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Grey Goo - new RTS from original C&C devs - Page 36

Forum Index > General Games
Post a Reply
Prev 1 34 35 36 37 38 66 Next
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-02-08 02:00:19
February 08 2015 01:58 GMT
#701
On February 08 2015 10:26 Cyro wrote:
Brood war never had observer support lol but it had option to share vision and ally/unally

i missed it, where are VOD's?

https://www.youtube.com/user/RomeoAndJulietCOH2/videos

Today was ro 8 matches. Sunday is ro 4 and Monday will be finals.

Seems no Humans signed up for this mini tournament.
Yurie
Profile Blog Joined August 2010
12175 Posts
February 08 2015 02:43 GMT
#702
On February 08 2015 10:58 -Archangel- wrote:
Show nested quote +
On February 08 2015 10:26 Cyro wrote:
Brood war never had observer support lol but it had option to share vision and ally/unally

i missed it, where are VOD's?

https://www.youtube.com/user/RomeoAndJulietCOH2/videos

Today was ro 8 matches. Sunday is ro 4 and Monday will be finals.

Seems no Humans signed up for this mini tournament.


They said one human signed up and lost and one random signed up and lost. Don't know if it is correct though since I only watched the last two series.
Aron Times
Profile Blog Joined March 2011
United States312 Posts
February 08 2015 03:40 GMT
#703
I've been quiet on this thread because I'm waiting for the FPS fix. Once the game is more optimized, I can actually do a Let's Play of this game at max settings.

Also, low concurrent player count is not that big of a deal when you look at what this game's target audience is. I mean it's pretty low, lower than I expected, but do note that a lot of people don't play games every day, and those that do sometimes don't play the same game every day. And finally, this game can be played offline; in fact, one of their high priority fixes in the latest patch was for offline play; apparently, it was saving games to the Steam Cloud by default and didn't allow offline players to properly save games.

I will admit that there are many things that hurt this game's player count:

1. The high price. USD 49.99 is a bit too much. I actually got this game from G2A for USD 35.32, which is a much more acceptable price.

2. Lack of a commentator community due to lack of replays and observer mode. Part of what sustains older RTS games are YouTube commentators. Even ded gaems like Age of Empires 3 and Kane's Wrath can scrounge up over USD 1000+ in prize money due to their active YouTube commentator community.

3. Inability to share and analyze strategies (again, thanks to the lack of replays/obs). Destiny and Huk are excellent Starcraft 2 players but when I last watched them play, they were terrible at Grey Goo. They built way too many refineries, or they kept their armies in one big deathball (a very bad idea in Grey Goo due to the insanely powerful artillery). Also, they were trying too hard to micro their one single deathball instead of launching multiple simultaneous attacks all over the map. Basically, they were playing Grey Goo like Starcraft 2, and made the game look like a skill-less spamfest. If we could easily share gameplay footage (replays), then we'd be able to share how to properly play the game more easily.

4. Poor performance on high end systems. The game performs poorly despite not using even half of a high-end CPU or GPU's processing abilities. It seems to severely limit its own hardware usage even on a system which can handle its workload, resulting in poor performance.

Classic RTS games, as mentioned earlier, are niche games. I figure that this game will have a decent enough competitive community to sustain itself for some time. It doesn't have to have Starcraft's hundreds of thousands of concurrent users to have a stable multiplayer community. The fact that there is a classic RTS alternative to Starcraft 2 will hopefully inject some life into this dying genre. Starcraft 2 has stagnated too much because of sheer lack of competition.
"The drums! The drums! The drums! The neverending drumbeat! Open me, you human fool! Open the light and summon me and receive my majesty!"
TelecoM
Profile Blog Joined January 2010
United States10889 Posts
Last Edited: 2015-02-08 05:21:50
February 08 2015 05:21 GMT
#704
On February 08 2015 10:56 -Archangel- wrote:
Show nested quote +
On February 08 2015 10:28 Liquid`Jinro wrote:
On February 08 2015 06:01 -Archangel- wrote:
If anyone is interested to watch a community organized tournament (8 players) come here: http://www.twitch.tv/romeocoh2
It has just started.

Game still does not support Observer mode so community innovates by playing FFA and caster surrendering at start. That is why both players are red on minimap

Sounds kind of like old school SC observing with lifted command centers and shared vision hehe

Grey Goo has a map editor right? Cant you add observer stuff that way, like SC did?

Official observing feature is being developed by the devs. They just didn't get it finished in time for release. Same for replays.


Yea but that still doesn't answer the question he asked, I would like to know the answer as well.

EDIT : as a temporary fix until they add it to the game themselves. :-P
AKA: TelecoM[WHITE] Protoss fighting
chairmobile
Profile Joined July 2013
United States111 Posts
February 08 2015 05:42 GMT
#705
Am I the only one that thinks this looks boring and slow as fuck?
The game is balanced. We just suck.
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
Last Edited: 2015-02-08 06:43:19
February 08 2015 06:42 GMT
#706
I haven't really got into the multiplayer because the lack of replays and FPS issue are both major killers. I certainly plan to after they get it fixed, but until then there's no fun in mass gaming where you can't even watch a replay to understand why you lost.

I think a lot of people feel the same way, which sorta keeps the player count down. It's a fun game but it really needs to fix its outstanding issues ASAP.


On February 08 2015 14:21 GGzerG wrote:
Show nested quote +
On February 08 2015 10:56 -Archangel- wrote:
On February 08 2015 10:28 Liquid`Jinro wrote:
On February 08 2015 06:01 -Archangel- wrote:
If anyone is interested to watch a community organized tournament (8 players) come here: http://www.twitch.tv/romeocoh2
It has just started.

Game still does not support Observer mode so community innovates by playing FFA and caster surrendering at start. That is why both players are red on minimap

Sounds kind of like old school SC observing with lifted command centers and shared vision hehe

Grey Goo has a map editor right? Cant you add observer stuff that way, like SC did?

Official observing feature is being developed by the devs. They just didn't get it finished in time for release. Same for replays.


Yea but that still doesn't answer the question he asked, I would like to know the answer as well.

EDIT : as a temporary fix until they add it to the game themselves. :-P

Right now, what people do is free-for-all on a 4-player map, the observers play Goo and surrender. That gives them full map vision.
History will sooner or later sweep the European Union away without mercy.
Yurie
Profile Blog Joined August 2010
12175 Posts
February 08 2015 06:58 GMT
#707
On February 08 2015 14:42 chairmobile wrote:
Am I the only one that thinks this looks boring and slow as fuck?


Economy wise I would say it is similar to SC2 in speed. Units move slower though and you have a lot more slow projectiles such as SC2 fungal in the game.

I think it feels a bit slower then SupCom in unit speeds even. Only the air speed is comparable.
TelecoM
Profile Blog Joined January 2010
United States10889 Posts
February 08 2015 07:21 GMT
#708
Yea I think they should have a feature to change the game speed like in old C&C games, that was great.
AKA: TelecoM[WHITE] Protoss fighting
ain
Profile Joined July 2010
Germany786 Posts
February 08 2015 08:09 GMT
#709
Wait. They have neither replays nor observer mode? That's mindboggling. The game looks fun and I was gonna pick it up as soon as it goes on sale, but that's just a really bad sign.
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
February 08 2015 08:13 GMT
#710
On February 08 2015 17:09 ain wrote:
Wait. They have neither replays nor observer mode? That's mindboggling. The game looks fun and I was gonna pick it up as soon as it goes on sale, but that's just a really bad sign.

It's a sign of the fact that the company didn't have enough money to delay release dates the way Blizzard does. It'll be done in maybe a week or two; it's not like they weren't planning on making it.
History will sooner or later sweep the European Union away without mercy.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 08 2015 10:36 GMT
#711
On February 08 2015 11:43 Yurie wrote:
Show nested quote +
On February 08 2015 10:58 -Archangel- wrote:
On February 08 2015 10:26 Cyro wrote:
Brood war never had observer support lol but it had option to share vision and ally/unally

i missed it, where are VOD's?

https://www.youtube.com/user/RomeoAndJulietCOH2/videos

Today was ro 8 matches. Sunday is ro 4 and Monday will be finals.

Seems no Humans signed up for this mini tournament.


They said one human signed up and lost and one random signed up and lost. Don't know if it is correct though since I only watched the last two series.

You are right. First match was Goo vs Human
HewTheTitan
Profile Joined February 2015
Canada331 Posts
Last Edited: 2015-02-08 17:34:10
February 08 2015 17:03 GMT
#712
This guy has incredible commentary. Very interesting. Small chat so lots of interaction too.

#3 beta stream

I really want to emphasize that this is one of the best twitch streams I've seen for any game, period.

No affiliation, just really impressed.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2015-02-08 18:16:23
February 08 2015 18:16 GMT
#713

I think a lot of people feel the same way, which sorta keeps the player count down. It's a fun game but it really needs to fix its outstanding issues ASAP.


I agree on those two. Replays, performance and i want to see some good humans cast. I was master league sc2 player but going into a new game and figuring out everything completely by yourself without having even seen anybody play a 1v1 before requires a huge amount of time and effort. The performance, well, i hope they can substantially change it in the somewhat near future. Starcraft 2 has its own major performance issues, but nowhere near as bad as GG. I have the strongest system available for playing this type of game so i can't imagine what it's like for people on more standard systems

Thanks for the VOD link; i was hoping for Human play though
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Yurie
Profile Blog Joined August 2010
12175 Posts
February 08 2015 19:13 GMT
#714
I find the period the start of game before super solid builds are there the most fun. Experimenting and doing things on the fly. Which is why I consider replays a negative since it makes that time shorter than it would otherwise be. Mostly since the best players have no reason to publish their builds and their opponents can't due to lack of replays.
TelecoM
Profile Blog Joined January 2010
United States10889 Posts
February 08 2015 20:54 GMT
#715
When I first started out I couldn't really tell the difference between Beta and Humans besides the conduits that Humans have to place lol, there units are pretty similar though, it is kind of hard to distinguish between that is what sometimes...I think the slower pace helps with that but regardless I hope in the expansion they add some diversity kind of like how Firestorm was with Tiberian Sun.
AKA: TelecoM[WHITE] Protoss fighting
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 08 2015 21:11 GMT
#716
ro4 starting

stream

bracket

lets get some hype going, even if it is just a top-ladder tourney :D
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 09 2015 01:08 GMT
#717
On February 09 2015 06:11 HewTheTitan wrote:
ro4 starting

stream

bracket

lets get some hype going, even if it is just a top-ladder tourney :D

these goo rushes are disgusting lol
Call me Marge Simpson cuz I love you homie
TelecoM
Profile Blog Joined January 2010
United States10889 Posts
February 09 2015 01:56 GMT
#718
What kinda goo rushes? Sounds awesome...but I think it is lame if they are using there mother goo's , is that what is going on? >_<
AKA: TelecoM[WHITE] Protoss fighting
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 09 2015 03:07 GMT
#719
Goo is spotting a greedy play similar to 3 hatch before pool and rushing in response. The other player is really asking for it when it happens.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2015-02-09 03:20:01
February 09 2015 03:11 GMT
#720
one of those maps was basically steppes of war though haha
yeah this guy uses his mother goo in an early rush very effectively
he builds 2-3 small proteans as he makes his way across the map with his mother goo hitting vents along the way.
the rest is just microing proteans/destroying harvesters/morphing them before they die while ramming the mother goo into their factories.
very effective against greedy builds and on small maps.
Call me Marge Simpson cuz I love you homie
Prev 1 34 35 36 37 38 66 Next
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