Understudy
France7804 Posts
On October 30 2017 03:41 Manit0u wrote: This game can be such bullshit sometimes... Playing as Tyrion (which was supposed to be easy according to the game), turn 80 or so. I have 2 provinces and can't move out because I'm at war with 5 factions. I have 6+ stacks of Norscan scum constantly rampaging all over, the Dark Elves are moving in closer and closer and other High Elf factions are just bitching around, dying to Norscans, Dark Elves and declaring war against me for good measure. I would need like 4-5 stacks to manage this but I can only afford 1.5-2. This feels like just a slow death... FML. What difficulty are you playing? | ||
Vindicare605
United States16032 Posts
On October 30 2017 03:41 Manit0u wrote: This game can be such bullshit sometimes... Playing as Tyrion (which was supposed to be easy according to the game), turn 80 or so. I have 2 provinces and can't move out because I'm at war with 5 factions. I have 6+ stacks of Norscan scum constantly rampaging all over, the Dark Elves are moving in closer and closer and other High Elf factions are just bitching around, dying to Norscans, Dark Elves and declaring war against me for good measure. I would need like 4-5 stacks to manage this but I can only afford 1.5-2. This feels like just a slow death... FML. Yea that's basically what Bretonnia felt like. Defend defend defend defend defend norsca norsca norsca norsca, oh wait the Elves are at war with me now FML. | ||
Manit0u
Poland17187 Posts
On October 30 2017 03:52 Biff The Understudy wrote: What difficulty are you playing? Very Hard. On October 30 2017 05:22 Vindicare605 wrote: Yea that's basically what Bretonnia felt like. Defend defend defend defend defend norsca norsca norsca norsca, oh wait the Elves are at war with me now FML. Well, I guess this has to do with geographical location somewhat (the same goes for Ultuan and Bretonnia, Empire to a lesser degree since other human factions are usually more friendly). Since you're not really occupying any corner of the map and can't have a "safe haven". But even with other factions, even if it was tedious in the beginning you usually reach a point where most threats have been dealt with, you've stabilized in 2-3 provinces and can move forward a bit as you no longer have to deal with constant pressure from multiple angles. Not so with HE. I'm also really surprised how could Norscans go out of control so much. In the Old World they were a nuissance but nothing more than that usually. They can't get units higher than T3 and when major powers begin to emerge and overall situation in the world reaches some status quo they get dumpstered. Surprisingly enough, they were able to wipe out Yvresse, who had 7 settlements and was running pretty strong. Now they're at my door, sending 3-4 stacks no more than 2 turns after I've dealt with the previous ones... | ||
Vindicare605
United States16032 Posts
On October 30 2017 05:33 Manit0u wrote: Very Hard. Well, I guess this has to do with geographical location somewhat (the same goes for Ultuan and Bretonnia, Empire to a lesser degree since other human factions are usually more friendly). Since you're not really occupying any corner of the map and can't have a "safe haven". But even with other factions, even if it was tedious in the beginning you usually reach a point where most threats have been dealt with, you've stabilized in 2-3 provinces and can move forward a bit as you no longer have to deal with constant pressure from multiple angles. Not so with HE. I'm also really surprised how could Norscans go out of control so much. In the Old World they were a nuissance but nothing more than that usually. They can't get units higher than T3 and when major powers begin to emerge and overall situation in the world reaches some status quo they get dumpstered. Surprisingly enough, they were able to wipe out Yvresse, who had 7 settlements and was running pretty strong. Now they're at my door, sending 3-4 stacks no more than 2 turns after I've dealt with the previous ones... It's crazy. In my Bretonnia campaign Skaeling literally attacked NO ONE ELSE except for me starting early and often. ![]() Varg then conquered so much that they were literally AT THE GATES OF ALTDORF before I had to join in to help push them back. It's insane how strong Norsca is right now in the campaigns. | ||
Manit0u
Poland17187 Posts
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Biff The Understudy
France7804 Posts
On October 30 2017 05:33 Manit0u wrote: Very Hard. Well, I guess this has to do with geographical location somewhat (the same goes for Ultuan and Bretonnia, Empire to a lesser degree since other human factions are usually more friendly). Since you're not really occupying any corner of the map and can't have a "safe haven". But even with other factions, even if it was tedious in the beginning you usually reach a point where most threats have been dealt with, you've stabilized in 2-3 provinces and can move forward a bit as you no longer have to deal with constant pressure from multiple angles. Not so with HE. I'm also really surprised how could Norscans go out of control so much. In the Old World they were a nuissance but nothing more than that usually. They can't get units higher than T3 and when major powers begin to emerge and overall situation in the world reaches some status quo they get dumpstered. Surprisingly enough, they were able to wipe out Yvresse, who had 7 settlements and was running pretty strong. Now they're at my door, sending 3-4 stacks no more than 2 turns after I've dealt with the previous ones... Well, if it's impossibly hard, maybe simply try on hard. I mean the game doesn't need to be a bdsm experience either. Norsca will be fixed when they put back the actual faction. At the moment they run on their broken economy that imo completely screwed game 1 up before the foundation patch (the joy of running behind one gazillion chariots spreading nordic love everywhere gets old quickly). They should be a nuisance, no more no less. The actual bad guys threatening to transform everything into a ball of molten ashes are chaos, while norsca are some miserable viking badass assholes from a desolated land where you can't grow a thing raiding stuff all day long and occasionally making a big showdown because they are pretty mean, worship bad hombres and hate everybody. There is no reason why they should just rolfstomp everyone like that. That mod will make the game simply much better until we get Wulfrik and his goons back. And those bitches don't get level one building that gives then a full gold mine income simply because fuck everyone: http://steamcommunity.com/sharedfiles/filedetails/?id=1182733930&searchtext=Norsca | ||
Manit0u
Poland17187 Posts
On October 30 2017 06:27 Biff The Understudy wrote: Well, if it's impossibly hard, maybe simply try on hard. I mean the game doesn't need to be a bdsm experience either. Norsca will be fixed when they put back the actual faction. At the moment they run on their broken economy that imo completely screwed game 1 up before the foundation patch (the joy of running behind one gazillion chariots spreading nordic love everywhere gets old quickly). They should be a nuisance, no more no less. The actual bad guys are chaos, norsca are some viking badass assholes from a desolated land raiding stuff all day and occasionally making a big showdown. There is no reason why they should just rolfstomp everyone like that. That will make the game simply much better until we get Wulfrik and his goons back. And that those bitches don't get level one building that gives then a full gold mine income because fuck everyone: http://steamcommunity.com/sharedfiles/filedetails/?id=1182733930&searchtext=Norsca I did finish TW campaigns on VH before, but this has been the most excruciating experience so far. I guess I'll just adjust the fun slider (difficulty setting) for the game and do a vortex campaign on normal just to relax a bit. | ||
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