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Total War: Warhammer - Page 52

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Sermokala
Profile Blog Joined November 2010
United States14098 Posts
August 19 2017 19:51 GMT
#1021
On August 20 2017 03:10 Endymion wrote:
Show nested quote +
On August 20 2017 01:44 xDaunt wrote:
On August 20 2017 01:35 Endymion wrote:
does TW WH 2 include all of the races/campaigns from the first one?? like if i buy TW2, can i play as/against empire and dwarves? what about the dlc from the firsst one?

No, you need to own the first game and the DLC from the first game to use those factions on the grand campaign map.

jesus really??? so i have to drop like ~$120 to play the fully experience legally?

Welcome to all of us when they annouced TW:WH back in the day.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
andrewlt
Profile Joined August 2009
United States7702 Posts
August 19 2017 20:09 GMT
#1022
After being disappointed in Rome 2, I waited before buying this game. It cost me around $32 to buy WH1 and the wood elves dlc. I'm just about to start playing it. I think I saw on another site that there was a 70% discount this week. And there was a humble bundle way back in January when it was ridiculously cheap.

If like me, you haven't even played WH1 yet, you can get it at a substantial discount. And if you wait long enough after finishing it, maybe WH2 would be discounted by then.
Gorsameth
Profile Joined April 2010
Netherlands22071 Posts
August 19 2017 20:19 GMT
#1023
Also, even without any of the dlc I believe you have all the dlc factions in the campaign, you just cant play them.
The 4 base factions should keep you occupied for a while and the game on its own is well worth it.

Imo its the best Total War game, tho I'm biased by also having played Warhammer :p
It ignores such insignificant forces as time, entropy, and death
xDaunt
Profile Joined March 2010
United States17988 Posts
August 19 2017 20:47 GMT
#1024
If there was ever a game not to hesitate dropping a lot of money on, it's Total War: Warhammer. The value is incredible.
Biff The Understudy
Profile Blog Joined February 2008
France7958 Posts
August 19 2017 21:30 GMT
#1025
On August 20 2017 05:47 xDaunt wrote:
If there was ever a game not to hesitate dropping a lot of money on, it's Total War: Warhammer. The value is incredible.

I agree. And I don't get people complaining about paying dlc. The base game is already huge and with all the addition the game is monstrously big. There is no way they could spend months after months adding a gazillion new factions and content is everything was included in the original price.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 19 2017 22:16 GMT
#1026
The expansions will go on sale at some point, likely close to release of 2. If you just camp steam and other services, you should be able to pick it up maybe half the price. As RTS/strategy games go, Total Warhammer is the best value going. And they keep adding free things to it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
B.I.G.
Profile Blog Joined August 2010
3251 Posts
Last Edited: 2017-08-20 06:33:55
August 20 2017 06:32 GMT
#1027
Im having a lot of fun with the Norsca campaign. Had some epic battles to bring Throgg to heel. Also found out that the leader of Kislev Boris something is a major fucking asshole. One of his generals ambushed Throgg while he was nearby and were about to 2v1 stomp me, except that his general charged us head on, got slaughtered, all while Boris was taking his sweet time getting in position and walking towards us (and getting slaughtered in turn).

Saw some of the footage of Skaven and it seems they are adding more interesting mechanics / features like their cities looking like normal ruins for other factions until its too damn late.
Yurie
Profile Blog Joined August 2010
12010 Posts
Last Edited: 2017-08-20 06:57:46
August 20 2017 06:54 GMT
#1028
On August 20 2017 15:32 B.I.G. wrote:
Im having a lot of fun with the Norsca campaign. Had some epic battles to bring Throgg to heel. Also found out that the leader of Kislev Boris something is a major fucking asshole. One of his generals ambushed Throgg while he was nearby and were about to 2v1 stomp me, except that his general charged us head on, got slaughtered, all while Boris was taking his sweet time getting in position and walking towards us (and getting slaughtered in turn).

Saw some of the footage of Skaven and it seems they are adding more interesting mechanics / features like their cities looking like normal ruins for other factions until its too damn late.


Skaven seems very interesting. Saw the TotalBiscuit video summary of his 30 first turns. Their core mechanic seems to be a need for food from battles and conquering cities. They can then turn that into instant upgrade for cities, extra units in battle and so on. Being able to teleport in a unit in battle really allows for another layer where you can tie up ranged or important units.

Sadly not suitable to the style I prefer. My perfect battle has 0 deaths on my side (which almost never happens). From how TB phrased it you want to fire on your own units to kill the enemy ones since Skaven basic infantry are worth so much less.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
August 20 2017 07:07 GMT
#1029
I also heard dark elves will have floating cities so that obviously brings some interesting opportunities (D-Day in the old world anyone?). All in all you can sink a shitload of money in this game + dlcs but I think they're doing a pretty good job at making it worth it.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
August 20 2017 11:02 GMT
#1030
On August 20 2017 04:51 Sermokala wrote:
Show nested quote +
On August 20 2017 03:10 Endymion wrote:
On August 20 2017 01:44 xDaunt wrote:
On August 20 2017 01:35 Endymion wrote:
does TW WH 2 include all of the races/campaigns from the first one?? like if i buy TW2, can i play as/against empire and dwarves? what about the dlc from the firsst one?

No, you need to own the first game and the DLC from the first game to use those factions on the grand campaign map.

jesus really??? so i have to drop like ~$120 to play the fully experience legally?

Welcome to all of us when they annouced TW:WH back in the day.

still a hard pill to swallow considering it's the second game and not just an expansion... the engine looks very similar between the two, i have no idea why they aren't just releasing the races at like $15 apiece instead of releasing a "whole new game." are there really enough structural differences to justify it when you just merge the first game into it anyways? lol
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Godwrath
Profile Joined August 2012
Spain10137 Posts
Last Edited: 2017-08-20 11:21:58
August 20 2017 11:15 GMT
#1031
On August 20 2017 20:02 Endymion wrote:
Show nested quote +
On August 20 2017 04:51 Sermokala wrote:
On August 20 2017 03:10 Endymion wrote:
On August 20 2017 01:44 xDaunt wrote:
On August 20 2017 01:35 Endymion wrote:
does TW WH 2 include all of the races/campaigns from the first one?? like if i buy TW2, can i play as/against empire and dwarves? what about the dlc from the firsst one?

No, you need to own the first game and the DLC from the first game to use those factions on the grand campaign map.

jesus really??? so i have to drop like ~$120 to play the fully experience legally?

Welcome to all of us when they annouced TW:WH back in the day.

still a hard pill to swallow considering it's the second game and not just an expansion... the engine looks very similar between the two, i have no idea why they aren't just releasing the races at like $15 apiece instead of releasing a "whole new game." are there really enough structural differences to justify it when you just merge the first game into it anyways? lol
Erhm, yes.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
August 20 2017 12:15 GMT
#1032
-If you're short on cash you probably shouldn't be spending it on video games anyway.
-If you don't think there are enough differences just buy vanilla and enjoy that.

Really man I agree that stuff like pay to win and locking parts of the basegame are bullshit but I think most of us agree here that these particular developers create a lot of good content, and for the bigger additions, yes, they charge. They are not philanthropists out to create cool stuff and sell it at cost price, they are a company that needs make a profit to keep the money flowing so they can keep doing stuff like this.

I'm all for not wasting money but I also think that if you, like me, enjoy quality content you should pay those that earned their buck in full. In a nutshell, don't be stingy with people who are doing a good job.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 20 2017 19:04 GMT
#1033
All the DLC in Warhammer Total war is a bummer for people who don't have the money. But at the end of the day the developers do need to justify their existence to stock holders and the buisness people. There isn't a lot of skimpy content either. The woodelf expansion added a whole lot to the main game and a separate mini campaign, both which were solid. All the new races have had real work done to them to make them different from what else is in the game, so it isn't just a palate swap.

Most Total War games I buy now I think of as a toy box that they are going to sell more toys for in the future. And if they keep the style of development that Total Warhammer has had, I don't have a problem paying them for it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2017-08-21 09:06:29
August 21 2017 09:03 GMT
#1034
Discussion about prizing is nonsensical as always. It's essentially arbitrary and only based on what they think you will pay. Why do you even ask questions like "Why can't they do [x] or [y]"? Isn't the answer trivial? This is a rhetorical question, I know the answer. You're not looking for a discussion on ethics, you're trying to justify the bad feeling of not having enough money to buy something you want. An essential part of growing up is learning how to deal with it!

Most people are clearly fine with what they get so that price it is. If you don't like it, don't buy it, or do if you like it. And yes you will feel kind of ripped off because you're not sure if what you just got is worth what you just paid, and as a gamedev myself I can promise you that the devs/publishers will think their stuff is worth a lot more because of their hard work, but they never go above $60 for a base game because people aren't gonna pay for more. That's how it works.

Someone once said that it's not a fair trade until both sides feel ripped off. The term 'worth' isn't that you decide on a price based on some god-given value of a product, the term worth is purely decided by finding the equilibrium between seller and buyer.

There also isn't even an ethical angle to approach here. Games are pure luxury goods.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Arevall
Profile Joined February 2010
Sweden1133 Posts
Last Edited: 2017-08-21 11:13:42
August 21 2017 11:13 GMT
#1035
The only real bullshit in total war warhammer with regards to the DLCs is including RoR into campaign even if the player doesn't have them. And making RoR recruit-able even if you don't have the building chain.

Hi Vlad, I'm looking at you.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
August 21 2017 11:42 GMT
#1036
On August 21 2017 18:03 heishe wrote:
Discussion about prizing is nonsensical as always. It's essentially arbitrary and only based on what they think you will pay. Why do you even ask questions like "Why can't they do [x] or [y]"? Isn't the answer trivial? This is a rhetorical question, I know the answer. You're not looking for a discussion on ethics, you're trying to justify the bad feeling of not having enough money to buy something you want. An essential part of growing up is learning how to deal with it!

Most people are clearly fine with what they get so that price it is. If you don't like it, don't buy it, or do if you like it. And yes you will feel kind of ripped off because you're not sure if what you just got is worth what you just paid, and as a gamedev myself I can promise you that the devs/publishers will think their stuff is worth a lot more because of their hard work, but they never go above $60 for a base game because people aren't gonna pay for more. That's how it works.

Someone once said that it's not a fair trade until both sides feel ripped off. The term 'worth' isn't that you decide on a price based on some god-given value of a product, the term worth is purely decided by finding the equilibrium between seller and buyer.

There also isn't even an ethical angle to approach here. Games are pure luxury goods.


it's not nonsensical to me when it decides if i'm going to end up pulling the trigger on the game or not.. i wasn't posting asking for a discussion of ethics, i posted asking about what additional value the second game had over the first one (because i didn't initially see many if any of the engine/structural changes, which is where i derive most of the value of a new game from [as opposed to just new race dlc]).
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Godwrath
Profile Joined August 2012
Spain10137 Posts
Last Edited: 2017-08-21 13:15:08
August 21 2017 13:09 GMT
#1037
Your comparison was if it was worth 60 bucks for 4 new races and a new campaign world instead of 15 for each one
to add up to the current roster (60/4 = 15, i don't know why exactly you chose that number).

You can't just put the fourth races in the old world campaign, since they are outsiders who rarely show up except to protect some ancient ruins/artifact whatever, or to raid, with the exception being the skavens (but they are the most common enemy to lizardmen, so you catch the drift). Then you need a new campaign map, which to add the four races, it goes massive in scope, bigger or equally big than the old world. I think you should start to see how problematic it would be to do it right away. Hell, the old world is pretty much Europe, and some north Africa. We are talking about atlantis plus the whole America plus most africa here

If you add those races, and make the combined world map, you will need to do a lot of balance and tweaking around the old races while also simplifying the game. And since there is going to be a 3rd game, you know you will have to do this a third time. Instead, they chose to do a new campaign map to explore, with the vortex being the central theme rather than chaos invasion.

I am sure there are graphic improvements, and plenty of mechanical and structural changes to justify to testing and developing of the game. Total warhammer wasn't a perfect games, and there are a lot of rough edges to polish.

But if you subjectively still think it does not justify a 60€ pricetag, then you can perfectly get it on sale pretty easily a few months later. You don't need the game at release.

And i don't know how you can put more value on engine/structural changes on a game like total war, replayability is mostly in the number of races and start points. There is where you get the real value timewise. If most of your value on the game is on something different, you are probably not going to sink enough hours to justify the pricetag regardless of how much better the game engine gets. If by structural you mean what i think you mean, a whole new campaign world should suffice imo.
FeyFey
Profile Joined September 2010
Germany10114 Posts
August 21 2017 15:31 GMT
#1038
I thought Total War Warhammer would just be a reskin cash grab with overpriced DLCs. But they shown support and passion to deliver a good product over time and didn't lock out the crowd that only got the base game.
So pretty happy that they got enough support to go with their original plan, despite this project probably eating lots of money.
Will support them this time around, even if this new map will just be good for stranded dwarfs rp for me. But only invested 18 euro so far into Warhammer, sooo want to give them some support too.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 21 2017 17:17 GMT
#1039
The map and giving each faction is now victory condition is what made the game so good. They left room to expand it and create more conflicts, while also giving each section is own feel. The factions they added, like the woodelves and beastmen, are really fleshed out and occupy parts of the map you didn't interact with. But the fact that every race has its own goal and narrative of conflict makes the DLC exciting. Because it isn't just a faction, but a whole new way to play the game on a board you are already spent 50-70 hours on.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2017-09-08 22:29:22
September 08 2017 21:59 GMT
#1040
Has anybody played a game recently? I just started playing and I feel like my experience, even on normal difficulty, is different from the early pages of the thread. I'm playing as empire. I'm just guessing that I'm either getting the short end of the RNG stick or recent changes have made things different. I'm going to do this in bullet point format to make it easier to respond to.

1. Bretonnia attacked Marienburg very early in my game. I blitzed Reikland and they were already besieging it before I was done. I ended up conquering Middenland and Nordland instead and the smaller Wasteland province after Marienburg declared war on me. None of the Bretonnian factions would trade with me until after the chaos invasion. I eventually got deals with all of them but my trade income plummeted after they confederated one by one. Two of the Bretonnian factions couldn't even beat Mousillion (?) two on one. They aren't at war anymore because Bretonnia isn't at war with Mousy.

2. The Northern tribes seem to be way more annoying in my game, especially after the turn 85 chaos invasion. They sacked Marienburg and were threatening my main cities. Luckily, I was building up a new army in my capital around the time. I had to stop recruiting and rush them to Carroburg and barely won with the garrison helping. Bretonnia was too busy besieging a dwarven enemy with all 3 of their stacks to bother defending a very rich tier 5 city. The Norscans were even nice enough to besiege for around 3 turns before assaulting the city. I had to deal with every Norscan raid because Bretonnia was too incompetent to. Before the chaos invasion, while I was building up my infrastructure, I even had two armies basically raze all their coastline cities. They rebuilt them ridiculously fast. Or another faction took over and became my new pain in the ass.

3. Kislev just refused to trade with me all game then eventually got destroyed by the northern tribes + Templehof. They had 8-10 settlements at the height of their power but were dead by the time chaos arrived. I couldn't get non-aggression pacts or anything else out of them.

4. The main dwarf faction agreed to trade with me early game but our trade route got cut off after only a few turns. They haven't restored it yet. The minor dwarf factions only traded with me after the chaos invasion. They kept offering alliances which I agreed to because I thought refusing might put my trading income at the risk of being cancelled. They've been useless allies so far. One dragged me into a war with the wood elves. I haven't fought the elves yet but those dwarves are getting their shit pushed in. Another one is getting their ass kicked by respawning beastmen. I had to reload a couple of turns and rush an army back to protect Wissenland from being razed to the ground by the beastmen. The main dwarf faction still hasn't reconnected a trading route to me.

5. I may have made a mistake by confederating Ostland. But they were conquering the other minor empire factions while getting their northern settlements razed by the northern tribes. And that was before Kislev got obliterated too.

6. Income is really a pain. I have 6 armies now in the late game but 3 of them are pretty weak. I think my 2 main armies require 5k each on upkeep and that's without the additional lord penalty factored in. It was difficult to get any trade going. Estalia, Tilea and the other southern factions refuse to trade. Bretonnia and the minor dwarf factions only said yes after the chaos invasion. I kept my rating at steadfast for most of the game too. Only times it dipped below were because some ally dragged me into a war.

7. Defending my empire is really difficult. I feel at the mercy of AI raiding party RNG. I can only afford 6 armies and can't be everywhere at once while simultaneously trying to actually complete campaign objectives. I can only spare 2 out of the 6 to conquer Sylvania and fight chaos and finish reconquering the eastern parts of the empire. And even then, it requires luck and save scumming for my armies to be in position to defend against raiding parties.

8. The supposed buffer states that the empire relies on have been very useless thus far. I don't know if the Norsca, Beastmen and Wood Elves DLC have made those AI factions more powerful. My southern flank is exposed because I can't rely on the dwarves against the beastmen. The western flank is exposed to the northern tribes and Bretonnia is completely useless at fighting them. Northeast is exposed because Kislev was a total pushover to the northern tribes as well. I have to defend every border of my empire because my allies or even neutral neighbors are all losing their battles against raiders and enemy factions.

I am on turn 110-120, btw.
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