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Grey Goo - new RTS from original C&C devs - Page 8

Forum Index > General Games
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KeksX
Profile Blog Joined November 2010
Germany3634 Posts
January 19 2015 12:44 GMT
#141
To be honest, thats true for almots any modern RTS. There just haven't been any extraordinary ones in the past (except for SC2 for me, but I'm highly biased)
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
January 19 2015 12:59 GMT
#142
On January 18 2015 20:43 algue wrote:
Show nested quote +
On January 18 2015 15:46 Eternal Dalek wrote:
(most devs are good at developing games, but aren't the best at playing them, e.g. Dustin Browder).

You mean the guy who's being blamed by the entire Sc2 communtiy for all the game's design problems (and god knows there's a lot of them) ?

Oh, that same guy that lead the team that made the most popular and best-selling RTS ever?
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
January 19 2015 13:02 GMT
#143
On January 19 2015 21:59 maartendq wrote:
Show nested quote +
On January 18 2015 20:43 algue wrote:
On January 18 2015 15:46 Eternal Dalek wrote:
(most devs are good at developing games, but aren't the best at playing them, e.g. Dustin Browder).

You mean the guy who's being blamed by the entire Sc2 communtiy for all the game's design problems (and god knows there's a lot of them) ?

Oh, that same guy that lead the team that made the most popular and best-selling RTS ever?


I think it should be pretty established that popular and best-selling does not equal quality. This is true especially in games, with games like Watchdogs breaking records while being amazingly mediocre.
Yoav
Profile Joined March 2011
United States1874 Posts
January 20 2015 11:12 GMT
#144
On January 19 2015 21:59 maartendq wrote:
Show nested quote +
On January 18 2015 20:43 algue wrote:
On January 18 2015 15:46 Eternal Dalek wrote:
(most devs are good at developing games, but aren't the best at playing them, e.g. Dustin Browder).

You mean the guy who's being blamed by the entire Sc2 communtiy for all the game's design problems (and god knows there's a lot of them) ?

Oh, that same guy that lead the team that made the most popular and best-selling RTS ever?


Well, technically SC1 sold almost twice as many copies as SC2, so that's not actually true.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
January 20 2015 11:26 GMT
#145
On January 20 2015 20:12 Yoav wrote:
Show nested quote +
On January 19 2015 21:59 maartendq wrote:
On January 18 2015 20:43 algue wrote:
On January 18 2015 15:46 Eternal Dalek wrote:
(most devs are good at developing games, but aren't the best at playing them, e.g. Dustin Browder).

You mean the guy who's being blamed by the entire Sc2 communtiy for all the game's design problems (and god knows there's a lot of them) ?

Oh, that same guy that lead the team that made the most popular and best-selling RTS ever?


Well, technically SC1 sold almost twice as many copies as SC2, so that's not actually true.

Which means that SC1 would have sold anywhere between 5 and 8 million copies. I have very a hard time believing that, especially since that game was incredibly easy to pirate.
Yoav
Profile Joined March 2011
United States1874 Posts
January 20 2015 12:58 GMT
#146
11 million.

http://en.wikipedia.org/wiki/List_of_best-selling_PC_games
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
January 20 2015 14:18 GMT
#147
On January 19 2015 21:59 maartendq wrote:
Show nested quote +
On January 18 2015 20:43 algue wrote:
On January 18 2015 15:46 Eternal Dalek wrote:
(most devs are good at developing games, but aren't the best at playing them, e.g. Dustin Browder).

You mean the guy who's being blamed by the entire Sc2 communtiy for all the game's design problems (and god knows there's a lot of them) ?

Oh, that same guy that lead the team that made the most popular and best-selling RTS ever?


Dustin Browder made Broodwar? Shit I gotta read a book sometime.
ProgamerAustralian alcohol user follow @iaguzSC2
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 20 2015 14:23 GMT
#148
Can you guys stop derailing this topic with BW vs Sc2 talk?!

If you want to compare BW and GG or SC2 and GG do so, but BW vs SC2 is irrelevant for this topic.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 20 2015 14:35 GMT
#149
BTW, devs said price will be 50$.
Don't know price for EU.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
January 20 2015 14:49 GMT
#150
Well the games not out yet it's hard to talk about it. I'm certainly going to take a look at it but probably just to find reasons to hate it. Fun!
ProgamerAustralian alcohol user follow @iaguzSC2
TMG26
Profile Joined July 2012
Portugal2017 Posts
Last Edited: 2015-01-20 14:56:36
January 20 2015 14:56 GMT
#151
Well, BW at some point in time started to come pre-installed in Korean PCs.
Supporter of the situational Blink Dagger on Storm.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-01-20 15:01:28
January 20 2015 14:59 GMT
#152
On January 20 2015 23:49 ROOTiaguz wrote:
Well the games not out yet it's hard to talk about it. I'm certainly going to take a look at it but probably just to find reasons to hate it. Fun!

Than watch him play: http://www.twitch.tv/bikerush

And you can "find reasons to hate it" even before, if you really wish.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
January 21 2015 01:58 GMT
#153
Well that just wouldn't be fair. I'll wait 2 days.
ProgamerAustralian alcohol user follow @iaguzSC2
ETisME
Profile Blog Joined April 2011
12891 Posts
January 21 2015 02:31 GMT
#154
On January 20 2015 23:56 TMG26 wrote:
Well, BW at some point in time started to come pre-installed in Korean PCs.

A lot of games come pre installed in cyber cafe.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
JimmyJRaynor
Profile Blog Joined April 2010
Canada17943 Posts
January 21 2015 19:29 GMT
#155
you still can't pre-order this game on Steam.
As of right now the game does not have a price on Steam.
http://store.steampowered.com/app/290790/

on the other hand the developer claims you must have the steam client installed to play the game.
a CM a couple of days ago said the game would be $50 USD.

Petroglyph/GreyBox doesn't seem very organized.
Not nailing down pricing details like this until the very last minute is a bad sign.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
January 21 2015 19:49 GMT
#156
On January 22 2015 04:29 JimmyJRaynor wrote:
you still can't pre-order this game on Steam.
As of right now the game does not have a price on Steam.
http://store.steampowered.com/app/290790/

on the other hand the developer claims you must have the steam client installed to play the game.
a CM a couple of days ago said the game would be $50 USD.

Petroglyph/GreyBox doesn't seem very organized.
Not nailing down pricing details like this until the very last minute is a bad sign.


the game is confirmed for 49.99 aka 50 bucks

and I discovered it way before it was leaked, if you read the meme contest rule book.

I dont know how organized they are / will be , sure they aint as big as blizzard but Im down for RTS man ! we need more of this !!!

they tweeted that support for replays and obs mode is coming , e-sport features are coming and so far they really listen to community on the forums , not that bullshit PR we hear all the time.

the devs are aware that from the get go , the community is formed of rts players from other games , its all over the forums , if they play their cards right , they will have something on their hands.
hariooo
Profile Joined October 2013
Canada2830 Posts
January 21 2015 20:10 GMT
#157
I don't care if it's off-topic if someone is that ignorant to suggest that SC2 was the best selling RTS game of all time they deserve to get put on blast.

And $50 = dead game. There is no way an unproven IP with no hype this close to launch should be expected to develop a large community. F2P isn't the only viable business model but it's what's working out for most companies for good reason. Make your own market. Especially a genre so widely perceived as hardcore and hard to get into so the $50 price-point seems like just an unnecessarily huge barrier to entry to a game looked upon with high walls already. Not to mention the defocus on micro which is considered a staple of the genre in competitive terms.

I'll keep an eye out on this since I'm a fan of RTS's more or less but I would not bet on this game getting big.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
January 21 2015 20:18 GMT
#158
or you know, you could just buy the game enjoy a good single player campaign, maybe play some fun multiplayer and have fun?

why does every RTS have to be an esports title? There is simply no reason. F2P in an RTS seriously? What do you want them to do, demand 2$ each time you build a specific unit? In the end esports adventures are money sinks. That might be no problem for giants like Blizzards but smaller studios will struggle.
hariooo
Profile Joined October 2013
Canada2830 Posts
January 21 2015 20:34 GMT
#159
I didn't say anything about esports. Why would a substantial number of people pay $50 for a game with no pedigree? If you just wanted a single player campaign with light multiplayer there are already plenty of RTS's which can fill that space.

F2P in an RTS is easy (not to implement but as a concept you should be able to wrap your head around). Do you think RTS's are that different from MOBAs that they can't share aspects of a business model in terms of cosmetics and other items?
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2015-01-21 21:49:33
January 21 2015 21:43 GMT
#160
On January 22 2015 05:34 hariooo wrote:
I didn't say anything about esports. Why would a substantial number of people pay $50 for a game with no pedigree? If you just wanted a single player campaign with light multiplayer there are already plenty of RTS's which can fill that space.

F2P in an RTS is easy (not to implement but as a concept you should be able to wrap your head around). Do you think RTS's are that different from MOBAs that they can't share aspects of a business model in terms of cosmetics and other items?


it's called the games industry that's what people do all the time.

and purely cosmetic F2P model does not work unless you are Dota 2 and Team Fortress 2 which already had an established crowd of players that came from the mods that these games were based on. So what you'd end up with is splitting up your playerbase through the shop items or stuff like the C&C Generals F2P game tried where they wanted to sell you potentially game breaking generals.

so no thanks F2P can go fuck itself, give me a well made 50$ game anytime over a F2P moneygrab.

and the developer doesnt need a pedigree, when the reviews for the game are good i will buy if they are not I wont. That's how you should make decisions about buying games and not demand that the developer lets you play for free.

RTS are a niche market and will never be able to sustain a F2P model that does not promote pay2win elements.
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