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Grey Goo - new RTS from original C&C devs - Page 6

Forum Index > General Games
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Godwrath
Profile Joined August 2012
Spain10154 Posts
Last Edited: 2015-01-04 12:39:24
January 04 2015 12:38 GMT
#101
Hider, the micro is completely different. Some examples of the micro:

- Fix weird patterns to not take loses with Jet fighters and bombers to forego defenses.
- To avoid units being killed, cycling them. That was incredible important with USA tanks and regen droids for example, you wanted to keep units alive due to experience.
- Humvee drops to grenade withouth taking missile damage, or against tanks for laser guided missiles.
- Target firing exactly the amount of shots required to kill the unit to be more cost efficient. IE : You required 2 Tomahawks to kill the most basic tank, if you had 6 Tomahawks you wanted them in 3 different groups, or you had to be very fast and be able to click on them (i wasn't, so i basically used every single control group for everything... so i manually built in that game instead of control groups).

The micro was different because of the game, it doesn't neccessarily mean it wasn't there. It wasn't twitch micro, but there was always to improve the odds, and that required micromanagement. I could take a whole army with a much bigger cost just by using jets, kiting with tanks with upgrade range and tomahawks.

The game itself lends to micro being way more important than macro because of the reason ahswtini said, macro was kind of straightforward, in the maps played you didn't have the ability to grow enough to really go crazy with it, and micro was the ultimately defining thing on the winner and the loser (aside game knowledge and build refining).

China was the "stuff together, throw them" kind of army, but that swarm kind of play could be taken apart fairly easilly in the game, but it was definitly the "macro harder" faction as you really wanted to build a lot of stuff, but it had also a lot of rush potential to gain the advantadges required. GLA had a lot of multitasking involved to play effectively, and it was really a pain to play against good players with all the funky stuff they could do with the tunnels and stealth units.

Oh man, i loved that game.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 04 2015 14:20 GMT
#102
I did as well although I only played it in LAN vs friends and we didn't need to micro as much as you. Like I never microed tanks only target fired. But since GLA was my fav faction I liked to do stealth attacks and micro rocket buggies.

And I still thing Grey Goo looks to be about as much micro intensive as generals was. But only time will tell and better players. All the dev stream players were even beneath my micro in Generals.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 04 2015 14:49 GMT
#103
On January 04 2015 23:20 -Archangel- wrote:
I did as well although I only played it in LAN vs friends and we didn't need to micro as much as you. Like I never microed tanks only target fired. But since GLA was my fav faction I liked to do stealth attacks and micro rocket buggies.

And I still thing Grey Goo looks to be about as much micro intensive as generals was. But only time will tell and better players. All the dev stream players were even beneath my micro in Generals.

I think if you only played in LAN, that implies you didn't play that many games and it wasn't at a particularly high level. I played a lot of clanwars against some of the best and it all came down to micro. I think to say that it has less micro than starcraft would be a disservice.

Here's one of the best ever games played


Keep in mind that in most of these games, players are playing without the minimap
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2015-01-04 17:52:55
January 04 2015 17:51 GMT
#104
On January 04 2015 21:19 Hider wrote:
Show nested quote +
On January 04 2015 21:04 TaShadan wrote:
On January 04 2015 20:57 Godwrath wrote:
Being super fast or not, it was micro nonetheless, and you could be very cost efficient with it, atleast in my experience (i had a 90% winrate, doesn't mean much, no matchmaking, but i was fairly above average nonetheless), while playing USA on vanilla. I stopped playing the game because people would just disconnect against me after seeing the stats =/


I agree. Slower speed does not mean there is less micro. BW for example is slower than SC2, still it has more micro involved in most situations.


No it's not. BW units have pretty fast movement speed.


I played BW for nearly 10 years and i played SC2 and while some units in BW are faster/or same speed as SC2 units the overall gamespeed is slower in BW (it appears to be faster because you have to do so much stuff though). So what exactly are you trying to tell me?
Total Annihilation Zero
calgar
Profile Blog Joined November 2007
United States1277 Posts
January 05 2015 02:47 GMT
#105
On January 04 2015 23:49 ahswtini wrote:
Show nested quote +
On January 04 2015 23:20 -Archangel- wrote:
I did as well although I only played it in LAN vs friends and we didn't need to micro as much as you. Like I never microed tanks only target fired. But since GLA was my fav faction I liked to do stealth attacks and micro rocket buggies.

And I still thing Grey Goo looks to be about as much micro intensive as generals was. But only time will tell and better players. All the dev stream players were even beneath my micro in Generals.

I think if you only played in LAN, that implies you didn't play that many games and it wasn't at a particularly high level. I played a lot of clanwars against some of the best and it all came down to micro. I think to say that it has less micro than starcraft would be a disservice.

Here's one of the best ever games played
https://www.youtube.com/watch?v=7H8FKzn0GkQ

Keep in mind that in most of these games, players are playing without the minimap
I prefer the nuke game with crazy general powers, which goes down to a few buildings, and the nuke migs get stranded with no airfield ^^
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
January 05 2015 07:56 GMT
#106
All this CnC talk makes me wanna post this channel, https://www.youtube.com/channel/UCi76xdsoAJf3yw6oET5AUjw

Hype Kane's wrath replays, with decent commentary, I hardly ever watch SC2 anymore
knuckle
JimmyJRaynor
Profile Blog Joined April 2010
Canada17694 Posts
Last Edited: 2015-01-06 11:11:02
January 06 2015 11:08 GMT
#107
credibility of Petroglyph/greybox declines with each passing day where there is no price revealed.
19 days before the game comes out and there is no official word on the price.

and the CM posts this
https://www.greybox.com/greygoo/en/forum/topic/1031/?page=8#post-11442

its either a troll or the CM is a moron.
CM's trolling is not a wise decision and even more so when it comes to money issues.


no micro in C&C Generals?

The_pwnerer/Jeremy used to go ape-shit describing his incredible C&C Generals micro skills to FPS Doug in Pure Pwnage.
"i'll kill u with 1 technical cause like... i just like.. got teh micro".


Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 06 2015 11:23 GMT
#108
On January 06 2015 20:08 JimmyJRaynor wrote:
The_pwnerer/Jeremy used to go ape-shit describing his incredible C&C Generals micro skills to FPS Doug in Pure Pwnage.
"i'll kill u with 1 technical cause like... i just like.. got teh micro".


techrpg the bane of dozers/supply trucks everywhere
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Sabielaser
Profile Joined September 2013
Romania2 Posts
January 07 2015 14:24 GMT
#109
Hello, I've also been looking into a new RTS until LotV. In january, apart from Grey Goo, Etherium will also be launched. Gameplay video 29,99 on steam
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2015-01-07 14:35:20
January 07 2015 14:34 GMT
#110
On January 05 2015 02:51 TaShadan wrote:
Show nested quote +
On January 04 2015 21:19 Hider wrote:
On January 04 2015 21:04 TaShadan wrote:
On January 04 2015 20:57 Godwrath wrote:
Being super fast or not, it was micro nonetheless, and you could be very cost efficient with it, atleast in my experience (i had a 90% winrate, doesn't mean much, no matchmaking, but i was fairly above average nonetheless), while playing USA on vanilla. I stopped playing the game because people would just disconnect against me after seeing the stats =/


I agree. Slower speed does not mean there is less micro. BW for example is slower than SC2, still it has more micro involved in most situations.


No it's not. BW units have pretty fast movement speed.


I played BW for nearly 10 years and i played SC2 and while some units in BW are faster/or same speed as SC2 units the overall gamespeed is slower in BW (it appears to be faster because you have to do so much stuff though). So what exactly are you trying to tell me?


Go look up the movement speed value for Sc2bw that has translated it into Sc2-model values. If you do that, you will then most likely come to the conclusion that using BW as an example that speed isn't relevant for the micro doesn't make sense.

The "pace" difference your talking about is not related to movement speed, but more likely related to the unit pathing and design of specific units.
TaShadan
Profile Joined February 2010
Germany1981 Posts
Last Edited: 2015-01-09 16:06:31
January 07 2015 15:06 GMT
#111
On January 07 2015 23:34 Hider wrote:
Show nested quote +
On January 05 2015 02:51 TaShadan wrote:
On January 04 2015 21:19 Hider wrote:
On January 04 2015 21:04 TaShadan wrote:
On January 04 2015 20:57 Godwrath wrote:
Being super fast or not, it was micro nonetheless, and you could be very cost efficient with it, atleast in my experience (i had a 90% winrate, doesn't mean much, no matchmaking, but i was fairly above average nonetheless), while playing USA on vanilla. I stopped playing the game because people would just disconnect against me after seeing the stats =/


I agree. Slower speed does not mean there is less micro. BW for example is slower than SC2, still it has more micro involved in most situations.


No it's not. BW units have pretty fast movement speed.


I played BW for nearly 10 years and i played SC2 and while some units in BW are faster/or same speed as SC2 units the overall gamespeed is slower in BW (it appears to be faster because you have to do so much stuff though). So what exactly are you trying to tell me?


Go look up the movement speed value for Sc2bw that has translated it into Sc2-model values. If you do that, you will then most likely come to the conclusion that using BW as an example that speed isn't relevant for the micro doesn't make sense.

The "pace" difference your talking about is not related to movement speed, but more likely related to the unit pathing and design of specific units.


Possible, i never checked the game variables used by sc2bw. Are they accurate? I heard from other top bw players that sc2bw sucks in comparison to real bw (or at least is not the same). BTW i never said that BW is slow. BW is fast paced but still slower paced then most C&C games and SC2.
PS: Warcraft 3 was super slow and still had more micro than sc2. So how do you explain that?

EDIT: have to add something else. Movement speed is not everything. Micro is also dependend on other aspects like rate of fire, reaction time of units,animation backswing and attack point.
Total Annihilation Zero
JimmyJRaynor
Profile Blog Joined April 2010
Canada17694 Posts
Last Edited: 2015-01-09 14:08:35
January 09 2015 13:57 GMT
#112
i hope i don't get banned for going off topic here.

new Grey Goo video... looks pretty cool to me.


Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
January 09 2015 14:25 GMT
#113
Played the game at GamesCom last year several times, was pretty fun to play and also watch in my opinion.
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 09 2015 15:16 GMT
#114
Cool video. I didn't know Humans can teleport buildings. Talk about a APM sink during base defense
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 09 2015 22:38 GMT
#115
Live steam of a guy playing Grey Goo. I don't have a clue how he has access. Unfortunately it is a German stream.
http://www.twitch.tv/fishc0p
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 16 2015 06:11 GMT
#116
A cinematic trailer came out.

http://www.gamespot.com/videos/exclusive-check-out-grey-goo-s-epic-launch-trailer/2300-6423010/

Even if the game is a flop, I have to admit that that's a really nice trailer with a good amount of combat.
ㅇㅅㅌㅅ
Yoav
Profile Joined March 2011
United States1874 Posts
January 16 2015 06:26 GMT
#117
Trailer was kinda beast. We have evolved. I'll try this out if I can get a good sale price on it. Always good to support other RTS rather than just complaining about the genre dying.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17694 Posts
Last Edited: 2015-01-16 14:51:38
January 16 2015 14:49 GMT
#118
On January 16 2015 15:26 Yoav wrote:
I'll try this out if I can get a good sale price on it. Always good to support other RTS rather than just complaining about the genre dying.


one problem though.
the official word on the grey goo forums is.. they don't have a price set for the game. the game comes out in a week. LOL

https://www.greybox.com/greygoo/en/forum/topic/19/?page=1

http://store.steampowered.com/app/290790/
you can't buy the game on Steam

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Skilledblob
Profile Joined April 2011
Germany3392 Posts
January 16 2015 14:54 GMT
#119
so wait, I did not read any story on this game yet but the trailer makes me think that the goo were originally humans?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 16 2015 15:08 GMT
#120
That was a very pretty trailer. Makes me want to actually try it.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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