I like Harmonies buildings but sadly their units and their bonuses (only when in miasma) to be pretty inferior.
Civilization: Beyond Earth - Page 25
Forum Index > General Games |
Gorsameth
Netherlands21630 Posts
I like Harmonies buildings but sadly their units and their bonuses (only when in miasma) to be pretty inferior. | ||
Sub40APM
6336 Posts
On November 02 2014 02:23 Nyxisto wrote: I feel like Purity might be the strongest tree if you're going for a domination victory. The Battlesuit is a ridiculously strong unit. And the extra gene health thingy that you get builds really fast. Apart from the game play I think they really need to make the cities look more diverse. In Civ V nearly every civ had their own unique architecture. In BE it looks really silly if you fight against someone and both armies and cities look exactly the same. It really takes a lot of the Civ atmosphere away. Purity is by far the strongest tree. Purity + Space Russia = battle suit turn 50-65 on highest difficulty. Without the tech sling shot, Purity is still the best. Like someone said, their base unique unit costs no affinity resources and their floating units negate all the ravines. Supremacy can have interesting chain bonuses, by having a line of units you get something like +50% bonus so even junky marine replacements can sort of standup to the other races affinity units. Harmony is weak, their unique unit is far away, their units synergy is actually to be separate from each other but with the way the maps are designed you are always bunched together anyway. Imo they need to be morel like Gaians in AC where the planet starts siding with them. But again, ultrasonic fence = aliens meaningless past turn 50 | ||
Deleted User 101379
4849 Posts
I'm playing the faction with improved covert ops (ARC or so) because I thought they'd be weak. | ||
Gorsameth
Netherlands21630 Posts
On November 02 2014 04:05 Morfildur wrote: I only now noticed how ridiculous covert ops are. I just stole 14'000 energy with one operative. Why go for production if you can just steal thousands of energy and buy everything? I'm playing the faction with improved covert ops (ARC or so) because I thought they'd be weak. Because lategame the AI has tons of gold, it would be a lot weaker against players, esp since they will most likely move agents to counter. | ||
Deleted User 101379
4849 Posts
On November 02 2014 04:54 Gorsameth wrote: Because lategame the AI has tons of gold, it would be a lot weaker against players, esp since they will most likely move agents to counter. I don't think it's actually related to the energy they have. I checked the energy of all other factions and none of them had more than 3000 on the bank. It appears to just be free energy appearing out of nothing - and a lot of that. | ||
Nyxisto
Germany6287 Posts
| ||
{CC}StealthBlue
United States41117 Posts
http://forums.civfanatics.com/showthread.php?t=537545 Here is a list of technical issues we are looking to address – (please know this list is not all inclusive and we will continue to track and research issues that are reported). [ENGINE]
[UI]
[ACHIEVEMENTS]
[MODDING]
[MULTIPLAYER]
There are also other bugs under investigation. If you’re working with 2K Support, and sending along savegames or dxdiag files, that information is coming directly to Firaxis as well and will help us out. We’ll provide additional details on bugfixes as we verify and correct them. As you saw during the lead-up to launch, we continue to iterate on design through development (remember the station Adept Blue? It got nerfed a month before launch). As we have done in the past, we will continue to iterate and address issues after launch as well. Our players’ feedback on balance drives the design team’s goals for the game. We’ll have more information on the balance changes as the design team has a chance to evaluate and implement your feedback. We’ll also let you know more about the timing of the upcoming patch as we assemble more information. Thanks for your patience and continuing dialog with us as we continue to support Beyond Earth. -The Beyond Earth development team | ||
Hikari
1914 Posts
The Lev Destroyer is also kind of a pain to use with its need for setup. It's prob my least fav of ultimate units imo. Supremacy has a lot of killing power and a nicer tech tree, as well as better affinity bonus. The ability to deploy a phase transporter inside enemy territories is just broken. | ||
Nachtwind
Germany1130 Posts
| ||
nttea
Sweden4353 Posts
On November 06 2014 05:24 Nachtwind wrote: After finally being able to play it i can only say AC is the better CIV:BE. What a wannabe rip off. I just replayed ac fearing it might not be as good as i remembered. It was amazing, sure it got some issues but it's still fun and cool as shit. | ||
screamingpalm
United States1527 Posts
![]() http://www.rockpapershotgun.com/2014/11/03/stars-beyond-reach-announced/ http://www.pcgamesn.com/stars-beyond-reach/arcen-announce-stars-beyond-reach-a-bonkers-sounding-sci-fi-4x | ||
Coppermantis
United States845 Posts
On November 07 2014 11:51 screamingpalm wrote: Arcen's next game is the one I am most hyped about. ![]() http://www.rockpapershotgun.com/2014/11/03/stars-beyond-reach-announced/ http://www.pcgamesn.com/stars-beyond-reach/arcen-announce-stars-beyond-reach-a-bonkers-sounding-sci-fi-4x Another fan of Arcen's games, eh? I'm feeling the same way. SBR certainly seems...experimental, for a space 4x, but if it's one thing that company is good at, it's making really interesting games out of experimental concepts. Based on the discussions on their own forums, it seems to be progressing into a good direction. | ||
screamingpalm
United States1527 Posts
Took me a while to really get into AI War, but man... once it clicked, it felt like Arcen peeled back the matrix and showed me this beautiful masterpiece of binary art. ![]() Or something like that... really talented and creative coders though. | ||
Deleted User 183001
2939 Posts
On November 02 2014 02:44 Sub40APM wrote: Purity is by far the strongest tree. Purity + Space Russia = battle suit turn 50-65 on highest difficulty. Without the tech sling shot, Purity is still the best. Like someone said, their base unique unit costs no affinity resources and their floating units negate all the ravines. Supremacy can have interesting chain bonuses, by having a line of units you get something like +50% bonus so even junky marine replacements can sort of standup to the other races affinity units. Harmony is weak, their unique unit is far away, their units synergy is actually to be separate from each other but with the way the maps are designed you are always bunched together anyway. Imo they need to be morel like Gaians in AC where the planet starts siding with them. But again, ultrasonic fence = aliens meaningless past turn 50 Do you play on Quick speed setting? On Standard, I get nowhere close to getting Battle Suit tech, even when going down the Knowledge virtue route. I'm honestly curious how people get to these kinds of tech so early in the game. | ||
Sub40APM
6336 Posts
On November 08 2014 09:34 JudicatorHammurabi wrote: Do you play on Quick speed setting? On Standard, I get nowhere close to getting Battle Suit tech, even when going down the Knowledge virtue route. I'm honestly curious how people get to these kinds of tech so early in the game. | ||
rezoacken
Canada2719 Posts
On November 08 2014 09:34 JudicatorHammurabi wrote: Do you play on Quick speed setting? On Standard, I get nowhere close to getting Battle Suit tech, even when going down the Knowledge virtue route. I'm honestly curious how people get to these kinds of tech so early in the game. With a few free techs there are multiple stupid tech rushs that you can do. Battlesuit and planet carver are the most popular. The slavic federation has 1 free tech and the institute building has 1 free tech too in its quest. Firaxis has to remove free techs, it just doesn't work with a tech web like this. Or it should only be some raw science. | ||
Eliezar
United States481 Posts
| ||
rezoacken
Canada2719 Posts
![]() | ||
{CC}StealthBlue
United States41117 Posts
http://steamcommunity.com/games/65980/announcements/detail/145568567556246278 | ||
![]()
boesthius
United States11637 Posts
| ||
| ||