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Total War: Warhammer - Page 24

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Gorsameth
Profile Joined April 2010
Netherlands22064 Posts
June 10 2016 16:49 GMT
#461
On June 11 2016 01:45 MaestroSC wrote:
Ended up confederating with all of the dwarves except 1 currently. Have control of every piece i need for long campaign. Annihilated the VC and the Chaos hordes by myself. (love it when they run over 2 full stack armies chilling in the tunnel.)

Basically set traps for both where i had 2 full stack armies sitting in tunnel right outside of the town they were about to attack.

Anyways was up til 1am cause all i had left to do was trek north and retake the 3 settlements in the middle of bumfuckin nowhere up there... captured them.. only to realize i needed a lvl 15 engineer -.-... my highest is lvl 11. I am friends with the empire, my confederation + my alliance with the empire covers 99% of the map... and now im sitting on 500,000 gold trying to level my engineer just for my stupid victory screen -.-

I hate these kind of conditions to win... what does having a high level engineer have to do with conquering the world? ugh

Yeah had the same with my dwarfs except my engineer was even lower level. Since there is not even an achievement tied to a long victory I just said f* it and went to play another campaign :p
It ignores such insignificant forces as time, entropy, and death
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
June 10 2016 17:57 GMT
#462
Game is pretty easy so far on normal I've won as the Dwarfs and about to finish off winning my Empire game.

I'm thinking of stepping it up to hard next game but don't want to push it, so who is easier to play the Orcs or VCs?

Also this is like my favorite TW game since RTW//M2.

My only real complaint so far is the settlement-types that you can only capture specific settlements depending on your faction.
Gorsameth
Profile Joined April 2010
Netherlands22064 Posts
June 10 2016 18:00 GMT
#463
On June 11 2016 02:57 GGTeMpLaR wrote:
Game is pretty easy so far on normal I've won as the Dwarfs and about to finish off winning my Empire game.

I'm thinking of stepping it up to hard next game but don't want to push it, so who is easier to play the Orcs or VCs?

Also this is like my favorite TW game since RTW//M2.

My only real complaint so far is the settlement-types that you can only capture specific settlements depending on your faction.

So long as you do diplomacy right I would say VC are easier.
Its not to hard to keep the dwarfs and some of the humans off your back while focusing on the rest.
It ignores such insignificant forces as time, entropy, and death
Manit0u
Profile Blog Joined August 2004
Poland17614 Posts
June 10 2016 20:29 GMT
#464
I want Skaven. Like real bad
Time is precious. Waste it wisely.
Gorsameth
Profile Joined April 2010
Netherlands22064 Posts
June 10 2016 20:36 GMT
#465
On June 11 2016 05:29 Manit0u wrote:
I want Skaven. Like real bad

I would expect Clan Pestilens to be added when they do Lustria. Whether it will be DLC of this game or one of the 2 upcoming games who knows.
It ignores such insignificant forces as time, entropy, and death
KwarK
Profile Blog Joined July 2006
United States43483 Posts
June 10 2016 20:39 GMT
#466
On June 11 2016 05:29 Manit0u wrote:
I want Skaven. Like real bad

How would you implement it? Their empire is the same size as the old world and simply exists beneath it. They have no need or desire to contest settlements with the other factions. It could be implemented with them existing as a series of minicampaigns with no fixed territory but rather appearing and receding like a flashflood with the successes of each past event improving the starting units and resources of the next event but that would be a dramatic shift in game design.
ModeratorThe angels have the phone box
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
June 10 2016 20:48 GMT
#467
Have them start in Estalia/Tilea where Skavenblight is, give their armies a special stance that lets them use the underway to raid far away cities (but they can only occupy dwarf holds like greensins?), maybe? It's not quite like what the underworld truly is, but that seems really hard to represent in a TW game anyway.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Manit0u
Profile Blog Joined August 2004
Poland17614 Posts
Last Edited: 2016-06-10 22:29:55
June 10 2016 22:23 GMT
#468
On June 11 2016 05:48 Teoita wrote:
Have them start in Estalia/Tilea where Skavenblight is, give their armies a special stance that lets them use the underway to raid far away cities (but they can only occupy dwarf holds like greensins?), maybe? It's not quite like what the underworld truly is, but that seems really hard to represent in a TW game anyway.


That is one solution. Another would be adding another layer to the map. Yet another would be the ability to expand your underground network into the civilized world (a bit like corruption) which would let you leech their resources. Perhaps make it so that you only have your main city (skavenblight) and you can only sack other settlements but not raze or occupy them. Besides that, you sure could have armies roaming around, with the ability to use the underway like greenskins and dwarves.

P. S.
And fuck Clan Pestilens (although putting them in Lustria would be fine). Clan Mors all the way baby!
Time is precious. Waste it wisely.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
June 10 2016 22:36 GMT
#469
Clan Skryre is the coolest. I played Skaven a few times in tabletop GW games, firing ratlings was always my favourite part. I guess i already was a Protoss player at heart 10 years ago xD
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Vindicare605
Profile Blog Joined August 2011
United States16117 Posts
June 10 2016 23:25 GMT
#470
On June 11 2016 02:57 GGTeMpLaR wrote:
Game is pretty easy so far on normal I've won as the Dwarfs and about to finish off winning my Empire game.

I'm thinking of stepping it up to hard next game but don't want to push it, so who is easier to play the Orcs or VCs?

Also this is like my favorite TW game since RTW//M2.

My only real complaint so far is the settlement-types that you can only capture specific settlements depending on your faction.


The early portions of the Greenskin campaign are really hard.

the Badlands is a shitty area in general to defend, and early on it's hard to get any kind of diplomacy going with the other tribes.

Once you secure the southern areas though you can pretty safely steamroll the rest of the map. Chaos weakens all your northern enemies for you as long as you can take out the Dwarves solo the rest is cake.
aka: KTVindicare the Geeky Bartender
Manit0u
Profile Blog Joined August 2004
Poland17614 Posts
Last Edited: 2016-06-11 19:48:03
June 11 2016 19:46 GMT
#471
How do you Chaos?

I have a pretty badass army, slowly walking down Kislev (rampaged throughout the north quite a bit to get my tech up, Chaos is damn slow to develop) but I can't for the life of me deal with all the enemy agents... There's 3-4 agents following me non-stop and just assaulting units every turn. It's just not possible to assassinate them successfully every time and I'm in perpetual state of constantly being in the reinforcements phase and when any decent enough army comes by it just destroys me.

Fucking frustrating. Can't move forward like that and I don't have enough economy to sustain 10+ agents to safeguard against it.

Have any of you tried it yet? Do you also feel like agents in general are way too strong in this game?
Time is precious. Waste it wisely.
Godwrath
Profile Joined August 2012
Spain10135 Posts
Last Edited: 2016-06-11 19:59:38
June 11 2016 19:57 GMT
#472
Chaos problem is that hordes take a huge time to get rolling well enough, so you need to start your first hordes pretty soon on the game. That's why growth is the most important stat early on and you should be levelling lords quickly to get it, and improving the buildings which give you growth.

Recruit 1 lord on turn 1, farm the first villages just sacking them until you have 3 lords up and running. Rise one of the town if enemies are going to attack you and you will need an ally, so you can heal yourself there or use their garrison as extra units.
Use only chaos marauders and get 3 point growth and lightning strike ability, then go the red perks.
Autoresolve most stuff except ambushes.
Whenever you rise a new tribe, attack them and subjugate them so they are at war with anyone who is at war from the beginning, specially on higher difficulties because it's the only way to activate their AI.
First of all get your main town to lvl 5, then get the chaos knight buildings for the income, and then start getting cavalry.
Afterwards get the building that reduce maintanance for all units.
And from there you can now start with the chaos warriors / chosen buildings.

Afterwards what i do, when i already get some cannons to make sieges easier, i get each horde their own "baby lord", so i have 3 x2 stacks running around to be able to destroy everything fast.
Manit0u
Profile Blog Joined August 2004
Poland17614 Posts
Last Edited: 2016-06-12 01:34:42
June 11 2016 21:40 GMT
#473
So I pretty much fuxxxored it up right from the get go

Edit:

The campaign bored me so I jumped into multiplayer. A lot of fun, still undefeated as VC in quick battles after 5 games.
The funniest game I've had so far was against Greenskins when my opponent brought a warboss with 7 giants. Easiest win of my life.
Time is precious. Waste it wisely.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
June 12 2016 03:04 GMT
#474
Did you just nuke down the warboss and watch the giants run away haha?
I'm not stupid, a marauder just shot my brain.
Manit0u
Profile Blog Joined August 2004
Poland17614 Posts
Last Edited: 2016-06-12 14:03:20
June 12 2016 14:02 GMT
#475
On June 12 2016 12:04 Jerubaal wrote:
Did you just nuke down the warboss and watch the giants run away haha?


Killed warboss (really easy with spirit leech) and one giant, the rest run away but they were losing the fights anyway, GG with VG/TG back-charges too much for them. If he had plenty of black orcs with a couple of giants as support it would be troublesome, but just giants it's fairly easy to beat.
Time is precious. Waste it wisely.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
June 12 2016 14:59 GMT
#476
Fun game, although some stuff is confusing because I am new to total war series.

Like how are you supposed to deal with enemy heroes? There is this chaos dude just standing in the middle of my map on guard and for the life of me I can't assassinate him or attack him (obviously). Also Since I am playing as the empire I understand there should be quest battles where you get sweet loot but I have already killed all the VC dudes and nothing seems to be triggered?

Still cool though. Around turn 80 now so shit is starting to heat up.
Gorsameth
Profile Joined April 2010
Netherlands22064 Posts
June 12 2016 15:05 GMT
#477
On June 12 2016 23:59 B.I.G. wrote:
Fun game, although some stuff is confusing because I am new to total war series.

Like how are you supposed to deal with enemy heroes? There is this chaos dude just standing in the middle of my map on guard and for the life of me I can't assassinate him or attack him (obviously). Also Since I am playing as the empire I understand there should be quest battles where you get sweet loot but I have already killed all the VC dudes and nothing seems to be triggered?

Still cool though. Around turn 80 now so shit is starting to heat up.

Your own agents should be able to assassinate enemy heroes.

The quest battles are based on the level of your legendary lords (Karl Franz and Baltazar Gelt). in their skill tree at the top you can see what quests become available at what level. They tend to involve building specific units or moving heroes to map locations, after which a quest battle will spawn (you can teleport to it if its far away) that will reward an item.
It ignores such insignificant forces as time, entropy, and death
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
June 12 2016 19:27 GMT
#478
Ugh, so two Bjornling armies just showed up in Gronti Mingol area and my nearest army is in Zhufbar.
I'm not stupid, a marauder just shot my brain.
TerransHill
Profile Joined February 2011
Germany572 Posts
Last Edited: 2016-06-12 23:03:33
June 12 2016 23:03 GMT
#479
On June 12 2016 04:57 Godwrath wrote:
Chaos problem is that hordes take a huge time to get rolling well enough, so you need to start your first hordes pretty soon on the game. That's why growth is the most important stat early on and you should be levelling lords quickly to get it, and improving the buildings which give you growth.

Recruit 1 lord on turn 1, farm the first villages just sacking them until you have 3 lords up and running. Rise one of the town if enemies are going to attack you and you will need an ally, so you can heal yourself there or use their garrison as extra units.
Use only chaos marauders and get 3 point growth and lightning strike ability, then go the red perks.
Autoresolve most stuff except ambushes.
Whenever you rise a new tribe, attack them and subjugate them so they are at war with anyone who is at war from the beginning, specially on higher difficulties because it's the only way to activate their AI.
First of all get your main town to lvl 5, then get the chaos knight buildings for the income, and then start getting cavalry.
Afterwards get the building that reduce maintanance for all units.
And from there you can now start with the chaos warriors / chosen buildings.

Afterwards what i do, when i already get some cannons to make sieges easier, i get each horde their own "baby lord", so i have 3 x2 stacks running around to be able to destroy everything fast.


Level the horde grwoth ability first on all your generals. Also, keep sacking those northern settlements more than once. You won't get money but your Heroes will level up fast. My Archaeon was level 30 already when I attacked the human realms.
About those agents: They are always annoying. KI also seems to level them quicker for some reason. Only thing you can do is to recruit your agents asap and always keep them busy.
Respect my authoritah!!
B.I.G.
Profile Blog Joined August 2010
3251 Posts
June 12 2016 23:07 GMT
#480
On June 13 2016 00:05 Gorsameth wrote:
Show nested quote +
On June 12 2016 23:59 B.I.G. wrote:
Fun game, although some stuff is confusing because I am new to total war series.

Like how are you supposed to deal with enemy heroes? There is this chaos dude just standing in the middle of my map on guard and for the life of me I can't assassinate him or attack him (obviously). Also Since I am playing as the empire I understand there should be quest battles where you get sweet loot but I have already killed all the VC dudes and nothing seems to be triggered?

Still cool though. Around turn 80 now so shit is starting to heat up.

Your own agents should be able to assassinate enemy heroes.

The quest battles are based on the level of your legendary lords (Karl Franz and Baltazar Gelt). in their skill tree at the top you can see what quests become available at what level. They tend to involve building specific units or moving heroes to map locations, after which a quest battle will spawn (you can teleport to it if its far away) that will reward an item.


lol i probably missed something then because now that i think of it i didnt get that balthasar dude either yet haha..
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