|
United Kingdom20322 Posts
On April 06 2015 02:10 GGzerG wrote:Show nested quote +On March 30 2015 16:08 HewTheTitan wrote:Guess I'll cross post: 40Cake is hosting another fight club on April 12 on Twitch. He has a thread on the GG forums for signups, but you can really just show up in chat and ask for a game. Its pretty much the top 5 players on ladder, plus others who just want to hang out/play for fun. Fun stuff, even to watch  Also, according to steam charts, it seems the game didn't lose any players this last week. 211 this sunday vs 217 last sunday at peak. A small victory, but a victory  Cool, i'll give it another shot and play + stream GG in a few days. I really enjoyed this game as Goo reminds me a lot of Zerg, I do still have some questions about the Goo race though, I hope this game is saved, it is quite enjoyable 
It's far, far too late for that. Look at Wildstar for example - though that game didn't crash anywhere near as hard as GG did, and it's amazing that it's still afloat (at least temporary) - though that's due to a small group of about 500 diehard fans.
That's an MMO that went from like 300k subs to having literally double digit amounts of people online in the whole of europe at 7am (within about 9 months of launch), and they still update it and run with a subscription fee. I have no idea how.
Both games alienate most of their playerbase with major performance problems, that is one thing that is very common with the games that crash and burn very hard.
The big giants like WoW and LoL have engines that run GREAT - on both low and high end systems. It's harder to do that with an RTS game - but the grey goo devs made many fatal mistakes that blizzard did not for sc2.
There are some obvious performance sinks with the design of the game that just shouldn't be there - for example playing as human, having 20 extractors and having an average of 20 workers going to each one. That's 400 extra units being simulated each tick for pathfinding which have health and such. The game slows to a crawl even if you're the only person on the map - you can build up to max supply from 3 extractors, and then build 20 more reaching to the edges and middle of the map like you'd naturally do if you had aggressive map control, and just watch your FPS fall down the drain.
That hit kills your performance with human players on the map, but not goo or beta - because human just has a huge fucking conga line of workers reaching the entire way across the map as they can't build an extra base or mine to anywhere aside from their HQ. It doesn't take a rocket surgeon to figure this shit out.
i may be a little salty >____>
|
It's ok to be salty regarding grey goo. I consider it to be my worst purchase in many years, along with Civilization - Beyond earth and Sim City (damn you pre-order & faith in Firaxis \ Maxis) -_- Shortly after release I played the same dude 9 times in a row, that says alot about the ladder. Afaik it's even worse now.
Anyone tried after the new patch? Does it help with the 'fun' factor?
|
United Kingdom20322 Posts
The only people to match with are the ones who have been religiously playing since launch and i have like five 1v1's vs players under my belt so i'm not even bothering
|
GG was also the worst purchase of my life lol....but I still think if they fixed the performance issues + promoted the game better it could breath life back into it ... :: cough :: steam sale :: cough ::
EDIT : Worst video game purchase of my life.
|
The worst purchase of my life was a chocolate bar a few hours ago. That shit is bad for your health, yo. GG was fun, just a laggy mess at release, but didn't hurt me
|
Too bad. This game could have been a good one.
|
On April 06 2015 16:50 TaShadan wrote: Too bad. This game could have been a good one. It had potential before release. It lost it all after it. As far as RTS games go I never played one that was a bigger mess on release.
|
I would say Grey Goo had an above average release for an RTS game. One doesn't normally think about or play the below average ones. Do we even have a thread for Etherium?
|
United Kingdom20322 Posts
I would say Grey Goo had an above average release for an RTS game
I've never seen a seemingly solid game crash and burn so hard. An average RTS game release would be something like Total War or Civ series in my mind.
Even Planetary Annihilation did so much better
|
On April 06 2015 21:53 Cyro wrote:I've never seen a seemingly solid game crash and burn so hard. An average RTS game release would be something like Total War or Civ series in my mind. Even Planetary Annihilation did so much better
Paradox Titles, Civ and Total War are top of the line, competitors against Blizzard RTS titles. They are the golden standard everything else aspires to. Above average is something like Supreme Commander that is still played to this day. Grey Goo has decent chances to end up there still, it is a pretty solid game. Its chances to compete with the greats is of course gone.
|
Well, RTS is basically a moribund genre outside of Starcraft and a few people still playing the old games from back when it was once alive and kicking. Half the things that get cited as exceptions are either not RT (say, Civilization) or not S (RTT, or hell, TBT) So any release is an achievement, and Grey Goo is actually quite a bit of fun to play. But the publishing mistakes (too early, too expensive, no hype) completely doomed it. It's a little sad, because I grew up on RTS and still like the genre best. So I guess it's Starcraft and Sins of a Solar Empire for now.
|
I keep hearing Sins of a Solar Empire was good. What is it, spaceship combat?
|
Act of Aggression will be the shit. The guys at Eugen know what they're doing.
|
On April 07 2015 03:01 OtherWorld wrote: Act of Aggression will be the shit. The guys at Eugen know what they're doing. We were saying that for GG before release as well :D
I hope we are right this time.
|
ya so a new patch will render the replays of previous patches non-viewable.
lol.
|
On April 07 2015 02:45 HewTheTitan wrote: I keep hearing Sins of a Solar Empire was good. What is it, spaceship combat?
Starship combat, building "bases" made up of orbital structures, map is a solar system with planets that you warp between if they're close enough together. Your fleet is composed of both Capital ships (think WC3 Hero: a few abilities, you usually only have 1-3 at a time for most of the game, but bigger momentum turns when one dies) and regular, smaller ships. Games get sprawling, but the interface is cleverly done to make it very manageable. Visually beautiful too.
Some good screenshots here.
|
United Kingdom20322 Posts
On April 07 2015 03:55 JimmyJRaynor wrote: ya so a new patch will render the replays of previous patches non-viewable.
lol.
Yea, they clearly lack time, money and programming skill+manpower
|
On April 07 2015 14:57 Cyro wrote:Show nested quote +On April 07 2015 03:55 JimmyJRaynor wrote: ya so a new patch will render the replays of previous patches non-viewable.
lol. Yea, they clearly lack time, money and programming skill+manpower
Yea umm.........R.I.P. Grey Goo~
Happy Birthday!
|
United Kingdom20322 Posts
ty
|
|
|
|
|
|
|
|