• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:17
CEST 00:17
KST 07:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)89Reynor: GSL Loss Wasn't About Preparation Format17
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3853 users

Grey Goo - new RTS from original C&C devs - Page 39

Forum Index > General Games
Post a Reply
Prev 1 37 38 39 40 41 66 Next
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 18 2015 22:03 GMT
#761
70 supply for 5 minutes is the real killer.
History will sooner or later sweep the European Union away without mercy.
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2015-02-19 02:45:52
February 19 2015 02:42 GMT
#762
wow they take 70 supply? o.0

i expected 30-50 i guess. Then again.. Walls with 50 artillery turrets and a bunch of anti air behind them don't cost supply

My only experience with building multiple was in a 2v2 with a beta ally on that map where artillery turrets can cover both of the ways to approach enemy bases (it's like a dual path near the middle with mountains everywhere) and without a goo on the enemy team, it's pretty hard for them to tell you what you can and can't do for a large portion of the game
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TelecoM
Profile Blog Joined January 2010
United States10797 Posts
February 19 2015 08:15 GMT
#763
Going to stream some Grey Goo for a little bit, streaming on Afreeca though so it won't show up here on TL.

www.afreeca.tv/EverTelecom ! mostly goo but may dabble with other races.
AKA: TelecoM[WHITE] Protoss fighting
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 19 2015 16:45 GMT
#764
finally got it after they released the patch. It's a bit much for my hardware, but it's been fun so far.
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
February 19 2015 19:26 GMT
#765
@GGzerG are you living in korea?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 19 2015 20:05 GMT
#766
On February 20 2015 01:45 HewTheTitan wrote:
finally got it after they released the patch. It's a bit much for my hardware, but it's been fun so far.


Nearly every machine have fps/performance issues regardless of quality.
“Are you with the Cartel? Because you’re definitely an Angel.”
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
February 20 2015 09:33 GMT
#767
Nearly every machine have fps/performance issues regardless of quality.


Yea, cpu bound to hell and big problems with frame pacing
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-02-20 09:47:55
February 20 2015 09:47 GMT
#768
Even after the patch the number of players keep dropping fairly fast. Now it is under 350 at peak.
And top players have problems finding games within few minutes due to too little of a player base.
Many streamers have also left it as well. I wonder if devs plan to do something about this soon.
TelecoM
Profile Blog Joined January 2010
United States10797 Posts
Last Edited: 2015-02-20 10:45:56
February 20 2015 10:43 GMT
#769
On February 20 2015 18:47 -Archangel- wrote:
Even after the patch the number of players keep dropping fairly fast. Now it is under 350 at peak.
And top players have problems finding games within few minutes due to too little of a player base.
Many streamers have also left it as well. I wonder if devs plan to do something about this soon.


It is just honestly boring because it is too slow paced and needs things like replays. I am honestly a little upset I paid so much money for it and got so hype about it. I hope it becomes better with updates / new expansion pack or something still though, it is fun but I think the biggest problem is that everything is too slow, besides the fact that artillery + anti air just seems like the focal point of the game, which is also boring because it leads to stale mates and randomness IMO.

EDIT : No i'm not in Korea, I have been streaming on Afreeca.TV, it is the Global Afreeca for non Koreans :-P
AKA: TelecoM[WHITE] Protoss fighting
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 20 2015 12:04 GMT
#770
Why would you stream to afreeca and not twitch?
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 20 2015 13:01 GMT
#771
On February 20 2015 18:47 -Archangel- wrote:
Even after the patch the number of players keep dropping fairly fast. Now it is under 350 at peak.
And top players have problems finding games within few minutes due to too little of a player base.
Many streamers have also left it as well. I wonder if devs plan to do something about this soon.


I know a portion of players waiting for performance update basically to play the game at 60+ fps with minimum settings as expected from an RTS game and some are waiting for balance updates in terms of handling boring artillery/AA battles drags the game to infinity.
Also I believe a portion of players waiting SC2 style game which is not GG about.

All in all the game is improving but the player base is declining at the moment. You should consider this game as a beta release if you want to buy/play it.
“Are you with the Cartel? Because you’re definitely an Angel.”
HewTheTitan
Profile Joined February 2015
Canada331 Posts
Last Edited: 2015-02-22 04:01:50
February 20 2015 14:02 GMT
#772
The slow pace of the game is actually really nice. It isn't stressful to play. My hands don't hurt after a session.

I wouldn't call it a beta release either, but it is a buggy one that they're just patching up now. I wish they could have made it run a bit smoother on low settings. An option to use simplified models and remove more of the lighting would probably help a lot.

I can get 15-60 fps with graphics bottomed out, depending on what's going on, though less lategame. Didn't have fraps open last night but the last beta mission is a pain in the ass and I think it was pretty low fps.

I think I'm below minimum specs though, so that's not so bad, hmm?

edit: 15fps lategame

gTank
Profile Joined January 2011
Austria2662 Posts
February 20 2015 14:04 GMT
#773
I am exceeding the specs and it still lags in bigger battles so the PC has nothing to do how well this game runs, which is a shame
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
StalkerFang
Profile Joined August 2013
Australia68 Posts
February 20 2015 14:17 GMT
#774
On February 20 2015 19:43 GGzerG wrote:
Show nested quote +
On February 20 2015 18:47 -Archangel- wrote:
Even after the patch the number of players keep dropping fairly fast. Now it is under 350 at peak.
And top players have problems finding games within few minutes due to too little of a player base.
Many streamers have also left it as well. I wonder if devs plan to do something about this soon.


It is just honestly boring because it is too slow paced and needs things like replays. I am honestly a little upset I paid so much money for it and got so hype about it. I hope it becomes better with updates / new expansion pack or something still though, it is fun but I think the biggest problem is that everything is too slow, besides the fact that artillery + anti air just seems like the focal point of the game, which is also boring because it leads to stale mates and randomness IMO.

EDIT : No i'm not in Korea, I have been streaming on Afreeca.TV, it is the Global Afreeca for non Koreans :-P


I'm not sure that the devs will be open to changing the pacing issues with the game to be honest. I played in the beta and was super hyped about the game but decided not to buy it because of this. The slow speed of the game and honestly fairly boring units was one of the biggest complaints from what I saw. The devs want the game to be more about strategic choices rather than macro and micro mechanics, which was unfortunate for me because honestly micro is my favorite part of SC2.

While I'm on this topic, the other thing that annoyed me about the game was the design approach for the humans. They literally designed the humans to be 'the turtle race', when in my opinion discouraging turtling should be one of the key goals of any RTS. I don't think I've ever heard someone argue that turtling is a healthy strategy in any game really (camping in FPS etc), so it blew my mind that they would actively try and design a race around it. I was never much good at the game at all but playing against turtling humans made me want to rip my hair out.

Is this actually how the human race ended up being played at a high level? I'd be very interested to know.

Also I think walls and air units with ammo restrictions are annoying, but that's just my opinion. I haven't really thought about whether it's good design.
Former member of the Anti-Traction League
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2015-02-20 14:42:37
February 20 2015 14:41 GMT
#775
I havn't seen a high level human game yet. Any links would be good :D

I wish they could have made it run a bit smoother on low settings. An option to use simplified models and remove more of the lighting would probably help a lot.


That would probably remove some GPU load, but this game is extremely highly CPU bound to the point of awful performance on the best CPU's on the planet. I can run at settings that put my 980 at 10% load and it doesn't help the framerate at all.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laserist
Profile Joined September 2011
Turkey4269 Posts
February 20 2015 15:39 GMT
#776
In forums someone mentioned that he/she contacted with the support and the team said that they isolate the fps problem related with "not utilizing the CPU fully" or some sort of thing. Also someone reported serious memory leak.

I can confirm it is not even remotely about the graphics card. My 970 would laugh to this engine with minimum graphics and still have shite fps after having moderate amount of units.

The good thing is this problem will be solved eventually at some point, I hope people'd return/buy the game after that.
“Are you with the Cartel? Because you’re definitely an Angel.”
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 20 2015 15:49 GMT
#777
This issue is next on their patch list. Give it a week or two.

Memory leaks are pretty likely, and anyone who codes knows how much of a pain they can be. The game definitely only uses a fraction of the hardware present in a computer, which might explain its FPS issue.
History will sooner or later sweep the European Union away without mercy.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-02-20 18:15:27
February 20 2015 18:15 GMT
#778
On February 20 2015 23:17 StalkerFang wrote:
Show nested quote +
On February 20 2015 19:43 GGzerG wrote:
On February 20 2015 18:47 -Archangel- wrote:
Even after the patch the number of players keep dropping fairly fast. Now it is under 350 at peak.
And top players have problems finding games within few minutes due to too little of a player base.
Many streamers have also left it as well. I wonder if devs plan to do something about this soon.


It is just honestly boring because it is too slow paced and needs things like replays. I am honestly a little upset I paid so much money for it and got so hype about it. I hope it becomes better with updates / new expansion pack or something still though, it is fun but I think the biggest problem is that everything is too slow, besides the fact that artillery + anti air just seems like the focal point of the game, which is also boring because it leads to stale mates and randomness IMO.

EDIT : No i'm not in Korea, I have been streaming on Afreeca.TV, it is the Global Afreeca for non Koreans :-P


I'm not sure that the devs will be open to changing the pacing issues with the game to be honest. I played in the beta and was super hyped about the game but decided not to buy it because of this. The slow speed of the game and honestly fairly boring units was one of the biggest complaints from what I saw. The devs want the game to be more about strategic choices rather than macro and micro mechanics, which was unfortunate for me because honestly micro is my favorite part of SC2.

While I'm on this topic, the other thing that annoyed me about the game was the design approach for the humans. They literally designed the humans to be 'the turtle race', when in my opinion discouraging turtling should be one of the key goals of any RTS. I don't think I've ever heard someone argue that turtling is a healthy strategy in any game really (camping in FPS etc), so it blew my mind that they would actively try and design a race around it. I was never much good at the game at all but playing against turtling humans made me want to rip my hair out.

Is this actually how the human race ended up being played at a high level? I'd be very interested to know.

Also I think walls and air units with ammo restrictions are annoying, but that's just my opinion. I haven't really thought about whether it's good design.

Well human can try to turtle with 0 supply turrets but Goo and Beta Epic units wreck them. You just to need to guard the Epics from teleport until it is finished. After that take the epics and some units and go wreck their base.
Human Epic is weakest by far and if they turtle too much they can easily get themselves into unwinnable situation.
Unlike Sc2 where Protoss turtle actually takes them to unstopable armies (at least for average gamers).
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
February 20 2015 18:56 GMT
#779
From what I've seen this game is boring, slow, and painful to watch.
twitch.tv/duttroach
heartlxp
Profile Joined September 2010
United States1258 Posts
February 20 2015 19:23 GMT
#780
On February 21 2015 03:56 dUTtrOACh wrote:
From what I've seen this game is boring, slow, and painful to watch.


no biggie as long as the game is fun to play (probably any turn based game)
Prev 1 37 38 39 40 41 66 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub121
StarCraft: Brood War
HiyA 52
League of Legends
Doublelift3597
KnowMe25
Counter-Strike
minikerr46
Other Games
gofns12188
summit1g5566
tarik_tv4607
Grubby2717
shahzam475
XaKoH 405
elazer321
ToD210
UpATreeSC169
C9.Mang0150
ROOTCatZ75
NeuroSwarm57
Trikslyr37
ViBE37
SteadfastSC33
JuggernautJason16
Organizations
Other Games
BasetradeTV254
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 94
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie664
• Shiphtur434
Upcoming Events
Replay Cast
1h 44m
Escore
11h 44m
CrankTV Team League
12h 44m
WardiTV Summer Champion…
13h 44m
Big Brain Bouts
17h 44m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
23h 44m
Korean StarCraft League
1d 4h
Afreeca Starleague
1d 5h
RSL Revival
1d 10h
Serral vs SHIN
herO vs Solar
Online Event
1d 16h
[ Show More ]
Replay Cast
2 days
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.