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General Discussion - Page 117

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Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

Questions should go in the stickied Q&A thread, screenshots and PotG will go in the PotG sticky, QQ/Rage/Complaints should go in the QQ/Rage thread. If you want to talk about maps or strategies open a new thread.

Any comments or concerns will be logged please forward them to ZeromuS. This new forum is still fluid so we will try this out. General TL rules will still apply to new threads.
Gorsameth
Profile Joined April 2010
Netherlands21945 Posts
February 20 2016 19:20 GMT
#2321
On February 21 2016 04:15 NonY wrote:
I'm curious to watch some competitive play. Is there a calendar somewhere with matches? Is there any forum or community or good Twitter feed dedicated to competitive Overwatch? Does anyone stream scrims?

http://www.twitch.tv/askjoshy/profile/highlights
There are some matches there for the Gosugamer weekly tournament (I think) but I don't know of any calender of such for matches.
Would love it if someone does ^^
It ignores such insignificant forces as time, entropy, and death
DuB phool
Profile Joined April 2011
United States1003 Posts
Last Edited: 2016-02-20 19:54:12
February 20 2016 19:31 GMT
#2322
GosuGamers has their (http://www.twitch.tv/gosugamers) own stream and (I think) will be hosting the weekly tournaments from here on for both EU and NA. Info is on their site.

As for scrims, there are the options of just looking for "scrim" in stream titles and recognizing big player-names from the weeklies and finding their streams. A lot of big guys like surefour and milo are still pretty unknown and will only have like 10 viewers, they need some more love!


PS, the GG weekly is live right now.

Looks like EU on saturdays, NA on sundays.
"overwatch is jesus" - motbob 2016
hunts
Profile Joined September 2010
United States2113 Posts
February 20 2016 20:48 GMT
#2323
http://www.eurogamer.net/articles/2016-02-17-selling-loot-boxes-and-the-trouble-with-ranked-play-blizzard-on-overwatch

from an interview with the main overwatch guy.
We're looking a lot at what Hearthstone does, what StarCraft 2 did, what Heroes of the Storm does, and of course we look at other games that are out there as well.


I wonder if he accidentally let it slip that he counts SC2 a dead game.
twitch.tv/huntstv 7x legend streamer
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
February 20 2016 21:30 GMT
#2324
On February 21 2016 05:48 hunts wrote:
http://www.eurogamer.net/articles/2016-02-17-selling-loot-boxes-and-the-trouble-with-ranked-play-blizzard-on-overwatch

from an interview with the main overwatch guy.
Show nested quote +
We're looking a lot at what Hearthstone does, what StarCraft 2 did, what Heroes of the Storm does, and of course we look at other games that are out there as well.


I wonder if he accidentally let it slip that he counts SC2 a dead game.

SC2 is game that has nothing left to sell (aside from the long tail).
Average means I'm better than half of you.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 20 2016 21:39 GMT
#2325
On February 21 2016 05:48 hunts wrote:
http://www.eurogamer.net/articles/2016-02-17-selling-loot-boxes-and-the-trouble-with-ranked-play-blizzard-on-overwatch

from an interview with the main overwatch guy.
Show nested quote +
We're looking a lot at what Hearthstone does, what StarCraft 2 did, what Heroes of the Storm does, and of course we look at other games that are out there as well.


I wonder if he accidentally let it slip that he counts SC2 a dead game.


I guess they only oriented themself on what Sc2 did, because Sc2 did have alot of regional lock things going on they could learn from. Right now they only sell single player content. Not really alot for an Multiplayer game to learn from. I would have looked confused if it wouldn't have been the past tense .
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
Last Edited: 2016-02-20 22:06:31
February 20 2016 22:03 GMT
#2326
On February 21 2016 06:30 WolfintheSheep wrote:
SC2 is game that has nothing left to sell (aside from the long tail).

another off-topic, factually incorrect post. nova covert ops. its $15 USD and its stand alone... only slightly less expensive than WoL and HotS.

back on topic, is any one noticing they are not getting shot around corners any longer? its been rare for me the past 5 days.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 20 2016 22:07 GMT
#2327
~.~ I think I am to used playing against red. I am getting super confused seeing an obsed game, control maps are even worse, because of the objective color switch.
They need to add Team Emblems, which show up over the name or so for the obs XD.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
February 20 2016 23:10 GMT
#2328
On February 21 2016 07:03 JimmyJRaynor wrote:
Show nested quote +
On February 21 2016 06:30 WolfintheSheep wrote:
SC2 is game that has nothing left to sell (aside from the long tail).

another off-topic, factually incorrect post. nova covert ops. its $15 USD and its stand alone... only slightly less expensive than WoL and HotS.

back on topic, is any one noticing they are not getting shot around corners any longer? its been rare for me the past 5 days.

Only looked at the url, and thought it was "Loot boxes and the trouble of ranked play" and not "Loot boxes" and "the trouble of ranked play".
Average means I'm better than half of you.
Emnjay808
Profile Blog Joined September 2011
United States10660 Posts
February 20 2016 23:20 GMT
#2329
Liking Lucio atm. I really hate payload maps but Lucio makes it a lot less annoying since he's really well rounded.

Also Im pretty sure there's a special kind of hell for Tracer players.
Skol
thePunGun
Profile Blog Joined January 2016
598 Posts
Last Edited: 2016-02-21 01:57:32
February 21 2016 01:56 GMT
#2330
On February 21 2016 08:20 Emnjay808 wrote:
Also Im pretty sure there's a special kind of hell for Tracer players.


I sure hope so. We like it hot, you know... cuz we're mostly on fire.
"You cannot teach a man anything, you can only help him find it within himself."
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
February 22 2016 00:24 GMT
#2331
some benchmarks for Overwatch

http://www.gamersnexus.net/game-bench/2200-overwatch-gpu-benchmark-and-fps-tests

my method of figuring out what graphics card to buy includes asking the local LAN-Cafe-owner-guy. if what he says agrees with the testing in benchmark articles like this then i buy the graphics card both sources recommend.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Agh
Profile Blog Joined July 2010
United States1006 Posts
February 22 2016 07:12 GMT
#2332
I really question Blizzard's choices for lead game designers as of late. I don't think Tigole is a fit whatsoever for directing games with a player vs player/competitive base. I like that he is methodical and old school but he is definitely too much of a yes-man to hold that position.
I do find it amusing with how much he contrasts with somebody like David Kim and Dustin Browder who exude arrogance and inflexibility.


Just makes you wonder
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
Last Edited: 2016-02-22 09:01:00
February 22 2016 08:32 GMT
#2333
Middle managers are corporate weather vanes. They are useful for figuring out which way the wind is blowing within an organization. Blizzard used to have a flat structure with essentially no middle managers as they made one game at a time. Now, they are essentially running 6 "software as a service" products concurrently. This demands a non-flat management structure.

Blizzard has gone away from the Rob-Pardo/Vince-Mcmahon F.U. approach to product creation to a process that includes the consumer in the feedback loop relatively early on in development. Tigole is merely reflecting Blizzard's over all corporate directive.

I bring up Mcmahon because he is choosing to continue with the "only my vision" approach despite an under-20 fan base that expects their voices to be heard. Blizzard is adjusting to the realities of the social media landscape and Mcmahon is not. Vince is not adjusting well and the WWE is getting its ass kicked.



Vince just finds a 6'7" steroid filled guy who wraps himself in the american flag and sticks the world title on him. this worked since 1960 and it ain't workin' no mo'.

i find it fascinating to watch ATVI and WWE take these starkly different approaches to optimizing profits as they are "collaborating" with their customers.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
February 22 2016 09:35 GMT
#2334
in terms of developers and how they interact, look at Ben Brode, community fucking loves that guy because he interacts and listens, sure he hides behind PR(as anyone should) but people feel heard and thats important.

Definitely a different approach for Hearthstone.
WriterXiao8~~
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
February 22 2016 11:28 GMT
#2335
its a totally different thing though. Hearthstone started as a very small team of self-managed Blizzard lifers. Whereas, Overwatch is on 3 platforms , new IP , etc etc. there is a lot more that can go wrong with Overwatch. Anything they alter in the game has to work smoothly on all 3 platforms.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
lestye
Profile Blog Joined August 2010
United States4184 Posts
Last Edited: 2016-02-22 12:30:37
February 22 2016 12:15 GMT
#2336
On February 22 2016 16:12 Agh wrote:
I really question Blizzard's choices for lead game designers as of late. I don't think Tigole is a fit whatsoever for directing games with a player vs player/competitive base. I like that he is methodical and old school but he is definitely too much of a yes-man to hold that position.
I do find it amusing with how much he contrasts with somebody like David Kim and Dustin Browder who exude arrogance and inflexibility.


Just makes you wonder

What makes you say he's a yes-man? I think he's doing a great job directing the game.

I think it's more important to have a Director to make a fun game, and build competitions out of the fun game. Rather than having a Director design a competitive game where the fun is an afterthought.

There's a lot of replies in several threads on /r/overwatch and this one, where people have their idea of expectations and what needs to happen be "competitive". Especially people who point to Quake or something and speak with authority of the ideal competitive game.

The problem I have with that type of thinking, is that Quake might be ideally mechanically competitive, but at the end of the day its not really competitive because its not popular, and there's not enough people playing.

I think the success of Hearthstone and League is that they didnt seek to make the most competitive game from the ground up. They designed what's FUN, it became popular, and they had lots of people trying to compete with eachother.

There's a lot of people whose ideal "competitive" game would probably have like 200 people playing, which isnt really competitive, if that makes sense.


On February 21 2016 03:05 JimmyJRaynor wrote:
Jeff Kaplan is going all Rob Pardo on us.

http://www.pcgamesn.com/overwatch/overwatch-beta-backlash-surprised-jeff-kaplan-may-have-done-things-differently-in-hindsight

"if i had to do it over again i'd call it an alpha and put an NDA on it."


I kinda really really about this... Blizzard Betas dont have NDAs on it, they invite like less than a hundred streamers out of 7 million people who signed up, and everyone think its a huge marketing ploy when they've made significant changes since the launch. Also a marketing ploy that starts 6 months before the game launches? That's laughable.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
February 22 2016 12:44 GMT
#2337
On February 22 2016 21:15 lestye wrote:
I kinda really really about this... Blizzard Betas dont have NDAs on it,

Kaplan said he'd call it an Alpha with an NDA.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
lestye
Profile Blog Joined August 2010
United States4184 Posts
February 22 2016 13:19 GMT
#2338
On February 22 2016 21:44 JimmyJRaynor wrote:
Show nested quote +
On February 22 2016 21:15 lestye wrote:
I kinda really really about this... Blizzard Betas dont have NDAs on it,

Kaplan said he'd call it an Alpha with an NDA.

I get that. I just disagree why he should even feel that way to begin with. I dont think they did anything "wrong", its like what he said, its a perception problem with how streaming works nowadays, not an actual problem.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
February 22 2016 13:33 GMT
#2339
I just want the game to be fun more then anything, don´t neccesarily need the esport part

But these days esports is an incredibly effective marketing tool.
WriterXiao8~~
JimmyJRaynor
Profile Blog Joined April 2010
Canada16931 Posts
February 22 2016 13:37 GMT
#2340
these text only interviews are carefully edited so that the guy can control his exact message word for word. Kaplan is acknowledging an error he thinks he made.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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