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Simple Questions, Simple Answers - Page 61

Forum Index > General Games
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Mozdk
Profile Joined October 2010
Denmark6989 Posts
April 07 2016 18:11 GMT
#1201
Thanks Amazingxkcd. It worked.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Excludos
Profile Blog Joined April 2010
Norway8247 Posts
April 07 2016 18:19 GMT
#1202
On April 08 2016 02:50 amazingxkcd wrote:
Show nested quote +
On April 08 2016 02:44 Mozdk wrote:
Some bug happened.

Playing first comp of the day.
I cannot see who I am spectating. I cannot switch between who I am spectating.

Is there a known fix?


this is why we need a reloadui

change your res back and forth or just reconnect


This gets a million times more frustrating when ESC doesn't bring up the menu anymore, and console stops working. A reloadui bound to a key would be very helpful
XDEKSDEEXD
Profile Joined June 2013
622 Posts
April 09 2016 09:04 GMT
#1203
Hi everyone.

I saw a post on reddit and surprisingly it was very similar to what I had in mind, so I have decided to ask here:

1. Back when I used to play 1.6, I remember having to change my cl_cmdrate, cl_updaterate, and rate. Do I still have to do this in CS GO? Someone said no because 1.6 was like in 1999 or so where internet was not top quality like it is now. Now, with broadband and all I dont have to worry about these three commands, is this true?

2. 64 vs 128 tick. Is this exaggerated or not? I feel kinda scared playing in 64 because I know, many times I have shot people in the head and yet it missed. I know if a shot should hit or not - I have been playing cs 1.6 on and off for around 14 - 15 years.
Anyway, I understand Valve official servers are all 64 tick. So....should I just not worry about this and enjoy? I just feel that you can be really good but because of the 64 tick, some shots may miss. In a way its not your skill anymore, its luck - thats what i feel anyway. Hope im wrong.
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 09 2016 09:17 GMT
#1204
On April 09 2016 18:04 GrandAquila wrote:
Hi everyone.

I saw a post on reddit and surprisingly it was very similar to what I had in mind, so I have decided to ask here:

1. Back when I used to play 1.6, I remember having to change my cl_cmdrate, cl_updaterate, and rate. Do I still have to do this in CS GO? Someone said no because 1.6 was like in 1999 or so where internet was not top quality like it is now. Now, with broadband and all I dont have to worry about these three commands, is this true?

2. 64 vs 128 tick. Is this exaggerated or not? I feel kinda scared playing in 64 because I know, many times I have shot people in the head and yet it missed. I know if a shot should hit or not - I have been playing cs 1.6 on and off for around 14 - 15 years.
Anyway, I understand Valve official servers are all 64 tick. So....should I just not worry about this and enjoy? I just feel that you can be really good but because of the 64 tick, some shots may miss. In a way its not your skill anymore, its luck - thats what i feel anyway. Hope im wrong.

1. should still have your cmd/update rate to match the ticks of the server. Setting it to cl_cmdrate 128 and cl_updaterate 128 should be ok. On lower tick servers, it will automatically change the settings to that.

2. A little bit exaggerated. Most people just use it as an excuse as to why they suck. Of course, 128 tick is superior, but it's not like 64 tick is completely unplayable.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
XDEKSDEEXD
Profile Joined June 2013
622 Posts
April 09 2016 13:53 GMT
#1205
On April 09 2016 18:17 Nagisama wrote:
Show nested quote +
On April 09 2016 18:04 GrandAquila wrote:
Hi everyone.

I saw a post on reddit and surprisingly it was very similar to what I had in mind, so I have decided to ask here:

1. Back when I used to play 1.6, I remember having to change my cl_cmdrate, cl_updaterate, and rate. Do I still have to do this in CS GO? Someone said no because 1.6 was like in 1999 or so where internet was not top quality like it is now. Now, with broadband and all I dont have to worry about these three commands, is this true?

2. 64 vs 128 tick. Is this exaggerated or not? I feel kinda scared playing in 64 because I know, many times I have shot people in the head and yet it missed. I know if a shot should hit or not - I have been playing cs 1.6 on and off for around 14 - 15 years.
Anyway, I understand Valve official servers are all 64 tick. So....should I just not worry about this and enjoy? I just feel that you can be really good but because of the 64 tick, some shots may miss. In a way its not your skill anymore, its luck - thats what i feel anyway. Hope im wrong.

1. should still have your cmd/update rate to match the ticks of the server. Setting it to cl_cmdrate 128 and cl_updaterate 128 should be ok. On lower tick servers, it will automatically change the settings to that.

2. A little bit exaggerated. Most people just use it as an excuse as to why they suck. Of course, 128 tick is superior, but it's not like 64 tick is completely unplayable.


Thanks friend. So I will set cmdrate and updaterate to 128. and if i play in a lower tick server ,its going to adjust to that. But what about rates? what value should my rates be?
Excludos
Profile Blog Joined April 2010
Norway8247 Posts
April 09 2016 14:20 GMT
#1206
On April 09 2016 22:53 GrandAquila wrote:
Show nested quote +
On April 09 2016 18:17 Nagisama wrote:
On April 09 2016 18:04 GrandAquila wrote:
Hi everyone.

I saw a post on reddit and surprisingly it was very similar to what I had in mind, so I have decided to ask here:

1. Back when I used to play 1.6, I remember having to change my cl_cmdrate, cl_updaterate, and rate. Do I still have to do this in CS GO? Someone said no because 1.6 was like in 1999 or so where internet was not top quality like it is now. Now, with broadband and all I dont have to worry about these three commands, is this true?

2. 64 vs 128 tick. Is this exaggerated or not? I feel kinda scared playing in 64 because I know, many times I have shot people in the head and yet it missed. I know if a shot should hit or not - I have been playing cs 1.6 on and off for around 14 - 15 years.
Anyway, I understand Valve official servers are all 64 tick. So....should I just not worry about this and enjoy? I just feel that you can be really good but because of the 64 tick, some shots may miss. In a way its not your skill anymore, its luck - thats what i feel anyway. Hope im wrong.

1. should still have your cmd/update rate to match the ticks of the server. Setting it to cl_cmdrate 128 and cl_updaterate 128 should be ok. On lower tick servers, it will automatically change the settings to that.

2. A little bit exaggerated. Most people just use it as an excuse as to why they suck. Of course, 128 tick is superior, but it's not like 64 tick is completely unplayable.


Thanks friend. So I will set cmdrate and updaterate to 128. and if i play in a lower tick server ,its going to adjust to that. But what about rates? what value should my rates be?


I literally haven't touched this after starting to play cs:go, but then again I don't play 128tick server except for 1v1 arenas. I found a video that touches on the subject:
XDEKSDEEXD
Profile Joined June 2013
622 Posts
April 09 2016 22:45 GMT
#1207
I have tried using the autoexec.cfg. What I did was I opened notepad and put the settings in. However when I saved it as autoexec.cfg, it still says its a text document. Which probably explains why it is not read.

How do I change it to a cfg file?
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
April 09 2016 23:12 GMT
#1208
Hm, make sure your windows is showing the file extensions? would be my first guess.

If it doesn't work, just try to copy an existing .cfg file, replace it with whatever configs you're putting on, and save it as autoexec.cfg
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
April 10 2016 12:26 GMT
#1209
What do you mean by "it's a text document" ? The file IS a text document. The extension is completely arbitrary and one of the things windows use to determine which program should open it. As long as .cfg is the extension, and not something like .cfg.txt (which may happen when saving files with some program that add the extension), it should be fine.

There might be other issues beyond that point.
LiquipediaWanderer
Mozdk
Profile Joined October 2010
Denmark6989 Posts
April 10 2016 23:28 GMT
#1210
If I copy share link, can anyone watch the game? I just had a death in final round where my nade killed the guy afterwards... For tie.

Going straight to sparkles if I can learn how.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2016-04-11 00:10:35
April 11 2016 00:10 GMT
#1211
yeah they can put it in their browser iirc and it will download the demo for them. although ive never done it so it might work another way.
SHOUTOUTS TO Aylear!!!
Excludos
Profile Blog Joined April 2010
Norway8247 Posts
April 11 2016 16:02 GMT
#1212
On April 11 2016 08:28 Mozdk wrote:
If I copy share link, can anyone watch the game? I just had a death in final round where my nade killed the guy afterwards... For tie.

Going straight to sparkles if I can learn how.


Generally people aren't going to be bothered to download demos. If you want to show some gameplay, a better route would be to record it with fraps, obs or shadowplay, and upload it to youtube
XDEKSDEEXD
Profile Joined June 2013
622 Posts
April 12 2016 08:07 GMT
#1213
Is controlling/learning spray pattern of a gun useful for my performance? To nullify the recoil I mean. Or is it purely random, therefore not worth learning? I wonder if pros know the spray pattern of each gun and adjust/control accordingly
iXphobos
Profile Joined July 2010
Germany1465 Posts
April 12 2016 09:43 GMT
#1214
On April 12 2016 17:07 GrandAquila wrote:
Is controlling/learning spray pattern of a gun useful for my performance? To nullify the recoil I mean. Or is it purely random, therefore not worth learning? I wonder if pros know the spray pattern of each gun and adjust/control accordingly

It's one of the most important and most difficult things to do.
You should absolutely try and learn the patterns.
But M4 and AK is enough. No need to know them all.

http://twowordbird.com/articles/csgo-recoil-mechanics/

There you go.
Excludos
Profile Blog Joined April 2010
Norway8247 Posts
April 12 2016 16:00 GMT
#1215
On April 12 2016 17:07 GrandAquila wrote:
Is controlling/learning spray pattern of a gun useful for my performance? To nullify the recoil I mean. Or is it purely random, therefore not worth learning? I wonder if pros know the spray pattern of each gun and adjust/control accordingly


Not only Pros, but everyone in higher leagues will know the spray pattern (which are fixed. There is a small element of randomness, but not great enough to ignore learning it). That said, you should first learn to tap. Reason being that you need to learn to find the head. A perfectly controlled spray that doesn't start at the head is still a bad spray.
Thaniri
Profile Blog Joined March 2011
1264 Posts
April 13 2016 06:13 GMT
#1216
At what rank should a player consider paying for ESEA?

I'm a double AK on NA, I know my smokes on all maps, but I have truly atrocious aim.
porkRaven
Profile Joined December 2010
United States953 Posts
April 16 2016 11:50 GMT
#1217
Before the update I'm confident there were mgs-le's in my pugs, so it isn't too uncommon to find players of your rank on esea. With the new esea ranking system which bases matches off a rank it is hard to tell the lower limits since I hit players like that less frequently. There's probably not a hard limit on when you should jump in but a personal preference. The servers are much better than valve's but the players themselves can be annoying in their own right. If you're bad to them (which is somewhat random and those who flame are normally bad themselves) you'll probably get flamed, blocked, and get a red frowny face for the match. I think I started esea when I was dmg and enjoyed the experience more even if it did come with all that bullshit. You also might want to look into the intrusive nature of the client too.

There are alternatives too such as the cevo/faceit client but their anticheats are not as well regarded. If you have some more spare time you could try to join a team which I consider the best way to improve and have fun.

My suggestion would be to consider the above and decide for yourself.
SHOUTOUTS TO Aylear!!!
LethalBacon
Profile Joined June 2015
Spain355 Posts
April 16 2016 11:59 GMT
#1218
But the guy said gun patterns not rifle patterns
omfg we lost
LethalBacon
Profile Joined June 2015
Spain355 Posts
April 16 2016 12:46 GMT
#1219
Why english native speakers call the grenades "nades"? What's the problem with the full word? It's even a short word, easy to say, grenade. In the risk of sounding like an asshole I must say it irritates me
omfg we lost
Yrr
Profile Joined June 2012
Germany804 Posts
April 16 2016 13:37 GMT
#1220
Whats the problem with "nade"?
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
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