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Simple Questions, Simple Answers - Page 41

Forum Index > General Games
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Prev 1 39 40 41 42 43 73 Next
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 23 2015 18:43 GMT
#801
You prestige like a real game.
WriterXiao8~~
Mozdk
Profile Joined October 2010
Denmark6989 Posts
October 23 2015 21:02 GMT
#802
3 games on Cache now, and all T sides have won 10 or more. It definately can't be that imbalance, so I guess CT defense at my level is just bad!
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Excludos
Profile Blog Joined April 2010
Norway8252 Posts
Last Edited: 2015-10-24 00:05:07
October 24 2015 00:04 GMT
#803
On October 24 2015 06:02 Mozdk wrote:
3 games on Cache now, and all T sides have won 10 or more. It definately can't be that imbalance, so I guess CT defense at my level is just bad!


T is generally much better in lower ranks due to AK being more powerful than the M4. If both sides miss equally much, the ak will do more dmg + the chance of instakills makes entries easier. It also helps that CT requires strategy which is simply nonexistent in pub matches below DMG rank'ish (You want more than just "2 a, 2 b and one mid", and everyone tossing all of their nades the first 30 seconds of the match).

Cache is one of the more balanced maps. The really unbalanced maps are Nuke (luckily out of the pool), Cobblestone (about 60-40 CT sided) and Overpass (Very CT sided. For some funny reason, it has switched to being extremely T sided in progaming lately. I'm guessing all teams decided to practice their T only or something, figuring their CT was "good enough")
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
October 24 2015 00:21 GMT
#804
Cobble isnt really CT sided either. Atleast not at higher level play
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 24 2015 00:37 GMT
#805
CTs are also terrible at holding angles and push out randomly on lower ranks

Cobble is T sided
Dust 2 is either balanced or T sided
Cache is balanced
Overpass is CT sided
Mirage is fairly CT sided
Inferno is fairly CT sided, if you know to work the map then some teams(like Na`Vi) can have devestating T sides though.
Train is fairly CT sided but once again if you know how to work the map you can get quite a few T rounds.

In general the strong teams(such as nV and TSM) can have devestating T halves even against other strong teams.

The M4A1s nerf made CT side overall quite weaker I feel, or maybe its just people are feeling the maps out better/more.
WriterXiao8~~
Excludos
Profile Blog Joined April 2010
Norway8252 Posts
Last Edited: 2015-10-24 00:50:41
October 24 2015 00:42 GMT
#806
On October 24 2015 09:21 Rebs wrote:
Cobble isnt really CT sided either. Atleast not at higher level play


According to Valve statistics its 60-40 in matchmaking, which is the worst in the pool except for Nuke.

edit: We really need to separate MM and progaming. They vary wildly.

edit2: Anyone able to find that interactive map balance chart? I don't mean the downloadable ones from Valve's blog from like a year ago. I can't for the life of me find it
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
October 24 2015 00:51 GMT
#807
On October 24 2015 09:37 Kipsate wrote:
CTs are also terrible at holding angles and push out randomly on lower ranks

Cobble is T sided
Dust 2 is either balanced or T sided
Cache is balanced
Overpass is CT sided
Mirage is fairly CT sided
Inferno is fairly CT sided, if you know to work the map then some teams(like Na`Vi) can have devestating T sides though.
Train is fairly CT sided but once again if you know how to work the map you can get quite a few T rounds.

In general the strong teams(such as nV and TSM) can have devestating T halves even against other strong teams.

The M4A1s nerf made CT side overall quite weaker I feel, or maybe its just people are feeling the maps out better/more.

D2 - T sided for sure.

Mirage is not that CT sided. It's pretty balanced. Maybe like 8-7/9-6 CT.
Writer
Mozdk
Profile Joined October 2010
Denmark6989 Posts
October 24 2015 04:18 GMT
#808
On October 24 2015 09:37 Kipsate wrote:
CTs are also terrible at holding angles and push out randomly on lower ranks

Cobble is T sided
Dust 2 is either balanced or T sided
Cache is balanced
Overpass is CT sided
Mirage is fairly CT sided
Inferno is fairly CT sided, if you know to work the map then some teams(like Na`Vi) can have devestating T sides though.
Train is fairly CT sided but once again if you know how to work the map you can get quite a few T rounds.

In general the strong teams(such as nV and TSM) can have devestating T halves even against other strong teams.

The M4A1s nerf made CT side overall quite weaker I feel, or maybe its just people are feeling the maps out better/more.


I use M4A4 and I find it to be the easiest spray pattern to learn. So I believe I do more damage pr second with that weapon on average. Even compared to AK.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Mozdk
Profile Joined October 2010
Denmark6989 Posts
October 24 2015 04:21 GMT
#809
Okay, I've played something like 20 games since I got ranked. (can I actually check this somewhere?), and I've been relegated twice and advanced once. Started MG2 and now I am MG1. Holy shit the ranking system is sensitive. Is there no talk about there being too many ranks?

I come from SC2, and I feel like CSGO has way too many ranks.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
October 24 2015 04:29 GMT
#810
You've played 20 games. People average out after hundreds.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Mozdk
Profile Joined October 2010
Denmark6989 Posts
October 24 2015 04:35 GMT
#811
On October 24 2015 13:29 Nagisama wrote:
You've played 20 games. People average out after hundreds.


I'm not sure what you mean. Will it become more confident in my level, and become less sensitive?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 24 2015 05:34 GMT
#812
You played 20 games so that game is unsure where to place you yet, hence why you skip around ranks a lot.
WriterXiao8~~
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
Last Edited: 2015-10-24 05:45:03
October 24 2015 05:44 GMT
#813
On October 24 2015 13:35 Mozdk wrote:
Show nested quote +
On October 24 2015 13:29 Nagisama wrote:
You've played 20 games. People average out after hundreds.


I'm not sure what you mean. Will it become more confident in my level, and become less sensitive?


What he is saying is that at a low number of games played MMR is very streaky, it eventually evens out as you play more, and yes thats exactly why will happen as you win and lose more games your MMR will close in to where the game thinks you should be. It will then be harder to de rank but also harder to rank up. Ranking is still very streaky though.
iXphobos
Profile Joined July 2010
Germany1465 Posts
October 24 2015 09:26 GMT
#814
On October 24 2015 09:42 Excludos wrote:
Show nested quote +
On October 24 2015 09:21 Rebs wrote:
Cobble isnt really CT sided either. Atleast not at higher level play


According to Valve statistics its 60-40 in matchmaking, which is the worst in the pool except for Nuke.

edit: We really need to separate MM and progaming. They vary wildly.

edit2: Anyone able to find that interactive map balance chart? I don't mean the downloadable ones from Valve's blog from like a year ago. I can't for the life of me find it

There's no actual balance chart atm i think.
And Cobble is 100% T sided.
Excludos
Profile Blog Joined April 2010
Norway8252 Posts
October 24 2015 13:13 GMT
#815
On October 24 2015 18:26 iXphobos wrote:
Show nested quote +
On October 24 2015 09:42 Excludos wrote:
On October 24 2015 09:21 Rebs wrote:
Cobble isnt really CT sided either. Atleast not at higher level play


According to Valve statistics its 60-40 in matchmaking, which is the worst in the pool except for Nuke.

edit: We really need to separate MM and progaming. They vary wildly.

edit2: Anyone able to find that interactive map balance chart? I don't mean the downloadable ones from Valve's blog from like a year ago. I can't for the life of me find it

There's no actual balance chart atm i think.
And Cobble is 100% T sided.


I know there was one You could click on the map you wanted, and it would show every other map in the pool below. Everything I can find on the 5 first pages on google are either uncitated, shows no date, or is a year old. Valves latest is from 28. january, and it shows cobble barely in favor of ct at 52.2%. That's oh so many patches ago tho
Mozdk
Profile Joined October 2010
Denmark6989 Posts
October 24 2015 15:16 GMT
#816
Can I pause a game versus bots?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2015-10-24 16:15:10
October 24 2015 16:14 GMT
#817
http://www.hltv.org/?pageid=183&ref=quickmenu
has all the data for pro games, can sort by time, map, tournament, pistol, horses, etc...
SHOUTOUTS TO Aylear!!!
Varanice
Profile Blog Joined June 2011
United States1517 Posts
October 25 2015 06:24 GMT
#818
how do I make a .ready bind.
www.twitch.tv/varanice
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
October 25 2015 07:06 GMT
#819
bind "key" "say .ready" ?
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
iXphobos
Profile Joined July 2010
Germany1465 Posts
October 25 2015 10:21 GMT
#820
On October 25 2015 15:24 Varanice wrote:
how do I make a .ready bind.

lazy boy
;P
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