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Grey Goo - new RTS from original C&C devs - Page 21

Forum Index > General Games
Post a Reply
Prev 1 19 20 21 22 23 66 Next
TMG26
Profile Joined July 2012
Portugal2017 Posts
January 27 2015 02:00 GMT
#401
Poor bike, trying to coordinate a rush with a random.
Supporter of the situational Blink Dagger on Storm.
lestye
Profile Blog Joined August 2010
United States4186 Posts
January 27 2015 02:09 GMT
#402
http://pastebin.com/raw.php?i=9fsNQSTL

Holy shit this guy seems nuts.

Used to play CNC3 with BikeRush and Avilo.



That's the most awful thing I can think of.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
January 27 2015 02:14 GMT
#403
Wow wtf ? Bikerush is a loser....lol
AKA: TelecoM[WHITE] Protoss fighting
sacrilegious
Profile Joined September 2012
Canada863 Posts
January 27 2015 02:16 GMT
#404
Well interest seems to be picking up with this game. They really should have allowed a download of a quick demo for curious people to try. Though it's hard to imagine this game to be multiplayer competitive compared to SC2 and SC/BW when I look back at when the latter 2 were initially played on bnet
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
January 27 2015 02:30 GMT
#405
Any TL Guild setup for this clan yet? I am hyped to try it....I am a sucker for RTS games....especially made by old C&C team !.. I LOVED Tiberian Sun as a kid
AKA: TelecoM[WHITE] Protoss fighting
Klowney
Profile Joined March 2011
Sweden277 Posts
January 27 2015 02:34 GMT
#406
I would probably wait to buy it until they fix multiplayer.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
January 27 2015 02:51 GMT
#407
On January 27 2015 11:34 Klowney wrote:
I would probably wait to buy it until they fix multiplayer.


Whats wrong with the multiplayer? Damn ! I just bought it today. -_-
AKA: TelecoM[WHITE] Protoss fighting
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
January 27 2015 02:56 GMT
#408
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...

DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
January 27 2015 03:13 GMT
#409
On January 27 2015 11:56 KalWarkov wrote:
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...


Well Bikerush's ally did basically 1v2 both Huk and Destiny the next game. Safe to say that Bikerush just underestimated Huk and did a stupid strategy. The talent is obviously there, but the game understanding, definitely not.
History will sooner or later sweep the European Union away without mercy.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
January 27 2015 03:16 GMT
#410
On January 27 2015 12:13 LegalLord wrote:
Show nested quote +
On January 27 2015 11:56 KalWarkov wrote:
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...


Well Bikerush's ally did basically 1v2 both Huk and Destiny the next game. Safe to say that Bikerush just underestimated Huk and did a stupid strategy. The talent is obviously there, but the game understanding, definitely not.


Still hilarious.

on a side note, started playing campaign today its fun!

Though not entirely clear as apparently i can only get one of the three upgrades from the tank add on in the second mission and no others?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
GoShox
Profile Blog Joined December 2007
United States1842 Posts
January 27 2015 03:26 GMT
#411
On January 27 2015 11:56 KalWarkov wrote:
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...



Let's give Huk a little bit more credit, he's had the game since release, I know because I played him the day it came out -_-

But yea I don't think anyone really took the bikerush guy seriously. He "dominates" games no one plays, so when decent players come over he's not going win, it's not a big surprise.
Aron Times
Profile Blog Joined March 2011
United States312 Posts
January 27 2015 03:37 GMT
#412
So it turns out that you can upgrade Commandos into a Marine/Baneling Hybrid. Commandos can normally only shoot ground units, but can be upgraded to shoot at air units. Also, they can be upgraded to explode when they die, with no friendly fire. Drovers that try to swarm upgraded Commandos just die, and in a pinch they can shoot down Crescent volleys. I learned how powerful the upgrade was during the Goo campaign, when I tried to devour an upgraded Commando. It dealt considerable damage to my Mother Goo, and negated whatever resources I could've gotten from devouring it.

Also, walls are ridiculously useful. They don't win games, but they allow you to establish map control. Also, they seriously screw up enemy targeting, preventing enemy players from simply attack moving with bombers and wiping out your entire army. They take a while to build, though, and take 10x damage while building.

And before I go, I'm not sure I mentioned this before, but Beta air units are impractical. They build one at a time at the Hangar, unlike Human Air units which can be built en masse through Factories. They're pretty bad against Goo because Goo players can instantly build AA which three shot the scout and the fighter (Stratus and Warbird respectively). Nimbuses might be useful later in the game as a sort of Psionic Storm equivalent, but they're extremely expensive and can miss fast moving Goo units.
"The drums! The drums! The drums! The neverending drumbeat! Open me, you human fool! Open the light and summon me and receive my majesty!"
lestye
Profile Blog Joined August 2010
United States4186 Posts
January 27 2015 03:42 GMT
#413
On January 27 2015 12:26 GoShox wrote:
Show nested quote +
On January 27 2015 11:56 KalWarkov wrote:
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...



Let's give Huk a little bit more credit, he's had the game since release, I know because I played him the day it came out -_-

But yea I don't think anyone really took the bikerush guy seriously. He "dominates" games no one plays, so when decent players come over he's not going win, it's not a big surprise.

He just got a key from a dev from Petroglyph a few hours ago.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
GoShox
Profile Blog Joined December 2007
United States1842 Posts
January 27 2015 03:42 GMT
#414
On January 27 2015 12:42 lestye wrote:
Show nested quote +
On January 27 2015 12:26 GoShox wrote:
On January 27 2015 11:56 KalWarkov wrote:
so the best player in the world who put in 2 whole weeks lose to HuK/Destiny cuz apparently his "ally sucked"
When HuK has played the game for 3 hours straight.

when will these casuals understand what a real progamer is and how far away they are from their skilllevel...



Let's give Huk a little bit more credit, he's had the game since release, I know because I played him the day it came out -_-

But yea I don't think anyone really took the bikerush guy seriously. He "dominates" games no one plays, so when decent players come over he's not going win, it's not a big surprise.

He just got a key from a dev from Petroglyph a few hours ago.


I played someone with the same exact name on Friday.
Probemicro
Profile Joined February 2014
3708 Posts
January 27 2015 03:59 GMT
#415
Are Koreans into this game alr
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
January 27 2015 04:10 GMT
#416
On January 27 2015 12:59 Probemicro wrote:
Are Koreans into this game alr


I highly doubt it but that is a good question.
AKA: TelecoM[WHITE] Protoss fighting
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
Last Edited: 2015-01-27 04:46:15
January 27 2015 04:35 GMT
#417
Why does this game run so badly and is there any way to fix it?

I'm on overclocked Haswell and a 970, seeing GPU load of like 30%-50%, no CPU core near max.

I'm on 144hz screen yet my FPS dips to around 80-100 without that many units around, and it feels like playing with 40-50

[image loading]
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2015-01-27 04:53:30
January 27 2015 04:47 GMT
#418
On January 27 2015 13:10 GGzerG wrote:
Show nested quote +
On January 27 2015 12:59 Probemicro wrote:
Are Koreans into this game alr


I highly doubt it but that is a good question.

It would be fun to see what they can do with the game :D

It could actually be successful on the Korean marked. There should be quite a lot of Koreans starved for a good old school RTS (that is not SC2 or Broodwar) like in the west. Just think about how many starcraft clones used to be released there back in the day and how the marked looks like today. I think the setting should be quite popular as well.

The game needs Korean multiplayer servers though. I can't see Koreans having fun with high pings. Localization would help as well. Today is a different time than back in 98 when people where used to games only being English. And of course they need a different pricing model for the Korean marked where F2P is rampant. Maybe something like a subscription.
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 27 2015 04:53 GMT
#419
campaign is alot of fun, though it feels a bit like playing skirmish every mission. But they mix it up with different objectives so it doesn't get boring.
AI is doing a better job then expected, but at the same time easy to exploit. But your units can be as dumb. In the end don't exploit the AI weaknesses and you'll probably have fun against it.

The story was basically written for my enjoyment lol.

I really like how the resource gathering works and the forest mechanic is neat too. And yay that you can turn off Epic units. Can't say if the multiplayer can be balanced, especially due to the huge defender advantage that walls give you, but because of this and the forest its rather hard to just rush over the opponent. I would say it has enough depth to really get into it an try to master it. Might have a to small player base though to be noticed.

Tech upgrades are interesting as well. Since you can only get one of three from each area and some counter others its really nice for timings etc.

Overall its a really solid rts that adds a few new things and more importantly adds them right. Biggest selling point for me is probably the difference to Sc2. And of course the map editor, even if its just for maps.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
January 27 2015 06:31 GMT
#420
[image loading]

This is what I saw when I got home ( this is not the total DL time it changed thank god lol, this is what I saw when I first opened the program )

FML....no streaming tonight will have to wait till tomorrow....I forgot my computer wouldnt stay on with just this DLing, went to sleep mode noooo -_-
AKA: TelecoM[WHITE] Protoss fighting
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