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General Discussion - Page 102

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Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

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jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 25 2015 19:17 GMT
#2021
On November 26 2015 04:08 Crownlol wrote:
Turret nests felt pretty frustrating without enough players on your team knowing how to counter them. 2x Bastion + Roadhog + Torbjorn at B on Hanamura is an absolute nightmare to crack. Would be really nice to have a siege character that can deal heavy indirect damage.


D.Va ult, especially double D.Va works wonders for this.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 25 2015 21:54 GMT
#2022
On November 26 2015 04:17 jcarlsoniv wrote:
Show nested quote +
On November 26 2015 04:08 Crownlol wrote:
Turret nests felt pretty frustrating without enough players on your team knowing how to counter them. 2x Bastion + Roadhog + Torbjorn at B on Hanamura is an absolute nightmare to crack. Would be really nice to have a siege character that can deal heavy indirect damage.


D.Va ult, especially double D.Va works wonders for this.


Not to mention, she can just turn on her shield and boost towards the turret nest while the rest of the team runs in behind.
Alaric
Profile Joined November 2009
France45622 Posts
November 25 2015 22:12 GMT
#2023
Can't Symmetra deal with this pretty well? I don't know how likely she is to outdamage Torbjorn's repairs but loaded right-clicks two-shot Bastion through his shield.
As for indirect damage, if they turtle that hard can't Mei help get in position (I assume Roadhog can hook D. Va through her 2nd ability), or Junkrat/Zarya deal indirect damage (easy for her to charge her weapon if there's really a Torbjorn, unless Roadhog has twitch reflexes you can peek out and take damage from the turret before he tries to hook you)?
Cant take LMS hipsters serious.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 26 2015 00:07 GMT
#2024
Zarya shields blocks hook. Junkrat is a good way to get rid of turrets. But Bastion and Torbjorn will get reworks ... so I wouldn't bother to hard with this?
Not sure how they will rework them, but their aim is to make them less frustrating for low levels and more viable for high level. Just let Tjorborn scrap all the stuff you can destroy on the maps XD.

And yeah D.Va will just sit on your level 3 turret and use her Ult and there nothing you can do. Bastion will not care due to shields though. But he will have to look at the explosion, which usually exposes him to other sources of damage.
yookstah
Profile Joined October 2010
Australia655 Posts
Last Edited: 2015-11-26 01:25:36
November 26 2015 01:23 GMT
#2025
On November 26 2015 04:08 Crownlol wrote:
I found this game fun but ultra-casual.

On the plus side, I was able to get my GF to actually sit at her battlestation and play games for the first time in a long while. She took a new job where she mostly works from home, and by the time the evening rolls around and I come home from the office - she never wants to game, since she's been sitting in the home office all day already.

She's never really played an FPS, the closest thing would be Smite - but she really had fun playing the support and tank characters (Mia, Mercy especially).


I'm fairly high rated in CS (LEM) so the lack of aim really bothered me. Aim, angles, and movement are just not important skills in this game. The zipping around that Tracers do (2+ per match every single game guaranteed) feels like CoD with the extra knife range and movespeed. Really lame, arcade stuff. Many of the most played pubstomp characters (Tracer, Reaper, Bastion, Genji) just require zero aim. It took a lot of calm nerves and whiskey to get used to my deathcam showing my enemy's xhairs around my feet sweeping back and forth.

I played a lot of Mcree, since I figured it would reward aim. The crits had a nice graphic, but really felt underpowered. Onetapping someone in the head at medium range with a 6shot pistol should be a kill (at least against non-tanks), yet it really only does 50-60% damage. Especially in a game where movement is so fast and most characters have a blink or dash ability. His ult is ok- I had a great game with 35 kills on the back of 22 headshots, and the play of the game was my onebutton ult triple kill. Lame. It's pretty strong as area denial though. He felt pretty strong as a duelist with stuncombo, but super unrewarding to left click. You could almost honestly unbind left click unless it gets a big buff.


Turret nests felt pretty frustrating without enough players on your team knowing how to counter them. 2x Bastion + Roadhog + Torbjorn at B on Hanamura is an absolute nightmare to crack. Would be really nice to have a siege character that can deal heavy indirect damage.


Overall, I felt pretty "meh". Fun, not bad. Not something I'd play a ton, but quite enjoyable with a few friends on Skype.


The mechanical skill to play a lot of the heroes is actually incredibly high (yes some of them are quite low, too); I think you just got unlucky in some 1v1's where you just played badly and tried to COD someone. Aim, angles and movement aren't important? I'm not sure how I feel about this statement. What are you basing it off? Considering a hero like tracer is all about aiming well and outmaneuvering the other team to be effective. Heroes like junkrat require good positioning/angles else all you are doing is shooting a reinhardts shield as they are pushing the cart.

McCree DOES reward aim. He is probably the steadiest/strongest hitscan dps character, especially with a mercy giving him a damage boost. His long range, while nerfed previously, is nothing to sneeze at either. I can definitely see your CS:GO'ness coming into play where you expect your headshot to 1hit a lot of heroes at mid-range. If you are maintaining close to or more than 50% accuracy then you will definitely be putting out a lot of damage as this guy.

His ult is great if it is especially set up right (in a higher skill game, with a lucio speed boost, some form of shield for you, crowd control on their team) or you go on an anal mission and the other team doesn't spot you. It's the kind of ult that can either punish you heavily for being greedy (trying for that big 3+k), or reward your heavily for going greedily. A lot of times you will just go for the 1 or 2 easy picks with it (squishies that get lined up quickly).

You can spam turrets and bastion with rockets as pharah or grenades as junkrat (bobbing between cover/getting to a better angle), symmetra with her charged right click on bastion especially, dva flying in with defense matrix up and getting behind the bastion, frost wall infront of the turrets/bastion.

Seems like you didn't really put much thought into picking heroes in games, and instead just played one hero and expected to win all the time, every situation, no matter what hero comps either team were using.
"I'm saying that you are all the time aggressive. I say to you choose situations to be aggressive and not aggressive. I'm talking it" - Cooller
lestye
Profile Blog Joined August 2010
United States4243 Posts
November 27 2015 01:48 GMT
#2026
I think people are looking at skill from the perspective of their favorite game. The values of skill, vary from title to title. Countersrtrike and Quake are respectable, but players from both games would complain the TTK makes the other title take less skill when they're just different skillsets.

Same thing with how fighting game players looked down on Smash for a long time.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
yookstah
Profile Joined October 2010
Australia655 Posts
Last Edited: 2015-11-27 02:31:21
November 27 2015 02:22 GMT
#2027
redacted
tenchar
"I'm saying that you are all the time aggressive. I say to you choose situations to be aggressive and not aggressive. I'm talking it" - Cooller
Yoav
Profile Joined March 2011
United States1874 Posts
November 27 2015 21:13 GMT
#2028
Building units barely even a thing beyond "hero select". Low skill game.
Big G
Profile Joined April 2011
Italy835 Posts
December 03 2015 19:38 GMT
#2029
http://us.battle.net/overwatch/en/blog/19981654/overwatch-closed-beta-going-on-break-december-10-12-3-2015

Jer99
Profile Blog Joined April 2011
Canada8160 Posts
December 03 2015 19:49 GMT
#2030
Noooooooooo
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
December 03 2015 20:57 GMT
#2031
Q. Will any more players be added to the Closed Beta before it’s brought offline on December 10?
A. No. We have no plans to add any more players to the Closed Beta before it's brought offline on December 10.


sigh fine, I guess I'll stop checking my account daily...
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 04 2015 02:20 GMT
#2032
Whole month without Overwatch/Onlywatch. Was watching it more then anything else since closed beta started. I will have like 2 hours more i can fill with sleeping now !
yookstah
Profile Joined October 2010
Australia655 Posts
December 04 2015 04:22 GMT
#2033
Bit of a bummer. Not sure what to fill my OW playing time with now.
"I'm saying that you are all the time aggressive. I say to you choose situations to be aggressive and not aggressive. I'm talking it" - Cooller
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2015-12-04 14:13:01
December 04 2015 14:11 GMT
#2034


Really good interview with Seagull about the current state and possible future of Overwatch. Also has nice ingame footage running at the same time.
Off-season = best season
xtorn
Profile Blog Joined December 2013
4067 Posts
December 05 2015 14:45 GMT
#2035
So the game has the option to prepurchase. My question is, will the servers ALSO go down for those who prepurchased? Im pretty hyped and I wanna play it as soon as possible.
<3 things - Life | Kane | Innovation | Scarlett | Solar | MMA
Gorsameth
Profile Joined April 2010
Netherlands22662 Posts
December 05 2015 14:46 GMT
#2036
On December 05 2015 23:45 xtorn wrote:
So the game has the option to prepurchase. My question is, will the servers ALSO go down for those who prepurchased? Im pretty hyped and I wanna play it as soon as possible.

prepurchase does not grant Beta access.
It ignores such insignificant forces as time, entropy, and death
xtorn
Profile Blog Joined December 2013
4067 Posts
Last Edited: 2015-12-05 14:47:43
December 05 2015 14:46 GMT
#2037
Good to know. Thank you

Oh well. Black ops 3 it is then.
<3 things - Life | Kane | Innovation | Scarlett | Solar | MMA
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 05 2015 22:01 GMT
#2038
If you are looking to fill your Overwatch time, HiRez (the company behind Tribes and Smite) has a similar game coming up, Paladins, that you can opt into or pre purchase into.

Smite is a surprisingly great game, and Paladins looks pretty good. Still in Alpha, with only a few characters and maps, but I see it doing well in the future.
It's your boy Guzma!
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 06 2015 22:51 GMT
#2039
oh thanks for sharing the interview !

And haha NA invading EU and taking the tournament, while the best EU team not around. And now EU invading NA. Wonder if NA can hold. But Melty just lost their first official tournament map.
Big G
Profile Joined April 2011
Italy835 Posts
December 07 2015 18:54 GMT
#2040
Developer Update




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